US 2615718 A
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Oct. 28, 1952 R. L. ROBBINS, JR
GAME BOARD Filed April 15, 1950 2 SHEETS-SHEET 1 4 INVENTOR.
Patented Oct. 28, 1952 UNITED STA-TES- PATENT o e-Flor.
RobertL. Robbins;:Ji'.", Berkeley, Califipas'signor to' Gordon D. Byers; Berkeley; Calif., as trustee Q'Clairns;
The'presentgameis 'calle-drMo'-Chee'-L'a, which; is a coined adaptation of' the" Spanish wor'cr Moohila; meaning a mantle for the saddle:-
Back'in the days'of the ponyexpress, the mochilawas an outenleather. covering, draped over the saddle and secure'd'onlyat'the center frontfand-f backwher'e the 'pomm'el andthe cantleprojected through reinforced holes fashioned to fit: The" weight of the rider held itin place.
At each of'thefour corners ofthemochilawas fastened permanently a leathenpouchior' Can tina' 'and'intothe pouch'was placed 'apacket of mail who carried overland. The"fi'a'p of' the" cantina was sealedtby a United State'sfpostmaster at the-start of the trip," such as St. Joseph, Mi's souri, and it was not' opened until the destination of the trip was reached, such as San Francisco; California'. As one relay ended and another" began; .theimochilalwas liftedfrom the saddle of theiincoming rider and placed'over that'of the o-utgoingrider. The exchanget'was measuredby seconds.
The mechanic of Mo-Chee-La are basedon theipon'y express which required several hundred horses; on rhundred" and ninety stock stations for changing the riding stock; t'wo'hun'dred sta tiontendersto .carefor the horses and h'avetthem ready for the incoming rider'stomoimtia'ndfeighty. riders J with stations supplied" with ;fe'edi. It required. $100,000.00 in gold coin toles'tablis'h and for the horses and other needed materials;
The game of; Mo-Chee-Lais in 'reaIityQtWO' games in one; the-first one'bin'g callediRlider'i' Roundup, and .the.second being 7 called 'Ca'rrying' theiM'ail. Both are prayed on'a foldable playingv boardan d'the instruments of play are reminiscent" of'the Ol'd'West and pioneer days; such as cards;
poker. chip's gol'd nuggets'the poke and the'pa'ymaster." Thev game isdesigned for four players and"the"objec't of 'each' player is to amass the" greatest wealth;
other objects" and advantageswill appear in the following specification, and the novel features" of the device'will be particularly pointed out in the appended claims.
My invention is'illustrated in the accompany in'g drawings forming a part of this application; inWhich:
Figure -'1 --is a plan viewof the entire 5 playingboard; 7
Figure 2 is "a perspective "view of the instruments ofplay;
Figure 3 is an enlargement of the portion ofthe'board'contained in the' dot dash rectangle labelled III in Figure 1;
Figure 4 is an enlargement'of another portion of' the board contained in'the dotdash rectangle-v labelled IV in Figure 1; and
Figure?!) is a. view illustrating a part of" the the game and the player receiving these ChiDSiWi11 I t b Thesame board-K? is preferalo'lyj formzed. three section A? and A hinged together 5 so that when' the board 1s notin use; it ay" be folded along: foldsx and a r to a 'size' ten'by thirty inches.
