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Publication numberUS1407223 A
Publication typeGrant
Publication dateFeb 21, 1922
Filing dateJan 31, 1920
Priority dateJan 31, 1920
Publication numberUS 1407223 A, US 1407223A, US-A-1407223, US1407223 A, US1407223A
InventorsRose Hugh B
Original AssigneeRose Hugh B
Export CitationBiBTeX, EndNote, RefMan
External Links: USPTO, USPTO Assignment, Espacenet
Game
US 1407223 A
Abstract  available in
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Claims  available in
Description  (OCR text may contain errors)

H. B.. BOSE. GA'ME.

APPLICATION FILED JAN. 31, 1920.

1,407,223. Patented Feb. 21, 1922.

ATTORNEY aura GAME.

Specification of Letters Patent. Patented Feb. 2 1, 119 2 2 Application filed January 31, 1920. Serial No; 355,309.

To all whom it may concern.

Be it known that 1, HUGE B. Rosina citi- Zen of the United States, residing at Redondo Beach, in the county of Los Angeles and State of California, have invented a new and useful Game, of which the following is a specification.

The invention relates to a game of thegeneral character in which chips or other indicating devices are selectively placed by the players upon atable board which is divided into a plurality of spaces, somedesignating colors and others having designat= ing characters of different colors and arranged in columns, with each of the character spaces corresponding to separate cards of a pack of cards which are to be manipulated by a dealer. 7 v

The object of the invention is to provide a game of the above character which does not demand of the players, a large degree of m'entalefi'ort, and which is especially adapted foruse by children.

which is simple and durable and which is not devoid of moving mechanical-parts or devices. 1

Various other objects and advantages will be more fully apparent from; the following descriptionof the accompanying drawings, which form a partof-thisdisclosure and which illustrate a preferred form of embodiment of the invention. V

Of the drawings: 7 n Fig. 1 is a plan view of the-table board.

Fig. 2 is a plan view of one of the playing cards having a black designating character. Fig. 3 is a plan view of one of the playing cards bearing a red designating character. Figs. 4, 5 are plan views of two difl'erent characters of chips or indicating devices.

In the drawings, a designates the table or playing board which may be of cardboard or any other suitable material, and upon which is printed or otherwise marked, the various playing spaces and designating characters. As shown, the central portion of the board is divided into three adjacent parallel columns of squares b and adjacent and on each side of these squares are three rectangular spaces 0, (Z, 6, while below the columns are two squares f and 9. Eight of the squares b of each column have printed therein, designating characters which in the present instance arenumerals, These numerals are arbitrarily arranged 'andare alternately .oftwo different colors, shown as redandb'la ck. Thev topsq'uares of'each column have printed therein a point or paying ratio indicating the paying ratio for column plays as hereinafter explained.

I HUG-E Le.- ROSE, or REDONDO Brawn, ma m The squares and 9 have printed thereinother designating characters of a color different from the colors of the; other portions of the board. The rectangular spaces 0 d, 6', meter color play of black and the spacesd of red.

, thefspaces'c and :e'being Thecolors indicated in the drawings are 7 only for the purposeof illustration; as it is obvious that other color combinations may be used, so long as the general scheme shown is retained.

Also it will be obvious that in placeof using numeralsas designating characters in the squares b, fand 9 any other type of designating characters may be use dg such as,

birds, animals, fanciful figures or pictures I of public persons. A further object is :to provide a game ignating character corresponding with the red 14; in the sixth square from the top of the right hand column of squares 6.

Suitable indicating devices, such as poker chips, of different colors, are provided, the chips of each color being marked with value indicating numerals, such as, 1, 2, 5. (see Figs. 4:, 5).

The following rules of play will fullyexplain the method of playing the game.

Rules.

1. Any number of players may play at.

one time. 7 i 2. After choosing dealer, dealer giveseach player chips of one color and of a total point value of 25 points; such as, 5 chips marked 1; 5 chips marked 2; and 2 chips marked 5. 3. Dealer shuflies cards and places pack face down on table.

4:. First player winning 100 points wins 5.. Each loser of all his chips must, in

in turn, take dealers place, and the dealer 7 for each card turned, as he wishes up to a valueof 25 points played.

9. Each player must only play chips of one color and dealer must pay to him only chips of the same color, it winnings are to be payed withchips.

10. If desired and agreed upon, instead of the dealer paying winnings with chips, he may keep a score card upon which he will credit each'player with his winnings on each play. He must then announce when a player has scored a total of 100 points. Each player can examine score card to ascertain his and his opponents scores.

11. There are four different ways of making a play onthe board.

.First: Place a chip of any denomination on one of the oblong color spaces. If card turned by dealer is of the same color as the color space played on, dealer gives player a chip of equal point value to the chip so played. If card turned is not of same color, player looses chip so played, to dealer.

Second: Place chip at head of either column of numbered squares, in the space marked 2-4. If card turned is ofa number found in the column played dealer gives player chips to the value of two to one or two points for each point so played. 7 If said number is not found in the column played, player loses chip so played, to dealer.

Third: Place chip in center of any numbered square. If card turned is of same number as the square played on, dealer gives player chips to a value of twenty-four to one or twenty-four points for each point played. If card turned is of a different number, player loses chip so played, to dealer. 1

Fourth: Place chip on point Where the lines of any four adjacent squares cross, so that chip lies partly in four squares. If card turned is ofthe same number as any one of the four squares so played, dealer gives player chips to a value of live to. one, or five points for each point played. If card turned is not of same number as one or" the four squares so played on, player loses chip so played, to dealer. 7 Y

Various changes and modifications in the arrangement and design of the various spaces or" the board and of the playing chips and cards are contemplated and must be understood to be included in the scope ofthe following claim which recite the essential elements of the invention. 1

I claim:

A game of the character described combining a table board having a plurality of columns of spaces provided with designating characters arranged out of consecutive sequence with each alternate character being of one color and the intermediate characters being of a difierent color, and a plurality of wheel cards, corresponding in designating character and color to the spaces so that the wheel cards of each color have no consecutive sequence. V

Signed at Los Angeles, California, this 23rd day of January 1920.

' HUGH B. ROSE.

Witnesses:

CLARENCE B. Fosrnn, HELEN M. Rose.

Referenced by
Citing PatentFiling datePublication dateApplicantTitle
US3633915 *Oct 23, 1969Jan 11, 1972Lippert Henry EGame of chance
US3998462 *May 14, 1975Dec 21, 1976Joseph GoottPoker type game apparatus
US4779873 *Oct 31, 1986Oct 25, 1988Joergensen Kolbein OElectrical game apparatus
Classifications
U.S. Classification273/274
International ClassificationA63F3/00
Cooperative ClassificationA63F3/00
European ClassificationA63F3/00