CA2472735A1 - Gaming machine having a community game with side wagering - Google Patents
Gaming machine having a community game with side wagering Download PDFInfo
- Publication number
- CA2472735A1 CA2472735A1 CA002472735A CA2472735A CA2472735A1 CA 2472735 A1 CA2472735 A1 CA 2472735A1 CA 002472735 A CA002472735 A CA 002472735A CA 2472735 A CA2472735 A CA 2472735A CA 2472735 A1 CA2472735 A1 CA 2472735A1
- Authority
- CA
- Canada
- Prior art keywords
- gaming terminals
- game
- gaming
- progressive
- progressive game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
- G07F17/3258—Cumulative reward schemes, e.g. jackpots
Abstract
A gaming system including a plurality of interconnected gaming terminals. A
first one of the plurality of interconnected gaming terminals receives a side wager inquiry signal in response to a second one of the plurality of interconnected gaming terminals achieving a special gaming session. The side wager inquiry signal causes a side wager inquiry to be displayed to a player of the first one of the plurality of interconnected gaming terminals.
first one of the plurality of interconnected gaming terminals receives a side wager inquiry signal in response to a second one of the plurality of interconnected gaming terminals achieving a special gaming session. The side wager inquiry signal causes a side wager inquiry to be displayed to a player of the first one of the plurality of interconnected gaming terminals.
Description
GAMING MACHINE HAVING A COMMUNITY
GAME WITH SIDE WAGERING
FIELD OF THE INVENTION
The present invention relates generally to gaming machines and. more particularly. to a gaming machine and a gaming machine network having an enhanced progressive game that allows players to place side wagers on certain events that occur within the progressive game being played by another gaming machine.
BACKGROUND OF THE INVENTION
Gaming machines, such as slot machines. video poker machines. and the like, have been a cornerstone of the gaming industry for several years. Generally, the ~o popularity of such machines with players is dependent on the likelihood (or perceived likelihood) of winning money at the machine and the intrinsic entertainment value of the machine relative to other available gaming options. Where the available gaming options include a number of competing machines and the expectation of wimling each machine is roughly the same (or believed to be the same), players are most likely to be attracted to the most entertaining and exciting of the machines.
Consequently, shrewd operators strive to employ the most entertaining and exciting machines available because such machines attract frequent play and.
hence.
increase profitability to the operator. In the competitive gaming machine industry.
there is a continuing need for gaming machine manufacturers to produce new types of Zo games, or eWancements to existing games. which will attract frequent play by eWancing the entertaimnent value and excitement associated with the game.
One concept that has been successfully employed to enhance the entertaimnent value of a game is that of a "secondary" or "bonus'' game which may be played in conjunction with a "basic" game. The bonus game may comprise any ype of game.
__ either similar to or completely different from the basic game, and is entered upon the occurrence of a selected event or outcome of the basic game. Such a bonus game produces a significantly higher level of player excitement than the basic game because it provides a greater expectation of winning than the basic game.
Another concept that has been employed is the use of a progressive jackpot. In 3o the gaming industry, a "progressive" involves the collecting of coin-in data from participating gaming device(sj (e.g.; slot machines), contributing a percentage of that coin-in data to a jackpot amount. and awarding that jackpot amount to a player upon the occurrence of a certain jackpot-won event. A jackpot-won event typically occurs when a "progressive winning position" is achieved at a participating gaming device. If s the gaming device is a slot machine, a progressive winning position mav, for example.
correspond to aligmnent of progressive jackpot reel symbols along a certain pay line.
The initial progressive jackpot is a predetermined minimum amount. That jackpot amount. however, progressively increases as players continue to play the gaming machine without winning the jackpot. Further, when several gaming machines are io linked together such that several players at several gaming machines compete for the same jackpot, the jackpot progressively increases at a much faster rate, which leads to further player excitement. In existing progressive games, once a player at a first Gaming machine enters the progressive game, the players at the other gaming machines are not involved in the progressive game. In other words, the other players is do not get the opportunity to participate in the progressive game.
While these player appeal features provide some enhanced excitement relative to other knov~m games. there is a continuing need to develop new features for gamin machines to satisfy the demands of players and operators. Specifically, the current progressive games only provide enhanced excitement to the player W vited to play for ~o the jackpot. Thus, there is a need for engaging multiple players after one player enters the progressive game.
SUMMARY OF THE INVENTIOI\' In accordance with one aspect of the present invention, there is provided a z; gaming system having a plurality of interconnected gaming terminals. Each of the gaming terminals are capable of conducting wagering games. When one of the gaming machines achieves a special gaming session, for example, a progressive game.
the other gaming terminals receive a side wager inquiry signal. A side wager inquir<~
is then displayed to players of the other gaming terminals. Thus. players who have not 3o won a chance to play for a jackpot are permitted to wager on events within the progressive game played by another player.
In accordance with another aspect of the present invention, there is provided a gaming system including a plurality of gaming terminals that conduct wagering games. Located above and coupled to the plurality of gaming terminals is signage.
The signage conducts a progressive wagering gable for players at the gaming terminals. A local controller is included in the signage and randomly selects a progressive game outcome. The progressive game outcome is displayed on the a szanaae.
The above summar~~ of the present invention is not intended to represent each embodiment, or every aspect. of the present invention. This is the purpose of the figures and the detailed description which follow.
to BRIEF DESCRIPTION OF THE DRAWINGS
The foregoing and other advantages of the invention will become apparent upon reading the following detailed description and upon reference to the drawings.
FIG. 1 is a perspective view of a video gaming machine according to one embodiment of the present invention.
~s FIG. 2 is a block diagram of the gaming machine of FIG. 1.
FIG. 3 is a gaming system of interconnected video gaming machines and signage according to one embodiment of the present invention, one gaming machine achieving a progressive game and the other three gaming machines being able to hake a side wager on the progressive game.
zo FIG. 4 is a flowchart describing the operation of the gaming machines and the signage of FIG. ~.
FIG. ~ is an illustration of a progressive game screen which may be implemented on the gaming machine achieving the progressive game at step 6? of FIG. 4.
FIG. 6 is an illustration of a "Build Houses'' screen which appears on the video display of the gaming machines able to make a side wager at step 66 in FIG. 4.
FIG. 7 is an illustration of a progressive game play screen which may appear on the video display of the gaming machines able to make a side wager at step 70 of FIG. 4.
,o FIG. 8 is an illustration of a progressive game play screen ~~hich may appear on the video display of the gaming machine achieving the progressive game and the signage of FIG. ~ at step 70 of FIG. 4.
Vv'hile the invention is susceptible to various modifications and alternative forms, specific embodiments have been shown by way of example in the drawings and will be described in detail herein. It should be understood, however. that the invention is not intended to be limited to the particular forms disclosed.
Rather, the invention is to cover all modifications, equivalents; and alternatives falling ~.~ithin the spirit and scope of the invention as defined by the appended claims.
DESCRIPTION OF ILLUSTRATI~~E EMBODIMENTS
Turning now to the drawings and referring initially to FIG. l, a video gaming Io machine 10 is depicted that may be used to implement the enhanced progressive game according to the present invention. The gaming machine 10 includes a video display 12 that may comprise a CRT, LCD, plasma, LED. electro-luminescent display, or generally any type of video display known in the art. In the illustrated embodiment, the gaming machine 10 is an "upright" version in which the video display 12 includes ma touch screen and is oriented vertically relative to the player. It will be appreciated, however, that any of several other models of gaming machines are within the scope of the present invention, including, for example, a "slant-top" version in which the video display is slanted at about a ~0° angle toward the player, or gaming machines that include mechanical, rather than video, displays.
zo In one embodiment; the gaming machine 10 is operable to play a game entitled Vl'HO DU'I~~1~1IT?TM having a mystey theme. The WHO DU'NNIT?TM game features a basic ~ame in the form of a slot machine with five simulated spirming reels and a bonus game with selection options directing game activities on the video display 12.
Such a gaming machine is disclosed in detail in U.S. Publication No. US
z~002/U090990 :A1, which is incorporated herein by reference in its entirety.
It will be appreciated, however, that the gaming machine 10 may be implemented with games other than the Vv'HO DUNI~IIT?TM game andior with several alternative game themes.
FIG. ? is a block diagram of a control system suitable for operating the gaming machine 10. Coincredit detector 14 signals a CPU 16 when a player has inserted a 3o number of coins or played a number of credits. Then, the CPU 16 executes a game program which causes the video display 12 to display the basic game that includes simulated reels with symbols displayed thereon. The player may select the number of paylines to play and the amount to wager via touch screen input keys 17. The basic name commences in response to the player activating a switch 18 in a lever or push button, causin' the CPU 16 to set the reels in motion. randomly select a game outcome. and then stop the reels to display- s~nnbols corresponding to the pre-selected name outcome. Preferable. certain basic came outcomes cause the CPU 16 to enter a bonus mode. which causes the video display 12 to shove a bonus game. as is known in the art.
A system memors~ 20 stores control software, operational instructions, and data associated with the gaming machine 10. In one embodiment, the system memory 20 comprises a separate read-only memory (ROM) and battery-backed random-access io memory° (RAM). It will be appreciated, however, that the system memon~ 20 may be implemented on any of several alternative types of memory structures or may be implemented on a single memory structure. A payoff mechanism 22 is operable in response to instructions from the CPU I 6 to award a payoff of coins or credits to the player in response to certain winning outcomes which may occur in the basic game or n bonus game. The payoff amounts corresponding to certain combinations of symbols in the basic game are predetermined according to a pay table stored in system memory 20. The payoff amounts corresponding to certain outcomes of the bonus game are also stored in system memon° 20.
The gaming machine 10 of FIGS. 1 and 2 is a gaming terninal that receives ao inputs. randomly selects outputs and displays outputs, as controlled by the internal CPU 16. It will be appreciated. however, that the present invention can be used by gaming terninals controlled by elternal CPUs.
Vdhile the ~amin~ machine 10 of FIGS. 1 and 2 has been described with respect to providing a player a basic. game and a bonus game, the gaaning machine 10 zs can be connected to a progressive game to wluch several gaming machines are linked.
This gaming network and, in particular, the novel side wagering feature that can be activated by the player of the gaming machine 10 will be described below with reference to FIGS. 3-7.
Referring now to FIG. 3, a gaming system 28 of ylaming machines 10a. l Ob, 30 lOc, lOd is shov~m. The four gaming machines 10a, lOb, lOc, IOd are of the type described above in relation to FIGS. 1 and 2. The four gaming machines 10a.
lOb, l Oc, l Od are interconnected and included under signage 30. The signage 30 includes a game screen 32 for displaying the progressive game which. in this embodiment, is the MONOPOLY ONCE AROUNDTM game. and at least one jackpot screen displaying a plurality of dollar amounts for a multi-level pro~7ressive game.
In this embodiment. there are three dollar amount levels: a Mini Jackpot. a Maxi Jackpot, and a Mega Jackpot. In other embodiments, there may be any number of progressive j ackpots.
The signage 30 includes a signage controller 36 that is connected to each of the four gaming machines 10a, lOb; lOc, 10d. The signage controller 36 transmits information to and receives information from the CPU 16 (FIG. 2) in each of the four gaming machines 10a, lOb, lOc, lOd throughout the game. The gaming system 28 ~o allows for various aspects of the gaming machines 10a, l Ob, l Oc, l Od, such as playing progressive games to be controlled through the signage controller 36 in the signage 30. Thus, all of the gaming machines 10a, lOb, l Oc, l Od are linked to the progressive game.
Turning now to FIG. 4, the operation of the progressive game of the gaming zs s~~stem 28 will be described. Reference to FIGS. 5-8 will be made to best describe this operation. In step 60, a player at the gaming machine 10 begins a game by any conventional method (e.g., inserting coins or using credits). Each gaming machine 10a, lOb, lOc. 10d has a basic game that involves a player choosing a number of paylines to play and choosing a wager to place on each payline. In some zo embodiments. there are a maximum of nine paylines. After choosing how many paylines to play; the player selects how many credits (e.g., 1-~) to wager on each payline. Any player who plays the maximum number of paylines - in the case of the WHO DUNNITTM gaming machine 10, nine paylines - is eligible to be invited to play in the progressive game. At step 62, it is determined if the progressive game has been a; randomly triggered by the CPU 16 of the gaming machine 10. This happens when a start progressive outcome. e.g, a combination of jackpot signals, occurs on the screen.
If the progressive outcome is not reached, then the gaming machine 10 continues to operate normally. Thus, the player continues to choose the wager amount for each line, spins the reels, and any pay out or bonus games are played normally.
Once the so game ends, the player is either paid out or more coins!credits are requested for another game.
If. at step 62. one of the gaming machines 1 Oa -which will be referred to as the progressive play gaming machine 10a - has been selected for the progressive game, the basic game initially continues as normal, with the player playing the basic game and any bonus games. The CPU 16 of the progressive play gaming machine 10a sends a signal to the signage controller 36 that the progressive game has been activated. After the basic game and bonus game have finished, at step 64, the player is notified that the progressive game has been triggered (as shown in FIG. ~).
In this embodiment, the progressive game is the MONOPOLY ONCE
AROUNDTM game, which has a board game (e.g., MONOPOLY) theme and is implemented on the game screen 32 and video display 12 of all of the gaming machines 10a, lOb, lOc, lOd. The board game defines a plurality of stations or io squares about a game board traversable by a game token, or token ''identifier"
indicating the position of a token, or player. For example, in one embodiment, a token ''identifier" comprises an illuminated station of the game screen 32 indicating the position of a token. Hereinafter, references to displaying the position of a token, or player, shall be understood to mean the display of either an actual game token or a i ~ token identifier on a game board or portion thereof.
When the player enters the progressive game at step 64, the video display 12 of the progressive play gaming machine l0a instructs the player to select a token (shown as a ''SHOE'' in FIGS. 7 and 8). In the MONOPOLY ONCE AROUNDTM
came, a screen may be displayed that shows an animated Rich Uncle Pennybags ~o symbol above a selection of MONOPOLY tokens 40 (e.g., "CAR.'' "DOG,'' "HORSE.'" ''SHOE" and "HAT"), and the player is prompted to select one of the game tokens 40. Such a method and others are disclosed in U.S. Patent No.
6,315,660, which is incorporated herein by reference in its entirety.
Also at step 64, the signage controller 36 sends a side wager inquiry signal that as notifies the players at other gaming machines lOb. lOc. lOd in the system hereinafter referred to as the side wager gaming machines lOb, lOc, lOd - that someone is entering the progressive game.
