DE69125565T2 - Datenanzeigeverfahren - Google Patents
DatenanzeigeverfahrenInfo
- Publication number
- DE69125565T2 DE69125565T2 DE69125565T DE69125565T DE69125565T2 DE 69125565 T2 DE69125565 T2 DE 69125565T2 DE 69125565 T DE69125565 T DE 69125565T DE 69125565 T DE69125565 T DE 69125565T DE 69125565 T2 DE69125565 T2 DE 69125565T2
- Authority
- DE
- Germany
- Prior art keywords
- display
- points
- locus
- paths
- natural
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04845—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F30/00—Computer-aided design [CAD]
- G06F30/10—Geometric CAD
- G06F30/18—Network design, e.g. design based on topological or interconnect aspects of utility systems, piping, heating ventilation air conditioning [HVAC] or cabling
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
-
- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y10—TECHNICAL SUBJECTS COVERED BY FORMER USPC
- Y10S—TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y10S345/00—Computer graphics processing and selective visual display systems
- Y10S345/949—Animation processing method
- Y10S345/958—Collision avoidance
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US07/598,174 US5287446A (en) | 1990-10-15 | 1990-10-15 | System and methods for intelligent movement on computer displays |
Publications (2)
Publication Number | Publication Date |
---|---|
DE69125565D1 DE69125565D1 (de) | 1997-05-15 |
DE69125565T2 true DE69125565T2 (de) | 1997-11-13 |
Family
ID=24394538
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE69125565T Expired - Fee Related DE69125565T2 (de) | 1990-10-15 | 1991-10-01 | Datenanzeigeverfahren |
Country Status (5)
Country | Link |
---|---|
US (2) | US5287446A (de) |
EP (1) | EP0481286B1 (de) |
AT (1) | ATE151549T1 (de) |
DE (1) | DE69125565T2 (de) |
ES (1) | ES2102992T3 (de) |
Families Citing this family (59)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2861619B2 (ja) * | 1991-07-12 | 1999-02-24 | 松下電器産業株式会社 | 情報提示装置及び提示情報作成装置 |
JPH06101018B2 (ja) * | 1991-08-29 | 1994-12-12 | インターナショナル・ビジネス・マシーンズ・コーポレイション | 動画像データベースの検索 |
US5515489A (en) * | 1991-12-31 | 1996-05-07 | Apple Computer, Inc. | Collision detector utilizing collision contours |
US5999185A (en) * | 1992-03-30 | 1999-12-07 | Kabushiki Kaisha Toshiba | Virtual reality control using image, model and control data to manipulate interactions |
IL102289A (en) * | 1992-06-24 | 1997-08-14 | R Technologies Ltd B V | Method and system for processing moving images |
JPH06325151A (ja) * | 1993-03-17 | 1994-11-25 | Fujitsu Ltd | アニメーション編集装置 |
US5621431A (en) * | 1994-04-29 | 1997-04-15 | Atari Games Corporation | Animation system having variable video display rate |
US5601487A (en) * | 1994-05-31 | 1997-02-11 | Casio Computer Co., Ltd. | Electronic game devices and methods |
US5577185A (en) * | 1994-11-10 | 1996-11-19 | Dynamix, Inc. | Computerized puzzle gaming method and apparatus |
US5611025A (en) * | 1994-11-23 | 1997-03-11 | General Electric Company | Virtual internal cavity inspection system |
US6473083B1 (en) * | 1995-02-03 | 2002-10-29 | Fujitsu Limited | Computer graphics data generating apparatus, computer graphics animation editing apparatus, and animation path generating apparatus |
US5828369A (en) * | 1995-12-15 | 1998-10-27 | Comprehend Technology Inc. | Method and system for displaying an animation sequence for in a frameless animation window on a computer display |
US5729458A (en) * | 1995-12-29 | 1998-03-17 | Etak, Inc. | Cost zones |
JP3138423B2 (ja) * | 1996-02-20 | 2001-02-26 | 株式会社ナムコ | シミュレーション装置 |
JP2000512039A (ja) | 1996-03-15 | 2000-09-12 | ザパ デジタル アーツ リミテッド | プログラム可能なコンピュータグラフィックオブジェクト |
GB9607649D0 (en) * | 1996-04-12 | 1996-06-12 | Discreet Logic Inc | Particle & video matte |
KR100491467B1 (ko) * | 1996-05-02 | 2005-12-21 | 가부시키가이샤 세가 | 게임장치,그처리방법및기록매체 |
