CA2176644C - Video receiver display of cursor and menu overlaying video - Google Patents

Video receiver display of cursor and menu overlaying video Download PDF

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Publication number
CA2176644C
CA2176644C CA002176644A CA2176644A CA2176644C CA 2176644 C CA2176644 C CA 2176644C CA 002176644 A CA002176644 A CA 002176644A CA 2176644 A CA2176644 A CA 2176644A CA 2176644 C CA2176644 C CA 2176644C
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Canada
Prior art keywords
video
visual images
signals
display
human observer
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Expired - Fee Related
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CA002176644A
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French (fr)
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CA2176644A1 (en
Inventor
Randal Lee Bertram
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International Business Machines Corp
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International Business Machines Corp
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Anticipated expiration legal-status Critical
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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0354Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
    • G06F3/03548Sliders, in which the moving part moves in a plane
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/482End-user interface for program selection
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2340/00Aspects of display data processing
    • G09G2340/12Overlay of images, i.e. displayed pixel being the result of switching between the corresponding input pixels
    • G09G2340/125Overlay of images, i.e. displayed pixel being the result of switching between the corresponding input pixels wherein one of the images is motion video
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/36Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
    • G09G5/363Graphics controllers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/422Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
    • H04N21/42204User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • H04N21/4316Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations for displaying supplemental content in a region of the screen, e.g. an advertisement in a separate window
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/44Receiver circuitry for the reception of television signals according to analogue transmission standards
    • H04N5/445Receiver circuitry for the reception of television signals according to analogue transmission standards for displaying additional information
    • H04N5/45Picture in picture, e.g. displaying simultaneously another television channel in a region of the screen

Abstract

A video display, which may be a television receiver with associated set top device, an intelligent television receiver, or a personal computer system enabled for television display, has associated therewith a remote control which controls modification of the visual images displayed. By use of the remote control, a human observer may cause a processor controlling the video display to execute a control program formulated in a particularly concise language and controlling the display of menus and the like. Menus are displayed as overlays onto a live motion video image.

Description

2 1 16~44 BC9-94- l 70 Video Receiver Display of Cursor and Menu Overlaying Video Background of the Invention This invention relates to consumer use of what is here called the "television space". That is, the use of video/audio signal streams such as in the past have been distributed by broadcast over radio frequency bands or by cable distribution, or made available from video recorder/player devices such as cassette recorders or video disc player, or made available from direct, live sources such as cameras, game systems or computers. Such video/audio signal streams, whether c~lyillg analog or digitally encoded il~~ lion, have come to represent a significant resource to most consumers for information and enlel Lailllllent.
0 Access to the television space has, in the past, been achieved by use of a television receiver.
Then came changes in the methods of distribution, leading to the use of various set top devices such as cable boxes for analog signal streams, recorder/players, game machines, home cameras, etc. As such devices using the television space have proliferated, so also have the associated control devices. As television space technology has approached what is presently known as the "home theater", systems having as many as seven or more constituent components which are connected one to another have become possible. In such a systems of systems, several or even all of the constituent systems may have its own remote control device, intended to enable a human observer to control the functionality of the respective constituent system while avoiding the necessity of directly manipulating control available at the face of the system. With the proliferation of systems, a user is frequently faced with a proliferation of remote control devices.
At the same time as remote controls have been prolirt;l~ing, attempt to provide a "universal"
remote have been made. Such attempts have resulted in remote controls having a manual interface, usually in the form of buttons, which approaches or exceeds the limits of human usefulness. By way of example, there are remote control devices offered with certain of the compollent systems for home theater use which may have fifty or so separate (and separately or jointly operable) buttons.

2l 7~44 BC9-94- l 70 2 Such a proliferation of controls and proliferation of control functions results in an unm~n~geable situation for a consumer. Cooldi~ g control among a plurality of remote control devices and system elements becomes quickly difficult to the point of impossibility. Further, the user interfaces easily become confused. It becomes difficult for a human observer to be certain of the response which may 5 be achieved by selecting and achlating a particular button on a particular remote control.
The present invention proposes that these difficulties be resolved by providing, for the television space and for other environments presenting similar problems of resource allocation and navigation, a single remote control device which cooperates with a display controller and with control programs PxPCuted by the display controller and an associated central processing unit (CPU). The remote control 10 device, in accordance with this invention, has access to the resources of the entire system with which it is related. Further, the navigation among functions available and resource allocation is accomplished by display of on-screen images which overlay or modify the images derived from the video/audio streams entering the television space. This is accomplished with minimal buttons to be actuated by the human observer.

15 Summary of the Invention With the above discussion in mind, it is one purpose of this invention to assist a human observer of progl;1."",;ng made available in the television space, or similar displays found elsewhere, in making selections of services or functions to be accessed through the system displaying the visual images so derived. In accomplishing this purpose, the present invention overlays onto a video display a cursor 20 which is controlled by a remote control device made available to the user and a system of menus which interact with the cursor. By cooperation with the menus, the cursor may be positioned to access control features of the system displaying the images, and to select certain control features for utilization.

Brief Description of the Drawings Some ofthe purposes of the invention having been stated, others will appear as the description 25 proceeds, when taken in connection with the accolllpallying drawings, in which:
Figure 1 is a perspective view of one embodiment of the present invention which includes a television receiver, a set top device, and a remote control;

2t ~64~

Figure 2 is an enlarged pe- ~.e.i~ e view of the remote control of Figure 1;
Figure 3 is a sçhem~tic block diagram view of certain elements of the set top device of Figure l;
Figure 4 is a sch~" ,~ ic block diagram view of certain elements of the set top device of Figures 5 1 and 3;
Figure 5 is a sçhem~tic block diagram view of certain elements of the set top device of Figures 1, 3 and 4;
Figure 6 is a perspective view of another embodiment of the present invention which includes a television receiver and a remote control;
Figure 7 is a perspective view of another embodiment of the present invention which in~ des a personal computer system and accessory input/output devices;
Figure 8 is an exploded pel ~pe~ e view of certain elements of the personal computer system of Figure 7;
Figure 9 is a sçh.o.m~tic block diagram view of certain elements of the personal computer system of Figure 8;
Figure 10 is an illustration of the structure of a control program functioning with the systems of Figures 1 through 9 in accordance with this invention;
Figure 11 is an illustration of the coding of a control program constructed using the structure shown in Figure 10; and Each of Figure 12 through Figure 18 is a view of the display screen of a television receiver of Figures 1 or 6 or personal computer system of Figure 7 operating in accordance with this invention.

Description of the Preferred Embodiment(s) While the present invention will be described more fully heleinanel with reference to the acco---pa ying drawings, in which p-~r~ d embodiments ofthe present invention are shown, it is to be understood at the outset ofthe description which follows that persons of skill in the approp.iate arts may modify the inventions here described while still achieving the favorable results of these inventions.
Accordingly, the description which follows is to be understood as being a broad, te~çhing disclosure directed to persons of skill in the app.op.iate arts, and not as limiting upon the present inventions.

21 7~644 BC9-94- l 70 4 Before undertaking a detailed description of specific embodiments of the present inventions, it is believed useful to set forth some description of the environments in which the inventions find utility.
In more expansive forms, the inventions are practiced using systems which have a video display device, circuitry for driving a display of visual images by the video display device, a display controller, 5 and a remote control. In simplest form, the present inventions may be practiced through the use of a remote control device and a display controller.
Video display devices useful in the practice of the inventions here described are contemplated as including glass envelope cathode ray tubes (CRTs) such as are conventionally used in consumer electronics systems such as television receivers and in personal computer systems, television projectors 10 such as are used in large audience displays, liquid crystal displays (LCDs) similarly used, gas plasma displays, and other flat panel displays. The listed types of devices are given as examples only, as it is conlelllplaled that the types of displays with which these inventions are useful will extend to include still other types of display devices either not in common use or unknown at the time of writing this description, yet capable of displaying visual images to a human observer in a manner similar to the displays presented by the listed devices.
In any in~t~nce, the display will be coupled to circuitry capable of delivering to the video display device video signals which drive the video display device to display such visual images. Such circuitry may include analog or digital tuners for receiving video signal streams transmitted or distributed at frequencies which are outside direct sensing by the human observer and which carry data which is to 20 generate, after applop~iate processing, the visual displays. Specific examples of such circuitry will be given hereinafter. However, it is contemplated that the circuitry may include that typically found in a set top device used as an accessory to a television receiver, in a television receiver, in a personal computer system, or in other types of consumer electronic systems.
Video signal strearns delivered to and through such circuitry may have a variety of 25 characteristics. The streams may be of colllpressed signals, in which some il~olnl~lion has been condensed or compressed by processing to f~cilit~te tr~nsmiiiion or storage. One set of such colllpLession technologies are those specified by the Motion Picture Engineering Group (MPEG). In such event, the circuitry may include provision for decompression of the video signal stream. The streams may be of uncolllpressed signals. The streams may be of analog h~llllalion, such as BC9-94- l 70 5 conventional NTSC or PAL broadcast television quality, or of digital h~ol Illalion derived from ~i~iti~ing analog il~lll~lion or by direct authorship. The streams may be "live" in the sense of being tr~n~mitted and received and displayed concurrently with the occurrence of the events depicted, or recorded.
Distribution of the signals may be by broadcast or by some bro~db~nd distribution method such as cable, 5 optical fiber or the like.
In all embodiments of these inventions to be here described, the video signal streams are delivered to the video display device under the control of a display controller. The display controller, as described more fully hereinafter, may be found in a number of difrel ellL environments, now to be described.
One such env-lol~ is provided by set top devices which, as contemplated by this invention, may be in the form of cable tuner systems, such as are used in many homes to which video streams are delivered by cable distribution networks. Set top devices may have the capability of decoding satellite ll~n~ s~;onS, or video signal streams distributed in digital form, with or without encryption. They may also be in the form of devices which include record/playback capability, such as VHS tape or videodisc.
They may also be in the form known as game machines, of which the systems offered by Nintendo and Sega are perhaps the best known. They may include back channel capability, so as to return a signal to a distribution system, either directly over a distribution link or through an alternate channel such as a conventional telephone line. A set top device may include some of all of the capabilities of the systems briefly mentioned above, as well as others perhaps not here set out in such detail.
One such set top device is illustrated more specifically in Figure l, where are shown a television receiver l0, a remote control 20, and a set top device 30.
The television receiver l0 is preferably a device of the type available to any consumer from any supplier of television receivers, and will have a housing or cabinet l l within which is arranged a video display device l2. As described hereinabove, the display device 12 may take any one of a number of forms. Also housed within the housing or cabinet l l is video reception circuitry (not shown in Figure 1) which is coupled to the video display device for receiving signals ~ ed at frequencies which are outside direct sensing by a human observer and for delivering to the video display device video signals which drive the video display device to display visual images perceivable by the human observer. The television receiver may be one configured to receive broadcast signals of NTSC or PAL standards or - 2 1 ~
BC9-94- l 70 6 a "cable ready" receiver which implements a design capable of directly receiving a larger number of ~h~ c of analog signals such s may be distributed by a cable service provider. The television receiver may be one configured to receive a digital data stream, although at the time of writing of this disclosure such sets are not readily available commercially as a consumer product. Details of circuitry for such receivers may be found in any of a number of industry reference texts.
The video reception circuitry is contemplated as being capable of receiving signals which carry analog information definin~ visual images to be displayed; digitally coded il~o~ alion defining such visual images; or co,llpl essed digitally coded information dçfining such visual images. Such signals as contemplated as being transmitted by broadcast tran~mission or by cable tr~nsmiision or by satellite tran~mi~ion or by tr~n~mi~ion through a telecommunications nelw~Jlk One form of remote control is shown in Figures l and 2 at 20. Preferably, the control 20 is a three axis remote control device usable at some distance of separation from the television receiver l 0.
The meaning of the phrase "three axis" will become more clear from discussion which follows later in this description. The control 20 has a housing 21 sized to be held in the hand of a human observer of the images displayed on the display device. The housing, while shown to be of a configuration particularly intended to lie comfortably in the hand of a user, may taken any configuration which is reasonably held. The control 20 also has a m~mlally eng~geable input device 22 mounted in the housing 21 for manipulation by the human observer and control ~lansllliller circuitry (not visible in Figure 2) mounted in the housing and coupled to the input device 22 for ll~n~",;~ at a frequency which is outside direct sensing by the human observer col~ land signals coordinated in a predetellllined manner to manipulation of the input device 22 by the human observer. Such circuitry, while not shown, may be as used in other more conventional hand held remote control devices such as are widely used by consumer eI~;IIOILC systems such as television receivers and audio systems. As such, the circuitry may follow the teachin~ of m~nllf~cturers of such devices.
The "three axis" characteristic of the input device can also be known as a "press to select"
characteristic Stated di~elell~ly (and as will become more clear as this description proceeds), the input device may be manipulated from side to side, toward and away from the user's hand, and toward any point around a circle centered on the device 22. If such actions were considered as if oriented to a compass rose, side to side motion might be toward and away from East and West, while motion toward 21 76~4 and away from the user's hand might be toward and away from North and South. In this analysis, the device 22is capable of in~lic~ting movement toward any point of the three hundred sixty degrees of the compass.
When so manipulated, the input device 22 will generate signals which, in the contemplation of this invention, will ~ltim~tçly give effect to movement of a cursor or pointer display element across the field of view provided by the display device 12. Once such manipulation has positioned the pointer over an appr~ Le portion of the visual images displayed (as will become more clear from discussion which follows), then an action indicated by such an element may be selected by pressing on the input device 22. Thus movement to points ofthe colll~Jass rose (as discussed above) is movement on two axes, while 10 pressing on the input device 22 is movement along a third axis. It is the two axis movement for pointer positioning and third axis movement for action selection which gives rise to the terminology "three axis"
remote control device.
The input device 22, while shown in one form, may take a variety of forms. In particular, the device 22is shown as what is here called a "wiggle stick". A wiggle stick, in the contemplation of this 5 invention, is an elongate lll~lllI)er pivoted within the housing 21 of the remote control 20 and protruding thelefiol... By suitable sensors, which may be strain gauge type devices or other ele-;l-o-llecl1al1ical sensors, pressure exerted on the wiggle stick or physical movement thereof are tr~n~dllced into electrical signals infiic~ting manipulation by the human observer. Alternate forms of the input device 22 may be a wobble plate (similar to the device found on commercially available game controllers used with game 20 machines accessories for television receivers), a trackball, a mouse, or an inertial mouse. The latter two forms of devices differ in that a mouse, as conventionally used with personal computer systems, rests upon a surface over which it is moved by a user to generate signals effecting movement of a cursor or pointer display element across the field of view provided by a display device while an inertial mouse references to a self contained inertial platform and may be manipulated free of a surface, as in the air.
25 Such a device is also known as an air mouse.
The remote control device 20is coupled to the display controller (~isc~1ssed in greater detail later in this description) in one of a variety of ~-lannel s. In the form illustrated in Figures 1 through 6, the input device 20is coupled by cnmm~nd ll~nsllliller circuitry mounted in the housing 21 and coupled to the input device 22 for ll~ g at a frequency which is outside direct sensing by the human observer 2~ 76644 command signals coordinated in a predetermined manner to manipulation of the input device by the human observer. Such conJ-l,al-d signals, as is known to persons of skill in the arts related to other pointer control devices, may be emitted by an infrared radiation emitter, a radio frequency emitter, or an ultrasonic emitter. In other forms, described hereinafter in connection with the personal computer system of Figures 7 through 9, command signals may be ~nsre"ed through an elongate flexible conductor.
One form of set top device 30 is more particularly shown in Figures 3 through 5 and will be described in some detail with reference to those Figures. However, it is to be recognized that the particular device here described is only one of a number of varieties of such devices as alluded to 0 ht;, t;illabove. The illustrated embodiment preferably has an analog multiplexer 31 through which many of the signals flow among elements of the device 30 as illustrated in Figure 3. Signals reaching the analog multiplexer 31 can arrive from an ~ntçnn~ or cable connection 32 through first or second tuners 34,35 or a cable interface 36. The cable interface may allow for decryption of securely encoded signal streams, either on a single use ("Pay per view") or timed interval (subscription) basis. The analog multiplexer 31 also serves as a conduit for signal streams from the output of an MPEG processor 38, the video processor 39, a video recording/playback device 40 such as a VHS video c~sette recorder/player or a videodisc player, and auxiliary devices such as a camera (not shown) through a camera auxiliary port 42 or a game machine (not shown) through a game auxiliary port 44.
The video processor 39 is a central element of the set top device. In addition to the elements recited above, the processor 39 is operatively connected with system memory 45, an analog audio control 46, a microprocessor 48 functioning as a central processing unit or CPU, flash memory 49, an I/O processor 50 inf~ an infrared receiverlblaster, an expansion bus 51, a cable or telephone modem 52, and a Compact Disk (or CD) drive 54. Each ofthese P~ s serves functions to be described more fully hel ~;ill~er.
The video processor 39 will be ~i~cussed in detail in the text addressing Figure 5. Suffice it to say for now that the video processor 39 colll~,lises the following functional blocks: a memory refresher, a video controller, a blitter gl ~ph~-~l coprocessor, a CD drive controller, a digital signal processor (DSP) sound coprocessor, and an arbitrator to arbitrate the access to the system memory between the six possible bus masters (the CPU, the blitter, the DSP, the memory refresher, the video controller, and the 21 766~4 CD drive controller). The arbitrator controls the ch~nging priorities of the devices, as described herein, and is in electrical circuit communication with all the devices within the video processor 39. For example, the CPU 48 has the lowest priority of all bus masters until an interrupt occurs. Thus, the arbitrator is in circuit communication with both an interface to the CPU and an interrupt controller.
The CPU 48 has a SYSTEM bus associated with it. The SYSTEM bus incl~ldes a DATA bus, ADDRESS bus, and CONTROL bus. The video processor 39 is the arbitrator for the system memory 45; lllel~r.Jle, the SYSTEM bus is modified to a SYSTEM' bus (comprising a DATA' bus, ADDRESS' bus, and CONTROL' bus) by the video processor 39.
The sy$em memory 45 co~ ises screen RAM, system RAM, and bootstrap ROM. The system memory 45 will be rliecusse~l in more detail in the text accompanying Figure 5.
The VO processor 50 interfaces the CPU 48 to numerous VO devices, such as the remote control 20, a keyboard, a ~ iti7er, a printer, or a touchpad. In a pl~relled embodiment, the VO processor is a preprogrammed MC68HC705C8 (hel~l~ller "68HC705"), m~m1f~ctllred by Motorola Corp, running at 2 MHZ. The 68HC705 I/O processor is interfaced to the CPU 48 by configuring the 68HC705 as a pel ipl1el~1 device: (1) PA0-PA7 are connected to D0-D7 of the DATA bus; (2) PB7, PB 1, and PB2 are connected GPIO1 (a 32-byte address range decoded by the video processor 39), A1, and A2, l~e~ ely, ofthe ADDRESS bus and CONTROL bus; and (3) PB3, PB4, and PB5 are connected to ADS, READY, and W/R, respectively, of the CONTROL bus. Thus, the I/O processor is decoded to have four 16-bit addresses in VO space (referred to herein as AS0, AS2, AS4, and AS6). The VO
processor also interfaces with applo,uliate receiver circuitry which is able to detect and receive the signal packets emitted from the remote control 20.
The program inside the 68HC705 interfaces to the CPU 48 as follows. The 68HC705 is designed to attach directly to the processor bus and act as an VO port to the CPU 48. A pair of internal latches hold data passing between each of the processors until the other is ready to receive it. Status bits to each processor indicate the condition ofthe data latches. Each can tell if the previous data has been read and if any new data is waiting to be read by checking the status bits.
The I/O processor 50 implements the following functions: (1) a 50 ms timer, (2) a serial controller link for input devices, (3) a system reset, and (4) a data/strobe/acknowledge (DSA) CD
control communications link for the CD drive 54.