Then, at step 66, a screen is displayed on the video display 12 of the side wager gaming machines lOb, IOc, lOd, giving the other players the opportunity to 3o make side wagers on the stations of the game board wrhich the player predicts will be landed on during the progressive game. The side wagerers are given a particular amount of time (e.g., 30 seconds) to make any side wagers. The time to make a side wager may be counted down by a clock on the display 12 of the side wager gaming machines l Ob. l Oc. l Od. The increments of the side wagers which may be made on the various stations may be varied according to the Game program. For example, in the MONOPOLY ONCE AROUND progressive game. the player has the opportunity to ''build'" houses (make side wagers) on the properties of the MONOPOLY board _ v~~hich the player predicts will be landed on during the. progressive game.
The amount of the side wager corresponds to the "cost" of the houses built on the various properties. which generally varies according to the property selected.
While still at step 66, and after the selection of a propemT, the signage controller 36 operates to display a property deed 44 (FIG. 6) corresponding to the ~o selected property on the video display 12 of whichever side wager gaming machine l Ob, lOc, lOd that is making the wager. In FIG. 6. the property deed shown on the video display 12 of the side wager gaming machines lOb, lOc, lOd is "Baltic Avenue.," thus indicating that the player has elected to build houses on Baltic Avenue.
More specifically. the player has identified the "Baltic Avenue" station as a predicted a landing position of the token 40. The player builds houses on the selected property by any number of methods, including touching the deed 44 or touching a specific key 4?.
The cost of the houses may vary depending on the property. such as disclosed in U.S.
Patent No. 6,31 x,660, which was incorporated by reference above.
While still at step 66. the cost of the houses is subtracted from the credits ~o previously earned or paid into the side wager gaming machine 1 (1b, 10c, l Od by the player. In one embodiment, the player may insert coins or bills into the side wager gaming machine l Ob, l Oc, 1 Od at any time during display of the screen shown in FIG.
6 to increase the credits available for building houses. Various keys 46. 48 are provided to allow the players to clear their side wagers should they desire to do so __ before the begiming of the progressive game. Once the side wagers are made, a side wager response signal is transmitted from the side wager gaming machine lOb, lOc.
10d to the sianage controller 36 indicating that the side wager has been made.
Also occurring at step 66, the video display 12 displays a number of house and hotel icons corresponding to the number of houses built on each selected property. In 3o FIG. 6. for example, the video display 12 shows four green house icons and a red hotel icon represents the fifth wager placed on Baltic Avenue. The displayed property deed 44 identifies the cost per house (e.g.. credits for Baltic Avenue) and the pay value of landing on the property (e.g., 125 credits for Baltic Avenue, with five houses).
At step 68, once the player of the progressive play gaming machine l0a (FIG.
3 ) selects a token 40 and all side wagers have been placed, the signage controller 36 displays a portion of the Qalne board on the video display 12 of all of the gaming machines 10a, lOb. IOc, lOd with the selected token 40 on a starting station of the game board. The signage controller 36 also illuminates the starting station on the game screen 32. For example, in the MONOPOLY ONCE AROUNDTM game, the starting station is the "GO" square. The signage controller 36 then randomly selects ~o an integer movement value defining a number of stations or steps which the token 40 is to be moved from the GO square.
In one embodiment. the player "rolls'' a pair of dice 49 (FIG. 3) by touching a ''Roll Dice" key ~0 or "Auto Roll" key 52 on the video display 12 of the progressive play gamin a machine 10a. At step 70, token 40 (FIGS. 7 and 8) is advanced across is the game board according to the roll of the dice. On the game screen 32 (FIG. 3), movement is illustrated by the illumination, in step-wise fashion, of the appropriate stations (squares) on the game board (e.g., MONOPOLY board) from the previous position to the position determined by the roll of dice. On the video display 12 of the gaming machines 10a, lOb, lOc, 10d, movement is illustrated by the selected name zo token (e.g., "SHOE") moving, one space at a time, a corresponding number of spaces on a scrolling portion of the Game board. The landing of the token 40 on a particular square or station of the game board constitutes an event in the progressive game.
At step 7?, after each roll, the player of the progressive game machine l0a is awarded a point amount that corresponds to the square. In the MONOPOLY ONCE
<< AROUNDTM Qame, if the token 40 lands on a "Chance" or ''Community Chest"
station (square) during the progressive game, the player playing the progressive game receives an award of a fixed number of points (e.g., "BANK ERROR IN YOUR
FAVOR, 100 points), or they can move the player to a new space (e.g., GO BACK
THREE SPACES). If the token 40 lands on a property. various points are awarded to 3o the player. In some embodiments, the points awarded may be dependent on the value of the propel-tv, as described in U.S. Patent No. 6,315.660.
Then, at step 72, the signage controller 36 compares the event to the positions) wagered on by the side wager gaming machines l Ob, 10c, IOd and, if the 1~
event matches any of the positions) wagered on, the player who made the side wager is paid an amount of coins or credits, as appropriate, corresponding to the cost of building the houses) on that propery.
Next. at step 74. the signage controller 36 determines if the player has moved once around the entire board. If the answer is ''no," the program returns to step 68 and the dice is rolled, creating a new event. If the answer is "ves,'' then the progressive came has ended and the program moves to step 76 and awards credits to the player of the progressive game.
In a preferred embodiment, at step 76, the payout amount that the progressive ~o game player wins is dependent upon the amount of points that were earned.
In some embodiments, the progressive game may comprise multiple jackpots of varying amounts. The more points that the player accumulates during the game, the more credits or money that is paid to the player at the end. As shown in FIG. 3, the gaming system 28 has three payouts, or levels: a mini progressive, a maxi progressive, and a is mega progressive. The mini progressive pays out when a player earns between 0 and 499 points during the progressive game. the maxi progressive pays out to players who have earned between 500 and 999 points, and the mega progressive only pays out to players who earn more than 1000 points during the progressive game.
Once one of the levels of a progressive game has been paid out, that level ~o resets itself to the base amomt. The other progressives that did not pay out keep increasing until someone wins that progressive jackpot. The progressive jackpots are created by a base amount being put into the pot (e.g., $1.000 for the mini, $3,000 for the maxi. and $5,000 for the mega). Then, even' time one of the gaming machines 10a, l Ob, l Oc, 1 Od in the system 28 is played, a percentage of the amount wagered is placed into each of the progressives. In some embodiments, 1 % may go to the mini progressive, 1/ % to the maxi progressive. and '/4% to the mesa progressive.
Because the maxi progressive and the mega progressive payouts less often than the mini progressive, less money needs to go to fund these progressives.
After the credits are all awarded and the progressive has been reset. the 3o program goes back to step 60, with a player playing the maximum nwnber of paylines on the machine.
In another embodiment, the present invention may operate to allow other players to make side wagers when one player has reached any special gaming session.
The special gaming session is anv game other than the basic game depicted in FIG. 1.
For example. the special gaming session may be a bonus ~ame or a progressive Game.
In some embodiments, only the side wager gaming machine lOb, lOc, 10d displays the wager made. A screen displaying the game board may appear on the s machine with houses placed on the property on m~hich the player wagered. In other embodiments, the side wagers may be displayed on the game screen 32, with different color houses representing the different players. In either embodiment, multiple players can place side wagers on the same property. For example, two different players can each place five houses on Baltic Avenue.
~o In an alternative embodiment, the person playing the progressive game can also make side wagers on the various events of the game. The progressive play Qaming machine l0a would then perform all of the functions described above with respect to the side wager gaming machines 10b, lOc, lOd. The display 12 in FIG. 8 would then also depict the side wagers placed by the person playing the progressive ~s gaming machine 10a.
In some embodiments, the amount of points awarded for the "Chance'' or "Community Chest" cards is dependent on the amount wagered by the player per each payline in the basic game. A player who wagered the minimum amount per each payline will receive fewer points than a player v,~ho wagers the maximum amount per Zo each payline, even if they draw the same card. For example, the card "Gra.nd Opera Opening'" has a payout of 9 credits. In this embodiment, that may be the payout for someone who wagered 1 out of a possible 5 credits. For someone ~~ho wagered 5 credits, the payout may be 45 credits. Also, the card marked "Go Back Three Spaces"
may have multiple space numbers depending on the amount wagered. For example, if onlv 1 credit is wagered, the card may read "Go Back Two Spaces,'' but if the player wagered the maximum amount, the card may read "Go Back Five Spaces." thus giving that player more chances to land on property and earn more points.
In another alternative embodiment, the side wager gaming machines l Ob, lOc, 10d are offered the chance to place a wager on what the outcome of the progressive so game will be. In other words, the side wager gaming machines l Ob, l Oc, l Od can send a side wager response signal placing a wager on whether the player of the progressive play gaming machine l0a will win the mini jackpot, the maxi jackpot. or the mega 1?
jackpot. The side wager gaming machines lOb, 10c. lOd will be credited as described above if the predicted outcome matches the outcome of the progressive game.
In another alternative embodiment. at step 62 in FIG. 4, it is the signage controller 36. not the CPU 16, that randomly starts the progressive game. In this s embodiment, the signage controller 36 sends a signal to the CPU 16 of the neat naming machine 10 that places a wager that the progressive game has been triggered.
The rest of the Game proceeds as described above.
While the present invention has been described with reference to one or more particular embodiments. those skilled in the art will recognize that many changes may io be made thereto without departing from the spirit and scope of the present invention.
Each of these embodiments and obvious variations thereof is contemplated as falling within the spirit and scope of the claimed invention, which is set forth in the following claims.
GAME WITH SIDE WAGERING
FIELD OF THE INVENTION
The present invention relates generally to gaming machines and. more particularly. to a gaming machine and a gaming machine network having an enhanced progressive game that allows players to place side wagers on certain events that occur within the progressive game being played by another gaming machine.
BACKGROUND OF THE INVENTION
Gaming machines, such as slot machines. video poker machines. and the like, have been a cornerstone of the gaming industry for several years. Generally, the ~o popularity of such machines with players is dependent on the likelihood (or perceived likelihood) of winning money at the machine and the intrinsic entertainment value of the machine relative to other available gaming options. Where the available gaming options include a number of competing machines and the expectation of wimling each machine is roughly the same (or believed to be the same), players are most likely to be attracted to the most entertaining and exciting of the machines.
Consequently, shrewd operators strive to employ the most entertaining and exciting machines available because such machines attract frequent play and.
hence.
increase profitability to the operator. In the competitive gaming machine industry.
there is a continuing need for gaming machine manufacturers to produce new types of Zo games, or eWancements to existing games. which will attract frequent play by eWancing the entertaimnent value and excitement associated with the game.
One concept that has been successfully employed to enhance the entertaimnent value of a game is that of a "secondary" or "bonus'' game which may be played in conjunction with a "basic" game. The bonus game may comprise any ype of game.
__ either similar to or completely different from the basic game, and is entered upon the occurrence of a selected event or outcome of the basic game. Such a bonus game produces a significantly higher level of player excitement than the basic game because it provides a greater expectation of winning than the basic game.
Another concept that has been employed is the use of a progressive jackpot. In 3o the gaming industry, a "progressive" involves the collecting of coin-in data from participating gaming device(sj (e.g.; slot machines), contributing a percentage of that coin-in data to a jackpot amount. and awarding that jackpot amount to a player upon the occurrence of a certain jackpot-won event. A jackpot-won event typically occurs when a "progressive winning position" is achieved at a participating gaming device. If s the gaming device is a slot machine, a progressive winning position mav, for example.
correspond to aligmnent of progressive jackpot reel symbols along a certain pay line.
The initial progressive jackpot is a predetermined minimum amount. That jackpot amount. however, progressively increases as players continue to play the gaming machine without winning the jackpot. Further, when several gaming machines are io linked together such that several players at several gaming machines compete for the same jackpot, the jackpot progressively increases at a much faster rate, which leads to further player excitement. In existing progressive games, once a player at a first Gaming machine enters the progressive game, the players at the other gaming machines are not involved in the progressive game. In other words, the other players is do not get the opportunity to participate in the progressive game.
While these player appeal features provide some enhanced excitement relative to other knov~m games. there is a continuing need to develop new features for gamin machines to satisfy the demands of players and operators. Specifically, the current progressive games only provide enhanced excitement to the player W vited to play for ~o the jackpot. Thus, there is a need for engaging multiple players after one player enters the progressive game.
SUMMARY OF THE INVENTIOI\' In accordance with one aspect of the present invention, there is provided a z; gaming system having a plurality of interconnected gaming terminals. Each of the gaming terminals are capable of conducting wagering games. When one of the gaming machines achieves a special gaming session, for example, a progressive game.
the other gaming terminals receive a side wager inquiry signal. A side wager inquir<~
is then displayed to players of the other gaming terminals. Thus. players who have not 3o won a chance to play for a jackpot are permitted to wager on events within the progressive game played by another player.
In accordance with another aspect of the present invention, there is provided a gaming system including a plurality of gaming terminals that conduct wagering games. Located above and coupled to the plurality of gaming terminals is signage.
The signage conducts a progressive wagering gable for players at the gaming terminals. A local controller is included in the signage and randomly selects a progressive game outcome. The progressive game outcome is displayed on the a szanaae.
The above summar~~ of the present invention is not intended to represent each embodiment, or every aspect. of the present invention. This is the purpose of the figures and the detailed description which follow.
to BRIEF DESCRIPTION OF THE DRAWINGS
The foregoing and other advantages of the invention will become apparent upon reading the following detailed description and upon reference to the drawings.
FIG. 1 is a perspective view of a video gaming machine according to one embodiment of the present invention.
~s FIG. 2 is a block diagram of the gaming machine of FIG. 1.
FIG. 3 is a gaming system of interconnected video gaming machines and signage according to one embodiment of the present invention, one gaming machine achieving a progressive game and the other three gaming machines being able to hake a side wager on the progressive game.
zo FIG. 4 is a flowchart describing the operation of the gaming machines and the signage of FIG. ~.
FIG. ~ is an illustration of a progressive game screen which may be implemented on the gaming machine achieving the progressive game at step 6? of FIG. 4.
FIG. 6 is an illustration of a "Build Houses'' screen which appears on the video display of the gaming machines able to make a side wager at step 66 in FIG. 4.
FIG. 7 is an illustration of a progressive game play screen which may appear on the video display of the gaming machines able to make a side wager at step 70 of FIG. 4.
,o FIG. 8 is an illustration of a progressive game play screen ~~hich may appear on the video display of the gaming machine achieving the progressive game and the signage of FIG. ~ at step 70 of FIG. 4.
Vv'hile the invention is susceptible to various modifications and alternative forms, specific embodiments have been shown by way of example in the drawings and will be described in detail herein. It should be understood, however. that the invention is not intended to be limited to the particular forms disclosed.
Rather, the invention is to cover all modifications, equivalents; and alternatives falling ~.~ithin the spirit and scope of the invention as defined by the appended claims.
