DE60227874D1 - Ein Informationsverarbeitungssystem, das wirkliche Welt und virtuelle Welt nahtlos verknüpft - Google Patents
Ein Informationsverarbeitungssystem, das wirkliche Welt und virtuelle Welt nahtlos verknüpftInfo
- Publication number
- DE60227874D1 DE60227874D1 DE60227874T DE60227874T DE60227874D1 DE 60227874 D1 DE60227874 D1 DE 60227874D1 DE 60227874 T DE60227874 T DE 60227874T DE 60227874 T DE60227874 T DE 60227874T DE 60227874 D1 DE60227874 D1 DE 60227874D1
- Authority
- DE
- Germany
- Prior art keywords
- information processing
- processing system
- world
- real world
- virtual world
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2001139643 | 2001-05-10 | ||
JP2002074122A JP3990170B2 (ja) | 2001-05-10 | 2002-03-18 | 情報処理システム、情報処理プログラム、情報処理プログラムを記録したコンピュータ読み取り可能な記録媒体、及び情報処理方法 |
Publications (1)
Publication Number | Publication Date |
---|---|
DE60227874D1 true DE60227874D1 (de) | 2008-09-11 |
Family
ID=26614864
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE60227874T Expired - Lifetime DE60227874D1 (de) | 2001-05-10 | 2002-05-10 | Ein Informationsverarbeitungssystem, das wirkliche Welt und virtuelle Welt nahtlos verknüpft |
Country Status (6)
Country | Link |
---|---|
US (1) | US7115034B2 (de) |
EP (1) | EP1256365B1 (de) |
JP (1) | JP3990170B2 (de) |
KR (1) | KR20020086272A (de) |
CN (1) | CN1265858C (de) |
DE (1) | DE60227874D1 (de) |
Families Citing this family (62)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20040002843A1 (en) * | 2002-05-13 | 2004-01-01 | Consolidated Global Fun Unlimited, Llc | Method and system for interacting with simulated phenomena |
US20050009608A1 (en) * | 2002-05-13 | 2005-01-13 | Consolidated Global Fun Unlimited | Commerce-enabled environment for interacting with simulated phenomena |
US20070265089A1 (en) * | 2002-05-13 | 2007-11-15 | Consolidated Global Fun Unlimited | Simulated phenomena interaction game |
JP2004005044A (ja) * | 2002-05-30 | 2004-01-08 | Sony Corp | 情報送受信装置、情報送信装置および方法、情報受信装置および方法、情報処理装置および方法、情報送信管理装置および方法、情報受信管理装置および方法、記録媒体、並びにプログラム |
WO2004101090A2 (en) * | 2003-05-13 | 2004-11-25 | Consolidated Global Fun Unlimited | Commerce-enabled environment for interacting with simulated phenomena |
JP2005085162A (ja) * | 2003-09-10 | 2005-03-31 | Sega Corp | ゲーム機用決済システム及び此れに使用される情報記憶媒体 |
JP2006034708A (ja) * | 2004-06-25 | 2006-02-09 | Aruze Corp | ゲームシステム、サーバ及びゲーム制御プログラム |
US7774275B2 (en) | 2005-02-28 | 2010-08-10 | Searete Llc | Payment options for virtual credit |
US20060190283A1 (en) | 2005-02-04 | 2006-08-24 | Searete Llc | Participating in risk mitigation in a virtual world |
JP2006175004A (ja) * | 2004-12-22 | 2006-07-06 | Taito Corp | Webコンテンツサービスの解放段階制御システム |
US8556723B2 (en) | 2005-02-04 | 2013-10-15 | The Invention Science Fund I. LLC | Third party control over virtual world characters |
US8566111B2 (en) | 2005-02-04 | 2013-10-22 | The Invention Science Fund I, Llc | Disposition of component virtual property rights |
US20070203828A1 (en) * | 2005-02-04 | 2007-08-30 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Real-world incentives offered to virtual world participants |
US8271365B2 (en) * | 2005-02-04 | 2012-09-18 | The Invention Science Fund I, Llc | Real-world profile data for making virtual world contacts |
US7890419B2 (en) * | 2005-02-04 | 2011-02-15 | The Invention Science Fund I, Llc | Virtual credit in simulated environments |
US8060829B2 (en) | 2005-04-15 | 2011-11-15 | The Invention Science Fund I, Llc | Participation profiles of virtual world players |
US8512143B2 (en) | 2005-07-18 | 2013-08-20 | The Invention Science Fund I, Llc | Third party control over virtual world characters |
US20070156509A1 (en) * | 2005-02-04 | 2007-07-05 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Real-world incentives offered to virtual world participants |
US7937314B2 (en) | 2005-10-21 | 2011-05-03 | The Invention Science Fund I | Disposition of component virtual property rights |
US20070174183A1 (en) * | 2006-01-26 | 2007-07-26 | Jung Edward K | Context determinants in virtual world environment |