~ ~ 7~

The 50 ms timer is imp'~ .nted using the watchdog timer of the 68HC705 I/O processor. When the watchdog timer expires, the I/O processor interrupts the CPU 48 using analog interrupt 1 (AIl) of the video processor 39. The CPU 48 responds to this by reading the 16-bit VO port AS0, described above, which causes the video processor 48 to activate the VO processor, thereby causing a data ll ~n~rer between the CPU 48 and the I/O processor.
Input devices are connected to the I/O processor 50 via a serial controller link and controllers.
The controllers ll~nsrol"l the signalled movements of control devices into a format suitable for l,;ln~,n:~ion along the serial link. The controllers send data packets via the controller serial data link to the system unit. The data packets differ depending on the type of IO device. Co-ordinate type devices 0 (such as those with which the present invention is particularly concerned including a wiggle stick, wobble plate, mouse, joystick, etc.) have a di~re,ll data packet then a switch closure type of device (keyboard, digital joystick, switch pad, etc). The controllers will include receivers applup-iate to any signals emitted by a remote control device 20, such as infrared receivers, radio receivers, etc.
The serial controller link consists ofthree (3) lines: a data receive line, a VCC (+5 VDC) line, and a ground line. The 68HC705 implements the data receive line of the controller serial link using the PD0/RDI pin. This pin is designed to be used as an interface to serial devices using the well known asynchronous format. A clocked synchronous format could be used in the alternative.
As alluded to heleinal~ /e, the CPU 48 generates multiple buses: a DATA bus, ADDRESS bus, and CONTROL bus, as are well known in the art. These three buses are collectively referred to as the SYSTEM bus. In the pr~lled embodiment, the CPU 48 is an 80376, m~nllf~ctllred by Intel Corp., 3065 Bowers Ave., Santa Clara, California, 95051. The 80376 is a variation of the well known 80386SX which is well known in the art and also available from Intel Corp. The 80376 differs from the 80386SX in that the 80376 starts up in 32-bit mode, rather than 16-bit mode. Specifically, the CR0 register is forced to a 001 lH (0011 in he~ecim~l notation) state with bit 0 forced to a logical ONE, effectively making the 376 operate in a 32-bit memory mode. Paging is enabled to allow virtual 386 operation.
The present inventions contemplate that the CPU may access control programs stored, for pl-, in the set top device system memory 45 so as to be accessible to the processor, for controlling the display of visual images by said video display device. As will be understood by persons of skill in 2 1 ~6~4 BC9-94- l 70 11 the design of program controlled digital devices, the processor accessing such a control program will be capable of loading the control program and operating under the control of the control program so as to accomplish the functions established by the author of the program. Such a control program may, for example in this disclosure, cause the command receiver circuitry associated with or embedded in the 5 VO processor 50 which receives con~ and signals from the colllllland ll ~ ns~ ler circuitry of the remote control 20 to derive from the received command signals image directing signals directing modification of visual images displayed on the display device. Further, the control program will cause command processor circuitry in the video processor 39 which is coupled to the command receiver circuitry and to the video reception circuitry in the television receiver l0 to receive the image dire~;lillg signals and 10 modify the visual images displayed on the device 12 as directed by manipulation of the remote control by a human observer.
In executing control programs, the systems here described will receive and store and deliver digitally encoded data in memory devices and execute in a microprocessor coupled to the memory devices digitally encoded control programs stored in the memory devices. The control programs will 5 be effective on execution by the microprocessor for modifying video signals in predetermined manners in response to predetermined image directing signals derived from manipulation of the remote control 20. Such execution of a control program will include controlling microprocessor access to operational resources of the television video display device by execution of an opel ~lh1g system program and/or controlling modification of the video signals by ~xec~1tion of an application program. That is, the control 20 exercised is based upon both operating system allocation of resource access and application program utilization of accessed resources.
Additional circuitry associated with the set top device 30 is shown in Figure 4. Referring now to Figure 4, the additional circuitry comprises four devices: a video digital-to-analog converter (video DAC) 55, an NTSC/PAL ("PAL" referring to the well known European television signal standard) 25 encoder 56, an RF modulator 58, and an audio analog-to-digital converter/ digital-to-analog converter/compressor/decompressor (ADC/DAC/CODEC) 59.
The video processor 39 has a number of functional blocks that will be more fully described in the text accompanying Figure 5. It is sufficient for this point in the description to note that two such blocks are a video controller 60 and a digital signal processor (DSP) 61.

~ ~6~

The video controller 60 ofthe video processor 39 connects to the external video DAC 55, which converts ei~hte~n bits of pixel information (six bits each of red, green, and blue) from the video controller 60 into an RGB signal, as is well known in the art. Each color channel (R, G, and B) of the video DAC is implemented with an R2R resistor tree and a 2N2222 transistor. The RGB signal is 5 converted to NTSC composite video with the NTSC/PAL encoder 62. The NTSC/PAL encoder 62 accepts chroma clock, HSYNC and VSYNC signals which are generated by the video controller 60 of the video processor 39, and red, green, and blue video outputs which are generated by the video DAC
55, and genel~les a composite video signal in the well known NTSC or baseband video format. In the alternative, the well known PAL (European television signal standard) format can be generated. The 10 col.lposile video signal is comlecled to an optional external composite video display device with a single female RCA type phono jack as is well known in the art. In the plerelled embodiment, the NTSC/PAL
encoder 56 is an MC1377, m~nllf~ctllred by Motorola Corp.
An RF modulator 58 merges the composite video signal from the MC1377 with the left and right audio line out signals from an audio ADC/DAC/CODEC 59 onto a carrier frequency to generate an RF
video signal, inflic~ted by RF Video, suitable for being directly input into the television receiver 10. To generate the di~lenl PAL (European television signal standard) and NTSC formats a di~elell~ RF
modulator and crystal must be used. The RF video signal is connected to external devices with a single female Type F coaxial connector, as is well known in the art.
The audio ADC/DAC/CODEC 59 is linked to the DSP 61 with a serial link conrollllillg to the 20 well known Philips I2S protocol. The ADC/DAC/CODEC 59 converts analog data to digital data, and vice versa, and compresses and decolllplt;sses digital data. The ADC/DAC/CODEC 59 interfaces external stereo analog data from optional microphones to the video processor 39. The audio inputs are connected to external devices with a standard stereo 1/4" connector. The audio ADC/DAC/CODEC
59 also interfaces digital data from the video processor to external devices by genel~ g left and right 25 audio line out signals. These signals are connected to external devices, such as optional speakers with two female RCA phone jacks, as are well known in the art. As mentioned above, the audio line signals are also added to the RF video signal.
In the plt;rt;lled embodiment, the ADC/DAC/CODEC 59 is a CS4216, m~nllf~ctllred by Crystal Semiconductor. The part contains microphone inputs, with progl ~Illlllable gain, as well as outputs with 2 1 1 ~b 6 ~4 ~

programmable attenuators. Gain and att~ml~tion are both progl~ ,--l.ably controlled by the DSP 61.
In the alternative, the ADC/DAC/CODEC 59 can be replaced with a TDA1311 DAC
m~mlf~ctllred by Philips. If this chip is used, the ADC and CODEC functions will not be available.
Referring now to Figures 3 through 5, the video processor 39 electronics are largely contained 5 within one massive custom logic chip, known as an ASIC (Application Specific Integrated Circuit). A
video processor meeting the description herein may be purchased from MSU Ltd., 270 Upper 4th Street, Witan Gate West, Central Milton Keynes, MK9 lDP Fn~l~nd. As illustrated in Figure 5, the video processor contains a processor interface 68, a processor cache 69, a memory interface/refresh 70, a video controller 60, an interrupt controller 71, a video blitter 72, a CD drive controller 74, a digital signal processor (DSP) 61, and a DSP memory 76. The processor interface 68, the memory interface/refresh 70, and the video controller 60 are lere--ed to collectively as the video/memory controller 78. The system memory 45, central processing unit 48, and other devices lie outside the video processor 39.
The SYSTE~ bus electrically connects the various devices to the system memory 45. Sharing the SYSTEM' bus are six possible bus masters (in order from highest priority to lowest priority, re~e~iLi~ely): the memory refresh 70, the video controller 60, the CD drive controller 74, the DSP 61, the blitter 72, and the CPU 48 (through the processor interface 68). Only one of the bus masters may control the SYSTEM' bus (DATA' bus, ADDRESS' bus, and CONTROL' bus between the video processor 39 and the system memory 45) at any one time.
The video/memory controller 78 controls the SYSTEM' bus, and provides the memory timing signals (e.g., CAS, RAS, ~,vrite enable, etc.) for memory devices ~ ch~d to the SYSTEM' bus, as is well known in the art. It also requires memory cycles (video memory cycles are required to read video data from system RAM; since video is generated in real time by this process, the video logic must have memory access when video data is needed), and has effectively the highest priority on the SYSTEM' bus, as mentioned above. It suspends bus master operations during video lines for brief periods to fetch any video display data, and to refresh dynamic RAM (DRAM). It also controls the interface with the CPU 48.
The DSP 61 is a simple, very high-speed processor for sound synthesis, operating at up to 33 million instructions per second (MIPs). It has access to the SYSTEM' bus via a DSP DMA controller 2 1 76~44 (not shown), which allows it to read and write bytes or words into system memory 45. These ~ rel s occur in short bursts, and are under DSP program control. The DSP 61 actually executes programs and stores data in its own private high-speed memory 76.
The compact disk read DMA channel of the CD controller 74 allows the system to ll ansrer CD
read data into system memory 45 without any software overhead. It may ~l ~n~rer data directly; it also contains a CD block decoder.
The interrupt controller 71 interfaces six internal interrupts to the CPU 48: video interrupt (highest priority), analog interrupt 1 (All), analog interrupt 2 (AI2), analog interrupt 3 (AI3), CD block decoder interrupt, and DSP interrupt (lowest priority). The interrupt controller automatically clears an interrupt when the CPU 48 pelrulllls the interrupt acknowledge cycle. A mask bit is available for each of the interrupts.
The blitter 72 is a gl~pt ^s processor for fast screen updates and animation, acting as a hardwale graphics subroutine for the CPU 48 or DSP 61. It will become bus master through blitter program operation, and may thelt;role own the SYSTEM' bus for considerable periods. However, its priority over the CPU 48 is not absolute; it may be reqllested to give up the SYSTEM' bus to the CPU 48 when an interrupt occurs. The CPU 48 is the lowest priority bus master at the system level; however, it has colll~ e control of the other hardwal ~, therefore, the use of the SYSTEM' bus is entirely under CPU
48 program control.
The video processor 39 has four major blocks: a video/memory controller 78, a compact disk controller 74, a blitter graphics coprocessor 72, and a DSP audio coprocessor 61. The address space ofthe CPU 48 is decoded to a number of eight-bit registers within the video processor 39. All internal locations are on even address boundaries; word-wide VO reads and writes may be performed where applopliale. In this particular embodiment, the byte-wide writes may not be performed on word-wide registers and I/O cycles may not be used to access odd addresses.
In addition to the above registers, the video processor 39 generates three spare general purpose I/0 decoder lines (GPIO1, GPIO2, and GPI03) from the SYSTEM bus, each providing a 32-bit I/O
address range. The general purpose decoders may be used to provide three active low chip enables to devices external to the video processor 39.

2 1 ~6~44 BC9-94- l 70 15 The video/memory controller 78 p~lr~-llls four functions: video timing, interrupt h~n~ling video display genel~lion, and memory configuration, refresh, and timing.
The video/memory controller 78 has a flexible video timing generator that can be programmed to suit di~lt;lll TV standards and monitors up to a 640 by 480 VGA standard. The position of syl,~,h,o~ ion pulses, blanking, display area, active video (when the video processor 39 is fetching data from memory) are progl ~llllled in clock cycles in the horizontal dimension and in line numbers in the vertical direction. Video timing is broken into two parts. Horizontal timing is defined in terms of clock cycles and is determined by a number of eleven-bit registers. Vertical timing is defined in terms of display lines and is determined by a number of ten-bit registers.
0 There are nine holi~ al registers: holizonlal period, holizolllal sync, horizontal blanking end, horizontal bl~nking begin, horizontal display begin, horizontal display end, horizontal fetch begin, horizontal fetch end, and horizontal vertical sync. The value written to the horizontal period register determines the horizontal line length in clock cycles. In one embodiment the line length is one greater than the number written to the holiGoll~al period register. The formula for the required number is:
horizontal period = (line length x clock frequency) - one.
The value written to the horizontal sync register determines the width of the horizontal sync pulse. The width of horizontal sync in clock cycles is given by the difference between the horizontal period register and the holiGolll~l sync register. The formula for the required number is: horizontal sync = horizontal period - (horizontal sync width x clock frequency). The horizontal blanking end register determines when the horizontal blanking ends and is the width of the back porch in clock cycles. The horizontal blanking begin register determines where horizontal blanking begins. The formula for the required number is: horizontal blanking begin = holiGo.ll~l period - ((holi~onlal sync width + front porch width) x clock frequency).
The hofi~llt~l display begin register speci~ies how soon video is generated after the trailing edge of hofi~oll~al sync in clock cycles. If the horizontal display begin register is greater than the horizontal blanking end register the video/memory controller 78 outputs the border color in-between. The value written to this register should normally be chosen to put the picture in the middle of the television screen. The formula for a register number to do this is: horizontal display begin = (horizontal blanking end + horizontal blanking begin - (active display width x clock frequency))/2.

