Search Images Maps Play YouTube News Gmail Drive More »
Sign in
Screen reader users: click this link for accessible mode. Accessible mode has the same essential features but works better with your reader.

Patents

  1. Advanced Patent Search
Publication numberUS1481628 A
Publication typeGrant
Publication dateJan 22, 1924
Filing dateJul 3, 1922
Priority dateJul 3, 1922
Publication numberUS 1481628 A, US 1481628A, US-A-1481628, US1481628 A, US1481628A
InventorsSouza John B
Original AssigneeSouza John B
Export CitationBiBTeX, EndNote, RefMan
External Links: USPTO, USPTO Assignment, Espacenet
Dice game
US 1481628 A
Images(1)
Previous page
Next page
Description  (OCR text may contain errors)

Jan. 22, 1924. l l 1,481,628

` J. ZA v Ulllllllll hulmm lllliiliiU 'Patented Jan. 22, 1924.

` 'UNITED' STATES' PATENTl olflwlcla.4 Y I l I conn is. soUzA, orfvLLmo, carrronma.

To all lwhom t may concern:

' Be itknown that I, JOHN B. SoUz\A, ay citizen of the United States, residing at Vallejo; in the county of Solano and State of Cali fornia, have invented certain new and useful Improvements in Dice Games, of which the following is la specification.

My invention relates to a game simulatlng poker and the object of the invention is to use dice of a special designinstead of. cards to play the game.

The dice are accordingly similar in coloring and marking but the arrangement thereof differs between the separate cubes 'so'that the same marking which preferably consists vof characters does not appear on the same @colored field in :more thanone of the dice.

In' the accompanyingdrawing one emf bodiment of the invention is illustrated.

Figure 1 is a, perspective view of one set of dice required for the game.;

Figure 42 represents the cubes developed, that is to say, with their sides spread out.

Three cubes are required for the game denoted by the reference numerals 15, 16 and 17 respectively. The `cubes are colored red, white, and blue in such a manner that two opposite sides of each cube, .as at 18 and 19, of cube 15 are colored red. Another pair 20 and 21 are colored blue and the third pair 22 and 23 are colored white. In the other two cubes 16 and 17, the sides 24, 25 and 26, 27, respectively, are colored red and another pair of sides 28, 29 and 30, 31,

respectively,l are colored blue and the third pair of sides 32, 33 and 34e, 35 are colored white.

Each side of each cube carries a diierent index or character representing the suit in playing cards. In the drawing is illustrated the characters A, K, Q, J, 10 and, 9, which represent ace, king, queen, jack, 10 and 9 in a suit. The letters are also colored dii'erently so that, lfor instance, the char,- acter A is colored blue and denoted by the reference numeral 36 and placed on the redv eld of side 18 in cube 15, while the same character denoted by 37 is colored red and placed on a white field 32' in cube 16 and the third character, denoted by the numeral 38 is white' and placed on a blue field 31 in the third cube 17. Similarly all the other characters are colored red, white yand blue and each one placed on a field differing in color from itself.

"It shula also be noted. that the arrangement in each cube of the characters in re-V lation to each other independent of color is the same so that, for instance, letters A I and J of ,one color are placed on the oppo-.

site fields on the same vcube which are4 colored diferently from the acters. Opposite letter,A number 9 is placed and oppositeQ, the number 10 is placed and this order is 'best seen ure 2. Y v

It will now be noted that, when the dice are thrown and if three similar indices are \in Figarticular charexposed on the three dica/those indices will all be of dii'erent'color and on a differently colored field. In this manner different suits in a card game will be represented. If, for instance, red letters on whiteground represent a diamond suit in a dec of cards, and the letters A, K, 'and Q, are on top when the dice are thrown, this will then represent a royal Hush in this modified game. `In the same manner, other hands similar to poker may be obtained as occurring in the poker game, played with ordinary playing cards 'and accordingly this particular game would be simulated by the use of the dice.

It will ber-evident that instead of using different colors, different shading or ornamentation of the sides of the cubes may be used, the opposite sides on each cube, however, beingmarked in the same manner.

similarly instead of using characters, the

configuration of cards on the sides of the- `cubes may be used and the scope of the in- It is evident that the exact rules of a) poker game cannot be followed when playing this dice game as there are only three suits or colors, each ranging from the ace to the 9, but that some modified rules have to be employed, which, however, are based on actual poker.