DESCRIPTION OF ILLUSTRATI~~E EMBODIMENTS
Turning now to the drawings and referring initially to FIG. l, a video gaming Io machine 10 is depicted that may be used to implement the enhanced progressive game according to the present invention. The gaming machine 10 includes a video display 12 that may comprise a CRT, LCD, plasma, LED. electro-luminescent display, or generally any type of video display known in the art. In the illustrated embodiment, the gaming machine 10 is an "upright" version in which the video display 12 includes ma touch screen and is oriented vertically relative to the player. It will be appreciated, however, that any of several other models of gaming machines are within the scope of the present invention, including, for example, a "slant-top" version in which the video display is slanted at about a ~0° angle toward the player, or gaming machines that include mechanical, rather than video, displays.
zo In one embodiment; the gaming machine 10 is operable to play a game entitled Vl'HO DU'I~~1~1IT?TM having a mystey theme. The WHO DU'NNIT?TM game features a basic ~ame in the form of a slot machine with five simulated spirming reels and a bonus game with selection options directing game activities on the video display 12.
Such a gaming machine is disclosed in detail in U.S. Publication No. US
z~002/U090990 :A1, which is incorporated herein by reference in its entirety.
It will be appreciated, however, that the gaming machine 10 may be implemented with games other than the Vv'HO DUNI~IIT?TM game andior with several alternative game themes.
FIG. ? is a block diagram of a control system suitable for operating the gaming machine 10. Coincredit detector 14 signals a CPU 16 when a player has inserted a 3o number of coins or played a number of credits. Then, the CPU 16 executes a game program which causes the video display 12 to display the basic game that includes simulated reels with symbols displayed thereon. The player may select the number of paylines to play and the amount to wager via touch screen input keys 17. The basic name commences in response to the player activating a switch 18 in a lever or push button, causin' the CPU 16 to set the reels in motion. randomly select a game outcome. and then stop the reels to display- s~nnbols corresponding to the pre-selected name outcome. Preferable. certain basic came outcomes cause the CPU 16 to enter a bonus mode. which causes the video display 12 to shove a bonus game. as is known in the art.
A system memors~ 20 stores control software, operational instructions, and data associated with the gaming machine 10. In one embodiment, the system memory 20 comprises a separate read-only memory (ROM) and battery-backed random-access io memory° (RAM). It will be appreciated, however, that the system memon~ 20 may be implemented on any of several alternative types of memory structures or may be implemented on a single memory structure. A payoff mechanism 22 is operable in response to instructions from the CPU I 6 to award a payoff of coins or credits to the player in response to certain winning outcomes which may occur in the basic game or n bonus game. The payoff amounts corresponding to certain combinations of symbols in the basic game are predetermined according to a pay table stored in system memory 20. The payoff amounts corresponding to certain outcomes of the bonus game are also stored in system memon° 20.
The gaming machine 10 of FIGS. 1 and 2 is a gaming terninal that receives ao inputs. randomly selects outputs and displays outputs, as controlled by the internal CPU 16. It will be appreciated. however, that the present invention can be used by gaming terninals controlled by elternal CPUs.
Vdhile the ~amin~ machine 10 of FIGS. 1 and 2 has been described with respect to providing a player a basic. game and a bonus game, the gaaning machine 10 zs can be connected to a progressive game to wluch several gaming machines are linked.
This gaming network and, in particular, the novel side wagering feature that can be activated by the player of the gaming machine 10 will be described below with reference to FIGS. 3-7.
Referring now to FIG. 3, a gaming system 28 of ylaming machines 10a. l Ob, 30 lOc, lOd is shov~m. The four gaming machines 10a, lOb, lOc, IOd are of the type described above in relation to FIGS. 1 and 2. The four gaming machines 10a.
lOb, l Oc, l Od are interconnected and included under signage 30. The signage 30 includes a game screen 32 for displaying the progressive game which. in this embodiment, is the MONOPOLY ONCE AROUNDTM game. and at least one jackpot screen displaying a plurality of dollar amounts for a multi-level pro~7ressive game.
In this embodiment. there are three dollar amount levels: a Mini Jackpot. a Maxi Jackpot, and a Mega Jackpot. In other embodiments, there may be any number of progressive j ackpots.
The signage 30 includes a signage controller 36 that is connected to each of the four gaming machines 10a, lOb; lOc, 10d. The signage controller 36 transmits information to and receives information from the CPU 16 (FIG. 2) in each of the four gaming machines 10a, lOb, lOc, lOd throughout the game. The gaming system 28 ~o allows for various aspects of the gaming machines 10a, l Ob, l Oc, l Od, such as playing progressive games to be controlled through the signage controller 36 in the signage 30. Thus, all of the gaming machines 10a, lOb, l Oc, l Od are linked to the progressive game.
Turning now to FIG. 4, the operation of the progressive game of the gaming zs s~~stem 28 will be described. Reference to FIGS. 5-8 will be made to best describe this operation. In step 60, a player at the gaming machine 10 begins a game by any conventional method (e.g., inserting coins or using credits). Each gaming machine 10a, lOb, lOc. 10d has a basic game that involves a player choosing a number of paylines to play and choosing a wager to place on each payline. In some zo embodiments. there are a maximum of nine paylines. After choosing how many paylines to play; the player selects how many credits (e.g., 1-~) to wager on each payline. Any player who plays the maximum number of paylines - in the case of the WHO DUNNITTM gaming machine 10, nine paylines - is eligible to be invited to play in the progressive game. At step 62, it is determined if the progressive game has been a; randomly triggered by the CPU 16 of the gaming machine 10. This happens when a start progressive outcome. e.g, a combination of jackpot signals, occurs on the screen.
If the progressive outcome is not reached, then the gaming machine 10 continues to operate normally. Thus, the player continues to choose the wager amount for each line, spins the reels, and any pay out or bonus games are played normally.
Once the so game ends, the player is either paid out or more coins!credits are requested for another game.
If. at step 62. one of the gaming machines 1 Oa -which will be referred to as the progressive play gaming machine 10a - has been selected for the progressive game, the basic game initially continues as normal, with the player playing the basic game and any bonus games. The CPU 16 of the progressive play gaming machine 10a sends a signal to the signage controller 36 that the progressive game has been activated. After the basic game and bonus game have finished, at step 64, the player is notified that the progressive game has been triggered (as shown in FIG. ~).
In this embodiment, the progressive game is the MONOPOLY ONCE
AROUNDTM game, which has a board game (e.g., MONOPOLY) theme and is implemented on the game screen 32 and video display 12 of all of the gaming machines 10a, lOb, lOc, lOd. The board game defines a plurality of stations or io squares about a game board traversable by a game token, or token ''identifier"
indicating the position of a token, or player. For example, in one embodiment, a token ''identifier" comprises an illuminated station of the game screen 32 indicating the position of a token. Hereinafter, references to displaying the position of a token, or player, shall be understood to mean the display of either an actual game token or a i ~ token identifier on a game board or portion thereof.
When the player enters the progressive game at step 64, the video display 12 of the progressive play gaming machine l0a instructs the player to select a token (shown as a ''SHOE'' in FIGS. 7 and 8). In the MONOPOLY ONCE AROUNDTM
came, a screen may be displayed that shows an animated Rich Uncle Pennybags ~o symbol above a selection of MONOPOLY tokens 40 (e.g., "CAR.'' "DOG,'' "HORSE.'" ''SHOE" and "HAT"), and the player is prompted to select one of the game tokens 40. Such a method and others are disclosed in U.S. Patent No.
6,315,660, which is incorporated herein by reference in its entirety.
Also at step 64, the signage controller 36 sends a side wager inquiry signal that as notifies the players at other gaming machines lOb. lOc. lOd in the system hereinafter referred to as the side wager gaming machines lOb, lOc, lOd - that someone is entering the progressive game.
Then, at step 66, a screen is displayed on the video display 12 of the side wager gaming machines lOb, IOc, lOd, giving the other players the opportunity to 3o make side wagers on the stations of the game board wrhich the player predicts will be landed on during the progressive game. The side wagerers are given a particular amount of time (e.g., 30 seconds) to make any side wagers. The time to make a side wager may be counted down by a clock on the display 12 of the side wager gaming machines l Ob. l Oc. l Od. The increments of the side wagers which may be made on the various stations may be varied according to the Game program. For example, in the MONOPOLY ONCE AROUND progressive game. the player has the opportunity to ''build'" houses (make side wagers) on the properties of the MONOPOLY board _ v~~hich the player predicts will be landed on during the. progressive game.
The amount of the side wager corresponds to the "cost" of the houses built on the various properties. which generally varies according to the property selected.
While still at step 66, and after the selection of a propemT, the signage controller 36 operates to display a property deed 44 (FIG. 6) corresponding to the ~o selected property on the video display 12 of whichever side wager gaming machine l Ob, lOc, lOd that is making the wager. In FIG. 6. the property deed shown on the video display 12 of the side wager gaming machines lOb, lOc, lOd is "Baltic Avenue.," thus indicating that the player has elected to build houses on Baltic Avenue.
More specifically. the player has identified the "Baltic Avenue" station as a predicted a landing position of the token 40. The player builds houses on the selected property by any number of methods, including touching the deed 44 or touching a specific key 4?.
The cost of the houses may vary depending on the property. such as disclosed in U.S.
Patent No. 6,31 x,660, which was incorporated by reference above.
While still at step 66. the cost of the houses is subtracted from the credits ~o previously earned or paid into the side wager gaming machine 1 (1b, 10c, l Od by the player. In one embodiment, the player may insert coins or bills into the side wager gaming machine l Ob, l Oc, 1 Od at any time during display of the screen shown in FIG.
6 to increase the credits available for building houses. Various keys 46. 48 are provided to allow the players to clear their side wagers should they desire to do so __ before the begiming of the progressive game. Once the side wagers are made, a side wager response signal is transmitted from the side wager gaming machine lOb, lOc.
10d to the sianage controller 36 indicating that the side wager has been made.
Also occurring at step 66, the video display 12 displays a number of house and hotel icons corresponding to the number of houses built on each selected property. In 3o FIG. 6. for example, the video display 12 shows four green house icons and a red hotel icon represents the fifth wager placed on Baltic Avenue. The displayed property deed 44 identifies the cost per house (e.g.. credits for Baltic Avenue) and the pay value of landing on the property (e.g., 125 credits for Baltic Avenue, with five houses).
At step 68, once the player of the progressive play gaming machine l0a (FIG.
3 ) selects a token 40 and all side wagers have been placed, the signage controller 36 displays a portion of the Qalne board on the video display 12 of all of the gaming machines 10a, lOb. IOc, lOd with the selected token 40 on a starting station of the game board. The signage controller 36 also illuminates the starting station on the game screen 32. For example, in the MONOPOLY ONCE AROUNDTM game, the starting station is the "GO" square. The signage controller 36 then randomly selects ~o an integer movement value defining a number of stations or steps which the token 40 is to be moved from the GO square.
In one embodiment. the player "rolls'' a pair of dice 49 (FIG. 3) by touching a ''Roll Dice" key ~0 or "Auto Roll" key 52 on the video display 12 of the progressive play gamin a machine 10a. At step 70, token 40 (FIGS. 7 and 8) is advanced across is the game board according to the roll of the dice. On the game screen 32 (FIG. 3), movement is illustrated by the illumination, in step-wise fashion, of the appropriate stations (squares) on the game board (e.g., MONOPOLY board) from the previous position to the position determined by the roll of dice. On the video display 12 of the gaming machines 10a, lOb, lOc, 10d, movement is illustrated by the selected name zo token (e.g., "SHOE") moving, one space at a time, a corresponding number of spaces on a scrolling portion of the Game board. The landing of the token 40 on a particular square or station of the game board constitutes an event in the progressive game.
At step 7?, after each roll, the player of the progressive game machine l0a is awarded a point amount that corresponds to the square. In the MONOPOLY ONCE
<< AROUNDTM Qame, if the token 40 lands on a "Chance" or ''Community Chest"
station (square) during the progressive game, the player playing the progressive game receives an award of a fixed number of points (e.g., "BANK ERROR IN YOUR
FAVOR, 100 points), or they can move the player to a new space (e.g., GO BACK
THREE SPACES). If the token 40 lands on a property. various points are awarded to 3o the player. In some embodiments, the points awarded may be dependent on the value of the propel-tv, as described in U.S. Patent No. 6,315.660.
Then, at step 72, the signage controller 36 compares the event to the positions) wagered on by the side wager gaming machines l Ob, 10c, IOd and, if the 1~
event matches any of the positions) wagered on, the player who made the side wager is paid an amount of coins or credits, as appropriate, corresponding to the cost of building the houses) on that propery.
Next. at step 74. the signage controller 36 determines if the player has moved once around the entire board. If the answer is ''no," the program returns to step 68 and the dice is rolled, creating a new event. If the answer is "ves,'' then the progressive came has ended and the program moves to step 76 and awards credits to the player of the progressive game.
In a preferred embodiment, at step 76, the payout amount that the progressive ~o game player wins is dependent upon the amount of points that were earned.
In some embodiments, the progressive game may comprise multiple jackpots of varying amounts. The more points that the player accumulates during the game, the more credits or money that is paid to the player at the end. As shown in FIG. 3, the gaming system 28 has three payouts, or levels: a mini progressive, a maxi progressive, and a is mega progressive. The mini progressive pays out when a player earns between 0 and 499 points during the progressive game. the maxi progressive pays out to players who have earned between 500 and 999 points, and the mega progressive only pays out to players who earn more than 1000 points during the progressive game.
Once one of the levels of a progressive game has been paid out, that level ~o resets itself to the base amomt. The other progressives that did not pay out keep increasing until someone wins that progressive jackpot. The progressive jackpots are created by a base amount being put into the pot (e.g., $1.000 for the mini, $3,000 for the maxi. and $5,000 for the mega). Then, even' time one of the gaming machines 10a, l Ob, l Oc, 1 Od in the system 28 is played, a percentage of the amount wagered is placed into each of the progressives. In some embodiments, 1 % may go to the mini progressive, 1/ % to the maxi progressive. and '/4% to the mesa progressive.
Because the maxi progressive and the mega progressive payouts less often than the mini progressive, less money needs to go to fund these progressives.
After the credits are all awarded and the progressive has been reset. the 3o program goes back to step 60, with a player playing the maximum nwnber of paylines on the machine.
In another embodiment, the present invention may operate to allow other players to make side wagers when one player has reached any special gaming session.
The special gaming session is anv game other than the basic game depicted in FIG. 1.
For example. the special gaming session may be a bonus ~ame or a progressive Game.
In some embodiments, only the side wager gaming machine lOb, lOc, 10d displays the wager made. A screen displaying the game board may appear on the s machine with houses placed on the property on m~hich the player wagered. In other embodiments, the side wagers may be displayed on the game screen 32, with different color houses representing the different players. In either embodiment, multiple players can place side wagers on the same property. For example, two different players can each place five houses on Baltic Avenue.