The playmg boa A ms four' Whitiza" reetan'gu lar areas-"designated at B} one beingpla ced -"at' each corner of the hoard Inasmueh as all four areas 13' are identical; a detailed description ofsee Figures 'l'andij has ailarg'e circle"l3 coloredorange, and carryin g -the notationRider Round- Up? as indicated-at 2*; Within this *orange circle I show What appears'tdbe four areas of playing card" size, these areas overlappingfeach othe The lowest card-shaped areaof the fouris-color' black and referencenumeral3-indicatesf'this area; The printing on this blackward-shiiped aree; ape pears as Li Black Cantina and" is "indicatedfat" l The 'n'ext f card disposed directly aboye the black"? card' shaped area and partially foverlapping ityisf colored" yellow and is indi'cate'dat '5." The -words YellbWCantinaappear at "6 on the viewable "pon tion'of this area." A'red card shaped'area' ov'er laps I the yellow area; and has'Tthei'words'Red' Cantina appearing thereoii'fat a; Th'ft p card= shaped area 9 is bluefinbolor'. and th'ewords Blue Cantinaf'arepri'nted at 10 ion. this card! Theron? card-rshap edfareas f 3,55 1] andTS desig'nat' the? "places to 3 position certain of l the praying cards hereinafter described. during thei'irst portioii of the -playing--of r the" game thispart of the garne being;referredrtoasRidersRound Up v n Disposedaroundthelargeorange coloredfcircle I are five? smaller: circles: of a 'size'requa'l' 'toZthe size: of playing; chip's fused with the. game; seer Figurei l." Three' of thefismal-ler' circ'les indicated at All are: white :in? color," while?- the fourthf'cirol'e ,of the same SlZeflsfCOlOlBd led?as indicated-atria;
and the fifth circle is coloredblue andiisindicatedti at [3: The wordiCache is associated with'the' fiver red and bluew'chipsiwill be used in the playing of" 3 place them on the proper circles H, [2 and I3 in accordance with the colors of the chips.
Through the central portion of the playing board, I show live separately colored rectangular panels arranged edge to edge and these comprise the central playing area of the game board, and are used during the second portion of the game which is called Carrying the Mail. Each of the five rectangular panels has a white strip extending diagonally thereacross approximately from one corner to the opposite corner of the panel and this strip [5 is designated Home Stations as shown at H5 in Figure 3. The strip is divided into sixteen equal parts shown at l5a and these parts are consecutively numbered from 1 to 16, inclusive The five colored panels starting from the lower edge of the board A and reading consecutively in an upward direction, are as follows: the black panel C, yellow panel D, green panel E, red panel F, and the blue panel G. The central, green panel of Figure 1, is shown on an enlarged scale in Figure 3.
Associated with each of the diagonally extending white strips i5 and alongside thereof is a series or chain of thirty-eight small rectangles which are termed the Relay Trail. The thirty-eight small rectangles are indicated at IT in Figure 3, and the words Start-38 Stations on Relay Trail, associated with the series of rectangles H, are indicated at l8. A rider on a horse It) indicates the direction of travel of playing pieces M called nuggets which will be placed on the required small rectangles ll during the playing of the game. The words Return to Start, which are indicated at 251, are disposed adjacent to the numbered part 16 at the end of the relay trail. The player using the black colored rectangular panel C will move his nuggets along the Relay Trail [1 in the direction indicated by the horse and rider l9 and when the end of the trail is reached, which will be at the last small rectangle Ila disposed in the chain, he will move the nugget back to the start of the same trail which will be the first small rectangle ll disposed adjacent to the division lfia numbered 1.
It will also appear from the black colored panel C, in Figure 1, that an area of the size of a playing card is shown at 2| and is labeled Home Corral as indicated at 22. At both ends of the area 2|, there appears the words Black Arrow as shown at 23, and there also appears an illustration of an arrow. The purpose of the Home Corral will be made known during the description concerning the playing of the game. It should be noted that the lines dividing the strip into sixteen divisions are colored black and so are likewise the chain of thirtyeight small rectangles comprising the trail IT. The small rectangles I! have their corners contacting with each other to form the chain.
Adjacent to the black colored rectangular panel C, there is the yellow colored panel D of the same size and shape. This panel D has a diagonal white strip corresponding to the strip 15, but extending in a direction which will form an angle with the strip 15 on the panel C. Inasmuch as the diagonal strip in the yellow panel is identical to that shown in the black panel, corresponding reference numerals will be applied to similar parts. The only difference is that the lines of division in the Home Stations indicated at [5 in the yellow panel are yellow rather than black and the thirty-eight small rectangles H are likewise colored yellow rather than black. Within the panel D there is a white area 24 similar to the area 2| and carrying the notation Home Corral as referred to at 25. At each end of the area 25, I provide the words Yellow Square and these are associated with the word Relay and with the showing of a yellow square. All of the portions shown in the playing card-sized area 24 are colored yellow.