The hofi~.llal display end register specifies where the display ends and thelerore determines the width of the video display in pixels. It should be programmed with the following number: horizontal display end = horizontal display begin + (number of pixels x clocks per pixel). If horizontal blanking begin is greater than horizontal display end, then the border color will be output until blanking begins.
The horizontal fetch begin register determines where video fetches first start on the line. This should be programmed such that the sixteen byte pixel buffer has just been filled when the display begins.
In practice, this means that the value in the horizontal fetch begin register is given by the value in horizontal display begin less a constant which depends on the display mode. The table below contains the constants for various combil1a~ions of bits per pixel and clocks per pixel. For example, if four bits per pixel and five clocks per pixel then the con~l~.l is 160. Likewise, if four bits per pixel and one clock per pixel, then the constant is 32. Note that if there are 16 bits per pixel and one clock per pixel, then no constant is applicable.

Clocks per pixel five four three two one Bits per pixel four160 128 96 64 32 eight80 64 48 32 16 sixteen40 32 24 16 n/a The ho~ or,l~l fetch end register determines where video fetches end on the line. In principle, this is the value in horizontal display end minus the above conslalll. However, horizontal fetch begin should be rounded up so that ho.i~onlal fetch end register minus the horizontal fetch begin register is a multiple of the above constant.
The horizontal vertical sync is identified as wider sync pulses occurring on a number of lines. The width ofthese pulses is determined by the holi~lll~l vertical sync register which should be programmed as follows: horizontal vertical sync = horizontal period - (vertical sync width x clock frequency).
The video/memory controller 78 also has a large number of vertical registers: the vertical period register, the vertical sync register, the vertical blanking end register, the vertical blanking begin register, the vertical display begin register, the vertical display end register, the video interrupt register and the 2 ~ 76644 BC9-94-l70 17 light pen registers. The vertical period register specifies the number of video lines per field. The vertical sync register determines the number of lines on which vertical sync is generated. It should be programmed as follows: vertical sync = vertical period - lines of vertical sync.The vertical blanking end register determines how many lines are blanked after a vertical sync.
5 The vertical blanking begin register determines how many lines are blanked before vertical sync. It should be programmed as follows: vertical blanking begin = vertical sync - lines of blanking prior to vertical sync.
The vertical display begin register determines the first line of active video. If this register is greater than the vertical blanking end register the lines in-between show the border color. To position 10 the active area in the middle of the screen this register should be programmed as follows: vertical display begin = (vertical b' '~ng end + vertical blanking begin - number of active lines)/2. The vertical display end register determines the last line of active video. If this register is less than the vertical blanking begin register the lines in-between will show the border color. To position the active area in the middle ofthe screen this register should be programmed as follows: vertical display end = (vertical blanking end + vertical blanking begin + number of active lines)/2.
The video interrupt register determines the video line on which a video interrupt is generated.
This interrupt may be enabled or disabled through the INT register. The interrupt occurs when the video lle~ ." stops at the end ofthe display line. It may be used by the processor to change display modes or to perform beam synchronous animation. The register may be reprogrammed within a field to provide 20 several interrupts per field.
The following table provides typical values for the above registers for the various display formats shown. After loading the registers with the below values, the video timing generator is enabled by setting the VIDEN bit in the register MODE2.

2 1 ~6644 50 Hz PAL 60 Hz NTSC VGA
320 x 256, 320 x 220, 640 x 480, 8-bits 8-bits 8-bits Clock frequency 22.17 MHz 21.48 MHz 25.17 MHz Horizontal period 1418 1363 790 Horizontal sync 1314 1262 703 Horizontal blanking ernd 126 103 48 Horizontal blanking 1271 1232 688 begin Honzontal display 378 348 48 begm Horizontal display end 1018 988 688 Horizontal fetch begin 346 316 32 Horizontal fetch end 986 956 672 HoliGo~ l vertical syn~ 103 89 0 Vertical period 312 262 525 Vertical sync 309 259 524 Vertical blanking end 20 15 34 Vertical blanking begir 307 257 514 Vertical display begin 35 26 34 Vertical display end 291 246 514 The video/memory controller 78 has three color resolutions available: four bits per pixel, eight 20 bits per pixel, and 16 bits per pixel. In four- and eight-bit modes, the pixel is a logical color that indexes an 18-bit physical color stored in the palette. In 16-bit mode, the pixel is a physical color in which bits zero to four are blue, bits five to ten are green and bits 11 to 15 are red. Because there are six bits of green but only five bits of blue and red, the least significant bits of blue and red output from the chip are always logical ZERO in 16-bit mode. The border color is a 16-bit register which is displayed as a 16-bit pixel.
In eight-bit mode, the pixel addresses the whole 256 by 18 palette. In four-bit mode the pixel addresses 16 entries from the palette in which case the top four bits of the addresses are supplied from the index register.
Two variations are available in eight-bit mode. In color hold mode if the pixel takes the value zero, then the color of the previous pixel is displayed. This can be used to fill large areas of color simply by setting the left most pixel.
In variable resolution mode, the most significant pixel determines whether the pixel is displayed as one seven-bit pixel or two three-bit pixels. If the bit is clear, the pixel is displayed as one seven-bit pixel; if the bit is set then bits zero to two are displayed first followed by bits four to six. In this case, the two high resolution pixels address eight entries from the palette. The top five bits of the address are supplied from the index register. Variable resolution mode is useful for displaying small regions of high resolution text amid a lower resolution, but more colorful, background. This mode is not available in one clock per pixel resolution.
In eight-bit mode any of the bits can be sacrificed and used for other purposes. For instance, a bit could be used to identify "hot spots" for collision detection. Alternatively, bits could be used to encode image "depth" so that one image can move in front of or behind another. To sacrifice a bit, the same bit in a masked register is set and that bit will be replaced from the corresponding bit in the index register.
There are five widths of pixel: one clock two clocks, three clocks, four clocks, and five clocks.
These correspond to dot clocks of around 24 MHz, 12 MHz, and 6 MHz. The highest dot clock may not be used with the 16 bits per pixel display mode. Two other combinations: one clock 8-bit and two clock 16-bit may only be used if 32-bit DRAM is fitted. If external hardware is fitted as will be in the applications here described, the video processor 39 can gen-lock to an external video source and mix (encrust) local video with external video on a pixel by pixel basis. This is significant with regard to certain display to be generated in accordance with this invention as described more fully hereinafter.
The ~ llloly map ofthe screen is not tied to the video display width but is defined independently.
The base address ofthe screen can be anywhere in system memory 45. The width ofthe screen memory is the power of 2 from 128 to 2048 bytes. The height of the screen is a power of 2 from 32 K to 2 2 1 7664i megabytes. Video addresses on the same line wrap within the smaller boundary. This arrangement allows the screen to be placed within a larger virtual screen and panned and scrolled within it.
Various registers control the video modes discussed above.
The video mode register controls the features listed above. Bits zero and one determine the 5 number of bits per pixel. Bits two and three dt;~ .ne the pixel width in clock cycles. Bits four through six determine the first break in the video address and hence the display width in bytes. Bits seven through nine determine the second break in the video address and hence the display height in bytes. Bit ten turns the sync outputs into inputs which can reset the horizontal and vertical timers for rapid locking to an external video source. Bit 11 controls encrustation, which is the overlaying of an external video 0 source using an external video multiplexer. The multiplexer is controlled by the "INC" pin of the A/V/CD controller/coprocessor. Selected bits of the color are used to control encrustation. Bit 12 controls border encrustation, which is the same as bit 1 1 but only applied to border colors. Bit 13 sets a variable resolution mode. Bit 14 sets the color hold mode, in which color 0 is replaced by previous non-zero color in current scan line. Bit 15 enables Pixel clock widths of three and five based on Bits 2, 3, and 15, as shown in the table below.

21~6644 Bit 2 Bit 3 Bit 15 Pixel Clock 0 0 0 Fourclock cycles/Pixel 0 1 Two ClockCycles/Pixel 0 1 0 OneClockCycleslPixel 1 1 0 Undefined 0 0 1 Three ClockCycles/Pixel 0 1 Five ClockCycles/Pixel 0 1 1 Undefined Undefined The video/memory controller 78 also has a pixel mask register and a palette index register. For every bit set in the mast register, the corresponding bit in the pixel is replaced by the bit from the index register. The upper bits in the index register form the high part of the palette address for 4-bit pixels.
The border color register is a 16-bit register that defines the border color. The color is displayed in the same way as 16-bit pixels: bits zero to four are blue, bits five to ten are green, and bits 11 to 15 are red.
The video/nl~moly controller 78 also has two screen address registers that define the 24-bit base address of the screen in system memory 45. This is the address of the top left pixel on the screen.
The video/ -l~l.loly controller 78 also has an auxiliary video mode register MODE2 that provides additional control over video and various test logic. Bit zero enables the light-pen registers so that the horizontal and vertical counters can be read. Bit two enables the video timer, bits three and four 20 dt;~ -l.-ne the refresh frequency with one indicating a refresh frequency of clock/128, two indicating a refresh frequency of clock/256, and three indicating a refresh frequency of clock/512. Most DRAMs require a refresh frequency of 64 KHz or above. The refresh controller waits until eight or more refresh cycles are required then requests the SYSTEM' bus and does the required number of CAS before RAS
cycles. When bit six is set, the video mode is double buffered and can only change during bl~nking The 25 CPU 48 sets this bit for clean mode changes in split screen operation. Bit seven inverts the polarity of vertical sync. Bit eight inverts the polarity of horizontal sync and bit nine is not used.

~ ~ 7~

The palette is a 256 by 18 bit block of RAM at FlOOOOH - F103FFH. Each entry contains six bits each of green, red, green and blue. Each entry extends across two words. The blue and green bits appear in the high word. The red bits appear in the low word. Bits two through seven of the high word are blue, bits 10 through lS of the high are green and bits two through seven of the low word are red.
5 To write to an entry in the palette, the CPU 48 must first write the red bits to the low word, then the green and blue bits to the high word. The CPU 48 should only write to the palette during border or blanking or speckles will appear on the video.
The cache 69 is not a cache in the sense that it prefetches instructions for the CPU 48. Rather, the cache 69 is a 512 x 16-bit static RAM located at F14000H to F143FFH that can be used by the CPU
10 48 for v~ial~l 5, stack or program code to speed up program execution. It comprises static RAM and is not subject to page faults. Placing data, stack, or program code in the cache 62 allows quicker ~ccesses and fewer page faults. In this embodiment, the cache is small and byte writes are not allowed to the cache area. Interrupt service routines may not push bytes onto the stack.Video/memory controller 78 supports six interrupt sources: video input interrupt, three analog interrupts, CD block decoder interrupt, and a DSP 61 interrupt. The analog interrupts allow simple analog-to-digital converters to be implemented. A monostable vibrator is implemented from a diode, a capacitor, and a potentiometer. The capacitor is discharged by vertical sync and begins charging at a rate dependent on the potentiometer setting. When the voltage on the capacitor reaches the threshold of the input to the video processor 39, an interrupt is generated. The processor can then read the 20 vertical counter to get a measure of how quickly the capacitor charged, an hence the potentiometer setting.
The video/~ ;moly controller 78 also has an interrupt enable register allowing all six interrupts to be independently enabled or disabled. Writing a logical ONE to any bit in the interrupt acknowledge write register clears the corresponding interrupt. The interrupt read register reflects all pending 25 interrupts.
The video/lll~"loly controller 78 decodes the 16 megabyte address range of the 80376 CPU 48 into the following memory map: eight megabytes of DRAMO (OH - 7~ H), seven megabytes of DRAMl (800000H - ~ H), 64 kilobytes of ROMO (FOOOOOH - FOFFFFH), 64 K of internal memory (FlOOOOH - FlFFFFH), and a 896 K block of ROMl (F20000H - ~ 1). The 64 kilobytes 2 1 ~66~4 of internal memory comprises palette RAM, blitter registers, and DSP registers and memory. The palette address range was stated above. The blitter registers extend from the range F10400H to F107FFH. The DSP memory extends from F10800H to F18000H.
The on-board screen RAM and system RAM is 512 K of DRAM. The on-board DRAM
5 comprising the screen/system RAM may be either 16-bits or 32-bits wide. Suitable DRAM are the TCS14170BJ 256 kilobyte by 16-bit memory chip, m~nllf~ct~1red by Toshiba. The size ofthe DRAM
is determined by the video processor 39 during reset but does not directly affect the CPU 48. Tn~tea(17 it allows the video/memory controller 78 to operate more quickly leaving more bandwidth available to other bus master candidates. Certain display and blitter modes are only possible with 32-bit memory.
10 Two banks of DRAM may be attached, as indicated above. If small amounts of DRAM are attached, then they will be repeated throughout the memory map shown above.
The bootstrap ROM is always 16 bits wide. The bootstrap ROM comprises two 27C512erasable pro~ nable read-only memories, m~nllf~ctllred by numerous m~mlf~ctllrers, thereby giving 128K of bootstrap ROM. Following a reset, the one megabyte window from F20000H to ~
5 co~ illg ROM and internal memory is repeated throughout the 16 megabyte address range. This allows for a variety of processors to boot with the video processor 39. The memory map above is adopted the first time with the memory type register is written to by the CPU 48. The video/memory controller 78 pelro-llls page mode cycles on the system memory 45 wherever possible. These are quicker than normal memory cycles and occur if sllccessive reads and writes are within the same page.
20 The video/memory controller 78 needs to know the number of columns in the DRAM, which is progl~..l..ed in the memory type register. In the ...~...o.y type register, bit 0 and 1 determine the number of columns in the DRAM, with 0 indicating 256 columns, 1 indicating 512, 2 indicating 1024, and 3 indicating 2048.
The video/memory controller 78 supports seven types of ll~nsrel~: a normal DRAM cycle (4 25 clocks), a page mode DRAM cycle (two clocks), ROM cycles (6 clocks), internal memory (2 clocks), external I/O (6 clocks), interrupt acknowledge (2 clocks), and internal I/O (2 clocks). The CPU 48 will cycle in one more clock cycle than the actual transfer. Internal bus masters can cycle in the ll an~rer time.
The video/memory controller 78 uses a crystal oscillator for a crystal that is the 2X (2 times speed) clock for the CPU 48 and is a multiple of the television chl o.~i n~llce (chroma) subcarrier. This 21 766~4 crystal clock is buffered and output to the CPU 48. The same clock is put through a divide by two and this is output as the main system clock. This clock is input to the video processor 39 through a separate pin. The reason for o~ltputting and inputting the clock is so that the relative skew between the CPU 2X
clock and the main system clock, can be adjusted one way or the other by adding small delays to either 5 path. The crystal frequency also is divided by a programmable divider which can divide the crystal frequency by a number between 1 and 15 and produce an output waveform with an even mark to space ratio. This is used as the television color subcarrier.
The chroma divider register is a 4-bit register that defines the ratio of the television color subcarrier (chroma) to the 2X crystal frequency. It should be programmed as follows: chroma = 2X
10 crystal frequency/chroma frequency - 1.
The video/lllellloly controller 78 also has a status register. If the status register bit O is set, the video timing should be set up for PAL (European television signal standard). If bit O of the status register is clear, then the video timing should be set up for NTSC. If bit 1 of the status register has been set, then there has been a light-pen input in the current field. This bit is set by the light-pen and cleared 5 by the vertical sync.
The video/lll~llloly controller 78 can be put into a mode during reset after which it only responds to two-word wide VO locations and 64 K memory locations. The actual location of the VO locations is d~lelll~illed by a chip select input so the locations can be d~lellllined externally. This "peephole" mode allows the video processor 39 to occupy only small gaps in the I/O and address memory map of the 20 system 30.
The registers are 32-bits wide and must, thert;rore, be accessed as two 16-bit accesses. To address all the I/O registers within the video processor 39, the regular I/O address of the required register is first written to the lower word (a[l] low) then that register can be read or written at the upper word (a[1] high). To address all the memory inside and outside the video processor 39 the 64K window 25 can be moved to any 64K boundary in the 1 6M address space normally decoded by the video/memory controller 78 by writing to the bank register. The bank register is an eight-bit register providing the eight most significant bits when addressing memory in peephole mode. For example, to access the palette, ~Illl~lly at FlOOOOH, the CPU 48 must write OFlH to the bank register and then read and write at the bottom ofthe peephole location, del~lll~il~ed by the external chip select.

