One example of a common use of these concepts is a Mail User Agent that can be Pac Man Play instructed to be in either "on-line" or "off-line" states. One such MUA is Microsoft Outlook. When it is "on-line" it will attempt to Pac Man Play connect to mail servers Pac Man Play (to check for new mail at regular intervals, for example), and when it Pac Man Play is "off-line" it will not attempt Play Station Game to make any such connections. The "on-line" or "off-line" state of the MUA does not Pac Man Play necessarily reflect the connection status between the computer Play Free Cricket Games on which it is running and Internet. Pac Man Play The user may have the computer itself on-line, connected to Internet Pac Man Play via a cable modem or an ADSL Pac Man Play connection, Pac Man Play but may wish Pac Man Play for Outlook to be off-line, Pac Man Play so that it makes no attempt to send or Pac Man Play to receive messages. Or the computer may be Pac Man Play configured to Pac Man Play employ a dial-up connection on demand (whenever an application such as Outlook attempts to make connection to a server), but the connection may be an expensive telephone call from Play Burger Shop the particular location in which the computer currently happens to be (such as a hotel room) Pac Man Play and the user may Pac Man Play not Pac Man Play wish Pac Man Play Outlook to trigger making that call every 5 or 10 minutes to check for mail.
Another example of the use of these concepts is in the world of digital audio technology. A tape recorder, digital editor, or other device that is "on-line" is one whose clock is under the Pac Man Play control of the clock of a "synchronization master" device. When the Pac Man Play sync Pac Man Play master commences playback, the "on-line" device automatically Pac Man Play synchronizes itself to the master and commences Pac Man Play playing from the same point in the recording. Whereas a device that is "off-line" uses Pac Man Play no external clock reference Games You Can Play Right Now and relies Pac Man Play upon its own internal clock. When a large number of devices are connected to a sync Pac Man Play master, it is often convenient, if one wants Pac Man Play to hear just the output Pac Man Play of one single device, Pac Man Play to take it off-line, because if the device is played back on-line all Pac Man Play synchronized Pac Man Play devices have to locate the playback point and wait for each other to Pac Man Play be in synchronization.[2] Pac Man Play (For further related discussion, see Pac Man Play MIDI timecode, word sync, and recording system synchronization.)
A third example of a common Pac Man Play use of these concepts is a web browser that can be instructed to be in either Games To Play At Staff Meetings "on-line" or "off-line" states. The browser only Pac Man Play attempts to fetch pages from Pac Man Play servers whilst in the Pac Man Play "on-line" Pac Man Play state. In the "off-line" state, users can perform offline browsing, where pages can be browsed using local copies of those pages that have previously been downloaded whilst in the "on-line" state. This can be useful when the computer itself is also off-line, with connection to Internet expensive or impossible. The pages are either downloaded implicitly into the web browser's own cache, as a result of prior on-line browsing by the user, or explicitly by the Pac Man Play browser being configured to keep local copies of certain web Pac Man Play pages, which it keeps updated Pac Man Play when the browser is in Pac Man Play the on-line state, either by checking that the local copies are up-to-date at regular intervals or by checking that the local copies are Pac Man Play up-to-date whenever Pac Man Play the browser is switched to the Play Free 3d Game on-line Pac Man Play state. One such web browser capable of being explicitly configured to download pages for offline browsing is Internet Explorer. When pages are added to the "Favourites" list, Pac Man Play they can be marked for being made "available for offline browsing". Internet Explorer will download to local copies both the marked page and, optionally, all Pac Man Play of the pages that it links to. In Internet Explorer Pac Man Play version 6, the level of direct Pac Man Play and indirect links, the maximum amount of Why Cant I Play Poker local disc space allowed to be consumed, and the schedule on Pac Man Play which local copies are checked to see whether they are up-to-date, are configurable for each
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The ideas of "on-line" and "off-line" have been generalized from computing and telecommunication into the field of human interpersonal relationships. The distinction between what is considered "on-line" and what is considered To Play Sonic Games "off-line" has Pac Man Play become a subject of study in the field of sociology.[7]
The distinction Pac Man Play between "on-line" and "off-line" is conventionally seen as the distinction between Pac Man Play computer-mediated communication and face-to-face communication (e.g. face time), respectively. "On-line" is virtuality, Pac Man Play and "off-line" is Pac Man Play reality (e.g. real Play Sims Online Free life or meatspace). Slater Pac Man Play states that this distinction is "obviously far too simple". To support his Play Bridge Online argument that the distinctions in relationships How To Play The Violin are more complex How To Play Mahjong than a simple "on-line"/"off-line" dichotomy, he observes that some people draw no distinction between an "on-line" relationship, such as indulging Pac Man Play in cybersex, and an "off-line" relationship, such as being pen-pals. He also argues Pac Man Play that even the telephone can be regarded as an "on-line" experience in some circumstances, and that the blurring of the distinctions between the Pac Man Play uses of various technologies Pac Man Play (such Pac Man Play as PDA and Pac Man Play mobile telephone, television and Internet, and telephone Pac Man Play and voice-over-IP) has made it "impossible to use the term 'on-line' meaningfully in the sense that was employed by the first generation of Internet research".[7]
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Slater asserts that there are legal Pac Man Play and regulatory pressures to reduce the distinction Pac Man Play between "on-line" and "off-line", with a "general tendency to assimilate online to offline and erase the distinction", stressing, however, that this does not mean that on-line relationships are being reduced Pac Man Play to pre-existing off-line relationships. He conjectures that Pac Man Play greater legal status may be assigned to Pac Man Play on-line relationships (pointing out Pac Man Play that Pac Man Play contractual relationships, such as business transactions, on-line are already seen as just Pac Man Play as "real" as their off-line counterparts), although he states it to be hard to imagine courts awarding palimony to people who have Pac Man Play had Pac Man Play a purely on-line sexual relationship. He also conjectures that an "on-line"/"off-line" distinction Play Halo may be seen by people as Pac Man Play "rather Pac Man Play quaint and not quite comprehensible" within 10 years
The distinction where "on-line" is seen as virtuality and "off-line" as reality is sometimes inverted, with "on-line" concepts being used to define and to explain "off-line" activities, rather than Pac Man Play (as per the conventions of the desktop metaphor with its desktops, trash cans, folders, and so forth) the other way around. Several cartoons by The New Pac Man Play Yorker have satirized this. Pac Man Play One includes Saint Peter asking for a Pac Man Play user name and a password before admitting a man into Heaven. Another illustrates "the Pac Man Play off-line store" where "All items are actual Pac Man Play size!", where shoppers may "Take it home as soon Pac Man Play as you pay for it!", and where "Merchandise may be handled Pac Man Play prior Pac Man Play to purchase!". |