US8473382B2 (en) | 2006-02-28 | 2013-06-25 | The Invention Science Fund I, Llc | Virtual collateral for real-world obligations |
US7958047B2 (en) * | 2005-02-04 | 2011-06-07 | The Invention Science Fund I | Virtual credit in simulated environments |
US8457991B2 (en) | 2005-02-04 | 2013-06-04 | The Invention Science Fund I, Llc | Virtual credit in simulated environments |
US7720687B2 (en) | 2005-10-03 | 2010-05-18 | The Invention Science Fund I, Llc | Virtual world property disposition after real-world occurrence |
US7883420B2 (en) | 2005-09-12 | 2011-02-08 | Mattel, Inc. | Video game systems |
JP2007080357A (ja) * | 2005-09-13 | 2007-03-29 | Toshiba Corp | 情報記憶媒体、情報再生方法、情報再生装置 |
JP2008289759A (ja) * | 2007-05-28 | 2008-12-04 | Taito Corp | ロールプレイングゲーム装置並びにこれに用いるゲームプログラム及びこれを記録した記録媒体 |
US20090113319A1 (en) * | 2007-10-30 | 2009-04-30 | Dawson Christopher J | Developing user profiles in virtual worlds |
US8145725B2 (en) * | 2007-10-31 | 2012-03-27 | International Business Machines Corporation | Updating data stores of virtual worlds based on data stores external to the virtual worlds |
US20090149250A1 (en) | 2007-12-07 | 2009-06-11 | Sony Ericsson Mobile Communications Ab | Dynamic gaming environment |
US20090164458A1 (en) * | 2007-12-20 | 2009-06-25 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Methods and systems employing a cohort-linked avatar |
US8069125B2 (en) * | 2007-12-13 | 2011-11-29 | The Invention Science Fund I | Methods and systems for comparing media content |
US20090157625A1 (en) * | 2007-12-13 | 2009-06-18 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Methods and systems for identifying an avatar-linked population cohort |
US20090157813A1 (en) * | 2007-12-17 | 2009-06-18 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Methods and systems for identifying an avatar-linked population cohort |
US8195593B2 (en) * | 2007-12-20 | 2012-06-05 | The Invention Science Fund I | Methods and systems for indicating behavior in a population cohort |
US20090157481A1 (en) * | 2007-12-13 | 2009-06-18 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Methods and systems for specifying a cohort-linked avatar attribute |
US9211077B2 (en) * | 2007-12-13 | 2015-12-15 | The Invention Science Fund I, Llc | Methods and systems for specifying an avatar |
US20090157751A1 (en) * | 2007-12-13 | 2009-06-18 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Methods and systems for specifying an avatar |
US20090164302A1 (en) * | 2007-12-20 | 2009-06-25 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Methods and systems for specifying a cohort-linked avatar attribute |
US8356004B2 (en) * | 2007-12-13 | 2013-01-15 | Searete Llc | Methods and systems for comparing media content |
US20090171164A1 (en) * | 2007-12-17 | 2009-07-02 | Jung Edward K Y | Methods and systems for identifying an avatar-linked population cohort |
US20090156955A1 (en) * | 2007-12-13 | 2009-06-18 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Methods and systems for comparing media content |
US20090157660A1 (en) * | 2007-12-13 | 2009-06-18 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Methods and systems employing a cohort-linked avatar |
US8615479B2 (en) * | 2007-12-13 | 2013-12-24 | The Invention Science Fund I, Llc | Methods and systems for indicating behavior in a population cohort |
US20090164503A1 (en) * | 2007-12-20 | 2009-06-25 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Methods and systems for specifying a media content-linked population cohort |
US9418368B2 (en) * | 2007-12-20 | 2016-08-16 | Invention Science Fund I, Llc | Methods and systems for determining interest in a cohort-linked avatar |
US8150796B2 (en) * | 2007-12-20 | 2012-04-03 | The Invention Science Fund I | Methods and systems for inducing behavior in a population cohort |
US20090164131A1 (en) * | 2007-12-20 | 2009-06-25 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Methods and systems for specifying a media content-linked population cohort |
KR20090067822A (ko) * | 2007-12-21 | 2009-06-25 | 삼성전자주식회사 | 현실 인자를 반영하는 혼합 세계 생성 시스템 및 구현 방법 |