2 1 ~6f~4 The blitter 72 is a graphical coprocessor whose purpose is to perform graphics creation and animation as fast as possible (limited by the memory bandwidth). It executes comm~nds written by the CPU 48 and the DSP 61 into memory. It can perform all,ill ~l ily long sequences of graphics operations by reading new coll~ ld sets from system memory 45. While it is pelroll~ g graphics operations, the blitter 72 becomes a SYSTEM' bus master, and denies the CPU 48 any bus activity whatsoever. This is reasonable because the blitter 72 is being used to perform operations that the CPU 48 would otherwise have performed, and is thel erOl e speeding up program operation. This also removes the need for any synchronous control progl~,."~,;ng for blitting operations and the need for any interrupt generation hardware in the blitter 72. However, to allow real time pro~ of either of the other two processors (the DSP 61 and the compact disc DMA), the blitter 72 will suspend its operation and grant the SYSTEM' bus to the DSP 61 or the compact disc DMA channels if they require a DMA ll~nsrel .
It will also suspend itself and give up the SYSTEM' bus to the CPU 48 if an interrupt occurs. During any of these transfers, the current operation is suspended but will restart when the interrupt signal becomes inactive or when the DSP 61 DMA access completes.
The operation of the blitter 72 is best viewed as a simple program:
read command from memory for n=0 to outer_count read parameters from memory for m=0 to inner_count if SRCEN then read source from memory if DSTEN then read destin~tion from memory write destin~tion to memory next m next n The col~ -ds and opel~ds are written to memory by either the CPU 48 or the DSP 61.
The blitter 72 has several registers in the video processor 39 I/O space: (1) two writable blitter program address registers, which share the same I/O address as two readable blitter destin~tion registers, (2) a writable blitter command register, which shares the same VO address as a first readable blitter source address register, (3) a writable blitter control register, which shares the same I/O address as a second readable blitter source address register, (4) a readable inner count register, (5) a first writable blitter diagnostics register, which shares the same I/O address as a readable blitter outer count register, (6) a second writable blitter diagnostics register, which shares the same I/O address as a readable blitter status register, and (7) a third writable blitter diagnostics register.
The blitter 72 may be operated in a variety of modes to perform graphics and block move operations. The blitter 72 has an internal architecture divided into three largely separate blocks: the data path, the address generator, and the sequencer. The data path contains three data registers: the source data register, the destin~tion data register, and the pattern data register. The data path also conl~-s a versatile comparator to allow intelligent blitting operations, and a logic function unit (LFU) 0 to generate the output data.
The address generator contains three address registers: these are the program address register used to fetch blitter comm~n-ls, and the source register and the destin~tion address registers. It also contains an arithmetic logic unit (ALU) with an associated step register to update addresses, and a multiplexer to generate the output address.
The sequenc~.r acts in software terms as the program that the blitter 72 runs, with two loops (an inner loop and an outer loop) and a several procedures, as illustrated above with the short simple program. The program is fixed, ~ltholl~h various parts of its operation are conditional upon flags in the blitter command register and the loop counts are also part of the comm~nd.
The data path contains three data l~slel~ and two data manipulation blocks: the logic function unit, which can combine the contents of the data registers in a number of useful ways to produce the output data, and the comparator, which can pel~"~ certain comparisons on the data to inhibit write operations, and optionally stop blitter operation.
The data path can handle data of four sizes: 32-bit, 16-bit, 8-bit, and 4-bit. Long words (32-bits wide) are used when pel~lllling fast block moves and fills. Pixels (4-, 8-, or 16-bits wide) may be manipulated using all the blitter modes, such as line-drawing, multiple plane operations, character p~inting, etc.
The majority ofthe data path is 16-bits wide, which is the m~ximllm screen pixel size. However, the source data register is 32-bits wide, and the top 16-bits of the source data register are used to produce the top 16-bits ofthe data written in 32-bit mode, regardless of the mode of the logical function unit. Thus, there are two 16-bit wide registers (pattern data and destin~tion data) and one 32-bit wide data register (source data register). The source and destin~tion data registers are loaded from the source and destin~tion addresses in system memory 45 when the corresponding read cycles are enabled in the inner loop. However, all three data registers are loaded at the start of blitter operation with the pattern 5 data, and this may be used as an additional source of data, either in producing the output data or in the comparator. For example, the data in the pattern data register could be a mask, a pattern for writing, or a lt;rel~nce value, for ~ Jle. The pattern data is loaded into both words of the source data register.
The logic function unit generates the output data, which is written to the destin~tion in system memory 45. It can perform any logical combination of the source and destin~tion register pixels.
10 "Source data pixels" may be selected from either of the source data register or the data pattern data register. The LFU selects any ofthe four Boolean minterms (A & B, A & B, A & B, and A & B) of the two sets of input data from the data registers, and generates the logical OR of the two selected minterms. This allows any logical combination of input data; thus 16 functional possibilities exist.
In 32-bit mode, the LFU will normally be set to produce source data, because it is only 16-bits wide. The upper sixteen bits written during a long-word write are always derived from the top sixteen bits of the source register.
The COlll,~ lor can perform a variety of colllp~isons on the data in the source, destin~tion, and pattern data registers. If its comparison conditions are met, then it generates an inhibit signal. The inhibit signal is used to inhibit a write operation, and optionally, to stop the blitting operation. The 20 comparator may also be used to provide a pixel plane effect, to give transparent colors, for collision detection and system memory 45 search operations, and as an aid to character painting.
A multiple plane operation is supported by ~signing a plane number to every pixel. This mode is only apl)lical)' e to 4 and 8-bit pixels. In 8-bit pixel mode, two of the 8 bits (bits 6 &7) are used giving two or four planes; in 4-bit (nibble) pixel mode, one of the 4 bits (bit 3 & bit 7 of the two-nibble byte) 25 is used giving two planes. The co~llpal~lor can produce an inhibit output if the plane number of the de~ ion data is not equal to or greater than the plane number of the source data, or any colllbinalion of these. This means the data being written onto the screen can be masked by data already present in a dirre-ell~ plane.

The co.llpal~lor can produce and inhibit output if the entire source pixel is equal to or not equal to the destinAtion pixel. This may be used, for t,~ e, for searching system memory 45 for a particular value and, more illlpOI l~llly, for design~ting a color to be transparent and holding the transparent color value in a data register. This applies to 16-, 8-, or 4-bit pixels.
The blitter 72 also has a coll.pal~lor bit to pixel expansion mode operation. This colllpal~lor operation allows bit to pixel expansion of data, used, for example, for character p~inting In this mode, the colllpal~lor selects a bit of the source byte based on the value of the inner counter and inhibits the write operation if this bit is a logical ZERO.
The blitter 72 makes provision for h~n-1lin~ three pixel resolution modes. These are: 16-bit mode where each word corresponds to one pixel, 8-bit mode, where each byte corresponds to one pixel, and 4-bit mode, where each byte collesl)ollds to two pixels. In 8- and 16-bit pixel modes, the data path is hAn~ one pixel at a time, and operation is straight forward. In 4-bit pixel mode, however, only half of the byte that is read from or written to system memory is the current pixel, Lhelerole, certain additional requhemenl~ are placed on the data path. In a 4-bit mode write operation, unchanged destination data is written to the half of the data byte that does not correspond to the current pixel.
Thus, destinAtion reads must always be enabled in 4-bit mode (set control bit DSTEN). This must be done because there is no provision for writing less than one byte into main memory.
It is also possible that the source 4-bit pixel address and the destin~tion 4-bit pixel address point in dirrerelll halves ofthe CO..~ Ol ding bytes of RAM. If this is the case, a shifter swaps the two halves of the source data. In 4-bit mode, the two nibbles (half a byte; 4 bits) of the pattern byte should normally be set to the same value. Note that the pixel with program in the blitter 72 does not have to match the display width, and the most efficient way of moving large amounts of data is 32-bit mode.
Recall that such mode transfers must be long-word aligned and the system must be fitted with 32-bit RAM.
The blitter 72 also has an address generator. The address generator contains three address regisl~l ~, an inclemelll or step register, an address adder, and an address output multiplexer. The three address registers hold the source address, the destination address, and the program address. Each of these registers is a 24-bit register allowing the blitter 72 to address up to 16 megabytes. In addition, the source and destinAtion address registers contain a nibble bit used in 4-bit pixel mode. The program 2 ~ 76~4 address register holds the address that the program is fetched from, and is incremented by one word each time a memory cycle is performed using it. This register is always even, thus, bit 0 must always be a logical ZERO.
The source and destination address registers are updated after each cycle, and at other times, 5 using an adder that allows them considerable flexibility in the objects to which they refer. All source and dçstin~tion address updates, may be pelro-llled optionally on just the bottom 16 to 19 bits of the address register. This means that the blitter 72 will then effectively operate in 64K, 128K, 256K, or 512K pages.
In this mode, if an address overflows within a page, it will wrap and the overflow or underflow will be lost.
The blitter 72 also has an address adder, which is a 25-bit wide adder used to update addresses.
It allows either a cons~ll value of .5, 1, or 2 or a variable stored in one of the step registers, to be added to an address value. It can also subtract the same values. The 25th bit is the nibble part of the addresses, as stated above. An incl elllenl of one pixel has a di~renl effect on the address depending on the current setting of the screen resolution.
All address registers are updated automatically at the end of the appropliate memory cycles;
source read for the source of address register, and destin~tion write for destin~tion address register.
Addresses can be made to wrap vertically by using the SWRAP and DWRAP bits in the blitter comm~n~, and horizontally by using the SLWRAP and DLWRAP bits in the blitter control register.
The address output multiplexer provides the external address to the system memory 45. It 20 provides three types of addresses: source address, destin~tion address, and the program address. These are derived directly from the corresponding address registers.
When the blitter 72 is drawing lines, the address registers are used in a di~relll way than normal.
The dçstin~tion address register is used as the line draw address, and the source address register and the step register are used as delta one and delta two respectively. During line drawing delta two is 25 subtracted from delta one, and the borrow output produced is used to determine what is added to the destination address register. For further details, see the section on line drawing below.
The blitter 72 also has a sequencer which controls the operation of the blitter 72. The flow of control is best considered at two levels. There is an outer loop governing the overall flow of control and an inner loop which pt;lr~,lllls the actual blitting or line drawing operation. The three sections within the ~76~

outer loop: the command read procedure, the parameter read procedure, and the inner loop.
The inner loop pe ro~.ns the actual blitting or line drawing operations. An inner loop cycle can contain up to three memory cycles. These are a read from the source address, a read from the destination address, and a write to the destin~tion address. All three cycles are optional. If the loop 5 in~ cles a source read, or a source read and a destin~tion read, then the copa-~tor inhibit mech~ni~m is tested before the destin~tion write occurs. This allows the write cycles to be bypassed when a co~l")al ~lor inhibit condition is met. When the co~"pa~ ~lor inhibit conditions are met, it is possible to have the current operations cease and control returned to the CPU 48. The program may then examine the address registers to determine where the inhibit has occurred, so that collision detection may be pelrurl,led. The CPU 48 may then determine whether to resume the operation or abort it. The inner loop pelrulllls operations until the inner loop counter reaches zero. The inner loop counter is a 10-bit counter, so the inner loop can iterate any number of times from 1 to 1024.
The blitter 72 makes provision for collision detection by allowing operation to stop when a co",pa,~lor write inhibit occurs. When this happens, control returns to the CPU 48, which may then .Y~mine the internal state ofthe blitter 72 to determine what has caused the collision. At this point, the CPU 48 may choose to allow the blitter 72 to resume the operation it was pelrOIll~illg, or may reset it back to its idle state. Either a reset or a resume command must be issued before the blitter 72 may be used for another operation. Note that while the blitter 72 is in the suspended state, a new value may be written to the command register, so that the collision stop meçh~ni~m may be disabled.
The y~llleler read procedure is a very straigh~rulw~ld sequence that loads a new set of parameters to the inner loop. It reads from memory, in order, the inner loop counter value, the step register values, and the pattern value, which is used to preset the data registers. The inner count effectively becomes the number of times the inner loop is executed. The step registers are used for address incl elllenlillg and the pattern register is used for data manipulation.The pa~"eler read procedure is called as part of a command read procedure at the start of a blitting operation and is also called if required by a blitting operation, as determined by the PARRD
control bit. Extra p~ ~llelel reads occur between passes through the inner loop to allow parameters to be altered, thereby allowing operations such as irregular shape painting and run-length encoded data deco",pression.

2 1 7~

The command read procedure is used to start a new blitting operation. The blitter 72 starts in an inactive reset state, which represents the normal inactive state of the blitter 72. From this state a ~ and register write is performed to start the blitter 72, usually preceded by a write to the program address register. A full set of operational parameters is loaded from program count address which is 5 auto-incremented, and control passes out of the command read loop. When a blitting operation is complete, a new culll-l~ d is read from the program count address and if this colll-llalld leaves the blitter 72 in run mode, then a new set of p&l ~lllclers is loaded and another operation is started. Otherwise the blitter 72 enters its stopped state and returns the SYSTEM' bus to the CPU 48. The above merh~nism allows the blitter 72 to perform albill ~l ily long sequences of graphics co,-" "~ ls without requiring any 10 processor intervention. This is extremely useful because processor ItO write cycles are relatively slow in comparison to blitter memory reads.
Normal operation of the outer loop starts on exit from the command read loop. The parameter read loop is then entered to read the first set of parameters and the inner loop is entered with the inner counter being loaded to its initial value before the start of operation. The outer counter is then 15 decremented, and, if it is zero, the command read loop is entered. Then either or both of the source address and destin~tion address registered may be updated with the contents of the step register. The p&~ Ler read loop may then be optionally entered to update various inner loop parameters, before the inner loop is entered again. The two loops allow the blitter 72 to perform operations on with two-dimensional screen structures, with the outer loop address register updates moving screen address 20 pointers onto the start of the structure on the next line. The parameter read loop adds flexibility while allowing the screen structure pal ~ ers to be altered on a line-by-line basis.
The blitter 72 also has a memory interface state machine, which controls the cycle timing generation and the bus a~bil~lion of all memory cycles. The blitter 72 assumes control over the SYSTEM' bus from the CPU 48 for the duration of a blitter command sequence. This is subject to the 25 bus handover latency discussed above, but as soon as the blitter 72 is granted the SYSTEM' bus its operation will start.
The memory interface will give up the SYSTEM' bus to the DSP 61 or the compact disc read channel as soon as one of these requests the SYSTEM' bus, pausing only to complete any current memory cycle.

