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Publication numberUS1202191 A
Publication typeGrant
Publication dateOct 24, 1916
Filing dateJan 5, 1916
Priority dateJan 5, 1916
Publication numberUS 1202191 A, US 1202191A, US-A-1202191, US1202191 A, US1202191A
InventorsLee M King
Original AssigneeLee M King
Export CitationBiBTeX, EndNote, RefMan
External Links: USPTO, USPTO Assignment, Espacenet
Game.
US 1202191 A
Abstract  available in
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Claims  available in
Description  (OCR text may contain errors)

L. M. KING. GAM

APPLICATION FILE merma oct. 24,1916.

UNITED STATES;

illustrated in the accompanying drawings LEE unina, or v vni.'.v11 .r.n,v WASHINGTON. l

. To all whomit may conc-em:

Be it known that I, LEE M. KING, a citizen of the United States, residing at 'Wal' ville, in. the vcounty of Lewis and State of Washington, have invented a new and useful Game, of which tion.

. This invention relates to improvements in games and the object of the improvement is to provide an interesting and instructive game and onewherein the `necessary parav phernalia for playing the game is relatively Y inexpensive whereby it may be given away by banks as anadvertislng novelty.

The invention consists in thev novel design" of a game board and the combination with such boardv of checks representing arbitrary amounts of money, rates-p er cent. of interest, and periods of time as will be more clearly` described in the following' specification,

and linally pointed out in the appended claims.

In the drawings Figure l is a plan view` of the game board; Fig. 2 is a somewhat diagrammatic plan view of the board illustrat` ing the manner in which it is laid out; and

Fig. v3 is a inverted plan view of one complete set of checks in their initial position,

the board `being therein indicated by dotted" lines.'

Referring to the drawings throughout which like reference numerals indicate like parts the numeral 5 indicates a game board,.

which for the purpose of this analysisv and description may be considered as composed of four rectangular win s 6, 7, 8, and 9 each having a length and wi th ratio 'of substantially 3 to 1 and disposed corner to corner to forman inclosed squarelO, within the center of which is a smaller square 11, termed the bank. The rectangles 6, 7, 8, and 9 are each Vblocked off into small squares countingnine in length and three in width asl indicated on rectangle 6 and such squaresare alternately markedv in different colors, checker board fashion. The area within the largelsquare 10 surrounding the small lsquare 111, 1s 'similarly blockedv oft and the` board presents' an appearance as shown in Fig?. 1 with the blank 11in the'center'and four vacant corners 12 around theoutside the use inafter explained.

of which is here- The game is playedwithehecksor 13, similar to ordinary checkersasshown in Fig. 3, each vplayer having vfourteen of'such GAME. f

the following is a specica- Patentedoct.24,1916. 1 Applicationled January` 5,1916. .seaNmzosz l checks which are first placedl onthe'dark' blocks on'the wings 6', 7 8, or 9 of the board. i*

and are marked `'arbitrarily on oneside only to lndlcatevamount's of money, periods of time and rate percent; of interest: Forin-4 stance/four of the checks v'may be marked $100, 'four maybe marked $50.00; three marked $25.00, one marked 4%',one marked Six months, '(6 Mo.

) and lone markedTwelve' The game may be played by either v three or four players, Ythe players placingl their checks on the dark blocksfwith all marks down, vmoving in 'turn aroundy the board, talnng all jumps that areopen ,to

them as in checkers, and removing 'their op ponents jumped checks `from the board.

Each set ofchecks is numbered'on the top side' to distinguish it from the other sets; as for instance one set of fourteen checks may be numbered 1, another Set 2, another set.3,"

and another set 4:, or eachv set may be of la -dilierent color from eachother set.

Each player'must guard his interestcheck cannot'score ifi this check is jumped. The

checks as kpossible into thebank sothat his interest when-figured up will be yasla'rge as possible. v Each player will endeavor to' y Jump as many of his opponents cheeks as possible to keep his 4opponents score low. o

Thel player having the` largest amount of board winsthe game. v

The-fact that the marks on the checks are all turned down sothat one lplayercannot read the value-of the checks his opponents keeps up interest therein to the end.

The spaces112 vin the-corners of the. board-1.06

are preferably formed so that theinterest playermust also endeavor to get one or both of the time checks and as many of the'money l linterest after the checks arev al1 oii' of the that-agiven sum of money; at' interest for afl i .given length of time a given lrate per cent.

will earn for them-.Q1

l Obviously any mullbfnloneyfan, rateper cent.- of intergst-apd-ny--period o m9 so and endeavor to get it into the bank as 'he' susv l have in the bank until the game is'over adds I 1 an element of uncertaintyto the game and other than the ones used for this illustration may be indicated on the checks and the exact configuration and design of the board may be changed without departing from the spirit of the invention or evading the appended claims.

What I claim is:

1. A game of the class described comprising a board laid out in blocks and having a space in the center thereof and checks movable over said board toward said center space certain of said checks representing rates of interest certain other of said checks representing periods of time and certain other of said checks representing amounts of money.

2.- A game of the class described comprising a board laid out in blocks said board having a blank space at each corner whereon results may be figured and a space in the center, and checks movable from block to 0 block of said board said checks having normally concealed characters indicating amounts of money, ratio of interest and periods of time respectively.

' Signed by me at Pe E11, Washington, this 25

Referenced by
Citing PatentFiling datePublication dateApplicantTitle
US4136880 *Jul 26, 1977Jan 30, 1979Eli RikonFour hand checkerboard
US4569526 *Jul 2, 1980Feb 11, 1986Gamma-Delta Games, Inc.Vectorial and Mancala-like games, apparatus and methods
US4666160 *Jul 31, 1985May 19, 1987Hamilton Clarence QApparatus for playing
US5803457 *Aug 20, 1997Sep 8, 1998Smith; Denis MartinCheckers for teams
USD645259 *Jun 19, 2009Sep 20, 2011Dsm Ip Assets B.V.Film sheet for use in antiballistic articles
Classifications
U.S. Classification273/242, 273/261, D21/349, 273/256
Cooperative ClassificationA63F3/00006