~o In an alternative embodiment, the person playing the progressive game can also make side wagers on the various events of the game. The progressive play Qaming machine l0a would then perform all of the functions described above with respect to the side wager gaming machines 10b, lOc, lOd. The display 12 in FIG. 8 would then also depict the side wagers placed by the person playing the progressive ~s gaming machine 10a.
In some embodiments, the amount of points awarded for the "Chance'' or "Community Chest" cards is dependent on the amount wagered by the player per each payline in the basic game. A player who wagered the minimum amount per each payline will receive fewer points than a player v,~ho wagers the maximum amount per Zo each payline, even if they draw the same card. For example, the card "Gra.nd Opera Opening'" has a payout of 9 credits. In this embodiment, that may be the payout for someone who wagered 1 out of a possible 5 credits. For someone ~~ho wagered 5 credits, the payout may be 45 credits. Also, the card marked "Go Back Three Spaces"
may have multiple space numbers depending on the amount wagered. For example, if onlv 1 credit is wagered, the card may read "Go Back Two Spaces,'' but if the player wagered the maximum amount, the card may read "Go Back Five Spaces." thus giving that player more chances to land on property and earn more points.
In another alternative embodiment, the side wager gaming machines l Ob, lOc, 10d are offered the chance to place a wager on what the outcome of the progressive so game will be. In other words, the side wager gaming machines l Ob, l Oc, l Od can send a side wager response signal placing a wager on whether the player of the progressive play gaming machine l0a will win the mini jackpot, the maxi jackpot. or the mega 1?
jackpot. The side wager gaming machines lOb, 10c. lOd will be credited as described above if the predicted outcome matches the outcome of the progressive game.
In another alternative embodiment. at step 62 in FIG. 4, it is the signage controller 36. not the CPU 16, that randomly starts the progressive game. In this s embodiment, the signage controller 36 sends a signal to the CPU 16 of the neat naming machine 10 that places a wager that the progressive game has been triggered.
The rest of the Game proceeds as described above.
While the present invention has been described with reference to one or more particular embodiments. those skilled in the art will recognize that many changes may io be made thereto without departing from the spirit and scope of the present invention.
Each of these embodiments and obvious variations thereof is contemplated as falling within the spirit and scope of the claimed invention, which is set forth in the following claims.
Claims (39)
1. A method for allowing players at a plurality of gaming terminals to place side wagers, the method comprising:
conducting wagering games on the plurality of gaining terminals, achieving a progressive game at a first one of the plurality of gaming terminals:
in response to achieving the progressive game, sending a side eager inquiry signal to a second one of the plurality of gaming terminals indicating the achievement of the progressive game; and in response to receiving the side wager inquiry signal, displaying a communication to a player of the second one of the plurality of gaming terminals inquiring whether the player desires to make a side wager on an event that may occur in the progressive game.
conducting wagering games on the plurality of gaining terminals, achieving a progressive game at a first one of the plurality of gaming terminals:
in response to achieving the progressive game, sending a side eager inquiry signal to a second one of the plurality of gaming terminals indicating the achievement of the progressive game; and in response to receiving the side wager inquiry signal, displaying a communication to a player of the second one of the plurality of gaming terminals inquiring whether the player desires to make a side wager on an event that may occur in the progressive game.
2. The method of claim 1, further comprising crediting the second one of the plurality of gaming terminals with a payout amount corresponding to the side wager at the end of the progressive game.
3. The method of claim 1, wherein the event relates to rolling dice.
4. The method of claim 1, wherein the event is a particular outcome of the progressive game.
5. The method of claim 1, further comprising receiving a side wager response signal from the second one of the plurality of gaming terminals indicating that a side wager has been made.
6. The method of claim 5. further comprising crediting the second one of the plurality of gaming terminals a predetermined amount if the event occurs in the progressive game.
7. The method of claim 1 , wherein the step of sending is performed by a signage controller in signage located above and coupled to the plurality of gaming terminals.
8. A method for allowing players at a plurality of gaming terminals to place side wagers, the method comprising:
conducting a wagering game on the plurality of gaming terminals;
achieving a special gaming session at a first one of the plurality of gaming terminals;
in response to the achieving, transmitting a side wager inquiry signal to a second one of the plurality of gaming terminals; and in response to the transmitting, transmitting a side wager response signal from the second one of the plurality of gaming terminals.
conducting a wagering game on the plurality of gaming terminals;
achieving a special gaming session at a first one of the plurality of gaming terminals;
in response to the achieving, transmitting a side wager inquiry signal to a second one of the plurality of gaming terminals; and in response to the transmitting, transmitting a side wager response signal from the second one of the plurality of gaming terminals.
9. The method of claim 8, wherein the conducting step comprises choosing at least one of a plurality of paylines to play and choosing a wager amount for each of the plurality of paylines chosen.
10. The method of claim 9, wherein the achieving step only occurs if all of the plurality of paylines are chosen.
11. The method of claim 8, wherein the special gaming session is a progressive game.
12. The method of claim 8, wherein the special gaming session is a bonus game.
13. The method of claim 8. wherein the achieving step includes selecting the first one of the plurality of gaming terminals to enter the progressive game, the selecting being performed by a controller in the first one of the plurality of gaming terminals.
14. A gaming system including a plurality of interconnected gaming terminals.
the system comprising:
a first one of the plurality of interconnected gaming terminals for planing a basic game and a special gaming session randomly achieved after the basic game: and a second one of the plurality of interconnected gaming terminals placing a side wager on an event that may occur in the special gaming session, the second one of the plurality of interconnected gaming terminals including an input mechanism receiving a side wager input in response to the special gaming session being achieved at the first one of the plurality of interconnected gaming terminals.
the system comprising:
a first one of the plurality of interconnected gaming terminals for planing a basic game and a special gaming session randomly achieved after the basic game: and a second one of the plurality of interconnected gaming terminals placing a side wager on an event that may occur in the special gaming session, the second one of the plurality of interconnected gaming terminals including an input mechanism receiving a side wager input in response to the special gaming session being achieved at the first one of the plurality of interconnected gaming terminals.
15. The system of claim 14, wherein the special gaming session is a progressive game and further comprising signage located above and coupled to the plurality of interconnected gaming terminals, the signage displaying the progressive game.
16. The system of claim 15, wherein the signage includes a signage controller for controlling an outcome of the progressive game on the first one of the plurality of interconnected gaming terminals.
17. The system of claim 16, wherein each of the plurality of interconnected gaming terminals includes a gaming terminal controller, the gaming terminal controller being in communication with the signage controller.
18. The system of claim 14, wherein the first one and the second one of the plurality of interconnected gaming terminals are identical machines.
19. A gaming system comprising:
a plurality of interconnected gaming terminals for conducting wagering games, a first one of the plurality of interconnected gaming terminals receiving a side wager inquiry signal in response to a second one of the plurality of interconnected gaming terminals achieving a special gaming session, the side wager inquiry signal causing a side wager inquiry to be displayed to a player of the first one of the plurality of interconnected gaming terminals.
a plurality of interconnected gaming terminals for conducting wagering games, a first one of the plurality of interconnected gaming terminals receiving a side wager inquiry signal in response to a second one of the plurality of interconnected gaming terminals achieving a special gaming session, the side wager inquiry signal causing a side wager inquiry to be displayed to a player of the first one of the plurality of interconnected gaming terminals.
20. The system of claim 19, further comprising signage located above the plurality of interconnected gaming terminals and including a signage controller, the signage controller transmitting the side wager inquiry signal to the first one of the plurality of interconnected gaming terminals.
21. The system of claim 20, wherein the first one of the plurality of interconnected gaming terminals transmits a side wader response signal to the signage controller, the side wager response signal corresponding to a side wager on an event that may occur in the special gaming session to be played by the second one of the plurality of interconnected gaming terminals.
22. The system of claim 21, wherein the signage controller conducts the special gaming session and awards credits to players of the plurality of interconnected gaming terminals if winning outcomes are achieved.
23. The system of claim 19, wherein the special gaming session is a progressive game.
24. The system of claim 23, wherein the player of the second one of the plurality of interconnected gaming terminals participating in the progressive game at least achieves a first payout level at the end of the progressive game.
25. The system of claim 24, wherein the player of the second one of the plurality of interconnected gaming terminals participating in the progressive game may achieve other payout levels greater than the first payout level, the other payout levels being awarded depending on the outcome of the progressive game.
26. The system of claim 19. wherein the side wager is a prediction of whether a player will land a game piece on a certain location of a board game.
17 7. A gaming system, the system comprising:
a plurality of gaming terminals for conducting wagering games, a first one of the plurality of gaming terminals capable of making a side wager on an event that may occur in a progressive game to be played on a second one of the plurality of gaming terminals: and signage located above and coupled to the plurality of gaming terminals, the signage displaying the progressive game that is played from the second one of the plurality of gaming terminals and the event on which the side wager is made at the first one of the plurality of gaming terminals.
a plurality of gaming terminals for conducting wagering games, a first one of the plurality of gaming terminals capable of making a side wager on an event that may occur in a progressive game to be played on a second one of the plurality of gaming terminals: and signage located above and coupled to the plurality of gaming terminals, the signage displaying the progressive game that is played from the second one of the plurality of gaming terminals and the event on which the side wager is made at the first one of the plurality of gaming terminals.
28. The system of claim 27, wherein the signage includes a signage controller, the signage controller transmitting and receiving signals from the plurality of gaming terminals.
29. The system of claim 28, wherein the signage controller transmits a side wager inquiry signal to the first one of the plurality of gaming terminals, the side wager inquiry signal causing a side wager invitation to be displayed on a display of the first one of the plurality of gaming terminals.
30. The system of claim 27, wherein the first one of the plurality of gaming terminals places a side wager on an event of the progressive game by predicting the particular event.
31. The system of claim 27, wherein the progressive game has a board game theme and the side wager is a prediction of whether a player will land a game piece on a certain location of a board game.
32. A gaming system far playing a progressive game, comprising:
a plurality of gaming terminals for conducting wagering games;
signage located above and connected to the plurality of gaming terminals for conducting a progressive wagering game for players of the plurality of gaming terminals, the signage including a local controller for randomly selecting a progressive game outcome of the progressive wagering game, the progressive game outcome being displayed on the signage.
a plurality of gaming terminals for conducting wagering games;
signage located above and connected to the plurality of gaming terminals for conducting a progressive wagering game for players of the plurality of gaming terminals, the signage including a local controller for randomly selecting a progressive game outcome of the progressive wagering game, the progressive game outcome being displayed on the signage.
33. The system of claim 32, wherein the local controller communicates the progressive game outcome to the plurality of gaming terminals.
34. The system of claim 32, wherein each of the plurality of gaming terminals includes a plurality of paylines for conducting a slot machine game.
35. The system of claim 34, wherein entry to the progressive wagering game is randomly awarded only to players who place wagers on all of the plurality of paylines.
36. The system of claim 32, wherein the local controller randomly selects one of the plurality of gaming terminals to enter the progressive game.
37. The system of claim 32, wherein the progressive game outcome depends on a wager amount chosen by players during the wagering games.
38. The system of claim 32, wherein the progressive game is a multi-level progressive name, the multi-level progressive game having multiple levels of payouts.