2~ 16~4 Interrupts will also cause the blitter 72 to suspend operation, unless masked in the blitter control register. The blitter 72 detects the state of the interrupt line itself and uses this to suspend operation.
Operation will resume as soon as the interrupt line resumes to its prior state, which occurs when the CPU 48 write to the acknowledge port occurs. This may not be necessarily the end of the interrupt service routine, therefore progl~l,l,lw~ should be wary of stack crawl, and should normally keep interrupts disabled during a service routine. The blitter 72 resumes operation as soon as the interrupt line is cleared without intervention from the CPU 48. The blitter 72 only responds to the intemal interrupt sources (the video interrupt the analog input interrupts and compact disk interrupts). Any external CPU interrupt source has no effect on the blitter 72.
0 The blitter 72 has numerous modes of operation. The simplest operations performed by the blitter 72 are those involving copying one block of system memory 45 to another and fflling a block of system memory 45 with a predP.fined value. These operations can be pelrvlllled on linear parts of system memory 45 and on albil-~ly screen rectangles. The destin~tion data register is used as the address of the system memory 45 being modified and the source address register is used as the address of the data being copied, if it is a copy operation.
When the operation is to be performed on linear areas of memory, most of the address control bits will be set to zero. The step register is not used, and the only requilelllt;lll is to determine whether the copy will be made with the address incrçrn~nting or decrementing, in setting DSIGN and SSIGN
appiv~ lely~ Note that the initial value placed in the address register should be the bottom of the area upon which the operation is to be pelrolmed if the sign bit is not set and at the top if it is set. In both cases, the first pixel read or written will be the first address. The length of the operation will be placed in the inner counter and the outer counter set to one.
If the block being operated upon is very large both the inner loop and outer loop counters may have to be used and the number of pixels opel~L;i~g on will be given by the product of the inter and outer counter values. When either or both of the source and destin~tion data are rectangles rather than linear areas, then the inner loop counter will contain the rectangle width and the outer loop counter the rectangle height.
The applopliate step register is set to the address incren~enl from the right-hand side of the rect~ngle around to the left-hand side on the next line. The SRCUP and DSTUP bits are set according 2 1 7 ~

BC9-94- l 70 3 3 to whether the source or destin~tion are rectangles. In 8- or more bits per pixel mode, neither SRCEN
nor DSTEN will be used for memory fill, bit SCRCEN should be set for memory copy. In 4-bit pixel mode, DSTEN must always be set as well, so that a destin~tion read is pelrolllled to avoid corrupting the other pixel. Note that using this method will be slower than otherwise.
The blitter 72 draws lines based on the well known digital dirrelenlial analyzer (DDA) algoli~hlll.
The basis of this alg,olill..n is that for a given line one of the X address or the Y address is always incremented for every pixel drawn, while the other one is also inclelll~ ed if a suitable arithmetic condition is met. The algorithm used by the blitter 72 computes the arithmetic condition that causes the conditional increment by repeated subtraction of the smaller of dx or dy from a working value with the 10 larger being added back when underflow occurs, effectively using division to calculate the gradient. The notation "dx" refers to the distance along the X axis that the line corresponds to and is given by l(X1 - X2)l where Xl and X2 are the X coordinates of the 2 points and the vertical bar notation means the magnitude or absolute value of their dirrelence. Thus if a line is being drawn from (X1,Y1) to (X2,Y2), then dx= I(Xl - X2)1 and dy= I(Yl - Y2)1. From these, D1 (referred to as "delta one" above) is given by the larger of dx and Dy, D2 (referred to as "delta two" above) by the smaller. Then, for each pixel drawn, D2 is subtracted from a working value which is initially set to D1/2 and the sign of the result of this subtraction (inrii~tin~ under~low) is the al i~hlllelic condition for the conditional part of the screen address update. When this underflow occurs, the original value of D1 is added back to the working value. It can be seen that the ratio of dx to dy will give the frequency with which of this 20 underfiow and adding back occurs. The ratio between them is of course the gradient of the line.
The values used to create a line draw are set in the blitter co,ll"~ld as follows: the starting point ofthe line is the destin~tion address, D1 is placed in bits 10 to 19 ofthe source address register and D1/2 is placed in bits 0 to 9. D 1 is also the inner counter value although D l plus 1 should be used if both end points of the line are to be drawn. D2 is placed in the destin~tion step register. If DX is greater than 25 DY, then the YF~AC flag is set, otherwise it is cleared. SSIGN gives the sign of the X-address updates, DSIGN gives the sign of the Y-address updates.
While drawing lines, all the registers in the address section are occupied in computing the line address; thus the blitter has no ability to move data from somewhere else when drawing lines.
Thert;îore, the data written at the line address has to be given either directly by the pattern data or by ~ 3 ~66~4 BC9-94- l 70 3 4 combination of the pattern register and the data already there, according to the logical function unit.
Con~eq~lently, SRCEN should not be set, otherwise the blitter would produce seçmingly random data.
While drawing lines the inner counter is set to the length of the line, and the outer counter is set to one.
In 8 or more bits per pixel mode, DSTEN need not be set, unless used for read-modify-write operations.
In 4-bits per pixel mode, DSTEN must always be set so that a destin~1ion read is performed to avoid corrupting the other pixel.
The blitter 72 also has the ability to paint characters on the screen in a single operation.
Character painting as far as the blitter 72 is COllCÇl l led involves painting a rect~n~ r area up to 8 pixels wide and of a-billaly height. The pixels in this area are either written to or left un~ ed according to a bit pattern. This mode is not restricted to character p~intin~, but may also be used to expand any graphics stored as a monochrome bit plane.
During character paints, the source register addresses the bit pattern, normally part of the font, where each byte ~ll~ollds to one row ofthe ch~;lel. Thus, blitter fonts may be up to 8 pixels wide however, wider fonts may be used, but these will require more than l blitter paint operation to paint a character. Character pAintin~ is essçnti~lly a block move from the character font located in system memory 45 to the destination address.
The data is arranged with the bit COll t;s~Jonding to the left-most pixel in the least significant bit, and the top of a character at the lowest address. If the data is less than 8 pixels wide, then the least significant bits of the font data are not used.
The destin~tion address register is used to address the area of the screen to which the character is to be painted. Normally this area has been cleared to the required background color by a previous blitter operation. The d~ stin~tion address is initi~li7ed to the top left-hand corner of the character. The character to be painted is a rectangle, and, therefore, the destin~tion address is programmed correspondingly. The inner counter is sent to the width of the character and the outer counter to its height. The destination step register is set to the screen width less the width of the character. The DSTUP bit is used to allow the d~tin~tic-n address to be updated b~lween passes through the inner loop.
Inner loop control bits DSTEN and SRCENF are set, character p~intin~ being the reason for the ~ nce of SRCENF. This allows the font byte for each row to be read just once. The comparator is used to control the painting of pixels, therefore the CMPBIT control bit is set, to enable its bit to byte 2~ 7~644 BC9-94- l 70 3 5 expansion mech~ni~m The color to be painted is set as the pattern, and this will normally be held in the pattern data register. In 4-bit pixel mode, DSTEN will be set, and the destin~tion data register will hold the read values so that the other halfofthe byte may be written back lm(listllrbed The source data register holds the font pattern, as mentioned above.
The blitter rotate and scaling mode uses the shading ALU, but instead of producing three DDA-based data values, it produces two DDA-based address values, X and Y. Normally, these values are used to traverse a source data field at arbitrary angles and rates so that the destin~tion data corresponds to a scaled and/or rotated version of them.
0 The red value generator gives the X value and the green value generator gives the Y value. The blue value gene~lor is not used, and clearly shading cannot be used in conjunction with this mode. As the rotation requires higher accuracy than 5h~(1ing four extra integer bits are added to the X and Y
values. These are set up in rotate registers zero and one. All calculations are performed to l 0 point bit accuracy.
As with sh~ding, the delta values are added to X and Y after each pixel is drawn in the inner loop. The step values are added in the outer loop, and both the SRCUP and DSTUP flags must be set for them to be added. The delta and step values may be either positive or negative, and no add or saturation occurs, unlike shading mode.
Normally, rotation and scaling are pelro"ned by setting the destin~tion address pointer to pel ru~ ing normal raster scan over the destin~tion rectangle, while the source pointer traverses over the source data at a suitable gradient and rate. This ensures that the destin~tion data is contiguous, and that no more blits (blitter operations) than necessary are required. The source data should be surrounded with a suitable l-~n~palenl color if the target area is not rect~n~ r.
A blitter co"ll-~ d is given as a table of data in memory. The blitter 72 loads the contents of the table into its registers and pe~rolms the specified operation. The blitter 72 will receive successive sets of comm~nds until a STOP instruction is read into the command register.
The blitter program address must be set up before the co,l"-,and word is issued. The blitter program address is given by the program address registers, which together form the full 24-bit address.
The program must lie on a word boundary.

~ I 7~

A full table of blitter command data starts with a command word. However, the first blitter con~ d in a sequence has its command word written to the command register by an I/O cycle of the CPU 48; thus, the blitter command starts reading the command data from the second word. Similarly, the last blitter command need consist of no more than a collllllal1d word with the run bit clear.
A blitter command takes the form of numerous command bits and control bits, a 24-bit source address, a 24-bit destination address, a 10-bit outer count value, a 10-bit inner count value, a 12-bit signed source step, a 12-bit signed destin~tion step, and a 15-bit pattern value. If the SHADE bit is set, then 9 additional words are fetched: red, green and blue initial values (6 integer bits and 10 fraction bits), red, green and blue delta values (same) and red, green and blue step values (same).
The collllll~ld bits are as follows. Setting the RUN bit causes the blitter 72 to start operation.
It is used when writing to the colllllland register as an VO port to start the blitter 72 reading a comm~nd If the blitter 72 loads a command with the RUN bit cleared as part of a comillal1d read, then operation ceases. Setting the COLST bit causes operation to stop if a collision (write inhibit) occurs. From that point, print operation can be resumed by the CPU 48 or aborted, and various internal registers may be read. Setting the PARRD bit requires the blitter 72 to read a new parameter set from the program counter address, every time the inner loop exits and the outer loop has not reached zero. Setting the SRCUP bit requires the contents of the step register to be added to the source address on exit from the inner loop if the outer count has not reached zero. Setting the DSTUP bit requires the contents of the step register to be added to the destin~tion address on exit from the inner loop if the outer count has not reached zero. Setting the SRCEN bit enables the source address read in the inner loop. This also causes the source address register to be incrernP.nted according to the pixel size. Setting the DSTEN bit enables a destination address read in the inner loop. This does not affect the destination address register, which is incremented as part ofthe destin~tion write cycle. Setting the SRCENF bit causes the source address to be read when the inner loop is first entered, but not subsequently entered. This is a special case of SRCEN and is relevant to the character paint mode, as described above. SRCENF has no affect if SRCEN is set. The two bits PSIZE0 and PST7F1 select the pixel size, 0 to 3 corresponding to 4, 8, 16, and 32 bits respectively. 32 bits is for data moves in a 32-bit system only, as described above. The 2-bits WIDTH0 and WIDTH1 select the screen width, in bytes, 0 to 3 corresponding to 256, 512, 1024, and 2048 bytes, respectively. Setting LINDR puts the blitter 72 into line-drawing mode. This mode ~ ~ 7~

uses both the source and destin~tion address registers to generate the line-draw address, which may be used for both reading and writing. Setting the YFRAC bit indicates to the blitter 72 which of the X and Y addresses have the fractional inc~ enl in line-drawing mode. It is set if the Y address has the fractional increment. Setting the PATSEL bit selects the pattern data register to replace the source data 5 register as the source input to the logical function unit. This bit is relevant to character p~i"~ g where the source data register will contain the font data, and the pattern data register contains the ink color.
Setting the shade bit enables output from the shading ALU as write data. This bit is only valid for 8-and 16-bit pixels.
The blitter 72 has several types of control bits: source control bits, destin~tion control bits, logic 10 function unit control bits, and co~llpa,~lor control bits. The blitter 72 has several source control bits.
Setting the SWRAP bit causes source address updates to wrap on a programmable boundary, as opposed to running linearly through memory. Bits SWRAP0 and SWRAPl control the size of the SWRAP function, which makes the source address pointer wrap vertically, with 0 to 3 corresponding to 64K, 128K, 256K, and 512K screens, respectively. Setting the SRCCMP bit selects the source data register as the source input to the comparator. If it is cleared, the pattern data register is used. Setting the SLWRAP register makes the source pointer wrap within the line width for inner loop updates.
Setting the SSIGN bit sets the sign used when updating the source address. Setting it causes the source address to be decremented rather than inclel"enled. This bit makes X negative in line-drawing.
The blitter 72 also has several destin~tion control bits. Setting the DWRAP bit causes 20 destination address updates to wrap on a programmable boundary, as opposed to running linearly through memory. Bits DWRAP0 and DWRAP1 control the size ofthe DWRAP function, which makes the source address pointer wrap vertically, with 0 to 3 corresponding to 64K, 128K, 256K, and 512K
screens, respectively. Setting the DSTCMP bit selects the source data register as the source input to the co",p&l~lor. If it is cleared, the pattern data register is used. Setting the DLWRAP register makes 25 the source pointer wrap within the line width for inner loop updates. Setting the DSIGN bit sets the sign used when ~lpd~tin~ the source address. Setting it causes the source address to be decremented rather than incle,,,e,,led This bit makes Y negative in line-drawing.
The blitter 72 also has logic function unit control bits. The logic function unit controls the data that is written in a destination write cycle. The LFU allows any logical con~ alion of the source and destin~tion data. This is achieved by each of the LFU bits LFU0 through LFU3 selecting one of the minterms, with the output being given by the logical OR of the selected terms. A 0 value corresponds to NOT source and NOT destin~tion, 1 corresponds to NOT source and destination, 2 corresponds to source and NOT de,stination, and 3 colle~ol1ds to source and destin~tion. There are, therefore, sixteen possibilities.
The blitter 72 also has several compa~lor control bits. Setting CMPPLN enables plane mode where the three con~pa~lor functions operate on the plane number bits as opposed to the entire pixel.
Setting the CMPEQ bit causes the co,~ lor to inhibit an inner loop write, if in plane mode the priority of the d~ nl ;on pixel is equal to the plane priority of the source pixel, or if the entire pixel is the same 0 if not in plane mode. Setting the CMPNE bit causes the colllp&l~tor to inhibit an inner loop write, if in plane mode the priority of the destin~tion pixel is not equal to the plane priority of the source pixel, or if the entire pixel is not the same if not in plane mode. Setting the CMPGT bit only operates in plane mode, and causes the compa~lor to inhibit the write if the plane priority of the destin~tion pixel is greater than the plane priority of the source pixel. Setting the CMPBIT gives a bit to byte expansion scheme. It causes the comparator to generate an inhibit by selecting a bit of the source data register using an inner counter, and generating an inhibit if the bit selected is a zero. The selection is given by 8 in the inner counter selecting bit 0, 7 selecting bit 1, 6 bit 2, and so on.
The program address register points to the source of blitting operation commands. Data is read from it sequenti~lly upwards through memory. It must always be even (i.e., blitter operations must lie on word boundaries). Register 0 corresponds to address bits 0 through 15 and register 1 to address bits 16 through 23 and bits 0 through 7.
Some ofthe above blitter registers are visible in the I/O space ofthe CPU 48. In addition, some blitter status and control bits are acces~ible to the CPU 48. As mentioned above, the blitter 72 has 7 word-wide read registers and 4 word-wide write registers. Any unused bits in the write register should be written with a 0. The VO registers appear starting from VO address 40H. These registers are also available in the memory map, principally so the DSP 61 can access them, starting at the same offsets as I/O, but at base address F10400H (i.e., subtract 40H and add F10400H to get the memory address).
The first blitter destin~tion register corresponds to bits 0 through 15 of the destin~tion address register.
Bits 0 through 7 of the second blitter destin~tion register collespond to bits 16 through 23 of the ~ ~ ~6bi4~