Instead ofthe cards being dealt by lone Instead of having difl of the players, as in real oker, each man in this case is hisown dea er, so to speak, each throw ofth, dice'representing a .deal and the showing on the dice representln the players hand, which is always expose As it may happen that one or more of -the dice, when thrown by a player, show the same indices as those obtained by a previous player, the rule under these circumstances would be that this throw must be vannulled andthe throws repeated until the player obtains a deal diferent from all the other pla ers.

Flyhree card suits are represented by red, white, and blue colors respectively. These three suits are divided up between the three dice so that two indicia from each suit are marked on each of the dice and on the same color on two opposite sides thereof, as clearly seen in Figure 2, where, for instance, the white suit has K and 9 marked on white ground on one of the dice shown at the left of the figure; while A and J are marked on white ground on the middle of the dice, and Q and 10 also marked on white ground on' the third of the dice, thus com-V pleting one Buit.a

Having thus described the invention, what is claimed as new is:

1. In a\g.ame comprising a set of three dice, all havlng the same three ground markv ings, the opposite sides of each ofthe dice bearing the same ound marking, and one series of indices or each of said dice, all three dice having the identical series of indices, the same one of the indices occurring on a different ground marking on the different di, thus spreading one series of inldices on the same ground marking over all three dice.

2. In a game ,comprising a set of three dice with opposite sides colored alike, the same three colors being used for all three dice, a series of indices of the same Values -marked on each of said dice, the sides of each of the dice each carrying an index of a different value, the indices of the same value occurring on different colored sides on the l three dice, thus representing suits in a card game, each-suit being distributed overall of the dice in the set.

In testimony whereof affix my signature.

JOHN B. soUzA. [Le]

Referenced by
Citing PatentFiling datePublication dateApplicantTitle
US2526300 *Aug 16, 1946Oct 17, 1950Parker Brothers IncStock market board game apparatus used with two contrasting dice
US2560187 *May 3, 1946Jul 10, 1951Durrel E PostCombination card and dice game
US4158921 *Sep 8, 1977Jun 26, 1979Stolpen Beulah HEducational teaching and self-correcting apparatus adaptable to a variety of subject matters
US4258919 *Apr 26, 1979Mar 31, 1981Maurizio MartelliFive-suit game dice
US4312508 *Aug 4, 1980Jan 26, 1982Wood Michael WDice game and teaching aid
US4335879 *Feb 19, 1980Jun 22, 1982Wiskur Darrell DGame apparatus and means for playing the same
US4346900 *Aug 25, 1980Aug 31, 1982Stewart LamleeGame board and dice usable therewith
US5125660 *Nov 22, 1991Jun 30, 1992Frederick StahlSix-sided game dice with playing card indicia
US5169148 *Nov 21, 1991Dec 8, 1992Wheeler Tad LGaming apparatus
US5558328 *Feb 2, 1995Sep 24, 1996Turn It, Inc.Relative frequency-based word game
US5791649 *Jul 28, 1997Aug 11, 1998Disandro; Nicholas MarkPoker style board game and method for playing same
US6460854 *Nov 9, 1999Oct 8, 2002Mccarey James RoyPuzzle type game
US6824136 *Apr 29, 2002Nov 30, 2004Henry R. KoopmanAlpha cubes game
US7810813 *Mar 5, 2009Oct 12, 2010Thierry DenoualDice poker game
US8074986Sep 30, 2008Dec 13, 2011Gebhart Douglas ASet of five, fourteen sided poker dice
US8454020 *Dec 28, 2011Jun 4, 2013Dariusz OrbikGame method and apparatus
US20110300921 *Jun 8, 2011Dec 8, 2011Peterson David LGame Dice with Two Attribute Indicia
WO1995019209A1 *Jan 10, 1995Jul 20, 1995Golad AdarGame assembly for playing rummy or similar games
Classifications
U.S. Classification273/146, D21/373
International ClassificationA63F9/04
Cooperative ClassificationA63F9/0413, A63F2009/0475
European ClassificationA63F9/04C