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Publication numberUS1505071 A
Publication typeGrant
Publication dateAug 12, 1924
Filing dateDec 12, 1923
Priority dateDec 12, 1923
Publication numberUS 1505071 A, US 1505071A, US-A-1505071, US1505071 A, US1505071A
InventorsH. Fraser
Export CitationBiBTeX, EndNote, RefMan
External Links: USPTO, USPTO Assignment, Espacenet
Game apparatus
US 1505071 A
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Description  (OCR text may contain errors)

Aug. 12, 1924.

sen/Aw PEN,

emf 76E H. FRASER GAME APPARATUS Filed Dec. 12 1925 Back FIVE 3 Sheets-Sheet l inventor Aug. 12. 1924.- 1,505,071

H. FRASER GAME APPARATUS Filed Dec. 12, 1923 3 Sheets-Sheet 2 aack 5/! sun nae 11M515 WEid H. FRASER Aug. 12 1924.

s-Sheet 5 Filed Dec. 12 1923 Patented Aug. 12, 1924.

U ED A,' 5.1 QT IC rrnannarrnasnn, or lvrruivnaro tis, ,MINNESQIA.

l GAME APPARATUS.

Application filed December 12, 1923:. Serial No. 680,146.

ful-Improvementsin Game Appjaratus'glof which the following" is a" specification.

This. invention relates to certain new and useful improvements in game apparatus, and

tus-that is chance controlled.'

The primary ob ect ofthe invention is to has particular reference to a ame apparapr o'v-idea chance controlled game apparatus that will not only serve'to provide highly enjoyable amusement to both" old' and young,

but which will, through the playing of-the same, familiarize the players of the game with the various rules and regulations gover'ning automobile ,traiiic in'a t'o'wn or-c-ity. 'j ,in to"'a' plurality of blocks or squares 6, "bounded'bythe representations of a street vide a chance controlled motor vehlcle-traf- 1 Another object of the invention is to proiic game which embodies m v b game pieces pted to be moved-from a predate mined starting point to a predetermined finishing point, and during; the movement or which such game pieces are subject to penalties in a realistic manner, whereby the-particula'r rules and regulations governinglthel operation of motor Vehicles in'any town or city may be most effectively impressed upon the minds o-f-the players, so tha't'=the play-- ers will familiarize themselves with actual rules and regulations for personal 'benefit when actually operatingthe motor a vehicle in the city or town.

Still anotherobject of the invention is to provide gamei'apparatus which is" simple and cheapin construction, and capable of' i being easily played to advantage; the gamefm'ahd 13,13nd in the3 b a d sh provision presenting substantially all penalties'that" l are actuall y presented to adriver when op erating a motor Vehicle in a city or town,' whereby the players are familiarized with these rules and regulations.

1 Other objects will appear as the nature of the invention is better understood, and the same consists in the novel form, combination and arrangement of parts hereinafter more fully described, shown in the accompanyirrg' drawings, and claimed.

In the drawings, whereinlike reference Characters a e corresponding part throughout the er l view-s:

Figure 1 is a plan view, partly broken of the several players.

and H former spinner utilized for determining the number "of spaces'moved by the game pieces igure'3is a iragmeiitai'v view, partly in elevation an-dpartl in section, as well as drawn 'on' a larger scale, andl'llustrating one F form o f'providingj the board with street car,

- -Figure 4 isa side elevational View of one of; the game pieces.

'Referring more in detail to the drawings;

the' g-ame' boardf5, has its surface divided of'a city or town, which streets are indicatedat 7', and-intersecteach other at a plur lay; of points The blocks 6 are also divided by the representations 'oialleys as at 8, and thfefseveral streets" are subdivided. into to 'the g'ame board a realistic appearance,

andseveral curved and straiglit arrow lines 11 are provided at eaohinters'ection at 11',"t'o indicate the directions in which tra:E-. fi'cimay move so thatthe players maybe ad- {vised as" towhich directions the game pieces maybe moved in, -Each corner of the board 1s marked to lndica'testarting points and a finishing point as respectively indicated at is made for'permitting four players to use -thegame. at the same time, if desired, and the 'obyect' of'the game is to move the game piecei'rom a starting point at one corner of the board to "a finishing point at the diagonally opposite corner of the board, the pl'ayer'sulcceeding in accomplishing this first winnin'g'game.

- Printed'ln certain of the sectlons or spaces or the several. street representations and pro- 'g'ressingin' one direction at the right hand side of said street are various indications ,of the location of particular buildings or placescontained in the city or town, such as the garage 14:, penitentiary 15, and so forth.

At the same side of each of the streets and in certain other of the sections or spaces thereof are various forms of penalties or penalty indications, such as the notations that a player will have to move his game piece back two sections or spaces for stopping in front of a hotel, as indicated at 16. The streets contain similar location and penalty indications at the left hand sides of the street, progressing in the opposite direction, so that a player moving in one direction or the other may readily read such indications.

At the approach to each street intersection, and at the proper side of the street is a representation as at 17 of a stationary car with its doors open as in the act of taking on or letting off passengers, and beside each representation of a. car 17 in the space aligned therewith is the particular penalty indication applicable to drivers of motor vehicles passing a car when taking on or letting off passengers. These 7 representations of street cars may be printed upon the sur- 5 faces of the board along with representations as at 18 of the street car lines Which are provided upon certain of the streets, but

as shown in Figure 3, the game may be given a more realistic appearance by providing figures simulating a street car for application to the board. In Figure 3, the street car 19' is mounted upon a suitable base 20, having a rigid depending dowel pin 21 adapted for engagement in a suitable opening provided as at 22 in the game board 5, one of which openings is provided at the proper places at opposite sides of certain of the street intersections. In mounting the street cars in this manner they will not be readily displaced when the board is in use, but may be removed when the game is til not being played.