destination address register. And bit 15 of the second blitter destinAtion register corresponds to the destination address nibble part of the destinAtion address register. The first blitter source register corresponds to the bits 0 through 15 of the source address register. Bits 0 through 7 of the second blitter source register correspond to bits 16 through 23 of the source address register and bit 15 of the 5 second blitter source register correspond to the source address nibble part. Bits 0 through 9 of the blitter inner counter col~sl)olld to the inner counter value. Bits 0 through 9 of the blitter outer counter correspond to the outer counter value. The blitter status register gives a variety of blitter status h~rollnalion Bit 0 indicates that the compalalor plane priority greater than condition is met. Bit 1 ;i~dict~es that the com~ lor plane priority equal condition is met. Bit 2 indicates that the comparator 10 plane priority not equal condition is met. Bit 3 indicates that the comparator pixel equal condition is met. Bit 4 indicAte~ that the co--~ ator pixel not equal condition is met. Bit 5 indicates that the comparator bit to pixel condition is met. Bit 13 collesponds to the run bit stating that the blitter is currently active, or operation is suspended by a CPU interrupt or a collision stop. Bit 14 indicates that the blitter has stopped for a CPU interrupt. Bit 15 indicates that the blitter has stopped because of a 5 collision detection. The blitter program address register is loaded with bits 0 through 15 of the blitter program address. Recall that bit 0 ofthe register is always 0 because blitter programs must lie on word boundaries. The second blitter program address register is loaded with bits 16 through 23 of the blitter program address in bits 0 through 7. The other 8 bits are 0. The blitter command register corresponds to word 0 of the blitter co",l"and, and is used to set up the commalld when the blitter is started. Blitter 20 DMA will then start from word one of the commAnd.
The blitter control register has three bits: bit 0 which is an interrupt stop mask masks interrupts from the blitter's bus control unit when set, with a result that the blitter will not stop when an interrupt occurs, bit 1 causes the blitter to resume operation after a collision and is used to restart the blitter after a collision has been detected Recall that a collision is detected when the COLST bit is set. The blitter 25 will resume the operation which it has suspended. Note that it is possible to reprogram the blitter col."..~ld register while the blitter is in the collision stop state, so the COLST bit among others may be l.hA~ A, and bit 2 resets the blitter to a qlliescçnt state after collision and is used to abort the operation the blitter was pe-ro---"ng when a collision stop has occurred. Note that after a blitter collision stop occurs, either a resume or a reset should be issued to the blitter. The blitter 72 also has three rotate ~1 16644 registers. Bits 0 through 3 COI ~ espol1d to the top four bits of the integer part of the X address, the bottom six bits of the 10-bit value are the integer part of the red value. Bits 4 through 7 col . espond to the top four bits of the integer part of the X increment, the bottom six bits of this ten-bit value are the integer part are the red integer value. Bits 8 through 11 correspond to the top four bits of the integer 5 part of the X step, the bottom six bits of this ten-bit value are the integer part are the red integer value.
With the second rotate register bits 0 through 3 correspond to the top four bits of the integer part of the Y address, the bottom six bits of this ten-bit value are the integer part are the green integer value. Bits 4 through 7 correspond to the top four bits of the integer part of the Y increment, the bottom six bits ofthe ten-bit value are the integer part of the green integer value. Bits 8 through 11 correspond to the 0 top 4 bits of the integer part of the Y step, the bottom six bits of the ten-bit value are the integer part are the green integer value. In the third rotate register setting bit 0 causes the rotate address to replace the de~l;.,~l;~ n. Setting bit 1 causes the rotate address to replace the source address. Setting bit 2 sets rotation mode, as opposed to shading mode. And bits 10 through 15 correspond to the top bits of the rotate address.
TheDSP61 audiocoprocessorisageneralpurpose~.ill-",~1iccoprocessorwith sufflcientpower to implement a high pelroll~ance music synthesizer. Synchronous serial outputs are provided for a generation of stereo audio signals with 16 bit precision, giving a sound quality normally associated with ~---pa.;l disc technology. The DSP 61 is micro-pro~ll---ab'e from the host CPU 48 and the instruction set is sufficiently ~exible to enable the user to program the device to fulfill many di~re--l functions that 20 are quite di~.~..l from that of "music ~y~ el " Such applications might include algo-ilhnfic speech generation, audio analysis using fast Fourier transform techniques, and three-dimensional graphics rotations. The DSP 61 uses Harvard architectl lre (separate program and data buses) for maximum data throughput. The DSP 61 has an alill----~lic logic unit (ALU).
The ALU features a hardware 16-bit by 16-bit hardware multiply/~ccllm~ te as well as addition, 25 subtraction, and logical functions. There is also a separate serial divide unit, which generates one quotient bit per tick. The carry bit from the adder/subtracter is stored in a separate latch and can be either used to propagate carry for multiple precision ~i~h~l~ic operations or can be used for conditional instructions. All instructions may be made to be dependent on this bit being set. Data transfers within the device are all 16 bits wide, with the exception of internal transactions within the - 2 3 ,17 6 ~

multiplier/accllm~ tor.
The DSP 61 is a very simple, very fast processor inten~led primarily for sound synthesis, but also capable of other computational tasks as noted above. It executes all instructions in one processor cycle;
these instructions are eYecuted at the system clock speed (typically 20 to 33 megahertz). During sound synthesis, the DSP 61 has its timing controlled by timers in an audio digital-to-analog converter (DAC) interface. These DACs are double-buffered, and if a DAC write is about to cause overflow, then operation is suspended until the buffer is empty. So long as the software to executes loops at sample rate, and as long as the average loop time is less than the sample period, then occasional loops can be up to twice as long. Because the loop may contain more instructions than will fit in the program RAM, 0 the DSP 61 has an indexed addressing mode, which allows the same piece of code to act on several vo~ces.
The DSP 61 is a Harvard Arc.l~itecture device, thus the program RAM and the data RAM are separate, with cycles occurring in both RAM blocks at the same time. A one-cycle pipeline is used;
therefore, during each clock cycle two events occur: an instruction is fetched, and the data transfer associated with the previous instruction takes place. This has the odd effect that an instruction after a jump is executed. The DSP 61 has two arithmetic logic units (ALUs, not shown): a typical ALU and a multiply/accumulate ALU; several legi~ : an X operand register, a second operand register, an AZ
register, which holds the result from the ALU, and an MZ register, which holds the result from the multiply/acc~m--late register. The DSP 61 also has a DMA channel and a divider.
Operation of the DSP 61 is fairly simple. In the first tick of an execution of an instruction, the opcode is read from the program RAM into the instruction decoder. In the second tick, while the next instruction is read from the program RAM, a data transfer is performed either from system memory 45 to a register or a register to system memory 45, as per the first instruction.
The ALU within the DSP 61 is a 16-bit ~ill,.llelic logic unit, with the same functions as a Texas Instruments 74181, which is well known in the art. Common arithmetic operations are encoded as instructions; uncommon instructions may be pelrol med by directly setting up the ALU mode bits with the general purpose arithmetic instruction (GAI).
The DSP 61 also has a multiplier/accum--l~tor, which is a second ALU to perform 16 by 16 signed/unsigned multiplies to yield a 32 bit result. In addition to this, it may also perform 21 /~4 multiply/accumulate operations, where the product of the multiply is added to the previous result. A
result is accuml-lated to 36 bits to allow for overflow. Multiplier operations actually take two ticks, although the multiplying instruction itself completes in one tick. This means that the instruction following a multiply or a multiply accum~ te may not involve the MZ register or the X register.
The DSP 61 also has a divider. The division unit appears as a set of registers in the internal DSP
61 space. It is capable of unsigned division on 16- or 32-bit operands, and produces a quotient and a remaln(ler.
The DSP 61 also has a DMA channel. The DMA channel appears as a set of registers in the DSP
61 data memory space. These are two address ,~i~lel~ and a data register. A DMA l~ reffis initi~ted by writing an address to the first of the two address registers. DMA l~n~re~ ~ have a latency period, which must be allowed to elapse before pelrolll~illg further DMA. The DMA state m~.hine is )ollsi~le for req~lçsting the SYSTEM' bus, and when it is granted, pe~ro~ing the transfer, after which the SYSTEM' bus is released.
In the alternative, a word may be written to the second of the two address registers with a hold bit set. This will request the SYSTEM' bus and retain it until the hold bit is cleared. Such a DMA
transfer may be efficient when pe,r~""l,l~g successive multiple ll~nsrels, but is generally less efficient for single ~ r~-~ because the DSP 61 program cannot determine when the SYSTEM' bus is granted, and therefore has to wait the maximum possible latency. DSP 61 memory is generally visible in both the DSP's internal data address base and in the host address base.
The DSP 61 has a DSP memory 76 associated with it. The DSP memory 76 comprises program RAM, data RAM, a register/constant table, and a sine ROM (all not shown). The DSP memory 76 in general is acces~ible in both the DSP's internal address space as well as the address space of the system memory 45. The DSP program RAM is 512 18-bit words. These locations may only be written by the CPU 48, and are program read-only as far as the DSP 61 is concerned. Program RAM does not appear in the DSP internal address space. The program RAM is not accessihle to the host when the DSP 61 is running. Each DSP instruction has a 7-bit opcode and an 11-bit address vector. All microcoded instructions (with the exception of multiply or multiply/accum~-late operations) are completed in 185 nanosecond cycle. All instructions are system memory 45 to register ll~n~rt;~ or register to register rt;, ~, immediate values are not allowed. Thus, if a constant is needed for a given instruction, it is ~ 1 76644 not available in the conslalll table, a data RAM location must be set aside for the value. The DSP 61 also allows conditional instructions and indexed addressing. If bit 12 of the instruction code is set, then the instruction is executed only if the carry bit in the ALU is also set. If bit 11 in the instruction code is set, then the 9-bit address vector in the instruction code is added to the 9-bit vatue in the index register 5 to produce the address and data memory opel~led on by the instruction. The extra two bits are programmed by loading the values into an extra bits register then writing the word into the desired location.
The DSP 61 has numerous move comm~n~ls7 which move data from and to memory and registers. Several other coll....~n~l~ are available, in~ ing adding, subtracting, ANDing, ORing, adding with carry, a NOP, the GAI described above, and an INTRUDE comm~nd, which allows the DSP
memory 76 to be ~ccessed by the CPU 48.
The sine ROM is 256 16-bit words of full sine wave two's complement sine wave values.
The data RAM is 512 16-bit words.
Data may be transferred between the CPU 48 and the DSP 61 either under control of the DSP
61 or under the control of the host CPU 48.
The DMA transfer mer.h~nism is based upon the DSP 61 becoming the bus master on the SYSTEM' bus and accessing the system memory 45. The DSP 61 is one ofthe highest priority bus masters, and will lhe ~rOl~ be granted the SYSTEM' bus by the current bus master as soon as the current bus master is able to give up the SYSTEM' bus. The worst case for giving up the SYSTEM' bus is the situation where the CPU 48 is the bus master, because the 80376 or 80386SX processor can take a considerable amount oftime to release the SYSTEM' bus. DMA Ll~nsr~ are started by a write to the first DMA address register, as stated above. Transfer of status hlrolln&lion and the high part of the address should already have been written to the second DMA address register; similarly write data should already have been written to the DMA data register in the case of write ll~1srel~. When a transfer is initi~te~l, the DSP 61 requests the SYSTEM' bus and when the SYSTEM' bus is granted to the DSP 61, the DSP 61 p~lr~ s the transfer and then releases the SYSTEM' bus. Completion of this operation may be polled or the pro~lullel may choose to allow the maximum possible latency to elapse before using read data and/or initi~in~ another ll~nsrer.
A second bus acquisition technique may be performed which uses the hold bit in the second of ~1 /6644 the two DMA address registers to request the SYSTEM' bus. This may be more efficient if the DSP 61 wishes to perform multiple ll ~1srel ~ consecutively, because the SYSTEM' bus is not released between transfers. The hold bit in the second DMA address register must be cleared before the DSP 61 will release the SYSTEM' bus. This ~ n.il" is generally not leco~ ed because the DSP 61 will have control of the SYSTEM' bus for significant periods of time without any activity, which is wasteful of overall memory bus bandwidth and could potentially disturb CD DMA ll al1sr~l ~. If using the second technique, the DSP 61 must first request the SYSTEM' bus before pelrorlllil1g any DMA ll~nsrer. It has no means of detecting that it has gained the SYSTEM' bus, and must thererole wait the maximum number of bus instructions. Once the DSP 61 has acquired ownership ofthe SYSTEM' bus it may then proceed to perform bus cycles. It may perform an albi~ y sequence of read and/or write cycles and should relinquish control of the SYSTEM' bus at the end of these.
Data transfer may also be performed between the CPU 48 and the DSP 61 under host CPU 48 control. Atl the internal memory of the DSP 61 is lllapped into the host address space. When the DSP
61 is in stop mode, the host may write program memory locations just as if they were in normal system memory 45. When the DSP 61 is running, however, the program memory is not available to the host.
DSP 61 data memory is only available by the INTRUDE Illerl~":~", To ensure that DSP 61 operations are not disturbed in any way, data transactions can only take place in the data when the DSP 61 is executing INTRUDE instructions. When the DSP 61 is stopped, it may be considered to be effectively executing INTRUDE instructions constantly.
CPU 48 to DSP program RAM 76 ~l~nsr~l~ may be performed using the blitter 72 only while the DSP 61 is not running. Likewise, the blitter 72 cannot access DSP data RAM while the DSP 61 is eY~ltin~ In short, both the blitter 72 and the CPU 48 may modify DSP program RAM 76 only while the DSP 61 executes an INTRUDE instruction.
The DSP 61 can cause the blitter 72 to perform very fast block moves of DSP code from system RAM to DSP program RAM. Thus, the DSP 61 and blitter 72 can team up to effectively provide the DSP 61 with more program RAM than is actually available.
The DSP 61 also has a serial audio digital-to-analog convertor (DAC) interface. The serial DAC
interface altows the DSP 61 to both drive a synchronous serial (I2S or similar) DAC, and to input data from a synchronous serial data source such as a CD drive. The interface timing can be internally 21 766~4 genel~led if no input device is ~tt~çhp~(l but if a data source is present, then it must be used to determine the timing. An internal overflow detector prevents the DSP 61 from writing to the DAC before the previous output data has been fully output. This is governed by write to the first of two DAC registers.
Thelt;rult;, DAC ~ sr~ ~ should take the form: write to the first DAC register, write to the second DAC
5 register, read input values. These should be pe-ro---led in close succes~ion (less than 16 instructions).
There is no detection of underflow, and should this occur, then the previous output value will be output again. The DAC values are doubled buffered, so that although audio code should loop at an average rate less than or equal to the sample period, it is possible for occasional passes through the loop to take up tû two sample periods. This may be useful for exception processing.
The DSP 61 contains an arithmetic logic unit (ALU) compatible with the Texas Instruments 74181 device.
The video processor 39 also has a compact disc DMA controller 74. This CD controller contains the following functional blocks: A simple ~yllchronous serial interface (for I2S and similar), a CD ROM
block decoder and a DMA channel. The meçh~ m allows a serial data stream to be transferred to system memory 45, either directly, or by first passing through a block decoder. This allows an external block decoder to be used, in case of problems or incapabilities in the internal one. An interrupt can be generated when a ll ~nsrel completes, given the ll an~rel length counter reaching zero.
The compact disc controller s-yllclllol1u~ls serial interface supports the Philips data format, which is well known in the art. The Philips data format has a clock, a word select, line and a data line. The 20 word select leads the data by one tick of the clock, and the data is aligned against the most significant bit (MSB) of a 32-bit datum. A low on the word select line indicates left data and a high on the word select line indiG~te~ right data. The synchronous serial interface also supports the Philips block decoder output formula. The bit ordering is reversed, and the first bit is aligned against the first bit of the datum.
The word select format can be either the Philips data format, the Sony data format, or the M~tsushit~
25 data format.
The CD drive controller 74 also has a block decoder. The block decoder synchronizes to the start ofthe 2352-byte sectors, pe rulllls the des~; ~..l~ling, and computes the EDC (error detection code) to detect errors. It operates in either short mode where a 2048 data bytes are ll~nsrelled after the header, or a long mode, where the 2340 bytes after the sync pattern are l-~nsr~--ed. This allows the header and error correction data to be read if desired. The header size is either prog~ al"",able to either 4 or 12 bytes to support CD drive mode 1 and CDI/XA mode 2 form 1, but header m~tching is only pe, r~""ed on the main 4-byte header. The mode 2 forms are only supported by ope~ ~lhlg in long mode and extracting the required data. Header m~tçhing is pelr~ll"ed on the first sector of the transfer to ensure that the correct data is being read. The desired header value should be programmed into the header registers. If a multi.eector l~ns~el is performed, then no further m~tching occurs after the first sector.
Typically, normal l, ~nsre~ ~ are pe~ ro""ed in short mode, with the long mode being used when an error has been detected, so that the operating software can attempt to correct it. Multiple sector transfers are supported by giving a count ofthe total number of long words to be transferred. Errors will abort multiple sector l,~"sr~,s. Errors can take the following forms: unreliable data, EDC error, and no sync. It is possible to poll the decoder to determine its current status. The CD drive controller also has a DMA interface. The DMA interface can transfer to 2 16-bit words at a time into system memory 45. It can take either the output from the internal block decoder or the output from the syl,chlol1olls serial interface. It has an address counter that runs upwards through system memory 45.
The DMA interface has a transfer length counter for direct l~nsrer from the serial interface. In "forever mode" the DMA address register wraps within a 32 kilobyte buffer, and a counter is ignored. This may be useful for CD audio data, or for real time and data h~n(lling such as "full-motion video"
decompression. A CPU 48 interrupt is generated every time the address pointer wraps around the buffer.
Similarly, the present invention colllelllplates that many of the characteristics heretofore offered in set top devices used as accessories to television receivers may be incorporated directly into which are here called int~.llig~.nt television receivers. One such intelligent television receiver is illustrated in Figure 6 and identified there by reference character 10'. The circuitry described above with reference to Figures 3 through 5 will be inco,~o,~Led within the housing or cabinet 11' of the intçlli~P.nt receiver 10', in order that the receiver may respond to and cooperate with a remote control 20 as herein described. Tn~emllçl as such circuitry has been described in detail hereinabove, such description will not here be repeated.
Similarly, the present invention contemplates that the benefits of these inventions may be gained through use of personal computer systems. One such personal computer system is illustrated in Figure7.

