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Publication numberUS1692402 A
Publication typeGrant
Publication dateNov 20, 1928
Filing dateApr 20, 1928
Priority dateApr 20, 1928
Publication numberUS 1692402 A, US 1692402A, US-A-1692402, US1692402 A, US1692402A
InventorsBarthel John
Original AssigneeBarthel John
Export CitationBiBTeX, EndNote, RefMan
External Links: USPTO, USPTO Assignment, Espacenet
Horse-race game
US 1692402 A
Abstract  available in
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Claims  available in
Description  (OCR text may contain errors)

Nov. 20, 1928.

J. BARTHEL HORSE RACE GAME Filed April 20, 1928 Hamm/w ,Shana/va f6 THER Eva Y/v MvT/LDA B.

60mm/GMM Calc ,55TH


Patented Nov. 20, 1.92.8.

, :roHN--RTHLLIOF oAir? PARK. I'LLrNoI'sf f f HORSE-RACE GAME lr' Appiifeauon aidmaprn 2e,

i `'Ihe present invention relates race Igames and hasforpits main object the provision; of a game wherein several players may take-part. c K- Another ob'ect of the invention is theprovision of argame to include a board contain-l ing 1a number' of spaces. bearing 4names ot horses, and an Iequalnumber of blocks, each bearing a; corresponding. name of theihorse, the object ofthe play being -to get ridinthe quickesttimerofthe bloCkS in the possession of each respective player. c j, Y y,Another object-of he present invention is the provision of a game of the character indicated-.which couldgbeplayed with the assistance of three cubic dice containing-suitable designations for informing the player as to the disposition of the horse blocks in his possession or of those on the board.

Vith the above generalobjects in view and others that will appear as the nature of the invention is better understood, the same con-iv sists in the novel construction, combination and arrangement of parts hereinafter more fully described, illustrated in the accompanying drawing and pointed out in the appended claims.

In the drawing forming partv of this `application,and in which like designating characters refer to corresponding parts throughout the several views,

Fig. 1 is a top plan view of the board constituting an integral part of the game;

Fig. 2 is a perspective view of one of the blocks used in connection with the game;

Fig. 3 is the perspective viewof a die used in connection with the game; and

Fig. 4 is a similar View of the die showing the same from a dierent angle.

Referring in detail to the drawing there is shown therein the game board generally indicated by numeral 10, being divided into `a number of rectangles 11, each bearing an inscription of the name of a horse, as at 12. f

The device further includes a number of rectangular blocks 13, corresponding to the number of rectangles'll upon the board 10. Flach of said blocks corresponds in size to the rectangles 11 and each bears upon its face the inscription of the respective name in said rectangle 11. vThe rectangular vblock 13, shown on Fig. 2, bears the name of Alto corresponding to the same name upon the board 10, it being understood that each of said rectangles 11 with its respective horse name has 192s.l ,serial No. 271-5546.@ l a corresponding block 13 with the same'name.

The game further includes three dice, 'One yof which, indicated byll is shown'on Figs. 3 and 4,' and eachof' said v,diceghafs :three v.faces marked with lettertOy, meaning out, while the remaining'three faces of each of said' dice bear letter I, standing for in, for thepurposeshereinafterspeciiied- So that the three respective faces of each ofsaid dice maybe easily distinguished in yaddition lto .theabove stated letter designation, the' faces-.marked with the letter O may be painted redl,.while the remaining faces, those bearingletter I, may be painted f green.. l It yis understood that threedice as the one shown in the drawing and hereinabove described should be'used in connection with the game.

The mode of playing the game is as follows: The number of blocks 13 is divided between the players in equal parts. The player who' receives in his allotment block marked 1 with the name Prince Tii starts the game by shaking and throwing three dice 14. Since there are three dice, eachhaving indications O upon their three faces and indications I upon the remaining three faces, on throwing said dice two of them willy show on their upper horizontal faces letter I each and one will show letter O. Another possible variation would be for two dice to show letter 1 O and one letter I. In the first instance the player would take anyone of lhis allotted 1 block 13 away from the board, regardless as tov who put that block upon the same, and when two of the dice show letter I the player throwing the dice in such a manner puts one of his lblocks 13 upon the given rectangle 11 upon board 10. The game pro. gresses until one of the players has disposed of all of his blocks 13, and that player is declared the winner. Ifrpreviously agreed upon,

the game may progress further until all of the players have disposed of their blocks`13 and only one player remains with any given number ofblocks;` `In that latter` case, where` all the players have disposedof. their respective blocks, but one of them still has a certainl amount of blocks 13 the latter player Willbe the loser.

It is understood that other suitable; rules may be made and followed Without in any Way requiring the alteration ofi mechanical parts of the game, and the rules hereinabove describedjare merely orthe purpose ofillustration. y f y It is understood thatV board- 10 may have anunlimited"number oflrectangles l1, and a similar number of blocks 13'; Y

While there is described herein a preferred embodiment 0'1" the presentwinventien, .itI is nevertheless to be understoodthat minor changes may be made therein without-departing .from the spirit and Ascope oftheinvention as claimed.

lVhatI claim as new is: 1 l I =l1 AgameA of "the character desc'rbedcomprising said board, said board beings, divided int-oa number of spaces, a number ofblocks corresponding to the number of said spaces upon; saidrfboard, said blocks being iadapted to be either positioned'A in said spaces upon said board or taken therefrom, and means whereby the player may be apprised Whether to place the block upon the board or take one from the board.

2. A game of the character described comprising abeard,` said board being divided into a number of spaces, a number of blocks corresponding to the-number `of said spaces uponfsaid board, Saidlblee-ks and Said spaces having distinguishingmarks, said` bloclsbe: ing adapted to be either positi'onedrin said spaces upon said board or takenaway therefrom, and laplurality foi' dieser y threefaces ol eaohof said dice= beingI distinguishedkfifom the otherthree faces of-'leach (af-Saidy dice, for the purpose ofapprisingl` the playerwhether toplace saidblock upon-one oflsaid spaces or to Vtake a blockfrom-'one of saidA spaces. In testimony-*whereof Iailx my signature.

Jon-.N` Biuivrrinn

Referenced by
Citing PatentFiling datePublication dateApplicantTitle
US2549708 *Jul 19, 1946Apr 17, 1951Durrel E PostChance controlled game board apparatus with cards and dice
US3405943 *Mar 21, 1966Oct 15, 1968MarshBoard game apparatus with letter selecting dice
US4688803 *Feb 28, 1986Aug 25, 1987Ollington Robert FCasino game table and dice
US5415412 *Sep 16, 1994May 16, 1995Mcmahon; Brad J.Apparatus for determining batting and base stealing outcomes in a baseball board game
US5997001 *Feb 5, 1998Dec 7, 1999Doss; Roger K.Board game for playing simulated ice hockey
US6402143 *Feb 7, 2000Jun 11, 2002Warwick John BrindleyApparatus and method for playing a game
US8573595Apr 2, 2012Nov 5, 2013Alireza PirouzkhahVariable point generation craps game
US9227133May 9, 2008Jan 5, 2016Alireza PirouzkhahVariable point generation craps game
U.S. Classification273/236, 273/277, 273/146
International ClassificationA63F3/00
Cooperative ClassificationA63F3/00157, A63F3/00006
European ClassificationA63F3/00A32