39. The system of claim 38, wherein a planer of the multi-level progressive game accumulates points and is awarded a jackpot at one of the multiple levels of payouts depending on the number of points accumulated.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/612,478 | 2003-07-02 | ||
US10/612,478 US7662040B2 (en) | 2003-07-02 | 2003-07-02 | Gaming machine having a community game with side wagering |
Publications (1)
Publication Number | Publication Date |
---|---|
CA2472735A1 true CA2472735A1 (en) | 2005-01-02 |
Family
ID=32825627
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA002472735A Abandoned CA2472735A1 (en) | 2003-07-02 | 2004-06-30 | Gaming machine having a community game with side wagering |
Country Status (4)
Country | Link |
---|---|
US (1) | US7662040B2 (en) |
AU (1) | AU2004202895B2 (en) |
CA (1) | CA2472735A1 (en) |
GB (1) | GB2403429B (en) |
Cited By (24)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7833101B2 (en) | 2006-08-24 | 2010-11-16 | Cfph, Llc | Secondary game |
US7997973B2 (en) | 2006-09-05 | 2011-08-16 | Cfph, Llc | Amusement device for secondary games |
US8070582B2 (en) | 2007-03-01 | 2011-12-06 | Cfph, Llc | Automatic game play |
US8142283B2 (en) | 2008-08-20 | 2012-03-27 | Cfph, Llc | Game of chance processing apparatus |
US8216056B2 (en) | 2007-02-13 | 2012-07-10 | Cfph, Llc | Card picks for progressive prize |
US8323102B2 (en) | 2006-10-06 | 2012-12-04 | Cfph, Llc | Remote play of a table game through a mobile device |
US8393954B2 (en) | 2006-12-29 | 2013-03-12 | Cfph, Llc | Top performers |
US8398489B2 (en) | 2007-04-05 | 2013-03-19 | Cfph, Llc | Sorting games of chance |
US8398481B2 (en) | 2006-08-31 | 2013-03-19 | Cfph, Llc | Secondary game |
US8500533B2 (en) | 2007-08-29 | 2013-08-06 | Cfph, Llc | Game with chance element and strategy component that can be copied |
US8688517B2 (en) | 2009-02-13 | 2014-04-01 | Cfph, Llc | Method and apparatus for advertising on a mobile gaming device |
US8758109B2 (en) | 2008-08-20 | 2014-06-24 | Cfph, Llc | Game of chance systems and methods |
US8758111B2 (en) | 2008-08-20 | 2014-06-24 | Cfph, Llc | Game of chance systems and methods |
US8764538B2 (en) | 2006-09-19 | 2014-07-01 | Cfph, Llc | Gaming devices and methods related to secondary gaming |
US8771058B2 (en) | 2007-02-15 | 2014-07-08 | Cfph, Llc | Zone dependent payout percentage |
US8932124B2 (en) | 2006-08-31 | 2015-01-13 | Cfph, Llc | Game of chance systems and methods |
WO2016103040A1 (en) * | 2014-12-23 | 2016-06-30 | Deq Systems Corporation | Method and system for side wagering |
US9595169B2 (en) | 2006-08-31 | 2017-03-14 | Cfph, Llc | Game of chance systems and methods |
US9600959B2 (en) | 2007-01-09 | 2017-03-21 | Cfph, Llp | System for managing promotions |
US9754444B2 (en) | 2006-12-06 | 2017-09-05 | Cfph, Llc | Method and apparatus for advertising on a mobile gaming device |
US9922500B2 (en) | 2014-12-23 | 2018-03-20 | Bally Gaming, Inc. | Method and system for side wagering |
US10311673B2 (en) | 2010-11-15 | 2019-06-04 | Bally Gaming, Inc. | Wager recognition system having ambient light sensor and related method |
US10607435B2 (en) | 2007-04-11 | 2020-03-31 | Cfph, Llc | Game of chance display |
US10726669B2 (en) | 2010-11-15 | 2020-07-28 | Sg Gaming, Inc. | Methods of operating a wager recognition system |
Families Citing this family (164)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6592457B1 (en) * | 1999-05-26 | 2003-07-15 | Wms Gaming Inc. | Gaming machine with player selected events |
US6731313B1 (en) * | 2000-06-23 | 2004-05-04 | Igt | Gaming device having touch activated alternating or changing symbol |
US7699699B2 (en) | 2000-06-23 | 2010-04-20 | Igt | Gaming device having multiple selectable display interfaces based on player's wagers |
US7695363B2 (en) * | 2000-06-23 | 2010-04-13 | Igt | Gaming device having multiple display interfaces |
US20090124383A1 (en) * | 2007-11-09 | 2009-05-14 | Igt | Apparatus for use with interactive table games and methods of use |
US7780531B2 (en) * | 2003-07-02 | 2010-08-24 | Wms Gaming Inc. | Gaming machine having a community game with side wagering |
US9466179B2 (en) * | 2003-07-02 | 2016-10-11 | Bally Gaming, Inc. | Gaming machine having a community game with side wagering |
US7959509B2 (en) | 2003-09-15 | 2011-06-14 | Igt | Multi-player bingo game with optional progressive jackpot wager |
WO2005029426A1 (en) * | 2003-09-15 | 2005-03-31 | Igt | Multi-player bingo game with game-winning award selection |
US8753188B2 (en) * | 2003-09-15 | 2014-06-17 | Igt | Multi-player bingo game with multi-level award amount pattern mapping |
US7946915B2 (en) * | 2003-09-15 | 2011-05-24 | Igt | Multi-player bingo game with real-time game-winning pattern determination |
JP2007517535A (en) * | 2003-09-15 | 2007-07-05 | アイジーティー | Multiplayer bingo game with progressive jackpot |
EP1687782A1 (en) * | 2003-09-15 | 2006-08-09 | Igt | Multi-player bingo game with multiple alternate outcome displays |
JP2005230125A (en) * | 2004-02-17 | 2005-09-02 | Aruze Corp | Game device and game program |
US7533885B2 (en) * | 2004-02-23 | 2009-05-19 | Igt | Gaming device having a rotor-based game with a bonus opportunity |
AU2005245373B2 (en) * | 2004-05-13 | 2012-05-03 | Bally Gaming, Inc. | Bank wagering game |
US8721422B2 (en) * | 2004-05-19 | 2014-05-13 | Wms Gaming Inc. | Wagering game with award enhancement feature |
ITFI20040127A1 (en) * | 2004-06-09 | 2004-09-09 | Franco Fini | PLANT AND PROCEDURE FOR THE PRODUCTION OF COMBUSTIBLE SUBSTANCES BY DEPOLYMERIZATION OF RUBBER PRODUCTS |
US8133114B2 (en) * | 2004-06-21 | 2012-03-13 | Wms Gaming Inc. | System and methods for controlling an overhead sign for a gaming system |
WO2006002241A2 (en) | 2004-06-22 | 2006-01-05 | Wms Gaming Inc. | Wagering game with win-deferral feature for payoffs |
WO2006004831A2 (en) * | 2004-06-30 | 2006-01-12 | Wms Gaming Inc. | Wagering game with character building |
US8425323B2 (en) * | 2004-06-30 | 2013-04-23 | Wms Gaming Inc. | Wagering game with asset trading |
US9070246B2 (en) * | 2004-06-30 | 2015-06-30 | Wms Gaming, Inc. | Wagering game with character learning |
AU2005272024A1 (en) * | 2004-07-07 | 2006-02-16 | Wms Gaming Inc. | Wagering game with changed game indicia over multiple gaming sessions |
US8251791B2 (en) | 2004-08-19 | 2012-08-28 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
JP2008509787A (en) | 2004-08-19 | 2008-04-03 | アイジーティー | A gaming system with a number of gaming machines that award bonus rewards |
US8021230B2 (en) * | 2004-08-19 | 2011-09-20 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US7892093B2 (en) | 2004-08-19 | 2011-02-22 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US7963847B2 (en) * | 2004-08-19 | 2011-06-21 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
GB2432959B (en) * | 2004-08-25 | 2009-08-12 | Wms Gaming Inc | Wagering game with board game feature for payoffs |
US20060079317A1 (en) * | 2004-09-24 | 2006-04-13 | Wms Gaming Inc. | Wagering game with bonus-game assets that can be preserved for subsequent gaming sessions |
US20060079316A1 (en) * | 2004-09-24 | 2006-04-13 | Wms Gaming Inc. | Wagering game with an array of player-selectable elements that are preserved for subsequent gaming sessions |
US8162740B2 (en) * | 2004-09-24 | 2012-04-24 | Wms Gaming Inc. | Wagering game with associated outcomes |
US8113947B2 (en) * | 2004-10-01 | 2012-02-14 | Wms Gaming Inc. | Wagering game with award unlocking feature |
US8628405B2 (en) | 2004-10-15 | 2014-01-14 | Wms Gaming Inc. | Gaming system having exchangeable bonus token accumulation-redemption feature |
US20060084495A1 (en) * | 2004-10-19 | 2006-04-20 | Wms Gaming Inc. | Wagering game with feature for recording records and statistics |
US9478102B2 (en) * | 2004-10-20 | 2016-10-25 | Bally Gaming, Inc. | Wagering game with alterable-math feature |
US8033906B2 (en) * | 2004-10-21 | 2011-10-11 | Wms Gaming Inc. | Wagering game with invitation for playing a wagering game at a subsequent gaming session |
US20060135254A1 (en) * | 2004-12-20 | 2006-06-22 | Alfred Thomas | Gaming terminal with special-event wager having different denomination increment than basic wagering game |
US8668564B2 (en) | 2005-01-24 | 2014-03-11 | Solution Champion Limited | Jackpot method and system |
US7922587B2 (en) | 2005-01-24 | 2011-04-12 | Jay Chun | Betting terminal and system |
US7914368B2 (en) | 2005-08-05 | 2011-03-29 | Jay Chun | Methods and systems for playing baccarat jackpot with an option for insurance betting |
US8210920B2 (en) | 2005-01-24 | 2012-07-03 | Jay Chun | Methods and systems for playing baccarat jackpot |
US9940778B2 (en) | 2005-01-24 | 2018-04-10 | Igt | System for monitoring and playing a plurality of live casino table games |
US8308559B2 (en) * | 2007-05-07 | 2012-11-13 | Jay Chun | Paradise box gaming system |
US8920238B2 (en) | 2005-01-24 | 2014-12-30 | Jay Chun | Gaming center allowing switching between games based upon historical results |
US9704348B2 (en) | 2005-01-24 | 2017-07-11 | Igt | Jackpot method and system |
US20060166726A1 (en) | 2005-01-24 | 2006-07-27 | Jay Chun | Methods and systems for playing baccarat jackpot |
WO2006096795A2 (en) * | 2005-03-08 | 2006-09-14 | Gamelogic, Inc. | Method and apparatus for playing games |
CA2608237A1 (en) | 2005-05-06 | 2006-11-16 | Wms Gaming Inc. | Wagering game with time-based bonus |
US7980954B2 (en) * | 2005-05-19 | 2011-07-19 | Wms Gaming Inc. | Wagering game system with shared outcome determined by a gaming machine |
US20060277805A1 (en) * | 2005-06-13 | 2006-12-14 | Wms Gaming, Inc. | Gaming machine with common alterable signage display |
WO2007028108A2 (en) * | 2005-09-01 | 2007-03-08 | Wms Gaming Inc. | Wagering game with progressive game triggered by multiple players |
US8137188B2 (en) * | 2005-09-09 | 2012-03-20 | Igt | Server based gaming system having multiple progressive awards |
US7841939B2 (en) | 2005-09-09 | 2010-11-30 | Igt | Server based gaming system having multiple progressive awards |
US8128491B2 (en) * | 2005-09-09 | 2012-03-06 | Igt | Server based gaming system having multiple progressive awards |
US7568973B2 (en) * | 2005-09-09 | 2009-08-04 | Igt | Server based gaming system having multiple progressive awards |
JP2007075528A (en) * | 2005-09-16 | 2007-03-29 | Aruze Corp | Game machine |
JP4756633B2 (en) | 2005-09-16 | 2011-08-24 | 株式会社ユニバーサルエンターテインメント | game machine |
JP4678845B2 (en) * | 2005-10-06 | 2011-04-27 | 株式会社ユニバーサルエンターテインメント | game machine |
AU2007222028B2 (en) * | 2006-03-07 | 2012-07-05 | Bally Gaming, Inc. | Wagering game with persistent state of game assets affecting other players |
WO2007127259A2 (en) * | 2006-04-27 | 2007-11-08 | Wms Gaming Inc. | Community wagering game with multiple player selections |
US8449387B2 (en) * | 2006-06-30 | 2013-05-28 | Wms Gaming Inc. | Progressive game eligibility and winning |
US9697672B2 (en) | 2006-07-20 | 2017-07-04 | Bally Gaming, Inc. | Wagering game with special-event eligibility feature based on passive game play |
US8512130B2 (en) | 2006-07-27 | 2013-08-20 | Igt | Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award |
US8190507B2 (en) * | 2006-07-31 | 2012-05-29 | Wms Gaming Inc. | Cash-out methods and systems yielding enhanced time-deferred value |
US8616959B2 (en) | 2006-09-27 | 2013-12-31 | Igt | Server based gaming system having system triggered loyalty award sequences |
US7862430B2 (en) * | 2006-09-27 | 2011-01-04 | Igt | Server based gaming system having system triggered loyalty award sequences |
US7674180B2 (en) * | 2006-09-27 | 2010-03-09 | Igt | Server based gaming system having system triggered loyalty award sequences |
WO2008048634A2 (en) | 2006-10-18 | 2008-04-24 | Wms Gaming Inc. | Wagering game with community game having a persistent-state feature |
WO2008057323A2 (en) | 2006-11-02 | 2008-05-15 | Wms Gaming Inc. | Wagering game with episodic feature determined by player |
US8328636B2 (en) | 2006-11-09 | 2012-12-11 | Wms Gaming Inc. | Wagering game with triggering feature for special event |
WO2008063393A2 (en) * | 2006-11-10 | 2008-05-29 | Wms Gaming Inc. | Wagering system with improved expected value during a special event |
US8684846B2 (en) | 2006-11-10 | 2014-04-01 | Igt | Dynamic display systems for gaming machines |
US8070609B2 (en) | 2006-11-10 | 2011-12-06 | Igt | Flexibly configurable button panels for gaming machines |
US8267774B2 (en) * | 2006-11-10 | 2012-09-18 | Wms Gaming Inc. | Wagering gaming with inter-player competition feature |
US8337314B2 (en) | 2006-11-10 | 2012-12-25 | Igt | Systems and methods for improving a button assembly |
WO2008070915A1 (en) * | 2006-12-14 | 2008-06-19 | Christopher Russell Byrne | Slot gaming system |
US9292996B2 (en) | 2006-12-19 | 2016-03-22 | Igt | Distributed side wagering methods and systems |
WO2008082539A2 (en) * | 2006-12-19 | 2008-07-10 | Wms Gaming Inc. | Wagering system with expanding wild feature |
US7980948B2 (en) * | 2006-12-19 | 2011-07-19 | Igt | Dynamic side wagering system for use with electronic gaming devices |
GB0701899D0 (en) * | 2007-02-01 | 2007-03-14 | Electrocoin Leisure S Wales Lt | Improvements in amusement or gaming machines |
JP2008220783A (en) | 2007-03-14 | 2008-09-25 | Aruze Corp | Card game machine having multiple terminals where one player can play card game |
WO2008133850A1 (en) | 2007-04-27 | 2008-11-06 | Wms Gaming Inc. | Community gaming system with hybrid community and individual outcomes and awards |
US8480475B2 (en) * | 2007-06-28 | 2013-07-09 | Wms Gaming Inc. | Wagering game with multiple episode-based bonus games |
US7985133B2 (en) | 2007-07-30 | 2011-07-26 | Igt | Gaming system and method for providing an additional gaming currency |
