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Programmable HLSL Shaders (DirectX 9.0 C++) - http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/directx9_c_Summer_04/directx/graphics/ProgrammingGuide/ProgrammablePipeline/HLSL/ProgrammableHLSLShaders.asp
Microsoft's documentation on using HLSL. Includes an overview, tutorials, sample code and debugging tips. |
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HLSL Introduction - http://www.neatware.com/lbstudio/web/hlsl.html
Chang Li's overview of HLSL. Includes code samples and screen shots of common shader operations. |
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Generating Shaders From HLSL Fragments - http://www.talula.demon.co.uk/hlsl_fragments/hlsl_fragments.html
Demonstrates shader permutations based on fragments of shader code. Includes resulting assembler code. |
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DirectX using C# and HLSL - http://www.riemers.net/eng/Tutorials/DirectX/Csharp/series3.php
Tutorial on using HLSL with C#. Includes an overview, code samples and screen shots. |
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Facewound HLSL Pixel Shader tutorial - http://www.facewound.com/tutorials/shader1/
Overview, sample code and screen shots for post-processing views using HLSL pixel shaders. |