.

Referring now more particularly to Figures 7 through 9 of the accompanying drawings, a personal computer system embodying the present invention is there shown and generally indicated at 80 (Figure 7). The comrut~r 80 may have an associated monitor 81, keyboard 82 and printer or plotter 84.
The monitor 81 functions as the display device in displaying visual images to a human observer, in similarity to the CRT 12,12' ofthe television receivers illustrated in Figures l and 6. The computer 80 has a cover 85 which coope,~les with a chassis 89 in defining an enclosed, shielded volume for receiving electrically powered data processing and storage components for processing and storing digital data, as shown in Figure 8. At least certain of these components are mounted on a multilayer planar 90 or m~ ll,oard which is mounted on the chassis 89 and provides a means for electrically interconnecting the components ofthe computer 80 inclutlin~ those identified above and such other associated elements as floppy disk drives, various forms of direct access storage devices, accessory cards or boards, and the like.
The chassis 89 has a base and a rear panel (Figure 8) and defines at least one open bay for receiving a data storage device such as a disk drive for magnetic or optical disks, a tape backup drive, or the like. In the illustrated form, an upper bay 92 is adapted to receive peripheral drives of a first size (such as those known as 3.5 inch drives). A floppy disk drive, a removable media direct access storage device capable of receiving a diskette inserted thereinto and using the diskette to receive, store and deliver data as is generally known, may be provided in the upper bay 92.
Prior to relating the above structure to the present invention, a summary of the operation in general ofthe personal computer system 80 may merit review. R~rt;lling to Figure 9, there is shown a block diagram of a personal computer system illustrating the various components of the computer system such as the system 80 in accordance with the present invention, inclll-ling components mounted on the planar 90 and the connection of the planar to the VO slots and other hardware of the personal computer system. Connected to the planar is the system processor 102. While any approp~iate microprocessor can be used as the CPU 102, one suitable microprocessor is the 80386 which is sold by INTEL. The CPU 102 is connected by a high speed CPU local bus 104 to a bus interface control unit 105, to volatile random access memory (RAM) 106 here shown as Single Inline Memory Modules (SIMMs) and to BIOS ROM 108 in which is stored instructions for basic input/output operations to the CPU 102. The BIOS ROM 108 incl~ldes the BIOS that is used to interface between the I/O devices and 21i6~44 the opel~ling system of the microprocessor 102. Instructions stored in ROM 108 can be copied into RAM 106 to decrease the execution time of BIOS.
While the present invention is described heleil.~flel with particular reference to the system block diagram of Figure 9, it is to be understood at the outset of the description which follows that it is 5 collle~ ldled that the apparatus and methods in accordal1ce with the present invention may be used with other hardware configurations of the planar board. For example, the system processor could be an Intel 80376 or 80486 microprocessor.
Returning now to Figure 9, the CPU local bus 104 (comprising data, address and control components) also provides for the connection of the microprocessor 102 with a math coprocessor 109 and a Small Computer Systems Interface (SCSI) controller 110. The SCSI controller 110 may, as is known to persons skilled in the arts of computer design and operation, be connected or connectable with Read Only Memory (ROM) 111, RAM 112, and suitable external devices of a variety of types as f~rilit~ted by the VO com1ec~ion in~1ic~ted to the right in the Figure. The SCSI controller 110 functions as a storage controller in controlling storage memory devices such as fixed or removable media el~llu~netic storage devices (also known as hard and floppy disk drives), electro-optical, tape and other storage devices.
The bus interface controller (BIC) 105 couples the CPU local bus 104 with an VO bus 114. By means ofthe bus 114, the BIC 105 is coupled with an optional feature bus such as an Industry Standard Architecture (ISA), MICRO CHANNEL, EISA, PCI, or other bus having a plurality of VO slots for 20 receiving adapter cards 115 which may be further connected to an I/O device or memory (not shown).
The I/O bus 114 includes address, data, and control colllponellls.
Coupled along the VO bus 114 are a variety of VO components such as a video signal processor 116 which is associated with video RAM (VRAM) for storing graphic information (indicated at 118) and for storing image h~l lllalion (indicated at 119). Video signals exchanged with the processor 116 25 may be passed through a Digital to Analog Converter (DAC) 120 to a monitor or other display device.
Provision is also made for connecting the VSP 116 directly with what is here l~rel- t;d to as a natural image input/output, which may take the form of a video recorder/player, camera, etc. The VSP may take the form of the video processor 39 and associated circuitry described above with reference to Figures 3 through 5, in which event the CPU 102 may function, as to video control, similarly to the CPU

2 ~ ~6~4 48 described above.
The VO bus 114 is also coupled with a Digital Signal Processor (DSP) 121 which has associated instruction RAM 122 and data RAM 124 available to store sof~ware instructions for the processing of signals by the DSP 121 and data involved in such processing. The DSP 121 provides for processing of 5 audio inputs and outputs by the provision of an audio controller 125, and for h~nt~ling of other signals by provision of an analog interface controller 126.
Lastly, the VO bus 114 iS coupled with a input/output controller 128 with associated Electrical Erasable Pro~,.mable Read Only Memory (EEPROM) 129 by which inputs and outputs are exchanged with conventional peripherals including floppy disk drives, a printer 84, keyboard 82, a mouse or 10 pGillting device including a remote control such as the device 20, and by means of a serial port. In the form illustrated in the Figures here under discussion, the pointing device is in the form of a mouse l 30 joined to the computer system by an elongate flexible conductor 13 l .
In all instances, a personal computer system practicing these inventions will have a remote control device. In such systems, "remote" control is characterized by the remote control device being usable at some distance of separation from an associated video display device. That distance of separation may be quite small, on the scale of inches, or colllp~ ely larger, on the scale of feet, meters, yards or more, as will become more clear from the description which follows.
As ~i~c~lssed hereinabove, the remote control device may be a three axis device or, in some in~ ces, a two axis device. The two devices are distinct and noninterch~nge~ble, as will become clear 20 from the discussion which follows. A "three axis" device, as the terminology is here used, is one in which a human user may manipulate a control element in three dimensions to effect the genel~lion of control signals which will be effective to direct modification of visual images displayed on the associated video display device. A "two axis" device permits manipulation in only two dimensions.
A three axis device permits a type of operation which has been described as "press to select".
25 That is, manipulation of the control element may direct movement of a selection display element, such as a cursor, from side-to-side and up-and-down through the field of a displayed visual image and then be used to also make a selection of a display feature. Side-to-side movement may, for t;Aa~nple, be coupled to thumb pressure to one side or the other; up-and-down, to pressure away from or toward the manipulator. Selection, then would be coupled to thumb pressure along the third axis, as by pressing 2~ 766~

dow,lw~rdly against the control element. An early example may be found in the disclosure of Garrett United States Patent 5,065,146, issued 12 November 1991 and held in common with the inventions here described.
A two axis device, in contrast, typically provides a separate control element for selection.
5 Examples may be found in a conventional personal computer pointing device such as those known as a mouse, and in conventional remote controls as typically provided with such consumer electronic devices as television receivers, video c~esette recorders, audio amplifiers, compact disk players, video disc players, and the like. In both i~ nce~, one control element (a rolling ball in the case of the mouse and up-down or right-left rocker switches or stepping keys in the case of the conventional remote 10 control) may direct movement of a selection display el~ment, such as a highlighted band, across a displayed video image, and then a second control element (in the case of a mouse, a button; a conventional remote control, a push switch) is manipulated to may a selection of a display feature.
The two types of remote control devices are other than interchangeable.
Either of the two types of remote control devices is contemplated by these inventions as being capable of ~ col.. and signals coordinated in a predetermined manner to manipulation of the control ,olement(s) by the human observer. Either may be coupled to the display controller to transmit at a frequency which is outside direct sensing by the human observer in a variety of ways, inr.l~ding radiation of light at frequencies not visible to a human observer (infrared or ultraviolet), or radio frequencies. Either may be tethered, or coupled by a flexible conductor as is commonly the case with 20 a personal computer pointing device.
The control element(s) manipulable by a human user are contemplated as being in a variety of forms. One, described heleil~re, may be known as a "wiggle stick", and takes the form of a elongate element st~nding upright for engagement with a user's thumb. Another may be a "wobble plate", a solllt;wl~l flat and planar or shallowly dished "-ti-,-l~el, typically round in configuration, mounted to pivot 25 relatively freely about a central point, typically ~ ed in a neutral position by a resilient bias such as a spring, and which can be depressed by a user's thumb in any one of at least four selected directions.
Yet another may be a trackball, which is somewhat similar to an inverted personal computer system mouse, in that a freely rotatable element or ball is provided and supported in a manner that enables signals to be generated indicating rotation of the ball in its mount. And still yet another may be an ~1 /6~

BC9-94- l 70 51 inertial or "air" mouse. Such a device typically has an inertial plalrollll and sensors capable of generating signals indicating displacement of the mouse in space.
This invention contemplates that control programs (incl~1-1ing operating system and application programs) will be stored in the system RAM 45 or flash ROM 49 and executed in the display controller.
5 In accordance with this invention, such control programs make use of a particularly compact progl~.""-il-g l~n~l~ge now to be described. The l~ngl-~ge and pro~ """in~ to be described are particularly useful in limiting the amount of memory which must be provided in a consumer product, where the costs of such memory is an illlpOl tanl factor in selling price. However, it is to be understood that less collll~a.;t prog~i1""";ng l~n~es, and thus control programs, may be useful where the expense 10 of additional memory capability (up to and inc~ 1ing inclusion of a hardfile of fixed disk direct access storage device) can be borne.
The comruting system disclosed herein is "open", i.e. a system that will run future applications which are not currently defined. The system has limited storage for applications. It is therefore illlpol~alll to ..,in;'--i7e the size ofthe applications that run on the system, so they can reside in a small 15 amount of storage.
Two tasks may inflate the size of application software. One is the User interface (herein identified as UI). This part of the software drives haldware which interacts with the user, such as a display, a speaker, a keyboard, or a mouse. The other is the External interface (herein identified as EI), the ~y~lll's access to il~lma~ion from its own storage and inrolllla~ion from other systems. This part 20 of the software drives hardware such as a disk drive or a modem.
The first step in reducing the size of application program data is to remove from the applications the software for the user interface and the external interface. The present invention contemplates that the software for these two tasks is built into the system, not the applications. Referring to Figure l0:

Box l The user interface (UI) hardware (display, keyboard, etc.) is shown at the top of the figure.

25 Box 2 The UI Engine is pe-l~allen~ software in system ROM which handles the user interface. For in~t~nr.r, the UI Engine (box 2) would display il~lll,a~ion on the screen (part of box 1 ) at the request of an application (in box 3). Sound, keyboard activity, and other user input/output 2 ~ 7~6~

would be handled by the UI Engine. Note the arrows indicating that the UI Engine interacts with both the UI hardware and the applications. One objective achieved by this invention is to make the UI Engine small so that it requires less system ROM.
Box 3 The gray box in the middle of the figure indicates application program data storage. The applications are stored in system RAM (readable and writable), so that an application can be added, removed, or modified. One objective achieved by this invention is to make the applications small so that more applications can fit in a given storage space. In Figure l 0, the size of the applications is potentially reduced because the user interface and the h~"nalion interface are handled outside of the applications.
0 Box 4 The EI Routines are also pe~",ane"l software in system ROM; these routines handle the external interface haldwa,e. For example, an EI Routine would dial a phone number on the modem at the request of an application. (Some of the EI Routines are in RAM instead of ROM, so that additional haldw~le support can be added in the future.) Box 5 The external interface (EI) hardware (disk drive, modem, etc.) is shown at the bottom of the figure.

This arrangement finds some parallels in other computer systems. For example, the DOS
op~l~l,ng system makes file input/output functions global to all applications; these are EI Routines. The Microsoft Windows en~,;,ol""t;"l provides a colllllloll UI for all applications. However, the p~i-"a~y goal of these systems is to make applications conform to standards, not to save space.
The present invention provides a user interface that is based on "levels". At a given level, the user views i~ lion and makes a selectiQn The selection may cause a new level to be created below the current level, or the selection may cause the current level to be destroyed, returning to a previous level.
In a preferred embodiment, each level in the user interface is represented by a graphic and text display similar to a paper index card drawn on the screen. The pieces of paper ~"menu cards") are c~c~decl on the screen, as illustrated in Figure 12. As there illustrated, the user is currently at Level 2.
Moving to level 2 has involved the sequence illustrated by Figures l 0, l l and l 2. From Figure l 0, the ~ ~ 7~64~

display of a full motion video image as received from a video/audio stream source such as broadcast television, a user may cause a first level of menu to appear in overlay over the video stream image by actuation of the selection feature provided on the remote control 20. Thereafter, the user may manipulate the cursor or pointer to be positioned over an indicated item, such as item 1 for "Weather", and again actuate the selection feature of the remote control 20. Thereupon the user interface will respond by creating the next level, Level 2, as illustrated in Figure 12. A return to the video/audio stream image alone can be effected by positioning the cursor/pointer in the field of the image and ~ct~1~ting the selection feature or stepwise by first returning to menu level 1 by positioning the cursor over the he~ling "Information Highway" and ~ct~1~ting the selection feature of the remote control.
0 This is a simple example of the user interface; a typical situation is much more complex. For inst~nr~, some menu cards only present i,~,llla~ion, and do not allow any action except exiting to the previous level afcer viewing the information. Other menu cards allow the selection of a combination of items. The user interface supports these and other types of menus. Any menu can have more than one page (as indicated by the "turn the page" symbol at the lower right hand corner of the card illustrated in Figure 12); turning a page does not imply moving to a di~rell~ Ievel.
In a UI Engine in accoldallce with this invention and based on levels, each level is either a menu object or a flow object. These two types of objects are called "cards" in a plerelled embodiment:

1. A "menu card" implements a UI level. For instance, each of the two "pieces of paper" in Figure 12 is a menu card.

2. A "flow card" implements a routine in a progl~ g l~n~ .e. This type of card does not appear on a display screen as a UI level, and is hence invisible to the user. While a menu card presents a list of actions to the user, a flow card processes a list of actions with a "flow of control" detelll~l1ed by branches, loops, etc.

Each of these cards can launch a card of either type. A menu can launch another menu or a flow in response to a user selection. A flow can launch another flow or a menu. Furthermore, each type of card can invoke an EI Routine when it needs to use the external interface hardware. Each card can also 21 7~44 invoke another UI Engine application; this transition is seamless to the user since the sequence of levels is not interrupted.
To illustrate these points, consider an example from the p,erelled embodiment of the l~n~l~ge.
Figure 11 shows the be~ ni~lg of a sample application.

5 Each line in the l~n~l~ge consists of two parts:
1. A "description", the text before the encircled A or "at" symbol ("(~").
2. An "action", the text beginninP with the encircled A ("(~").

Each card begins with a title line, such as "Level 1 (~Cardl menu". The description part ofthis line is the title ofthe card; the action is the card's label. Each card ends with a line co~ np only "(~".
10 Hence, three cards are shown in the example in Figure 12.
The applic~lion begins by ~I;~Iayillg Cardl . The title of the Card is "Level 1 " and the selectable items are "Sele~ilion A" and "Selection B". If "Selection A" is selected, it creates Card2, since this is the action in the "Selection A" line. Card2 is a flow card which immediately displays Card3 since the condition " 1 == 1 " is true.
Figure 12 shows the three cards. Card2 is a flow card which is invisible to the user. Only Cardl and Card3 are displayed.
Though the two card types are similar, there are some illlpOl l~-l di~erel1ces. The following table shows the symmetry between menus and flows.

21 7-6~4 Menu Flow Menu cards are visible to the user. Flow cards are invisible to the user.
The user looks at the descriptions and selects at The system looks at the descriptions and select~
action. an action If a line has no "~", then the entire line is taken If a line has no "~", then the entire line is taker as a description and there is no action. This is as an action and there is no description. This is because an action with no description is because a description with no action ismeaningless in a menu. meaningless in a flow.
Descriptions determine how the text appears or Descriptions determine the flow of control in a the screen: its position, color, etc. progli1"""il-g I~n~l~e with l.,~nclles, loops, etc.