US8900053B2 (en) | 2007-08-10 | 2014-12-02 | Igt | Gaming system and method for providing different bonus awards based on different types of triggered events |
JP2009045348A (en) * | 2007-08-22 | 2009-03-05 | Aruze Corp | Game apparatus for executing race by multiple competition objects, and game control method |
US8251805B2 (en) | 2007-08-29 | 2012-08-28 | Wms Gaming Inc. | Gaming system having improved progressive jackpots |
US8550904B2 (en) | 2007-08-29 | 2013-10-08 | Wms Gaming Inc. | Gaming system and method comprising asynchronous trigger of the N-th unit prize |
US8435115B2 (en) | 2007-09-26 | 2013-05-07 | Igt | Method and apparatus for displaying gaming content |
US8231456B2 (en) * | 2007-10-17 | 2012-07-31 | Igt | Gaming device and method providing side bet for winning free activations |
US9142097B2 (en) | 2007-10-26 | 2015-09-22 | Igt | Gaming system and method for providing play of local first game and remote second game |
US10699524B2 (en) | 2007-11-08 | 2020-06-30 | Igt | Gaming system, gaming device and method for providing multi-level progressive awards |
US8197331B2 (en) * | 2007-11-08 | 2012-06-12 | Wms Gaming Inc. | Gaming system having graphical indicators of community bonus awards |
AU2008324948B2 (en) | 2007-11-08 | 2013-08-29 | Bally Gaming, Inc. | Wagering game with community event poker game |
WO2009061463A1 (en) | 2007-11-09 | 2009-05-14 | Wms Gaming Inc. | Gaming system having community games with enhanced individual outcomes |
US8292723B2 (en) * | 2007-11-09 | 2012-10-23 | Igt | Gaming system and method for providing team play |
JP2009142633A (en) * | 2007-12-13 | 2009-07-02 | Aruze Corp | Gaming machine |
JP2009142631A (en) * | 2007-12-13 | 2009-07-02 | Aruze Corp | Gaming machine |
AU2009267176C1 (en) | 2008-06-30 | 2013-01-17 | Bally Gaming, Inc. | Wagering game with shared outcome providing individual awards to players |
US8152630B2 (en) | 2008-11-13 | 2012-04-10 | Igt | Gaming system and method having bonus event and bonus event award in accordance with a current wager and one or more accumulated bonus event points |
US8337311B2 (en) * | 2008-11-14 | 2012-12-25 | Spielo International Canada Ulc | Linked gaming machines with shared bonus game |
US8187089B2 (en) * | 2009-03-03 | 2012-05-29 | Wms Gaming Inc. | Wagering game providing player options for time-based special event |
US9412234B2 (en) * | 2009-04-08 | 2016-08-09 | Video B Holdings Limited | Chain reaction |
AU2010202165A1 (en) | 2009-06-03 | 2010-12-23 | Aristocrat Technologies Australia Pty Limited | A gaming system, a method of gaming and an additional game controller |
US20100317422A1 (en) * | 2009-06-12 | 2010-12-16 | Konami Gaming, Inc. | Gaming machine |
US8608554B2 (en) * | 2009-06-17 | 2013-12-17 | Patent Investment & Licensing Company | Delayed bonus win determination |
US9039516B2 (en) | 2009-07-30 | 2015-05-26 | Igt | Concurrent play on multiple gaming machines |
US8292731B2 (en) * | 2009-08-06 | 2012-10-23 | Wms Gaming Inc. | Wagering game with community game features |
US20110105233A1 (en) * | 2009-10-29 | 2011-05-05 | Wms Gaming Inc. | Community Picking Game With Individual And Community Awards |
US8535142B2 (en) * | 2009-11-13 | 2013-09-17 | Wms Gaming Inc. | Wagering game with game appearance changing based on player's selection |
US8303420B2 (en) | 2010-02-25 | 2012-11-06 | Wms Gaming Inc. | Wagering game machines with universal mounting base for light and marquee assemblies |
US20120034968A1 (en) * | 2010-08-06 | 2012-02-09 | Multimedia Games, Inc. | Wagering game, gaming machine, gaming system, and method with a player-determinable feature game aspect |
US9064377B2 (en) | 2010-04-06 | 2015-06-23 | Multimedia Games, Inc. | Wagering game, gaming machine, networked gaming system and method with a base game and a simultaneous bonus currency game |
US8506382B2 (en) * | 2010-05-20 | 2013-08-13 | Bally Gaming, Inc. | Slot machine game for two players |
US8628400B2 (en) | 2010-07-21 | 2014-01-14 | Wms Gaming Inc. | Progressive wagering game having symbol-triggering award feature |
US8506390B2 (en) | 2010-11-04 | 2013-08-13 | Wms Gaming Inc. | Wagering game having game assets with multiple levels of enhancement |
US20120115581A1 (en) | 2010-11-05 | 2012-05-10 | Wms Gaming Inc. | Wagering games, methods and systems including skill-based components |
US9070254B2 (en) | 2010-11-12 | 2015-06-30 | Wms Gaming Inc. | Wagering game with incremental unlocking of content |
AU2012201236B2 (en) | 2011-03-10 | 2013-06-13 | Bally Gaming, Inc. | Community game using optimal outcome from individual portion in subsequent community portion |
JP2012205712A (en) * | 2011-03-29 | 2012-10-25 | Universal Entertainment Corp | Gaming machine running competing game between game terminals |
US9741209B2 (en) * | 2011-04-04 | 2017-08-22 | Bally Gaming, Inc. | Systems, methods, and devices for playing progressive wagering games with award-based incrementing features |
US8876592B2 (en) | 2011-04-07 | 2014-11-04 | Wms Gaming Inc. | Enhancements offering perceived value for community wagering game |
US8814655B2 (en) * | 2011-06-02 | 2014-08-26 | Universal Entertainment Corporation | Gaming machine and control method thereof |
US8517824B2 (en) | 2011-08-30 | 2013-08-27 | Igt | Gaming system, gaming device, and method for side wagering on occurrences of bonus events |
US8628412B2 (en) | 2011-08-30 | 2014-01-14 | Igt | Gaming system, gaming device, and method for side wagering on bonus event outcomes generated in bonus events |
US8702508B2 (en) | 2011-09-30 | 2014-04-22 | Wms Gaming Inc. | Community game that adapts communal game appearance |
US20130090158A1 (en) | 2011-09-30 | 2013-04-11 | Wms Gaming Inc. | System and Method for Assessing and Providing Location-Based Benefits |
US9076283B2 (en) | 2011-09-30 | 2015-07-07 | Wms Gaming Inc. | Systems, methods, and devices for playing wagering games with symbol-driven expected value enhancements and eliminations |
US8747219B2 (en) | 2012-02-17 | 2014-06-10 | Wms Gaming, Inc. | Community game with player-configurable parameters |
US8979635B2 (en) | 2012-04-02 | 2015-03-17 | Wms Gaming Inc. | Systems, methods and devices for playing wagering games with distributed and shared partial outcome features |
US9564007B2 (en) | 2012-06-04 | 2017-02-07 | Bally Gaming, Inc. | Wagering game content based on locations of player check-in |
US9305433B2 (en) | 2012-07-20 | 2016-04-05 | Bally Gaming, Inc. | Systems, methods and devices for playing wagering games with distributed competition features |
US9005021B2 (en) | 2012-08-23 | 2015-04-14 | Wms Gaming Inc. | System and method for flexible banking of wagering game machines |
US8821244B1 (en) | 2012-09-07 | 2014-09-02 | Wms Gaming, Inc. | Extending presentation of mood-related gaming effects |
US8616981B1 (en) | 2012-09-12 | 2013-12-31 | Wms Gaming Inc. | Systems, methods, and devices for playing wagering games with location-triggered game features |
US9533216B2 (en) | 2012-09-25 | 2017-01-03 | Igt | Gaming system and method for providing a multiple player game |
US9489804B2 (en) | 2012-09-28 | 2016-11-08 | Bally Gaming, Inc. | Community gaming system with varying eligibility criteria |
WO2014053096A1 (en) | 2012-10-02 | 2014-04-10 | Novel Tech International Limited | System and method for providing remote wagering games in live table game system |
US9489801B2 (en) | 2012-12-06 | 2016-11-08 | Igt | Community gaming experience |
US9542797B2 (en) | 2013-02-14 | 2017-01-10 | Bally Gaming, Inc. | Gaming system with remote controller having location-based variable functionality |
US9514611B2 (en) | 2013-03-06 | 2016-12-06 | Igt | Gaming system and method for providing a game with unlockable features |
US9355522B2 (en) | 2013-03-07 | 2016-05-31 | Bally Gaming, Inc. | Wagering game interface including a plurality of base games and a common virtual top box |
US9022865B2 (en) | 2013-03-15 | 2015-05-05 | Gamesys, Ltd. | Methods and systems for a bonus round of a game which provides for player influence of volatility |
US20140335930A1 (en) * | 2013-05-13 | 2014-11-13 | Aruze Gaming America, Inc. | Gaming machine, gaming system, and gaming method |
US8821239B1 (en) | 2013-07-22 | 2014-09-02 | Novel Tech International Limited | Gaming table system allowing player choices and multiple outcomes thereby for a single game |
US9336650B2 (en) | 2013-08-29 | 2016-05-10 | Igt | Conducting a side bet in a game |
US8684830B1 (en) | 2013-09-03 | 2014-04-01 | Novel Tech International Limited | Individually paced table game tournaments |
US9189926B2 (en) | 2013-09-09 | 2015-11-17 | Igt | Gaming system and method providing a slot game in which different sets of symbols are randomly associated with different symbol display areas and used to determine an outcome |
US9558629B2 (en) | 2013-09-19 | 2017-01-31 | Igt | Gaming system and method for providing a plurality of chances of winning a progressive award |
US9595159B2 (en) | 2013-10-01 | 2017-03-14 | Igt | System and method for multi-game, multi-play of live dealer games |
US9875618B2 (en) | 2014-07-24 | 2018-01-23 | Igt | Gaming system and method employing multi-directional interaction between multiple concurrently played games |
US10535229B2 (en) | 2014-08-11 | 2020-01-14 | Aristocrat Technologies Australia Pty Limited | System and method for providing a feature game |
AU2015210489A1 (en) | 2014-08-11 | 2016-02-25 | Aristocrat Technologies Australia Pty Limited | A system and method for providing a feature game |
US10502360B2 (en) | 2015-05-15 | 2019-12-10 | Bally Gaming, Inc. | Gaming systems, electronic gaming machines, and mounting assemblies for electronic display device arrangements |
US9916735B2 (en) | 2015-07-22 | 2018-03-13 | Igt | Remote gaming cash voucher printing system |
US10818135B2 (en) | 2015-09-01 | 2020-10-27 | Sg Gaming, Inc. | Wagering game system with persistent entries in community event |
US9972171B2 (en) | 2015-09-24 | 2018-05-15 | Igt | Gaming system and method for providing a triggering event based on a collection of units from different games |
US10459905B2 (en) * | 2016-01-07 | 2019-10-29 | Bank Of America Corporation | Centralized hierarchical configuration system for applications in a distributed network |
US10325450B2 (en) | 2016-09-21 | 2019-06-18 | Igt | Gaming system and method for providing a plurality of chances of winning a progressive award with dynamically scalable progressive award odds |
US10789809B2 (en) * | 2017-08-18 | 2020-09-29 | Tien-Shu Hsu | Game system for judging whether player makes additional bet |
AU2018241080A1 (en) | 2018-10-03 | 2019-01-17 | Aristocrat Technologies Australia Pty Limited | A gaming device with prize chance configurable symbol |
USD990576S1 (en) | 2021-07-15 | 2023-06-27 | Dennise T. Hairston | Casino game and chair set |
Family Cites Families (173)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US580309A (en) * | 1897-04-06 | Roffe goyder | ||
GB2153572B (en) | 1983-12-19 | 1987-07-01 | Thomas Limited Arthur Edward | Gaming machine |
US4837728A (en) | 1984-01-25 | 1989-06-06 | Igt | Multiple progressive gaming system that freezes payouts at start of game |
US4624459A (en) | 1985-09-12 | 1986-11-25 | Bally Manufacturing Corporation | Gaming device having random multiple payouts |
GB8524908D0 (en) | 1985-10-09 | 1985-11-13 | Barcrest Ltd | Entertainment machines |
US4836553A (en) | 1988-04-18 | 1989-06-06 | Caribbean Stud Enterprises, Inc. | Poker game |
US5377973B1 (en) | 1988-04-18 | 1996-12-10 | D & D Gaming Patents Inc | Methods and apparatus for playing casino card games including a progressive jackpot |
US4948134A (en) | 1988-04-18 | 1990-08-14 | Caribbean Stud Enterprises, Inc. | Electronic poker game |
US5249800A (en) | 1990-02-20 | 1993-10-05 | Bally Gaming International, Inc. | Progressive gaming control and communication system |
GB2242300B (en) | 1990-03-24 | 1994-06-22 | Bell Fruit Mfg Co Ltd | Gaming and amusement machines |
US5344144A (en) | 1990-09-27 | 1994-09-06 | Mikohn, Inc. | Progressive jackpot gaming system with enhanced accumulator |
US5123649A (en) | 1991-07-01 | 1992-06-23 | Bally Manufacturing Corporation | Gaming machine with dynamic pay schedule |
US5116055A (en) | 1991-07-02 | 1992-05-26 | Mikohn, Inc. | Progressive jackpot gaming system linking gaming machines with different hit frequencies and denominations |
JP2869830B2 (en) | 1991-12-25 | 1999-03-10 | 株式会社エース電研 | Gaming equipment |
US5280909A (en) | 1992-02-06 | 1994-01-25 | Mikohn, Inc. | Gaming system with progressive jackpot |
US5393057A (en) | 1992-02-07 | 1995-02-28 | Marnell, Ii; Anthony A. | Electronic gaming apparatus and method |
US5275400A (en) | 1992-06-11 | 1994-01-04 | Gary Weingardt | Pari-mutuel electronic gaming |
USRE35864E (en) | 1992-06-11 | 1998-07-28 | Weingardt; Gary | Pari-mutuel electronic and live table gaming |
US5544892A (en) | 1993-02-25 | 1996-08-13 | Shuffle Master, Inc. | Multi-tiered wagering method and game |
US5288081A (en) | 1993-02-25 | 1994-02-22 | Shuffle Master, Inc. | Method of playing a wagering game |
EP0724900A1 (en) | 1993-03-09 | 1996-08-07 | Kabushiki Kaisha Ace Denken | Game media dispensing machine and a game playing place controlling system |
US6336859B2 (en) | 1993-03-31 | 2002-01-08 | Progressive Games, Inc. | Method for progressive jackpot gaming |
CA2170633A1 (en) | 1993-08-27 | 1995-03-02 | Christopher Russell Byrne | Super keno |
US5645486A (en) | 1993-11-30 | 1997-07-08 | Sega Enterprises, Ltd. | Gaming system that pays out a progressive bonus using a lottery |
US6012982A (en) | 1994-02-22 | 2000-01-11 | Sigma Game Inc. | Bonus award feature in linked gaming machines having a common feature controller |
US5580309A (en) | 1994-02-22 | 1996-12-03 | Sigma Game, Inc. | Linked gaming machines having a common feature controller |