Theinumber of street spaces or sections i that each player is to move his game piece is preferably decided by a spinner, such as shown in Figure 2, comprising a suitable plate 23, upon which is centrally pivoted a rotary pointer 24, and upon the surface of which is provided radial sector shaped spaces 25, alternate ones of which are colored red, and the-remaining ones of which are colored green, numbers progressing from 1 to 6 being provided as at 26 within the sector shaped spaces 25. The rules of the game may provide that if the spinner stops on a line between two numbers, it will mean out of gas and that the car of this particular player will have to move backward or forward to the nearest garage as the case may be, If the car or game piece of a particular player should stop on a space nearest the intersection which is being approached and the spinner pointer stop on a red number space, it will indicate that the inter-section trafiic signal is turned to a stop signal position, and that this particular player accordingly loses his turn and cannot move until he succeeds in having the spinner pointer stop on a number provided in the green space. In the use of the game, it is necessary that the game piece of a particular player stop on a space directly beside the street car in order to be subject to the penalty therefor, no penalty being inflicted if the move takes the particular game piece beyond this space or to a point or space removed therefrom either forwardly or rearwardly.

The game pieces may be in the form of miniature automobiles as indicated at 27,

the street intersections, that the several players may select a particular one of a plurality of routes in endeavoring to reach the proper finish point, thereby providing for variations in the manner of playing the game so as to embody more interest therein, and it is I noted that the several location indications, such as the indication 14 of the garage, will indicate that a garage is supposed to be contained in this particular block, directly opposite the street section or space in which this indication 14 is printed. The same applies to the location indications of the penitentiaries, jails, theaters, and the like. The

rules of the game may provide that should a players game piece stop directly in front of an alley, such game piece must be moved forward or backward as found most desirable for a predetermined number of spaces, no parking be allowed directly in line with the alley.

The game will be placed in the general manner practiced by other forms of chance controlled game apparatus, in that the several players will successively take turns at rotating the spinner pointer 24, for determining the particular move which they will take, and in view of the foregoing, it is believed that the construction and operation, as well as the advantages of the present invention, will be readil understood and appreciated by those skilled in the art.

(What I claim as new is:

1. In a game, a game board whose surface contains the representation of the streets of a town or city which divides the surface of the game board into a plurality of blocks, certain of the streets terminating at the wrners of the board, start and finish indications at each corner of the board, the streets being divided into sections, indications in certain of the street sections for denoting location of penitentiaries, garages and the like, further indications in other of said street sections denoting penalties in the advance of a game piece from its starting to its finishing point, game pieces movable over the face of the board to follow the street indications, and curved and straight arrow lines at the street intersections for denoting a plurality of courses which may be followed by each game piece in moving from start to finish points thereof.

2. In a game, a game board whose surface contains the representation of the streets of a town or city which divides the surface of the game board into a plurality of blocks, certain of the streets terminating at the corners of the board, start and finish indications at each corner of the board, the streets being divided into sections, indications in certain of the street sections for denoting location of penitentiaries, garages and the like, further indications in other of said street sections denoting penalties in the advance of a game piece from its starting to its finishing point, game pieces movable over the face of the board to follow the street indications, street car line indications upon certain of said streets, street car indications associated with the street car lines at the sides of the street intersections, said street cars being stationary and denoted in the act of taking on or letting off passengers, certain of said penalty indications being provided beside the street cars to denote the penalty for passing a street car when taking on or letting off passengers.

3. In a game, a game board whose surface contains the representation of the streets of a town or city which divides the surface of the game board into a plurality of blocks, certain of the streets terminating at the corners of the board, start and finish indications at each corner of the board, the streets being divided into sections, indications in certain of the street sections for denoting location of penitentiaries, garages and the like, further indications in other of said street sections denoting penalties in the advance of a game piece from its starting to its finishing point, and game pieces movable over the face of the board to follow the street indications, indications dividing the blocks into alleys, trafiic signal indications at the street inter sections, and a spinner for determining the. amount of street sections to be moved by the players at each turn having numbered spaces of alternately red or green colors for determining whether a particular player may move his game piece across a street intersection or not.

In testimony whereof I aflix my signature.

HERBERT FRASER.

Referenced by
Citing PatentFiling datePublication dateApplicantTitle
US3406974 *Apr 15, 1965Oct 22, 1968William D. NelsonGame board with magnets and game pieces with magnetically actuated pointer elements
US3936054 *Nov 29, 1974Feb 3, 1976Luis GarciaBoard game apparatus
US3990707 *Apr 18, 1975Nov 9, 1976Albert TerilliRoute salesman game
US4375889 *Jul 11, 1977Mar 8, 1983Burkett Nora ATraffic board game apparatus
US4560170 *Jun 20, 1984Dec 24, 1985Enyi Donatus ONuke awareness game
US4953871 *Nov 22, 1988Sep 4, 1990Samuel AntwiTraffic board game
US5282630 *Dec 15, 1992Feb 1, 1994Dupuis Jr Amedee JCar race game apparatus
Classifications
U.S. Classification273/252
International ClassificationA63F9/00, A63F3/04, A63F11/00, A63F3/00
Cooperative ClassificationA63F3/00006, A63F2011/0016, A63F3/0494
European ClassificationA63F3/04T