DE69719291D1 - Simulationschnellfeuergewehr - Google Patents

Simulationschnellfeuergewehr

Info

Publication number
DE69719291D1
DE69719291D1 DE69719291T DE69719291T DE69719291D1 DE 69719291 D1 DE69719291 D1 DE 69719291D1 DE 69719291 T DE69719291 T DE 69719291T DE 69719291 T DE69719291 T DE 69719291T DE 69719291 D1 DE69719291 D1 DE 69719291D1
Authority
DE
Germany
Prior art keywords
automatic rifle
simulation automatic
simulation
rifle
automatic
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE69719291T
Other languages
English (en)
Inventor
Toshimitsu Oishi
Kojiro Minami
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Group Corp
Original Assignee
Konami Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Family has litigation
First worldwide family litigation filed litigation Critical https://patents.darts-ip.com/?family=17991278&utm_source=google_patent&utm_medium=platform_link&utm_campaign=public_patent_search&patent=DE69719291(D1) "Global patent litigation dataset” by Darts-ip is licensed under a Creative Commons Attribution 4.0 International License.
Application filed by Konami Corp filed Critical Konami Corp
Application granted granted Critical
Publication of DE69719291D1 publication Critical patent/DE69719291D1/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41AFUNCTIONAL FEATURES OR DETAILS COMMON TO BOTH SMALLARMS AND ORDNANCE, e.g. CANNONS; MOUNTINGS FOR SMALLARMS OR ORDNANCE
    • F41A33/00Adaptations for training; Gun simulators
    • F41A33/06Recoil simulators
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H5/00Musical or noise- producing devices for additional toy effects other than acoustical
    • A63H5/04Pistols or machine guns operated without detonators; Crackers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1037Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting
DE69719291T 1996-11-20 1997-11-19 Simulationschnellfeuergewehr Expired - Lifetime DE69719291D1 (de)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP8309294A JP2998664B2 (ja) 1996-11-20 1996-11-20 模擬連発銃

Publications (1)

Publication Number Publication Date
DE69719291D1 true DE69719291D1 (de) 2003-04-03

Family

ID=17991278

Family Applications (1)

Application Number Title Priority Date Filing Date
DE69719291T Expired - Lifetime DE69719291D1 (de) 1996-11-20 1997-11-19 Simulationschnellfeuergewehr

Country Status (8)

Country Link
US (1) US6019681A (de)
EP (1) EP0844011B1 (de)
JP (1) JP2998664B2 (de)
CN (1) CN1101234C (de)
AU (1) AU710148B2 (de)
DE (1) DE69719291D1 (de)
HK (1) HK1010161A1 (de)
TW (1) TW443938B (de)

Families Citing this family (18)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3631384B2 (ja) 1998-11-17 2005-03-23 富士通ディスプレイテクノロジーズ株式会社 液晶表示装置及び液晶表示装置の基板製造方法
US6641480B2 (en) 2001-01-29 2003-11-04 Microsoft Corporation Force feedback mechanism for gamepad device
KR100422062B1 (ko) * 2001-06-08 2004-03-12 김범 시뮬레이션용 총기의 충격발생장치
JP2003079951A (ja) * 2001-09-14 2003-03-18 Konami Computer Entertainment Yokyo Inc ゲームコントローラ及び信号入力装置
FR2838065B1 (fr) * 2002-04-09 2005-11-18 Bertrand Marsac Souris d'ordinateur pour jeu video
US20070287132A1 (en) * 2004-03-09 2007-12-13 Lamons Jason W System and method of simulating firing of immobilization weapons
JP3971397B2 (ja) * 2004-03-16 2007-09-05 株式会社コナミデジタルエンタテインメント 模擬銃
TWM268089U (en) * 2004-09-15 2005-06-21 Zeroplus Technology Co Ltd Light gun device
US7677893B2 (en) * 2005-10-12 2010-03-16 Matvey Lvovskiy Training simulator for sharp shooting
JP4882552B2 (ja) * 2006-07-05 2012-02-22 株式会社セガ 模擬機関銃および射撃ゲーム装置
JP5403977B2 (ja) * 2008-09-16 2014-01-29 株式会社バンダイナムコゲームス ゲーム装置用コントローラ
US20100092925A1 (en) * 2008-10-15 2010-04-15 Matvey Lvovskiy Training simulator for sharp shooting
US8690575B1 (en) * 2008-11-03 2014-04-08 ACME Worldwide Enterprises, Inc. Apparatus and method for a weapon simulator
US8506369B2 (en) * 2009-01-06 2013-08-13 Immersion Corporation Programmable game-based haptic enabled gun controller
KR101035451B1 (ko) 2010-11-18 2011-05-18 김인영 소총용 모의 반동장치
US8449346B2 (en) * 2010-12-07 2013-05-28 Tsung-Ming Lee Backward momentum transferring mechanism for toy gun
US10852093B2 (en) 2012-05-22 2020-12-01 Haptech, Inc. Methods and apparatuses for haptic systems
US9146069B2 (en) 2012-05-22 2015-09-29 Haptech, Inc. Method and apparatus for firearm recoil simulation