US5524888A (en) | 1994-04-28 | 1996-06-11 | Bally Gaming International, Inc. | Gaming machine having electronic circuit for generating game results with non-uniform probabilities |
US5823874A (en) | 1994-09-23 | 1998-10-20 | Anchor Gaming | Method of playing game and gaming device with an additional payout indicator |
US5848932A (en) | 1994-09-23 | 1998-12-15 | Anchor Gaming | Method of playing game and gaming games with an additional payout indicator |
US5655961A (en) | 1994-10-12 | 1997-08-12 | Acres Gaming, Inc. | Method for operating networked gaming devices |
US5564700A (en) | 1995-02-10 | 1996-10-15 | Trump Taj Mahal Associates | Proportional payout method for progressive linked gaming machines |
US5780222A (en) * | 1995-04-10 | 1998-07-14 | Alpha Therapeutic Corporation | Method of PCR testing of pooled blood samples |
US5611730A (en) | 1995-04-25 | 1997-03-18 | Casino Data Systems | Progressive gaming system tailored for use in multiple remote sites: apparatus and method |
DE19515983C2 (en) | 1995-05-02 | 2003-04-24 | Nsm Ag | Method for operating a coin-operated game device |
US5779549A (en) | 1996-04-22 | 1998-07-14 | Walker Assest Management Limited Parnership | Database driven online distributed tournament system |
US5842698A (en) * | 1995-09-25 | 1998-12-01 | Steven R. Pyykkonen | Accumulated pot for craps qualified by a predetermined blackjack |
US5725216A (en) | 1995-10-13 | 1998-03-10 | Progressive Games, Inc. | Methods of playing poker games |
AUPN606295A0 (en) | 1995-10-19 | 1995-11-09 | Aristocrat Leisure Industries Pty Ltd | Mystery jackpot controller |
US5580063A (en) | 1996-01-17 | 1996-12-03 | Birchwood Laboratories Inc. | Reusable projectile impact reflecting target for day or night use |
US5885158A (en) | 1996-02-13 | 1999-03-23 | International Game Technology | Gaming system for multiple progressive games |
US5766076A (en) | 1996-02-13 | 1998-06-16 | International Game Technology | Progressive gaming system and method for wide applicability |
AUPN836296A0 (en) | 1996-02-28 | 1996-03-21 | Aristocrat Leisure Industries Pty Ltd | Roaming wild card |
US5816918A (en) | 1996-04-05 | 1998-10-06 | Rlt Acquistion, Inc. | Prize redemption system for games |
US5876284A (en) | 1996-05-13 | 1999-03-02 | Acres Gaming Incorporated | Method and apparatus for implementing a jackpot bonus on a network of gaming devices |
US5761647A (en) | 1996-05-24 | 1998-06-02 | Harrah's Operating Company, Inc. | National customer recognition system and method |
AU3293697A (en) | 1996-06-07 | 1998-01-05 | Back To Back Gaming, Inc. | Roulette table having progressive jackpots |
DE19624321A1 (en) | 1996-06-18 | 1998-01-02 | Atronic Casino Technology Dist | Procedure for determining a proportional jackpot profit |
US5769714A (en) | 1996-06-19 | 1998-06-23 | Wiener; Herbert | Methods and apparatus for playing baseball gambling games |
US6244958B1 (en) | 1996-06-25 | 2001-06-12 | Acres Gaming Incorporated | Method for providing incentive to play gaming devices connected by a network to a host computer |
US5647592A (en) | 1996-08-02 | 1997-07-15 | Zdi Gaming | Method, apparatus and pull-tab gaming set for use in a progressive pull-tab game |
US5851147A (en) | 1996-09-17 | 1998-12-22 | Stupak; Bob | Player-selected variable jackpot gaming method and device |
US5796393A (en) | 1996-11-08 | 1998-08-18 | Compuserve Incorporated | System for intergrating an on-line service community with a foreign service |
US6142872A (en) | 1998-03-31 | 2000-11-07 | Walker Digital, Llc | Method and apparatus for team play of slot machines |
US6206782B1 (en) | 1998-09-14 | 2001-03-27 | Walker Digital, Llc. | System and method for facilitating casino team play |
US6077163A (en) | 1997-06-23 | 2000-06-20 | Walker Digital, Llc | Gaming device for a flat rate play session and a method of operating same |
US6312332B1 (en) | 1998-03-31 | 2001-11-06 | Walker Digital, Llc | Method and apparatus for team play of slot machines |
US6435968B1 (en) | 1997-03-17 | 2002-08-20 | Lawrence J. Torango | Progressive wagering system |
US6241608B1 (en) | 1997-01-15 | 2001-06-05 | Lawrence J. Torango | Progressive wagering system |
US7077746B2 (en) | 2001-06-05 | 2006-07-18 | Torango Lawrence J | Progressive wagering system |
US6203429B1 (en) * | 1997-04-23 | 2001-03-20 | Wms Gaming Inc. | Gaming machine with bonus mode |
JP2928493B2 (en) | 1997-05-28 | 1999-08-03 | コナミ株式会社 | Progressive game system |
ZA985939B (en) | 1997-07-08 | 2000-01-10 | Aristocrat Leisure Ind Pty Ltd | Slot machine game and system with improved jackpot feature. |
US5951011A (en) | 1997-07-18 | 1999-09-14 | Potter; Bruce Henri | Method of progressive jackpot gaming |
US5944606A (en) | 1997-07-22 | 1999-08-31 | Zdi Gaming, Inc. | Method, apparatus and pull-tab gaming set for use in a progressive pull-tab game |
AUPO910297A0 (en) | 1997-09-10 | 1997-10-02 | Aristocrat Leisure Industries Pty Ltd | Slot machine game - progressive jackpot with decrementing jackpot |
US6213877B1 (en) | 1997-10-08 | 2001-04-10 | Walker Digital, Llc | Gaming method and apparatus having a proportional payout |
US6089976A (en) | 1997-10-14 | 2000-07-18 | Casino Data Systems | Gaming apparatus and method including a player interactive bonus game |
US6110043A (en) | 1997-10-24 | 2000-08-29 | Mikohn Gaming Corporation | Controller-based progressive jackpot linked gaming system |
US6146273A (en) | 1997-10-24 | 2000-11-14 | Mikohn Gaming Corporation | Progressive jackpot gaming system with secret bonus pool |
US6299533B1 (en) * | 1997-10-30 | 2001-10-09 | Anthony C. Parra | Universal progressive game for live casino games |
US6102799A (en) | 1998-01-20 | 2000-08-15 | Stupak; Bob | Method for providing a super jackpot for gaming machines |
US6102474A (en) | 1998-02-02 | 2000-08-15 | Daley; Wayne | Pick-up load body with lockable storage compartment |
US6032955A (en) | 1998-02-03 | 2000-03-07 | Sierra Design Group | Progressive wagering system with jackpots displayed in tangible objects |
US6315660B1 (en) | 1998-03-24 | 2001-11-13 | Wms Gaming Inc. | Gaming machines with board game theme |
US6086477A (en) | 1998-03-31 | 2000-07-11 | Walker Digital, Llc | Methods and apparatus wherein a lottery entry is entered into lottery drawings until the lottery entry is identified as a winner |
US6047963A (en) | 1998-05-20 | 2000-04-11 | Mikohn Gaming Corporation | Pachinko stand-alone and bonusing game |
CA2264341A1 (en) | 1998-04-14 | 1999-10-14 | Mikohn Gaming Corporation | Pachinko stand-alone and bonusing game |
US6364768B1 (en) | 1998-04-28 | 2002-04-02 | Acres Gaming Incorporated | Networked gaming devices that end a bonus and concurrently initiate another bonus |
US6375567B1 (en) | 1998-04-28 | 2002-04-23 | Acres Gaming Incorporated | Method and apparatus for implementing in video a secondary game responsive to player interaction with a primary game |
US6210275B1 (en) * | 1998-05-26 | 2001-04-03 | Mikohn Gaming Corporation | Progressive jackpot game with guaranteed winner |
US6231445B1 (en) | 1998-06-26 | 2001-05-15 | Acres Gaming Inc. | Method for awarding variable bonus awards to gaming machines over a network |
GB2333880B (en) | 1998-07-09 | 2001-03-14 | Barcrest Ltd | Entertainment machines |
US6358149B1 (en) | 1998-09-11 | 2002-03-19 | Acres Gaming Incorporated | Dynamic threshold for pool-based bonus promotions in electronic gaming systems |
AU6253799A (en) | 1998-09-18 | 2000-04-10 | Mikohn Gaming Corporation | Controller-based linked gaming machine bonus system |
US6328648B1 (en) | 1998-09-18 | 2001-12-11 | Walker Digital, Llc | Electronic amusement device and method for propagating a performance adjustment signal |
US6210277B1 (en) | 1998-09-28 | 2001-04-03 | Alexander Stefan | Game of chance |
US6283473B1 (en) | 1998-11-19 | 2001-09-04 | Frank Abramopoulos | Method of operating progressive reel slot machines and device therefor |
US6416409B1 (en) | 1998-11-21 | 2002-07-09 | Mirage Resorts Incorporated | Gaming system with shared progressive jackpot |
US6158741A (en) | 1998-12-18 | 2000-12-12 | Digideal Corporation | Method of playing blackjack with a side wager |
US6203010B1 (en) | 1998-12-30 | 2001-03-20 | Walker Digital, Llc | Method and apparatus for a progressive jackpot determinant |
IL127957A (en) * | 1999-01-07 | 2004-12-15 | Yacob Rafaeli | Gambling game system and method for remotely-located players |
US6375568B1 (en) | 1999-01-13 | 2002-04-23 | Interbet Corporation | Interactive gaming system and process |
US6168155B1 (en) | 1999-01-26 | 2001-01-02 | Stuart Entertainment | Random selection game device |
AUPP981799A0 (en) | 1999-04-16 | 1999-05-13 | I.G.T. (Australia) Pty Ltd | Gaming system incorporating non deterministic jackpot |
US6508709B1 (en) | 1999-06-18 | 2003-01-21 | Jayant S. Karmarkar | Virtual distributed multimedia gaming method and system based on actual regulated casino games |
US6159097A (en) | 1999-06-30 | 2000-12-12 | Wms Gaming Inc. | Gaming machine with variable probability of obtaining bonus game payouts |
US6164651A (en) * | 1999-07-12 | 2000-12-26 | Prime Table Games Llc | Method and apparatus for playing a game with numerical result |
US6336857B1 (en) | 1999-07-20 | 2002-01-08 | Gaming Concepts Inc. | Method for playing two casino games and a method and an apparatus for related progressive jackpot |
US7883407B2 (en) | 2000-08-09 | 2011-02-08 | Igt | Method of awarding prizes for jackpot and gaming machines based on amount wagered during a time period |
US6155925A (en) * | 1999-08-12 | 2000-12-05 | Wms Gaming Inc. | Bonus game for gaming machine with payout percentage varying as function of wager |
US6352479B1 (en) | 1999-08-31 | 2002-03-05 | Nvidia U.S. Investment Company | Interactive gaming server and online community forum |
AUPQ385999A0 (en) | 1999-11-04 | 1999-11-25 | Aristocrat Leisure Industries Pty Ltd | Gaming machine with eligibility for participation in features |
US6577733B1 (en) | 1999-12-03 | 2003-06-10 | Smart Card Integrators, Inc. | Method and system for secure cashless gaming |
CA2330421A1 (en) | 2000-01-25 | 2001-07-25 | Ewald Mothwurf | Jackpot system |
AU781393C (en) | 2000-02-07 | 2005-12-08 | Everi Games Inc. | Slot machine having multiple progressive jackpots |
US6345824B1 (en) | 2000-06-12 | 2002-02-12 | R & G Enterprises | Bonus feature for casino card game |
US6406369B1 (en) * | 2000-07-28 | 2002-06-18 | Anthony J. Baerlocher | Gaming device having a competition bonus scheme |
US7273415B2 (en) | 2000-09-07 | 2007-09-25 | Igt | Gaming device having a bonus scheme with multiple selection groups |
US6439995B1 (en) | 2000-09-07 | 2002-08-27 | Igt | Gaming device having a bonus scheme with multiple selection groups |
US6347996B1 (en) | 2000-09-12 | 2002-02-19 | Wms Gaming Inc. | Gaming machine with concealed image bonus feature |
US6517073B1 (en) * | 2000-10-17 | 2003-02-11 | Mikohn Gaming Corporation | Betting bystander method and apparatus |
US6599188B2 (en) | 2001-01-17 | 2003-07-29 | Parker Gaming | Progressive bingo |
US7186181B2 (en) | 2001-02-02 | 2007-03-06 | Igt | Wide area program distribution and game information communication system |
US6601771B2 (en) | 2001-04-09 | 2003-08-05 | Smart Card Integrators, Inc. | Combined smartcard and magnetic-stripe card and reader and associated method |
US6517433B2 (en) | 2001-05-22 | 2003-02-11 | Wms Gaming Inc. | Reel spinning slot machine with superimposed video image |
DE10208943A1 (en) | 2001-05-29 | 2003-09-18 | Adp Gauselmann Gmbh | Procedure for determining a winning value at a jackpot |
US7152783B2 (en) | 2001-07-10 | 2006-12-26 | Smart Card Integrators, Inc. | Combined card reader and bill acceptor |
US20030027625A1 (en) | 2001-08-06 | 2003-02-06 | International Game Technology | Multiple progressive and bonusing table game methods and apparatus |
US7393280B2 (en) | 2001-08-17 | 2008-07-01 | Igt | Class of feature event games suitable for linking to multiple gaming machines |
US20030050106A1 (en) | 2001-09-04 | 2003-03-13 | Lyfoung Hauvtoj Todd | Method of playing three card game |
US7329179B2 (en) | 2001-09-21 | 2008-02-12 | Igt | Gaming device having wager dependent bonus game play |
US6599193B2 (en) | 2001-09-28 | 2003-07-29 | Igt | Progressive gaming device |
DE10148056A1 (en) | 2001-09-28 | 2003-04-17 | Atronic Int Gmbh | Method for determining a win value when a game result is achieved on a coin-operated amusement machine |
US20030069071A1 (en) | 2001-09-28 | 2003-04-10 | Tim Britt | Entertainment monitoring system and method |
US7169041B2 (en) * | 2001-12-04 | 2007-01-30 | Igt | Method and system for weighting odds to specific gaming entities in a shared bonus event |
US7297059B2 (en) | 2002-01-24 | 2007-11-20 | Progressive Gaming International Corporation | Progressive gaming system and method having fractional progressive jackpot awards |
US6776715B2 (en) | 2002-02-01 | 2004-08-17 | Igt | Method and apparatus for providing a personal wide area progressive for gaming apparatus |
AUPS050102A0 (en) | 2002-02-12 | 2002-03-07 | Aristocrat Technologies Australia Pty Limited | Linked progressive jackpot system |
US7500915B2 (en) | 2002-03-28 | 2009-03-10 | Igt | Method and apparatus for rewarding multiple game players for a single win |
WO2003083789A1 (en) * | 2002-03-28 | 2003-10-09 | Igt | System and method of providing an instant bonus for a gaming apparatus |
US20030211884A1 (en) | 2002-05-08 | 2003-11-13 | Michael Gauselmann | Gaming machine with hidden jackpot |
US7357716B2 (en) | 2002-05-15 | 2008-04-15 | Igt | Slot machine game having a plurality of ways to issue a percentage of a progressive award based upon any wager level (“percentage progressive”) |
US6887154B1 (en) | 2002-06-04 | 2005-05-03 | Sierra Design Group | Shared progressive gaming system and method |
