DE60136871D1 - Informationsverarbeitungsvorrichtung, Informationsspeichermedium und Programm dafür sowie Betriebsvorrichtung für einen Spielautomat - Google Patents
Informationsverarbeitungsvorrichtung, Informationsspeichermedium und Programm dafür sowie Betriebsvorrichtung für einen SpielautomatInfo
- Publication number
- DE60136871D1 DE60136871D1 DE60136871T DE60136871T DE60136871D1 DE 60136871 D1 DE60136871 D1 DE 60136871D1 DE 60136871 T DE60136871 T DE 60136871T DE 60136871 T DE60136871 T DE 60136871T DE 60136871 D1 DE60136871 D1 DE 60136871D1
- Authority
- DE
- Germany
- Prior art keywords
- well
- storage medium
- slot machine
- processing apparatus
- information processing
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A63F13/06—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/538—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for performing operations on behalf of the game client, e.g. rendering
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8076—Shooting
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000253067 | 2000-08-23 |
Publications (1)
Publication Number | Publication Date |
---|---|
DE60136871D1 true DE60136871D1 (de) | 2009-01-15 |
Family
ID=18742218
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE60142455T Expired - Lifetime DE60142455D1 (de) | 2000-08-23 | 2001-08-23 | Informationsverarbeitungsvorrichtung, Informationsspeichermedium und Programm dafür sowie Betriebsvorrichtung für einen Spielautomaten |
DE60136871T Expired - Lifetime DE60136871D1 (de) | 2000-08-23 | 2001-08-23 | Informationsverarbeitungsvorrichtung, Informationsspeichermedium und Programm dafür sowie Betriebsvorrichtung für einen Spielautomat |
DE60126296T Expired - Lifetime DE60126296T2 (de) | 2000-08-23 | 2001-08-23 | Informationsprozessor, informationsspeichermedium, programm und betriebsgerät für eine spielmaschine |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE60142455T Expired - Lifetime DE60142455D1 (de) | 2000-08-23 | 2001-08-23 | Informationsverarbeitungsvorrichtung, Informationsspeichermedium und Programm dafür sowie Betriebsvorrichtung für einen Spielautomaten |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE60126296T Expired - Lifetime DE60126296T2 (de) | 2000-08-23 | 2001-08-23 | Informationsprozessor, informationsspeichermedium, programm und betriebsgerät für eine spielmaschine |
Country Status (13)
Country | Link |
---|---|
US (3) | US7040986B2 (de) |
EP (3) | EP1852770B1 (de) |
JP (2) | JP5059276B2 (de) |
KR (2) | KR100827131B1 (de) |
CN (2) | CN1315031C (de) |
AT (3) | ATE416414T1 (de) |
AU (2) | AU777184B2 (de) |
BR (1) | BR0107128A (de) |
CA (1) | CA2388701C (de) |
DE (3) | DE60142455D1 (de) |
HK (1) | HK1052238B (de) |
MX (1) | MXPA02004005A (de) |
WO (1) | WO2002017054A1 (de) |
Families Citing this family (62)
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US7749089B1 (en) | 1999-02-26 | 2010-07-06 | Creative Kingdoms, Llc | Multi-media interactive play system |
US6761637B2 (en) | 2000-02-22 | 2004-07-13 | Creative Kingdoms, Llc | Method of game play using RFID tracking device |
US7445550B2 (en) | 2000-02-22 | 2008-11-04 | Creative Kingdoms, Llc | Magical wand and interactive play experience |
US7878905B2 (en) | 2000-02-22 | 2011-02-01 | Creative Kingdoms, Llc | Multi-layered interactive play experience |
WO2002017054A1 (fr) * | 2000-08-23 | 2002-02-28 | Nintendo Co., Ltd. | Processeur d'informations, support de stockage d'informations, programme et dispositif de commande pour appareil de jeu |
US7066781B2 (en) | 2000-10-20 | 2006-06-27 | Denise Chapman Weston | Children's toy with wireless tag/transponder |
US6967566B2 (en) | 2002-04-05 | 2005-11-22 | Creative Kingdoms, Llc | Live-action interactive adventure game |