When allocating resources such as variables and file streams, it is useful to design~te each resource with a level. The resource is automatically deallocated when its level is destroyed. For example, when a variable is created in the l~ngll~ge7 it is assigned a level. The variable is global to all levels, i.e. a card can send il~lllktlion to another card by putting it in a variable. However, the variable is destroyed when the level inside the UI Engine goes below the level of the variable. In other words, when the card where the variable was created is destroyed, the variable is destroyed with it. The variable "goes out of scope" when its level is destroyed. This is how the l~ngll~ge handles all resources that can be allocated to cards.
The present invention provides solutions to three problems. First, the size of the applications is dramatically reduced. Observe from the cAalllple in Figure 11 that the sample application is stripped down to bare essenti~lc Most ofthe content ofthe application is text rather than progl;1."",;l-g The text can be colllplessed to less than half its original size by using standard colllpres~ion techniques. The size of the progl;1""";l-g can be reduced by compilation; however, this will not be necessary if a colllpression algorithm used for the text is adapted to also compress the progl~""~;ng The resulting application approaches the theoretical min; mlm size, which is the size of its compl essed text. Next, the b ~ 4 size of the UI Engine is reduced. Observe that menu cards and flow cards have identical syntax. Both types of cards are made up of lines that have descriptions and actions. The actions which a menu can pelr~ are the same as the actions which a flow can perform. (The only exception is that a flow allows actions which jump around in the flow, while these actions are meaningless in a menu.) Variable 5 resolution and other parsing operations are the same for both types of cards. Thus, the same software in the UI Engine processes both menu cards and flow cards. Last, the UI Engine running this l~n~l~ge can be ported to any operating environment that is based on menu levels. This is because the l~n~l~ge limits user input and output to a hierarchy of levels. The same applications could run in a variety of di~elenl environments.
Menu systems are commonly implemented with the "menu" type of objects. For t;A~IIl,le, the Microsoft Windows Software Development Kit incl~ldes a "Dialog Box Editor" which constructs the levels of the Windows menus. An object at each level can create an object at the next level, similar to one menu creating another.
Also, progl;~ n~l~ges commol~ly use the "flow" type of object. For instance, objects in 5 the C++ l~n~l~ge can create instances of other objects, similar to one flow creating another.
The uniqueness of the progl ~ "~"~i ng l~n~ e here described is the way it mixes the two types of objects in a single unified l~n~l~e.
Turning now to the range of menu construction and display capabilities envisioned for the systems described to this point in the present specification, it is contemplated that the conllllalld 20 processor circuitry described h~ ,;nal)ove respond to manipulation of the remote control 20 by enablin the human observer to move a cursor image displayed over a video image to a menu item and select for execution a menu item overlain by the cursor image. Further, in a manner similar to the "drag and drop"
functionality of certain personal computer system software, the colllllland processor circuitry responds to manipulation of said remote control device by enabling the human observer to move a cursor image 25 to a menu item, select for displacement a menu item overlain by the cursor image, and move a selected menu item across the visual image displayed by the visual display device. To aid in a user di.ctin~ hing the differing characteristics of portions of the display field, the cursor image signal may change the visual characteristic of the displayed cursor as manipulation of the input devices causes the displayed cursor to be moved to di~el t;n~ areas of displayed visual images, as by making the cursor larger when over certain fields of the display.
As illustrated in Figures 13 through 15, the display controller modifies displayed visual images by displaying over a portion of a live video images a menu display from which the human observer may select further modifications of said visual images. Thus, in Figure 13, a major portion ofthe available 5 field is occupied by the video stream image (the image of a weather map, partially obscured in Figures 14 and 15 by the overlain menus and informational text) while a minor portion is occupied by the di~ldy~;d menu(s). The menus offered may include, as in Figure 14, a pull down menu display in which possible further modifications of the visual images and/or acces~ible h~ro~ alion displays are displayed as tiled windows or as overlain windows or as ç~ic~ded windows. Certain of the ~ccessible illrOI n~ion 10 choices, such as item 4 "Pizza", preferably provide access to remote services such as ordering take out food by means ofthe back channel co,,~ tion such as a modem incorporated in the system. Others, such as item 1 "Weather" will access h~llllalion available from a data service such as local weather observations (as illustrated in Figure 15). Still others, such as item 5 "TV Guide" may lead to the selection of progl~ g for viewing.
The display controller may also modify displayed visual images by displaying the video stream image as a minor portion of the available field. Access to such a display is illustrated by the sequence of Figures 16 through 18. As indicated in the right hand portion of Figure 16 (where menu selection elements are display as overlain onto a video stream image), the menu display may mimic functional controls provided as remote control functions in prior television receivers or video c~qsette 20 recorder/players. Selection of the remote control functions enables use of the embodied icons such as the iconic representations of "channel up" or"channel down" found in remote control functionality for navigation among progr~i"",;l-g choices. However, by selecting "List" or "Menu", other services may be accessed. From the screen of Figure 16, selecting "Menu" will take an observer to the screen of Figure 17, where the video stream images is di~la~ed in a minor portion of the available screen area (the 25 upper right hand corner) almost as if it were a so-called "picture in picture", with the ren~in-ler of the viewing field being occupied by listing of available choices. A list of desired viewing options can be created by selecting the function "List" to add the currently viewed signal stream, then progressively selecting and adding other choices to the list. When viewed channels or signal sources are thus constructed into a list, the list may be named (such as "Fri Night" for favorite programs viewed that 21 7f~i4 evening or "Kids" for progl~ulllllillg specifically selected by or for children) and saved in system memory.
Th~l~ler, the previously viewed and asselllllcd list may be recalled for ready "channel surfing" among the pr~se~ range of pro~ .""~;ne When creation of a list is completed, the function "Done" may be selected to end the process.
In the drawings and specifications there has been set forth a plerelled embodiment of the invention and, although specific terms are used, the description thus given uses terminology in a generic and descriptive sense only and not for purposes of limitation.

Claims (50)

The embodiments of the invention in which an exclusive property or privilege is claimed are defined as follows:
1. A combination comprising:
a television receiver having:
a video display device having a predetermined screen area for displaying visual images to a human observer; and video reception circuitry coupled to said video display device for receiving signals transmitted at frequencies which are outside direct sensing by the human observer and for delivering to said video display device video signals which drive said video display device to display said visual images;
a remote control device usable at some distance of separation from said television receiver and having:
a housing sized to be held in the hand of the human observer;
a manually engageable input device mounted in said housing for manipulation by the human observer; and control transmitter circuitry mounted in said housing and coupled to said input device for transmitting at a frequency which is outside direct sensing by the human observer command signals coordinated in a predetermined manner to manipulation of said input device by the human observer; and a display controller having:
command receiver circuitry for receiving said command signals from said command transmitter circuitry and for deriving from said received command signals image directing signals directing modification of said visual images; and command processor circuitry coupled to said command receiver circuitry and to said video reception circuitry (a) for receiving said image directing signals, (b) for generating a cursor image signal for overlay of a cursor image onto said visual images, and (c) for displaying over a portion of said visual images a menu element display from which the human observer may select further modifications of said visual images as directed by manipulation of said remote control device by the human observer, said display controller and said remote control device cooperating for moving said cursor image across the area of said visual images and said menu display to position the cursor image onto a displayed element and for directing modification of said visual images in response to selection of a displayed element overlain by the cursor image.
2. A combination according to claim 1 wherein said display controller generates a pull down menu display in which possible further modifications of said visual images are displayed as tiled windows.
3. A combination according to claim 1 wherein said display controller generates a pull down menu display in which possible further modifications of said visual images are displayed as overlain windows.
4. A combination according to claim 1 wherein said display controller generates a pull down menu display in which possible further modifications of said visual images are displayed as cascaded windows.
5. A combination according to claim 1 wherein said menu display mimics functional controls provided as remote control functions in prior television receivers.
6. A combination according to claim 1 wherein said menu display mimics functional controls provided as remote control functions in prior video cassette recorder/players.
7. A combination according to claim 1 wherein said menu display enables interactive modification of functions and functional controls by the human observer.
8. A combination according to claim 1 wherein said menu display embodies icons.
9. A combination according to claim 1 wherein said menu display embodies character strings.
10. A combination comprising:
a remote control device usable at some distance of separation from a television receiver and having:
a housing sized to be held in the hand of the human observer;
a manually engageable input device mounted in said housing for manipulation by the human observer; and control transmitter circuitry mounted in said housing and coupled to said input device for transmitting at a frequency which is outside direct sensing by the human observer command signals coordinated in a predetermined manner to manipulation of said input device by the human observer; and a display controller for coupling to a television receiver video display device and for delivering to a coupled television receiver video display device image directing signals, said video display device having a predetermined screen area for displaying visual images to a human observer, said display controller having:
command receiver circuitry for receiving said command signals from said command transmitter circuitry and for deriving from said received command signals image directing signals directing modification of said visual images; and command processor circuitry coupled to said command receiver circuitry and to the television receiver video display device (a) for receiving said image directing signals, (b) for generating a cursor image signal for overlay of a cursor image onto said visual images, and (c) for displaying over a portion of said visual images a menu element display from which the human observer may select further modifications of said visual images as directed by manipulation of said remote control device by the human observer, said display controller and said remote control device cooperating for moving said cursor image across the area of said visual images and said menu display to position the cursor image onto a displayed element and for directing modification of said visual images in response to selection of a displayed element overlain by the cursor image.
11. A combination according to claim 10 wherein said display controller generates a pull down menu display in which possible further modifications of the visual images are displayed as tiled windows.
12. A combination according to claim 10 wherein said display controller generates a pull down menu display in which possible further modifications of the visual images are displayed as overlain windows.
13. A combination according to claim 10 wherein said display controller generates a pull down menu display in which possible further modifications of the visual images are displayed as cascaded windows.
14. A combination according to claim 10 wherein said menu display mimics functional controls provided as remote control functions in prior television receivers.
15. A combination according to claim 10 wherein said menu display mimics functional controls provided as remote control functions in prior video cassette recorder/players.
16. A combination according to claim 10 wherein said menu display enables interactive modification of functions and functional controls by the human observer.
17. A combination according to claim 10 wherein said menu display embodies icons.
18. A combination according to claim 10 wherein said menu display embodies character strings.
19. An intelligent television receiver comprising:
a remote control device usable at some distance of separation from said television receiver and having:
a housing sized to be held in the hand of the human observer;
a manually engageable input device mounted in said housing for manipulation by the human observer; and control transmitter circuitry mounted in said housing and coupled to said input device for transmitting at a frequency which is outside direct sensing by the human observer command signals coordinated in a predetermined manner to manipulation of said input device by the human observer;
a video display device having a predetermined screen area for displaying visual images to a human observer;
video reception circuitry coupled to said video display device for receiving signals transmitted at frequencies which are outside direct sensing by the human observer and for delivering to said video display device video signals which drive said video display device to display said visual images;
command receiver circuitry for receiving said command signals from said command transmitter circuitry and for deriving from said received command signals image directing signals directing modification of said visual images; and command processor circuitry coupled to said command receiver circuitry and to said video reception circuitry (a) for receiving said image directing signals, (b) for generating a cursor image signal for overlay of a cursor image onto said visual images, and (c) for displaying over a portion of said visual images a menu element display from which the human observer may select further modifications of said visual images as directed by manipulation of said remote control device by the human observer, said display controller and said remote control device cooperating for moving said cursor image across the area of said visual images and said menu display to position the cursor image onto a displayed element and for directing modification of said visual images in response selection of a displayed element overlain by the cursor image.
20. An intelligent television receiver according to claim 19 wherein said display controller generates a pull down menu display in which possible further modifications of said visual images are displayed as tiled windows.
21. An intelligent television receiver according to claim 19 wherein said display controller generates a pull down menu display in which possible further modifications of said visual images are displayed as overlain windows.
22. An intelligent television receiver according to claim 19 wherein said display controller generates a pull down menu display in which possible further modifications of said visual images are displayed as cascaded windows.
23. An intelligent television receiver according to claim 19 wherein said menu display mimics functional controls provided as remote control functions in prior television receivers.
24. An intelligent television receiver according to claim 19 wherein said menu display mimics functional controls provided as remote control functions in prior video cassette recorder/players.
25. An intelligent television receiver according to claim 19 wherein said menu display enables interactive modification of functions and functional controls by the human observer. 131313!326. An intelligent television receiver according to claim 19 wherein said menu display embodies icons.
26. An intelligent television receiver according to claim 19 wherein said menu display embodies icons.
27. An intelligent television receiver according to claim 19 wherein said menu display embodies character strings.
28. A method of displaying visual images to a human observer using a television video display device comprising the steps of:
receiving signals transmitted at frequencies which are outside direct sensing by the human observer;
delivering, to said television video display device, video signals which drive the television video display device to display visual images;
generating, with a manually engageable input device remote from the television video display device and manipulable by the human observer, command signals indicative of desired modifications of the displayed visual images and delivering generated signals to a command transmitter;
transmitting, from the command transmitter and at a frequency which is outside direct sensing by the human observer, command signals coordinated in a predetermined manner to manipulation of the input device by the human observer;
receiving the command signals from the command transmitter and deriving from the received command signals image directing signals directing modification of the visual images;
the derivation of image directing signals comprising generating a cursor signal for overlay of a cursor image onto displayed visual images:
generating a menu display signal for overlay of a menu display onto displayed visual images; and receiving the image directing signals and cursor signal and menu display signal and modifying the visual images as directed by manipulation of the remote control device by the human observer to (a) overlay the cursor image onto displayed visual images; and (b) overlay the menu display onto selected portions of displayed visual images and (c) facilitate modification of the visual images by the human observor through selection of menu items by manipulating the manually engagable input device to cause movement of the cursor image across the area of the displayed visual images and menu display and selection of a menu element on which the cursor image is overlain.
29. A method according to claim 28 wherein said first mentioned signals carry analog information defining the visual images.
30. A method according to claim 28 wherein said first mentioned signals carry digitally coded information defining the visual images.
31. A method according to claim 30 wherein said first mentioned signals carry compressed digitally coded information defining the visual images.
32. A method according to claim 28 wherein said first mentioned signals are transmitted by broadcast transmission.
33. A method according to claim 28 wherein said first mentioned signals are transmitted by cable transmission.
34. A method according to claim 28 wherein said first mentioned signals are transmitted by satellite transmission.
35. A method according to claim 28 wherein said first mentioned signals are transmitted through a telecommunications network.
36. A method according to claim 28 wherein said first mentioned signals are derived as output from a video recording.
37. A method according to claim 36 wherein said first mentioned signals are derived as output from magnetic tape video recordings.
38. A method according to claim 36 wherein said first mentioned signals are derived as output from optical disk video recordings.
39. A method according to claim 28 further comprising the step of selecting between (a) delivering, as said first mentioned signals, signals received by transmission and (b) delivering, as said first mentioned signals, signals derived as output from a video recording and further comprising recording signals received as by transmission.
40. A method according to claim 28 wherein said step of generating command signals comprises manipulating a wiggle stick.
41. A method according to claim 28 wherein said step of generating command signals comprises manipulating a wobble plate.
42. A method according to claim 28 wherein said step of generating command signals comprises manipulating a track ball.
43. A method according to claim 28 wherein said step of generating command signals comprises manipulating an inertial mouse.
44. A method according to claim 28 wherein said step of transmitting command signals comprises transmitting command signals by infrared radiation.
45. A method according to claim 28 wherein said step of transmitting command signals comprises transmitting command signals by ultrasound.
46. A method according to claim 28 wherein said step of transmitting command signals comprises transmitting command signals by radio frequency.
47. A method according to claim 28 wherein said step of transmitting command signals comprises transmitting command signals through an elongate flexible conductor.
48. A method according to claim 28 further comprises the step of communicating to a remote location, through a back channel communication device, commands originating from manipulation of the remote control device by the human observer.
49. A method according to claim 48 wherein said step of communicating through a back channel communication device comprises communicating through a telecommunication modem.
50. A method according to claim 48 wherein said step of communicating through a back channel communication device comprises communicating through a cable modem.
CA002176644A 1995-05-31 1996-05-15 Video receiver display of cursor and menu overlaying video Expired - Fee Related CA2176644C (en)

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