US5777628A (en) * | 1996-05-29 | 1998-07-07 | Hewlett-Packard Company | Method and apparatus for detecting cache collisions in a two dimensional memory |
US5815147A (en) * | 1996-06-07 | 1998-09-29 | The Trustees Of The University Of Pennsylvania | Virtual play environment for disabled children |
US6121981A (en) * | 1997-05-19 | 2000-09-19 | Microsoft Corporation | Method and system for generating arbitrary-shaped animation in the user interface of a computer |
US5983190A (en) * | 1997-05-19 | 1999-11-09 | Microsoft Corporation | Client server animation system for managing interactive user interface characters |
US6108010A (en) * | 1997-07-18 | 2000-08-22 | International Business Machines Corp. | Method and system for a true-scale motion path editor |
US6111590A (en) * | 1997-07-18 | 2000-08-29 | International Business Machines Corp. | Method and system for a true scale motion path editor to create motion paths as independent entities |
US6091427A (en) * | 1997-07-18 | 2000-07-18 | International Business Machines Corp. | Method and system for a true-scale motion path editor using time segments, duration and synchronization |
US6181351B1 (en) | 1998-04-13 | 2001-01-30 | Microsoft Corporation | Synchronizing the moveable mouths of animated characters with recorded speech |
US7023469B1 (en) * | 1998-04-30 | 2006-04-04 | Texas Instruments Incorporated | Automatic video monitoring system which selectively saves information |
US6437785B1 (en) * | 1999-04-30 | 2002-08-20 | Intel Corporation | Method of conveying a relationship between objects in a scene |
US7058517B1 (en) | 1999-06-25 | 2006-06-06 | Genaissance Pharmaceuticals, Inc. | Methods for obtaining and using haplotype data |
JP3424204B2 (ja) * | 1999-07-23 | 2003-07-07 | インターナショナル・ビジネス・マシーンズ・コーポレーション | オブジェクトの軌跡を利用したビデオ・コンテンツへのアクセス方法及び装置 |
US6931326B1 (en) | 2000-06-26 | 2005-08-16 | Genaissance Pharmaceuticals, Inc. | Methods for obtaining and using haplotype data |
US20030130040A1 (en) * | 2001-07-17 | 2003-07-10 | Jeffrey Thomas Dripps | Distributed video game system and method |
US6907579B2 (en) * | 2001-10-30 | 2005-06-14 | Hewlett-Packard Development Company, L.P. | User interface and method for interacting with a three-dimensional graphical environment |
WO2004008348A1 (en) | 2002-07-16 | 2004-01-22 | Horn Bruce L | Computer system for automatic organization, indexing and viewing of information from multiple sources |
US8456475B2 (en) * | 2003-06-30 | 2013-06-04 | Microsoft Corporation | Motion line switching in a virtual environment |
US7358973B2 (en) * | 2003-06-30 | 2008-04-15 | Microsoft Corporation | Mixture model for motion lines in a virtual reality environment |
US7318199B2 (en) * | 2003-09-11 | 2008-01-08 | Oracle International Corporation | Algorithm for automatic layout of objects in a database |
US20050195195A1 (en) * | 2004-03-04 | 2005-09-08 | International Business Machines Corporation | System, apparatus and method of creating control paths for animated objects |
US20060022980A1 (en) * | 2004-07-28 | 2006-02-02 | Donovan Kenneth B | Material coded imagery for computer generated forces |
US20060164417A1 (en) * | 2004-07-28 | 2006-07-27 | Lockheed Martin Corporation | Imagery-based synthetic environment for computer generated forces |
US8187094B2 (en) * | 2004-09-22 | 2012-05-29 | Sega Corporation | Game program |
US7705858B2 (en) * | 2004-10-06 | 2010-04-27 | Apple Inc. | Techniques for displaying digital images on a display |
US8456488B2 (en) * | 2004-10-06 | 2013-06-04 | Apple Inc. | Displaying digital images using groups, stacks, and version sets |
US7804508B2 (en) * | 2004-10-06 | 2010-09-28 | Apple Inc. | Viewing digital images on a display using a virtual loupe |
US7620530B2 (en) * | 2004-11-16 | 2009-11-17 | Nvidia Corporation | System with PPU/GPU architecture |
JP4180065B2 (ja) * | 2005-05-13 | 2008-11-12 | 株式会社スクウェア・エニックス | 画像生成方法、画像生成装置、および画像生成プログラム |
