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Publication numberUS2430681 A
Publication typeGrant
Publication dateNov 11, 1947
Filing dateOct 24, 1945
Priority dateOct 24, 1945
Publication numberUS 2430681 A, US 2430681A, US-A-2430681, US2430681 A, US2430681A
InventorsJohnson Tekla Alvina
Original AssigneeJohnson Tekla Alvina
Export CitationBiBTeX, EndNote, RefMan
External Links: USPTO, USPTO Assignment, Espacenet
Game apparatus
US 2430681 A
Abstract  available in
Images(1)
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Claims  available in
Description  (OCR text may contain errors)

Nov. 11, 1947. T. A.JOHI ISON 2,4s0,es1

. GAME APPARATUS Fil ed Oct. 24, 1945 Inventor tomeys Patented Nov. 11, 1947 water UNITED STATES FATENT OFFICE 1 Claim.

This invention relates to a game apparatus, and more particularly to a game apparatus for a specialized game.

A primary object of the invention is the provision of an improved game block characterized by novel construction.

An additional object of the invention is the provision of such a block provided with means whereby the stability of the same may be insured, and the relative weight thereof may be varied as desired. 4

Still another object of the invention is the provision of a ame apparatus which is sturdy and durable in construction, and relatively simple and inexpensive to manufacture and utilize.

Other objects will in part be obvious and in part be pointed out as the description of the invention proceeds and shown in the accompanying drawing wherein there is disclosed a preferred embodiment of this inventive concept.

In the drawing:

Figure 1 is a top plan view of one of the elements of the instant game apparatus.

Figure 2 is a side elevational view of the device shown in Figure 1.

Figure 3 is a sectional View taken substantially along the line 33 of Figure 1.

Figure 4 is a perspective view of an additional element of the game apparatus.

Figure 5 is a reduced sectional view taken substantially along the line 5-5 of Figure 6.

Figure 6 is a side elevational view of the two elements in combined relation.

Similar reference characters refer to similar parts throughout the several views of the drawmg.

' Having reference now to the drawing, there is generally indicated in Figure 1 at It one form of block utilized in playin the game. As best shown in Figures 1 and 2, the block I is in the form of a truncated pyramid, the corners and edges of whichare rounded as indicated at II. As best shown in Figure 3, the block I0 is hollow and provided with an interior space I2, access to which may be had by an aperture I3 centrally positioned in the truncated top thereof.

The block I0 may obviously be filled with sand or similar substance or with water or the like, in order to give a desired weight and stability thereto, while the truncated pyramidal form thereof assures stability on any base on which it may be placed. The additional element of the game comprises a substantially cubical block generally indicated at I4, which is also provided with a hollow interior I as best shown in Figure line.

5. The block I4 is also provided with rounded corners and edges I6, in order to preclude the possibility of injury when the block is flying through the air in the event that it should strike a person or the like.

Figure 6 discloses the relationship of the parts during one phase of the play of the game.

In utilizing the elements heretofore described various rules of regulation may be applied, however one form of game with which the instant apparatus is particularly adaptable is played as follows. A playing field is marked ofi and each player in turn begins at one end or goal line of the playing field, tossing his block toward the boundary line opposite the goal line, This block represented by the block I4 is adapted to be placed on the base block I 0, the player whose block falls farthest from the boundary line placing his block upon the base. The other player now moves to the goal line and proceeds in the same manner, this time attempting to knock the said block It off the base It. The blocks having been tossed in such an attempt the players proceed immediately to their respective blocks, but do not touch the block unless they intend to return to the goal The base players block must be on the base before he may tag a runner, the runner being one who picks up his block and proceeds towards the goal line. The base player tags the runner before he reaches the goal line and he may retrieve his block and also run for the goal line, because it then becomes the duty of the tagged player to attempt to top the base supported block. If the block is topped all the other players are permitted free goals and proceed in an effort to knock off the two blocks on the base.

If only one block is knocked off the corresponding player gets a free goal, or if both blocks are knocked off the one to pick up his block and reach the goal first is free.

When a player tosses his block and touches one or more of those already on the playing field, he and the player whose blocks have been touched are free to return to the goal line.

Any player tossing his block out of the playing field or knocking the set-up players block out of the playing field, or stepping over the goal line while tossing is himself down. When all players have proceeded to toss their blocks and no one can get back to the goal the player whose block is on the base will call time by giving any player a chance to go in, by placing his block on his head, shoulder or on the toe of his shoe when walking to the goal without dropping it. If play is not completed then time is up and that player terials may be resorted to Without departing from the scope of the invention as defined by the appended claim,

I claim: 1 a

A game apparatus comprising a hollow block in the form of a truncated pyramid, the edges of said block being roundedga passage in the truncated top of said block" through which is passed l lumber 4 a granular material, and a cube each side of which is substantially equal in area to the truncated top of said block and engageable with said top, said cube having rounded edges.

TEKLA ALVINA JOHNSON.

REFERENCES CITED The following references are of record in the file of this patent:

UNITED STATES PATENTS I Name Date 970,901 Ernst Sept. 20, 1910 1,247,733 Simpson Nov. 27, 1917 1,970,249 Prisciantelli Aug. 14, 1934 1,477,255 Fritz Dec. 11, 1923 FOREIGN PATENTS Number Country Date 155,939 Great Britain Jan. 6,-1921

Patent Citations
Cited PatentFiling datePublication dateApplicantTitle
US970901 *Jul 16, 1910Sep 20, 1910 Game apparatus.
US1247733 *Jan 3, 1917Nov 27, 1917John Thomas SimpsonGame apparatus.
US1477255 *Jan 5, 1922Dec 11, 1923Lewis FritzEducational block
US1970249 *Jun 13, 1933Aug 14, 1934Prisciantelli LorenzaGame
GB155939A * Title not available
Referenced by
Citing PatentFiling datePublication dateApplicantTitle
US2520392 *Jun 27, 1947Aug 29, 1950Louis FlenghiDisk and pin game
US4744567 *Oct 14, 1986May 17, 1988Kochmanski Voldemore FDuck on the rock
US5207432 *Oct 21, 1991May 4, 1993Mark MillerApparatus for playing rebounding ball games
US5511782 *Feb 10, 1995Apr 30, 1996Maley; Jerry P.Ball game device and method of using the same
US7854430May 15, 2008Dec 21, 2010Shuffle Tech International LlcCard shuffling device and method
US7900923 *Feb 15, 2007Mar 8, 2011Shuffle Tech International LlcApparatus and method for automatically shuffling cards
US7971881May 6, 2008Jul 5, 2011Shuffle Tech International LlcApparatus and method for automatically shuffling cards
US8109514Jul 1, 2010Feb 7, 2012Shuffle Tech International LlcCard shuffling device and method
US8201829May 7, 2011Jun 19, 2012Tewabtch BeleteStack and avoid game
US8480088Jun 16, 2009Jul 9, 2013Shuffle Tech International LlcFlush mounting for card shuffler
Classifications
U.S. Classification473/470, D21/373
International ClassificationA63F9/02, A63B67/06
Cooperative ClassificationA63B67/066, A63F9/0204, A63F2250/0485, A63F2250/063
European ClassificationA63F9/02B, A63B67/06B