US20070066396A1 (en) | 2002-04-05 | 2007-03-22 | Denise Chapman Weston | Retail methods for providing an interactive product to a consumer |
US7674184B2 (en) | 2002-08-01 | 2010-03-09 | Creative Kingdoms, Llc | Interactive water attraction and quest game |
JP3900085B2 (ja) * | 2003-01-14 | 2007-04-04 | ミツミ電機株式会社 | ゲーム用コントローラ |
US9446319B2 (en) | 2003-03-25 | 2016-09-20 | Mq Gaming, Llc | Interactive gaming toy |
JP3789919B2 (ja) * | 2004-02-19 | 2006-06-28 | コナミ株式会社 | ゲームプログラム、ゲーム装置及びゲーム方法 |
US7625286B2 (en) * | 2004-05-06 | 2009-12-01 | Sony Computer Entertainment Inc. | Electronic device and a game controller |
US7852317B2 (en) | 2005-01-12 | 2010-12-14 | Thinkoptics, Inc. | Handheld device for handheld vision based absolute pointing system |
US20090191967A1 (en) * | 2005-02-17 | 2009-07-30 | Ssd Company Limited | Game apparatus and controller |
US7927216B2 (en) | 2005-09-15 | 2011-04-19 | Nintendo Co., Ltd. | Video game system with wireless modular handheld controller |
JP4703509B2 (ja) * | 2005-08-22 | 2011-06-15 | 任天堂株式会社 | ゲーム用操作装置およびゲームシステム |
JP4805633B2 (ja) | 2005-08-22 | 2011-11-02 | 任天堂株式会社 | ゲーム用操作装置 |
JP4262726B2 (ja) | 2005-08-24 | 2009-05-13 | 任天堂株式会社 | ゲームコントローラおよびゲームシステム |
US8870655B2 (en) | 2005-08-24 | 2014-10-28 | Nintendo Co., Ltd. | Wireless game controllers |
KR100714725B1 (ko) * | 2005-08-29 | 2007-05-07 | 삼성전자주식회사 | 입력 정보의 노출을 방지하기 위한 입력 장치 및 입력 방법 |
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JP5361349B2 (ja) | 2008-11-28 | 2013-12-04 | 任天堂株式会社 | 情報処理装置、コンピュータプログラム、情報処理システム、および情報処理方法 |
JP5806443B2 (ja) | 2008-12-26 | 2015-11-10 | 任天堂株式会社 | 生体情報管理システム |
US20100182135A1 (en) * | 2009-01-16 | 2010-07-22 | Research In Motion Limited | Portable electronic device including tactile touch-sensitive display |
JP5271121B2 (ja) | 2009-03-09 | 2013-08-21 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法 |
ITMI20090437A1 (it) * | 2009-03-20 | 2010-09-21 | Fabrizio Celi | Game pad ergonomico |
JP5436909B2 (ja) | 2009-03-30 | 2014-03-05 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理システム、および、情報処理方法 |
JP5161182B2 (ja) | 2009-09-28 | 2013-03-13 | 任天堂株式会社 | 情報処理プログラム及び情報処理装置 |
JP5610735B2 (ja) | 2009-09-29 | 2014-10-22 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理方法、および、情報処理システム |
JP5496591B2 (ja) | 2009-09-30 | 2014-05-21 | 任天堂株式会社 | 情報処理プログラム及び情報処理装置 |
AU2013333266B2 (en) | 2012-10-15 | 2019-09-12 | Sony Interactive Entertainment Inc. | Control device |
CN104704455B (zh) | 2012-10-15 | 2017-09-01 | 索尼电脑娱乐公司 | 操作装置 |
US10073523B2 (en) * | 2014-12-23 | 2018-09-11 | Immersion Corporation | Position control of a user input element associated with a haptic output device |
JP6540135B2 (ja) * | 2015-03-23 | 2019-07-10 | セイコーエプソン株式会社 | テープ印刷装置 |
JP6576432B2 (ja) | 2016-06-10 | 2019-09-18 | 任天堂株式会社 | ゲームコントローラ |
JP6677580B2 (ja) | 2016-06-10 | 2020-04-08 | 任天堂株式会社 | ゲームコントローラ |
JP6782567B2 (ja) * | 2016-06-10 | 2020-11-11 | 任天堂株式会社 | ゲームコントローラ |
JP6893763B2 (ja) | 2016-06-10 | 2021-06-23 | 任天堂株式会社 | ゲームコントローラ |
EP3254739B1 (de) | 2016-06-10 | 2020-03-25 | Nintendo Co., Ltd. | Spielsteuergerät |
JP7083226B2 (ja) * | 2016-06-10 | 2022-06-10 | 任天堂株式会社 | ゲームコントローラ |
US10935089B2 (en) * | 2016-12-21 | 2021-03-02 | Dana Automotive Systems Group, Llc | Method of determining and predicting a ball loss in a ball and ramp assembly |
JP6715192B2 (ja) * | 2017-01-06 | 2020-07-01 | 任天堂株式会社 | ゲームシステム、ゲームプログラム、情報処理装置およびゲーム制御方法 |
CN108525295A (zh) * | 2018-04-18 | 2018-09-14 | 网易(杭州)网络有限公司 | 虚拟对象的速度控制方法和装置 |
CN112206506A (zh) * | 2019-07-11 | 2021-01-12 | 深圳市百思度科技有限公司 | 一种扳机键及游戏手柄 |
CN111359215B (zh) * | 2020-03-08 | 2023-05-02 | 北京智明星通科技股份有限公司 | 一种射击类游戏的控制方法、系统及设备 |
JP7333133B1 (ja) | 2023-06-12 | 2023-08-24 | 株式会社moimate | ビデオゲーム用コントローラ、ボタンモジュール及びプログラム |