JP4603931B2 (ja) * | 2005-05-16 | 2010-12-22 | 任天堂株式会社 | オブジェクト移動制御装置およびオブジェクト移動制御プログラム |
US8127253B2 (en) * | 2005-10-05 | 2012-02-28 | Microsoft Corporation | Predictive cursor interaction |
US7782324B2 (en) * | 2005-11-23 | 2010-08-24 | Dreamworks Animation Llc | Non-hierarchical unchained kinematic rigging technique and system for animation |
US7889212B2 (en) * | 2006-09-07 | 2011-02-15 | Apple Inc. | Magnifying visual information using a center-based loupe |
US8775953B2 (en) | 2007-12-05 | 2014-07-08 | Apple Inc. | Collage display of image projects |
US8913064B2 (en) | 2010-06-14 | 2014-12-16 | Nintendo Co., Ltd. | Real-time terrain animation selection |
TW201222344A (en) * | 2010-11-16 | 2012-06-01 | Elan Microelectronics Corp | Method for continuing a multi-finger gesture on a touch panel |
US8821234B2 (en) * | 2011-06-14 | 2014-09-02 | Nintendo Co., Ltd. | Methods and/or systems for designing virtual environments |
US9421461B2 (en) * | 2013-12-26 | 2016-08-23 | Microsoft Technology Licensing, Llc | Player avatar movement assistance in a virtual environment |
WO2016092653A1 (ja) * | 2014-12-10 | 2016-06-16 | 楽天株式会社 | サーバ、表示制御方法、および表示制御プログラム |
JP6704062B2 (ja) * | 2016-10-25 | 2020-06-03 | 本田技研工業株式会社 | 車両制御装置 |
JP6871880B2 (ja) * | 2018-03-16 | 2021-05-19 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理システム、および、情報処理方法 |
DE102018210692B4 (de) * | 2018-06-29 | 2020-07-02 | Bayerische Motoren Werke Aktiengesellschaft | Verfahren zum Bestimmen von Stützpunkten zum Schätzen eines Verlaufs einer Randbebauung einer Fahrbahn, computerlesbares Medium, System, und Fahrzeug |
US20230310995A1 (en) * | 2022-03-31 | 2023-10-05 | Advanced Micro Devices, Inc. | Detecting personal-space violations in artificial intelligence based non-player characters |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4053740A (en) * | 1975-12-22 | 1977-10-11 | Lawrence David Rosenthal | Video game system |
US4089524A (en) * | 1977-01-18 | 1978-05-16 | Gremlin Industries, Inc. | Digitally controlled electronic game |
US4357014A (en) * | 1977-02-22 | 1982-11-02 | Sanders Associates, Inc. | Interactive game and control therefor |
CA1253965A (en) * | 1985-04-01 | 1989-05-09 | Declan G. Murray | Tactical routing system and method |
US4905168A (en) * | 1986-10-15 | 1990-02-27 | Atari Games Corporation | Object processing for video system using slips and linked list |
US4905147A (en) * | 1986-10-15 | 1990-02-27 | Logg George E | Collision detection system for video system |
US4862373A (en) * | 1987-05-13 | 1989-08-29 | Texas Instruments Incorporated | Method for providing a collision free path in a three-dimensional space |
US5047916A (en) * | 1988-03-25 | 1991-09-10 | Kabushiki Kaisha Toshiba | Method and apparatus of free space enumeration for collision avoidance |
US5058024A (en) * | 1989-01-23 | 1991-10-15 | International Business Machines Corporation | Conflict detection and resolution between moving objects |
-
1990
- 1990-10-15 US US07/598,174 patent/US5287446A/en not_active Expired - Lifetime
-
1991
- 1991-10-01 DE DE69125565T patent/DE69125565T2/de not_active Expired - Fee Related
- 1991-10-01 ES ES91116794T patent/ES2102992T3/es not_active Expired - Lifetime
- 1991-10-01 EP EP91116794A patent/EP0481286B1/de not_active Expired - Lifetime
- 1991-10-01 AT AT91116794T patent/ATE151549T1/de not_active IP Right Cessation
-
1993
- 1993-11-12 US US08/152,309 patent/US5425139A/en not_active Expired - Lifetime
Also Published As
Publication number | Publication date |
---|---|
US5287446A (en) | 1994-02-15 |
EP0481286B1 (de) | 1997-04-09 |
DE69125565D1 (de) | 1997-05-15 |
EP0481286A3 (en) | 1993-04-07 |
ES2102992T3 (es) | 1997-08-16 |
US5425139A (en) | 1995-06-13 |
EP0481286A2 (de) | 1992-04-22 |
ATE151549T1 (de) | 1997-04-15 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
8364 | No opposition during term of opposition | ||
8339 | Ceased/non-payment of the annual fee |