Family Cites Families (17)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1743337A (en) * 1927-07-26 1930-01-14 Edmund C Fey Rifle range
US3990704A (en) * 1974-11-20 1976-11-09 Marvin Glass & Associates Target image projector with simulated gun assembly
JPS5431840Y2 (de) * 1975-09-19 1979-10-04
US4079525A (en) * 1976-06-11 1978-03-21 Spartanics, Ltd. Weapon recoil simulator
JPS5922538B2 (ja) * 1977-03-22 1984-05-28 茂男 堀川 発音装置
JPS6329147A (ja) * 1986-07-21 1988-02-06 Matsushita Electric Ind Co Ltd 一体型空気調和機の室内吹出装置
US4808143A (en) * 1987-09-02 1989-02-28 Kuo Yi Y Toy machine gun
US4923402A (en) * 1988-11-25 1990-05-08 The United States Of America As Represented By The Secretary Of The Navy Marksmanship expert trainer
US5004444A (en) * 1989-08-09 1991-04-02 Chih Hsieh C Toy submachine gun
US5059150A (en) * 1990-11-26 1991-10-22 Kuo Tien H Vibrating and sonic device for toy gun
FR2685072B1 (fr) * 1991-12-11 1995-05-05 Andre Dieu Dispositif pneumatique de recul artificiel pour une arme individuelle.
US5244431A (en) * 1992-04-17 1993-09-14 Andrade Bruce M D Recoiling toy pistol with cocking and firing sound
JP3031410B2 (ja) * 1994-07-29 2000-04-10 株式会社ナムコ ガンゲーム機
US5569085A (en) * 1994-07-29 1996-10-29 Namco Limited Gun game machine having a sliding gun barrel cover for simulating the impact of a fired gun
JP2761549B2 (ja) * 1994-10-05 1998-06-04 正則 高杉 射撃ゲーム用入力装置
JPH08294582A (ja) * 1995-04-27 1996-11-12 Taito Corp ゲーム機用模擬銃とそれを用いたゲーム機
WO1998014745A1 (de) * 1996-10-02 1998-04-09 Kehl, Hermann Laserpistole

Also Published As

Publication number Publication date
HK1010161A1 (en) 1999-06-17
AU4527897A (en) 1998-05-28
EP0844011B1 (de) 2003-02-26
US6019681A (en) 2000-02-01
AU710148B2 (en) 1999-09-16
JP2998664B2 (ja) 2000-01-11
EP0844011A3 (de) 2000-02-23
TW443938B (en) 2001-07-01
CN1185345A (zh) 1998-06-24
JPH10146460A (ja) 1998-06-02
EP0844011A2 (de) 1998-05-27
CN1101234C (zh) 2003-02-12

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Legal Events

Date Code Title Description
8332 No legal effect for de