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JP3238636B2 (ja) | 1996-10-25 | 2001-12-17 | 株式会社セガ | 情報入力装置 |
US6010406A (en) * | 1996-11-20 | 2000-01-04 | Alps Electric Co., Ltd. | Operation device for game machine |
US5912612A (en) * | 1997-10-14 | 1999-06-15 | Devolpi; Dean R. | Multi-speed multi-direction analog pointing device |
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JPH11239674A (ja) * | 1998-02-26 | 1999-09-07 | Namco Ltd | ゲーム機用コントローラ |
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JP2000099266A (ja) * | 1998-09-25 | 2000-04-07 | Human Beesu:Kk | ポインティングデバイス |
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JP2000157719A (ja) * | 1998-11-26 | 2000-06-13 | Namco Ltd | 情報記憶媒体及びゲーム装置 |
JP2000242419A (ja) * | 1999-02-23 | 2000-09-08 | Mitsumi Electric Co Ltd | ジョイスティック |
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EP1080754A3 (de) * | 1999-09-02 | 2004-07-07 | Sony Computer Entertainment Inc. | Unterhaltungssystem, Unterhaltungsvorrichtung, Aufzeichnungsmedium und Programm |
JP2001092592A (ja) * | 1999-09-20 | 2001-04-06 | Sony Corp | 入力装置、情報処理装置 |
WO2002017054A1 (fr) * | 2000-08-23 | 2002-02-28 | Nintendo Co., Ltd. | Processeur d'informations, support de stockage d'informations, programme et dispositif de commande pour appareil de jeu |
JP3793916B2 (ja) * | 2001-09-17 | 2006-07-05 | 株式会社ベネッセコーポレーション | 携帯型学習装置 |
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2001
- 2001-08-23 WO PCT/JP2001/007210 patent/WO2002017054A1/ja active IP Right Grant
- 2001-08-23 KR KR1020077013273A patent/KR100827131B1/ko active IP Right Grant
- 2001-08-23 CN CNB018031668A patent/CN1315031C/zh not_active Expired - Lifetime
- 2001-08-23 DE DE60142455T patent/DE60142455D1/de not_active Expired - Lifetime
- 2001-08-23 AU AU80119/01A patent/AU777184B2/en not_active Expired
- 2001-08-23 EP EP06125878A patent/EP1852770B1/de not_active Expired - Lifetime
- 2001-08-23 CN CNA2004100858822A patent/CN1626264A/zh active Pending
- 2001-08-23 EP EP06116168A patent/EP1703365B1/de not_active Expired - Lifetime
- 2001-08-23 BR BR0107128-9A patent/BR0107128A/pt not_active Application Discontinuation
- 2001-08-23 KR KR1020027005157A patent/KR100771751B1/ko active IP Right Grant
- 2001-08-23 DE DE60136871T patent/DE60136871D1/de not_active Expired - Lifetime
- 2001-08-23 EP EP01958423A patent/EP1320024B1/de not_active Expired - Lifetime
- 2001-08-23 AT AT06116168T patent/ATE416414T1/de not_active IP Right Cessation
- 2001-08-23 CA CA2388701A patent/CA2388701C/en not_active Expired - Lifetime
- 2001-08-23 AT AT06125878T patent/ATE472132T1/de not_active IP Right Cessation
- 2001-08-23 JP JP2002521681A patent/JP5059276B2/ja not_active Expired - Fee Related
- 2001-08-23 MX MXPA02004005A patent/MXPA02004005A/es active IP Right Grant
- 2001-08-23 US US10/111,325 patent/US7040986B2/en not_active Expired - Lifetime
- 2001-08-23 DE DE60126296T patent/DE60126296T2/de not_active Expired - Lifetime
- 2001-08-23 AT AT01958423T patent/ATE352808T1/de not_active IP Right Cessation
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2003
- 2003-06-20 HK HK03104449.6A patent/HK1052238B/zh not_active IP Right Cessation
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2005
- 2005-03-03 US US11/070,204 patent/US7568975B2/en active Active
- 2005-10-12 AU AU2005222526A patent/AU2005222526A1/en not_active Withdrawn
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2009
- 2009-06-11 US US12/457,455 patent/US7905781B2/en not_active Expired - Fee Related
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2011
- 2011-09-12 JP JP2011197807A patent/JP5200145B2/ja not_active Expired - Lifetime
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