Cg for Linux - http://people.scs.fsu.edu/~blanco/Cg/Cg_projects.htm
Sample code and rendered examples of Cg using nVidia's Linux SDK. Includes standard examples such as bump mapping, refraction, grass, water and sprites. |
Cg In Two Pages - http://developer.nvidia.com/attach/7076
Mark Kilgard's quick guide on using the Cg shading language. Explains data types, vectors and comparisons with C and C++. |
Cg Pixel Shaders in OpenGL - http://www.3ddrome.com/articles/cgshaders.php
3Ddrome's Cg Tutorial. Includes an introduction and sample code. |
Cg Toolkit 1.5 - http://developer.nvidia.com/object/cg_toolkit.html
nVidia's Cg SDK. Includes latest releases, specifications, documentation, tutorials and sample code. |
Cg: A System for Programming Graphics Hardware in a C-like Language - http://www-csl.csres.utexas.edu/users/billmark/pubs/cgpaper.pdf
Whitepaper on the portable Cg shader language. Includes an abstract, background, design goals, and architecture. |