US20090164919A1 (en) | 2007-12-24 | 2009-06-25 | Cary Lee Bates | Generating data for managing encounters in a virtual world environment |
US9775554B2 (en) * | 2007-12-31 | 2017-10-03 | Invention Science Fund I, Llc | Population cohort-linked avatar |
US8676975B2 (en) | 2008-05-15 | 2014-03-18 | International Business Machines Corporation | Virtual universe desktop exploration for resource acquisition |
US8671198B2 (en) * | 2008-06-02 | 2014-03-11 | International Business Machines Corporation | Resource acquisition and manipulation from within a virtual universe |
US20090306998A1 (en) * | 2008-06-06 | 2009-12-10 | Hamilton Ii Rick A | Desktop access from within a virtual universe |
US8414399B2 (en) * | 2008-06-23 | 2013-04-09 | International Business Machines Corporation | User value transport mechanism across multiple virtual world environments |
US8510681B2 (en) | 2008-07-11 | 2013-08-13 | International Business Machines Corporation | RFID reader integration to virtual world monitoring |
US8560955B2 (en) | 2008-11-20 | 2013-10-15 | At&T Intellectual Property I, L.P. | System and method for bridging communication services between virtual worlds and the real world |
US20100162149A1 (en) * | 2008-12-24 | 2010-06-24 | At&T Intellectual Property I, L.P. | Systems and Methods to Provide Location Information |
EP2979446A1 (de) | 2013-03-26 | 2016-02-03 | Seiko Epson Corporation | Kopfmontierte anzeigevorrichtung, steuerungsverfahren für die kopfmontierte anzeigevorrichtung und anzeigesystem |
US10108924B2 (en) | 2013-09-26 | 2018-10-23 | At&T Mobility Ii Llc | Methods and apparatus to emulate a toy |
JP6046790B1 (ja) * | 2015-10-27 | 2016-12-21 | 株式会社バンダイ | ゲームシステム及びプログラム |
JP6703232B2 (ja) * | 2016-11-07 | 2020-06-03 | 株式会社セガ | 情報処理装置および抽選プログラム |
Family Cites Families (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH0724122A (ja) * | 1993-07-09 | 1995-01-27 | Master Seimitsu Kogyo Kk | Icカード対応型ターミナルコントローラー |
JPH08221339A (ja) * | 1995-02-16 | 1996-08-30 | Taito Corp | 電子ブック用データの配布システム |
JPH08332282A (ja) * | 1995-04-06 | 1996-12-17 | Namco Ltd | ゲーム装置用icカードの使用方法、画像合成方法及びゲーム装置 |
JPH10216361A (ja) | 1997-02-10 | 1998-08-18 | Jatco Corp | ゲームシステム |
JP3851995B2 (ja) * | 1998-04-22 | 2006-11-29 | 詩朗 杉村 | ゲーム装置 |
TW460847B (en) * | 1998-08-26 | 2001-10-21 | Hitachi Ltd | IC card, terminal apparatus and service management server |
JP2000207470A (ja) * | 1998-08-26 | 2000-07-28 | Hitachi Ltd | Icカ―ド、端末、サ―バ |
JP2000132484A (ja) * | 1998-10-21 | 2000-05-12 | Bell Wood Inc | 情報提供システム |
JP3449934B2 (ja) * | 1998-11-26 | 2003-09-22 | 株式会社ナムコ | ゲーム装置及び情報記憶媒体 |
JP2000300851A (ja) | 1999-02-16 | 2000-10-31 | Konami Co Ltd | ゲームシステム並びにそのゲームシステムで使用可能なゲーム装置およびコンピュータ読み取り可能な記憶媒体 |
JP3551856B2 (ja) * | 1999-09-08 | 2004-08-11 | セイコーエプソン株式会社 | 仮想的な世界を表示するシステムおよび方法 |
JP2001147969A (ja) * | 1999-11-19 | 2001-05-29 | Nippon Telegr & Teleph Corp <Ntt> | 共通icカードの分散サービス享受方法及びシステム装置 |
JP2002166042A (ja) * | 2000-12-01 | 2002-06-11 | Hitachi Ltd | Icカードシステム、このシステムに使用される端末、icカード及び返品処理方法 |
-
2002
- 2002-03-18 JP JP2002074122A patent/JP3990170B2/ja not_active Expired - Fee Related
- 2002-05-03 US US10/139,605 patent/US7115034B2/en active Active
- 2002-05-09 KR KR1020020025531A patent/KR20020086272A/ko not_active Application Discontinuation
- 2002-05-10 EP EP02010137A patent/EP1256365B1/de not_active Expired - Lifetime
- 2002-05-10 CN CNB021245665A patent/CN1265858C/zh not_active Expired - Fee Related
- 2002-05-10 DE DE60227874T patent/DE60227874D1/de not_active Expired - Lifetime
Also Published As
Publication number | Publication date |
---|---|
US7115034B2 (en) | 2006-10-03 |
JP2003030370A (ja) | 2003-01-31 |
EP1256365A3 (de) | 2004-03-24 |
JP3990170B2 (ja) | 2007-10-10 |
KR20020086272A (ko) | 2002-11-18 |
CN1385803A (zh) | 2002-12-18 |
EP1256365B1 (de) | 2008-07-30 |
US20020188760A1 (en) | 2002-12-12 |
CN1265858C (zh) | 2006-07-26 |
EP1256365A2 (de) | 2002-11-13 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
8364 | No opposition during term of opposition |