US20030228899A1 (en) | 2002-06-05 | 2003-12-11 | Scott Evans | Progressive jackpot system |
DE10228457A1 (en) | 2002-06-26 | 2004-01-15 | Atronic International Gmbh | Jackpot game device with a display means for displaying a jackpot counter reading |
US7628696B2 (en) | 2002-07-12 | 2009-12-08 | Atronic International Gmbh | Gaming device with network port for selecting jackpot frequency |
US7674182B2 (en) | 2002-08-22 | 2010-03-09 | Atronic International Gmbh | Progressive jackpot gaming system |
US20040048644A1 (en) | 2002-09-06 | 2004-03-11 | Peter Gerrard | Gaming device having a progressive award funded through skill, strategy or risk gaming event |
US20060142086A1 (en) | 2003-02-26 | 2006-06-29 | Blackburn Christopher W | Progressive service in a service-oriented gaming network environment |
US7097562B2 (en) * | 2003-06-03 | 2006-08-29 | Wms Gaming Inc. | Peer-to-peer distributed gaming application network |
US7963846B2 (en) | 2003-07-02 | 2011-06-21 | Wms Gaming Inc. | Gaming machine having multiple level progressive feature with player controlled outcome |
US7780531B2 (en) | 2003-07-02 | 2010-08-24 | Wms Gaming Inc. | Gaming machine having a community game with side wagering |
US7354342B2 (en) | 2003-07-30 | 2008-04-08 | Igt | Gaming device having a multiple coordinate award distributor including award percentages |
US7578739B2 (en) | 2003-09-05 | 2009-08-25 | Atronic International Gmbh | Multiple progressive jackpots for a gaming device |
US20050059472A1 (en) | 2003-09-11 | 2005-03-17 | Joshi Shridhar P. | Gaming machine with multi-level progressive jackpot |
WO2005032675A2 (en) | 2003-09-12 | 2005-04-14 | Wms Gaming Inc. | Restricted-access progressive game for a gaming machine |
US20070060319A1 (en) | 2003-09-12 | 2007-03-15 | Wms Gaming Inc. | Gaming network for use in a restricted-access progressive game |
US7614948B2 (en) | 2003-09-15 | 2009-11-10 | Igt | Multi-player bingo with slept awards reverting to progressive jackpot pool |
US7204756B2 (en) | 2003-09-23 | 2007-04-17 | Scientific Games Royalty Corporation | Lottery system with method for paying multiple progressive jackpots |
US20050096130A1 (en) | 2003-10-07 | 2005-05-05 | Wayne Mullins | Gaming system for players of different games to compete for the same progressive jackpots in various gameplay settings |
US7708639B2 (en) | 2003-12-17 | 2010-05-04 | Multimedia Games, Inc. | Progressive gaming method, apparatus, and program product for lottery-type gaming systems |
CA2495872A1 (en) | 2004-02-02 | 2005-08-02 | Gametech International, Inc. | Enhanced process for gaming using multiple random progressive prize opportunities and bingo-type of gaming products thereby |
US20050215313A1 (en) | 2004-03-03 | 2005-09-29 | Stargames Corporation Pty Limited | Communal gaming jackpot method |
US7510473B2 (en) | 2004-06-30 | 2009-03-31 | Wms Gaming Inc. | Wagering game having progressive amounts represented in various ways |
TWI235679B (en) | 2004-07-23 | 2005-07-11 | Astro Corp | Progressive type game method and device thereof |
CN101065743A (en) | 2004-08-03 | 2007-10-31 | 威格沃克公司 | Gaming method and device involving progressive wagers |
US8109827B2 (en) | 2004-09-07 | 2012-02-07 | Gtech Rhode Island Corporation | Multivendor progressive gaming system |
US7666089B2 (en) | 2004-09-30 | 2010-02-23 | Igt | Gaming device having accumulation game with changing selections |
US20060073889A1 (en) | 2004-10-01 | 2006-04-06 | Edidin Orrin J | Progressive gaming system and machines with partial payout |
US7862427B2 (en) * | 2004-10-04 | 2011-01-04 | Igt | Wide area progressive jackpot system and methods |
US7530896B2 (en) | 2004-12-01 | 2009-05-12 | Atronic International Gmbh | Gaming device gives player award when jackpot meets a trigger threshold |
US20060178203A1 (en) | 2004-12-06 | 2006-08-10 | Darryl Hughes | Wagering game network having a progressive lottery gaming event |
US20060142079A1 (en) | 2004-12-29 | 2006-06-29 | Igt | Universal progressive game pool |
US7578740B2 (en) | 2005-01-05 | 2009-08-25 | Igt | Gaming device and method having payline progressive awards |
US20060154718A1 (en) | 2005-01-12 | 2006-07-13 | Multimedia Games, Inc. | Method, apparatus, and program product for providing access to progressive prizes in a gaming system |
US7980947B2 (en) | 2005-02-16 | 2011-07-19 | Igt | Flexible determination of progressive awards |
US8272949B2 (en) | 2005-02-16 | 2012-09-25 | Aristocrat Technologies Australia Pty, Ltd. | System and method for automatic progressive link dispersal |
US7744462B2 (en) | 2005-05-27 | 2010-06-29 | Rocket Gaming Systems, Llc | Tiered progressive gaming system |
US20060281527A1 (en) | 2005-06-01 | 2006-12-14 | Cryptologic Inc. | Gaming system, device and method for providing a slot machine game incorporating multiple pay line-based jackpots |
US20070060244A1 (en) | 2005-08-18 | 2007-03-15 | Steve Peter Yaldoo | Progressive wager game |
US7597621B2 (en) | 2005-09-06 | 2009-10-06 | Igt | Gaming device having progressive awards and supplemental awards |
US7841939B2 (en) | 2005-09-09 | 2010-11-30 | Igt | Server based gaming system having multiple progressive awards |
US8070605B2 (en) | 2005-09-12 | 2011-12-06 | Bally Gaming International, Inc. | Multi-area progressive gaming system |
-
2003
- 2003-07-02 US US10/612,478 patent/US7662040B2/en not_active Expired - Fee Related
-
2004
- 2004-06-25 GB GB0414299A patent/GB2403429B/en not_active Expired - Fee Related
- 2004-06-28 AU AU2004202895A patent/AU2004202895B2/en not_active Ceased
- 2004-06-30 CA CA002472735A patent/CA2472735A1/en not_active Abandoned
Cited By (68)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9293003B2 (en) | 2006-08-24 | 2016-03-22 | Cfph, Llc | Secondary game |
US10748383B2 (en) | 2006-08-24 | 2020-08-18 | Cfph, Llc | Secondary game |
US11615673B2 (en) | 2006-08-24 | 2023-03-28 | Cfph, Llc | Secondary game |
US9997022B2 (en) | 2006-08-24 | 2018-06-12 | Cfph, Llc | Secondary game |
US7833101B2 (en) | 2006-08-24 | 2010-11-16 | Cfph, Llc | Secondary game |
US8535160B2 (en) | 2006-08-24 | 2013-09-17 | Cfph, Llc | Secondary game |
US8398481B2 (en) | 2006-08-31 | 2013-03-19 | Cfph, Llc | Secondary game |
US11210907B2 (en) | 2006-08-31 | 2021-12-28 | Cfph, Llc | Game of chance systems and methods |
US11030852B2 (en) | 2006-08-31 | 2021-06-08 | Cfph, Llc | Game of chance systems and methods |
US9595169B2 (en) | 2006-08-31 | 2017-03-14 | Cfph, Llc | Game of chance systems and methods |
US8932124B2 (en) | 2006-08-31 | 2015-01-13 | Cfph, Llc | Game of chance systems and methods |
US10235834B2 (en) | 2006-08-31 | 2019-03-19 | Cfph, Llc | Game of chance systems and methods |
US10515517B2 (en) | 2006-08-31 | 2019-12-24 | Cfph, Llc | Game of chance systems and methods |
US9330521B2 (en) | 2006-09-05 | 2016-05-03 | Cfph, Llc | Amusement device for secondary games |
US8668566B2 (en) | 2006-09-05 | 2014-03-11 | Cfph, Llc | Amusement device for secondary games |
US7997973B2 (en) | 2006-09-05 | 2011-08-16 | Cfph, Llc | Amusement device for secondary games |
US8764541B2 (en) | 2006-09-19 | 2014-07-01 | Cfph, Llc | Secondary game |
US8764538B2 (en) | 2006-09-19 | 2014-07-01 | Cfph, Llc | Gaming devices and methods related to secondary gaming |
US8845415B2 (en) | 2006-10-06 | 2014-09-30 | Cfph, Llc | Card picks for progressive prize |
US10777041B2 (en) | 2006-10-06 | 2020-09-15 | Cfph, Llc | Card picks for progressive prize |
US9842467B2 (en) | 2006-10-06 | 2017-12-12 | Cfph, Llc | Card picks for progressive prize |
US8323102B2 (en) | 2006-10-06 | 2012-12-04 | Cfph, Llc | Remote play of a table game through a mobile device |
US11501609B2 (en) | 2006-10-06 | 2022-11-15 | Cfph, Llc | Card picks for progressive prize |
US10957151B2 (en) | 2006-12-06 | 2021-03-23 | Cfph, Llc | Method and apparatus for advertising on a mobile gaming device |
US11501606B2 (en) | 2006-12-06 | 2022-11-15 | Cfph, Llc | Method and apparatus for advertising on a mobile gaming device |
US10373424B2 (en) | 2006-12-06 | 2019-08-06 | Cfph, Llc | Method and apparatus for advertising on a mobile gaming device |
US9754444B2 (en) | 2006-12-06 | 2017-09-05 | Cfph, Llc | Method and apparatus for advertising on a mobile gaming device |
US10799787B2 (en) | 2006-12-29 | 2020-10-13 | Cfph, Llc | Top performers |
US8393954B2 (en) | 2006-12-29 | 2013-03-12 | Cfph, Llc | Top performers |
US11583758B2 (en) | 2006-12-29 | 2023-02-21 | Cfph, Llc | Top performers |
US10902698B2 (en) | 2007-01-09 | 2021-01-26 | Cfph, Llc | System for managing promotions |
US9600959B2 (en) | 2007-01-09 | 2017-03-21 | Cfph, Llp | System for managing promotions |
US11704964B2 (en) | 2007-01-09 | 2023-07-18 | Cfph, Llc | System for managing promotions |
US9818254B2 (en) | 2007-01-09 | 2017-11-14 | Cfph, Llc | System for managing promotions |
US8216056B2 (en) | 2007-02-13 | 2012-07-10 | Cfph, Llc | Card picks for progressive prize |
US8771058B2 (en) | 2007-02-15 | 2014-07-08 | Cfph, Llc | Zone dependent payout percentage |
US8070582B2 (en) | 2007-03-01 | 2011-12-06 | Cfph, Llc | Automatic game play |
US11244539B2 (en) | 2007-03-01 | 2022-02-08 | Cfph, Llc | Automatic game play |
US8636575B2 (en) | 2007-03-01 | 2014-01-28 | Cfph, Llc | Automatic game play |
US8398489B2 (en) | 2007-04-05 | 2013-03-19 | Cfph, Llc | Sorting games of chance |
US10102707B2 (en) | 2007-04-05 | 2018-10-16 | Cfph, Llc | Sorting games of chance |
US11398126B2 (en) | 2007-04-05 | 2022-07-26 | Cfph, Llc | Sorting games of chance |
US8834255B2 (en) | 2007-04-05 | 2014-09-16 | Cfph, Llc | Sorting games of chance |
US10769880B2 (en) | 2007-04-05 | 2020-09-08 | Cfph, Llc | Sporting game of chance |
US11361610B2 (en) | 2007-04-11 | 2022-06-14 | Cfph, Llc | Game of chance display |
US10607435B2 (en) | 2007-04-11 | 2020-03-31 | Cfph, Llc | Game of chance display |
US10339762B2 (en) | 2007-08-29 | 2019-07-02 | Cfph, Llc | Game with chance element and strategy component that can be copied |
US9640038B2 (en) | 2007-08-29 | 2017-05-02 | Cfph, Llc | Game with chance element and strategy component that can be copied |
US10997826B2 (en) | 2007-08-29 | 2021-05-04 | Cfph, Llc | Game with chance element and strategy component that can be copied |
US8500533B2 (en) | 2007-08-29 | 2013-08-06 | Cfph, Llc | Game with chance element and strategy component that can be copied |
US8480471B2 (en) | 2008-08-20 | 2013-07-09 | Cfph, Llc | Game of chance systems and methods |
US10535230B2 (en) | 2008-08-20 | 2020-01-14 | Cfph, Llc | Game of chance systems and methods |
US8758111B2 (en) | 2008-08-20 | 2014-06-24 | Cfph, Llc | Game of chance systems and methods |
US8758109B2 (en) | 2008-08-20 | 2014-06-24 | Cfph, Llc | Game of chance systems and methods |
US8142283B2 (en) | 2008-08-20 | 2012-03-27 | Cfph, Llc | Game of chance processing apparatus |
US10460567B2 (en) | 2008-08-20 | 2019-10-29 | Cfph, Llc | Game of chance systems and methods |
US11132870B2 (en) | 2008-08-20 | 2021-09-28 | Cfph, Llc | Game of chance systems and methods |
US8688517B2 (en) | 2009-02-13 | 2014-04-01 | Cfph, Llc | Method and apparatus for advertising on a mobile gaming device |
US11341538B2 (en) | 2009-02-13 | 2022-05-24 | Cfph, Llc | Method and apparatus for advertising on a mobile gaming device |
US9940643B2 (en) | 2009-02-13 | 2018-04-10 | Cfph, Llc | Method and apparatus for advertising on a mobile gaming device |
US10825055B2 (en) | 2009-02-13 | 2020-11-03 | Cfph, Llc | Method and apparatus for advertising on a mobile gaming device |
US11335165B2 (en) | 2010-11-15 | 2022-05-17 | Sg Gaming, Inc. | Methods of operating a gaming table wager sensing apparatus, and associated apparatuses and systems |
US10311673B2 (en) | 2010-11-15 | 2019-06-04 | Bally Gaming, Inc. | Wager recognition system having ambient light sensor and related method |
US10726669B2 (en) | 2010-11-15 | 2020-07-28 | Sg Gaming, Inc. | Methods of operating a wager recognition system |
WO2016103040A1 (en) * | 2014-12-23 | 2016-06-30 | Deq Systems Corporation | Method and system for side wagering |
US10134224B2 (en) | 2014-12-23 | 2018-11-20 | Bally Gaming, Inc. | Method and system for side wagering |
US9922500B2 (en) | 2014-12-23 | 2018-03-20 | Bally Gaming, Inc. | Method and system for side wagering |
US9858752B2 (en) | 2014-12-23 | 2018-01-02 | Bally Gaming, Inc. | Method and system for side wagering |
Also Published As
Publication number | Publication date |
---|---|
GB2403429A (en) | 2005-01-05 |
GB2403429B (en) | 2006-07-19 |
US20050003886A1 (en) | 2005-01-06 |
AU2004202895A1 (en) | 2005-01-20 |
GB0414299D0 (en) | 2004-07-28 |
GB2403429A8 (en) | 2005-03-14 |
AU2004202895B2 (en) | 2011-03-10 |
US7662040B2 (en) | 2010-02-16 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US7662040B2 (en) | Gaming machine having a community game with side wagering | |
US8696445B2 (en) | Gaming machine having a community game with side wagering | |
US9466179B2 (en) | Gaming machine having a community game with side wagering | |
US8708801B2 (en) | Gaming system with event substitution feature | |
US8113947B2 (en) | Wagering game with award unlocking feature | |
US9011251B2 (en) | Wagering game with shared payoff based on multiple player selections | |
US7963846B2 (en) | Gaming machine having multiple level progressive feature with player controlled outcome | |
US8460083B2 (en) | Gaming terminal with multi-level progressive jackpot | |
US20060178202A1 (en) | Virtual tournament establishment in a wagering game environment | |
EP1607920A1 (en) | Electronic wagering including a bonus game | |
AU2012201170B2 (en) | Gaming machine having a community game with side wagering |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
EEER | Examination request | ||
FZDE | Discontinued |