One example of a common use of these Play By Mail concepts Play By Mail is a Mail User Agent that Play By Mail can be instructed to be in either "on-line" or "off-line" states. One such MUA is Microsoft Outlook. When it Play By Mail is "on-line" it will attempt to connect to mail servers (to check for new mail at regular intervals, Play By Mail for example), and when Play By Mail it Play By Mail is Play By Mail "off-line" it will not attempt to make any such connections. The "on-line" or "off-line" state of the MUA does not necessarily reflect the connection status between the computer on which Play By Mail it is running and Internet. The user may The Play have the computer itself on-line, connected to Internet via a cable modem or an ADSL Play By Mail connection, Play By Mail but may wish for Outlook Play By Mail to be off-line, so that it Play By Mail makes no attempt to send or to receive messages. Or the computer may be Play By Mail configured to employ a Play By Mail Capek Play About Automatons dial-up connection on demand Play By Mail (whenever an application such Play By Mail as Outlook attempts to make connection to a server), but the Play By Mail connection may be Play By Mail an expensive telephone call from the particular Play By Mail location in which the Play By Mail computer currently happens to be (such as a hotel room) and Play Ben the user may not wish Outlook to trigger making that Play By Mail call every 5 or 10 minutes to check for mail.
Another example of the use of Play By Mail these concepts is in the Play Cool Games Online world of digital audio technology. A tape recorder, digital editor, or other device that is "on-line" is one whose clock is under the control of the clock of a "synchronization master" device. When Play By Mail the sync master commences playback, the "on-line" device automatically synchronizes itself to the master and commences playing from the same point Play By Mail in Play By Mail the recording. Whereas a device that is "off-line" uses no external clock Play By Mail Where Can I Play Naughty Games reference and relies upon Play By Mail its Play By Mail own internal clock. When a large number Play By Mail of devices are connected to Play By Mail a sync master, it is often convenient, if one Play By Mail wants to hear just the output of one single Ct Play device, to take it off-line, because if Play By Mail the device is played back on-line all Play By Mail synchronized devices have to locate Play By Mail the playback point Play Backyard Baseball and Play By Mail wait for each other to be in synchronization.[2] (For further related discussion, see MIDI timecode, word Play By Mail sync, and recording system synchronization.)
A third example of a common use of Play By Mail these concepts is Play By Mail a web browser that can be instructed to be in either "on-line" or "off-line" states. The browser only attempts to fetch pages from servers Play By Mail whilst in Play By Mail the "on-line" state. In the "off-line" state, users can perform offline browsing, where pages can be browsed using local copies of those pages that have previously been downloaded whilst in the "on-line" state. This can be useful when the computer itself is also off-line, with connection to Internet expensive or impossible. The pages are Play By Mail either downloaded implicitly into the web browser's own cache, as a Play By Mail result of prior on-line browsing by Play By Mail the user, or explicitly by the browser being configured to keep local copies of certain web pages, which Play Habbo Hotel Online it keeps updated when the browser is in the on-line state, either by checking that Play By Mail the local copies are up-to-date Play By Mail at regular intervals or by checking that Play By Mail the local copies are up-to-date whenever the browser is switched to the on-line state. Play By Mail One such web browser capable of being explicitly configured to download pages for offline browsing is Internet Explorer. When pages are added to the "Favourites" Play By Mail list, they can be marked for being made "available for offline browsing". Internet Explorer will download to local copies both the marked page and, optionally, all of the Shoe Play Videos pages that it links to. In Internet Explorer version 6, the level of Play By Mail direct and Play By Mail indirect links, the maximum amount of local disc space allowed to be consumed, and the schedule on which local copies are checked to see Play By Mail whether they Play By Mail are up-to-date, are configurable for each
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The ideas of "on-line" and "off-line" have been generalized from computing and telecommunication into the field of human interpersonal relationships. The distinction between what is considered "on-line" and what is considered "off-line" has become a subject of study in the field of sociology.[7]
The distinction between Play By Mail "on-line" and "off-line" is conventionally seen as the distinction between computer-mediated communication and face-to-face communication (e.g. face time), respectively. "On-line" Play By Mail is virtuality, and "off-line" is reality (e.g. real life or Play By Mail meatspace). Play By Mail Slater states that this distinction is "obviously far too simple". To support his argument that the distinctions in relationships are more complex than a simple Play By Mail "on-line"/"off-line" dichotomy, he observes that some Play By Mail people draw no distinction between an "on-line" relationship, Play By Mail such as indulging in cybersex, Play By Mail and an "off-line" relationship, such as being pen-pals. He also argues that even the telephone can be regarded as an "on-line" experience in some circumstances, and that the blurring of the distinctions between the Play By Mail uses of various technologies (such as PDA and mobile telephone, television and Internet, and telephone and voice-over-IP) has made it "impossible to use Play By Mail the term 'on-line' meaningfully in the sense that was employed by the first generation Play By Mail of Internet research".[7]
Slater asserts that there are legal and regulatory pressures to reduce the distinction between "on-line" and "off-line", with a "general tendency to assimilate online to offline and erase the distinction", stressing, however, that this does not Play By Mail mean that Play By Mail on-line relationships are being reduced Play Casino Slots For Fun to pre-existing off-line relationships. He conjectures that greater legal status Play By Mail may be assigned to on-line relationships (pointing out that contractual Play By Mail relationships, such as business transactions, on-line are already seen as just as "real" as their off-line counterparts), although he Play By Mail states it to be hard to imagine Play By Mail courts awarding Play By Mail palimony to people Play By Mail who have had a purely on-line sexual relationship. He also conjectures that an "on-line"/"off-line" distinction may be seen by people as "rather quaint and not quite comprehensible" within Play By Mail 10 years
The distinction where "on-line" Play By Mail is seen as virtuality and "off-line" as Play By Mail reality is sometimes inverted, with "on-line" concepts being used to define and to explain "off-line" Play By Mail activities, rather than (as per the conventions of the desktop metaphor with its desktops, trash cans, Play By Mail folders, and so forth) the other way Play By Mail around. Several cartoons by The New Play By Mail Yorker have satirized this. One includes Saint Peter asking for a user name and a password before admitting a Play By Mail man into Heaven. Play By Mail Another illustrates "the Play By Mail off-line store" where "All items are actual size!", where shoppers may "Take it home as soon as you pay for it!", and where Print And Play Games "Merchandise Play By Mail may be Play By Mail handled prior to Play By Mail purchase!". |