The central rectangular panel is colored green and is shown at E in both Figures 1 and 3. This panel has a diagonal white strip 15 extending from the end of the white strip 15 on the yellow panel D. Inasmuch as the white strip on the green panel E is the same as the strips on the panels C and D, corresponding reference numerals will be applied to the home stations and to the thirty-eight small rectangles forming the chain H. The green panel E has a white area 21 of the same size and shape as the areas 2| and 2d and the word Mo-Chee-La is printed on this area at 23. A second white area 29 appears on the green panel E and is disposed diagonally opposite to the area 27. The area 29 has the words Remount Station printed thereon and indicated at 3B. In addition, at each end of the area 29 there appears the words Green Star as shown at 3i with an illustration of a green star associated therewith.
Two additional panels F and G are shown on the playing board A in Figure 1, and these are colored red and blue, respectively. Both of these panels have white diagonal strips (5 extending thereacross and divided into sixteen home stations and they also have a trail of thirty-eight small rectangles ll. It will be noted that the diagonal white strips l5 arranged on all five panels C to G, inclusive, form a zigzag trail which simulates the cross country trail traversed by the riders of the pony express, the trail being divided into relays. Similar parts on the panels F and G to the parts on the other panels, will be referred to by like reference numerals and the only difierence from the other panels lies in the fact that the parts in the red panel F are colored red and the parts in the blue panel G are colored blue.
The red panel F has a white area 32 of the size and shape of a playing card and carrying the words Home Corral. At each end of this area appear the words Red Diamond Relay as indicated at 33 and associated with the words is an illustration of a red diamond as indicated at 34. The blue panel G has white area 35 or the size of a playing card and with the words Home Corral printed thereon. In addition, this area has the wording Blue Moon Relay as indicated at 35 appearing at both ends of the card with a blue colored disc 31 associated therewith.
The description thus far completes the showing appearing in the corner areas B and in the five large colored panels C to G, inclusive. It will he noted that two green panels are arranged adjacent to the center green panel E and are disposed at opposite ends of this panel so as to form a row of green panels which will extend at right angles to the five differently colored panels just mentioned. One of the two additional green panels is shown at H in Figures 1 and 3, and this panel has the wording Stock Corral printed thereon as shown at 38 and associated with four colored areas indicating the overlapping of four colored playing cards. The lowermost area is shown at 39 and is colored black and also carries the notation Black Cantina as indicated" at The nextarea 4+ is colored yellow and has the words-Yellow Cantinaindicated at 42. The nextarea 43 iscolored red-andcarries the wording Red Cantina at 44. The uppermost area 45 is colored blue and this has the; wording Blue Cantina indicatedat 46.
Referringbriefly to the other green rectangular panel J, shown in Figures 1 and 4, thereappears six circles of the same size as the circles I1, I21 and I3, and the word Bonusappears at 4-1 in association with these circles.
while the fifth circle 49 is colored red and the sixth circle 50 is colored" blue.
Both of the rectangular areasH and J have. orange circles 5| with the word Poke printed therein at 52; The orange circleil is associated.
with an oval 53 colored orange and. within this oval appears the words Unredeemed Nuggets at 54'. The ovals 53 each have two rows ofv numbered sections 55 carrying the numbers from 1' to 16 printed thereon consecutively (seev lower part'of Figure 3). White lines 56: extend tangent from each orange circle 5| to its. associate oval, circle 53 and connect these parts together. Between the orange circle 5| and theoval'fiilplace the'word Paymaster as. indicated at ST.
The instruments used in the playing of the game areshown in Figure 2. Av box; K for initi'ally 'holding: the cards L. is shown inv perspective. It willlbe noted that. the box is'closed by'two. end flaps or covers and one-of the coversis indicated at 58 and is provided with a circular opening 59' large enough to permit a nugget indicated; at M to pass therethrough when thebox isshaken. There. are eighty cards used in the playing of. the game and one: hundred and sixty nuggets.
As soon as the: cards are removed from thebox,
the nuggets are placed therein and the box is now called a Poke for the playing of'the game. The nuggets arefl'at discs with numbers appearingson'. both faces. There are thirty-two black nuggets, thirty=two yellow nuggets, and thirtytwo: of. each of the green, red and blue nuggets. Thefivegroups. of differentlycolored nuggets of thirty two: each, total the one hundred sixty nuggets: above referred to.-, There; are; sixteen cards to each suitnumbered one to sixteen and there. are live differently colored suits.
There are two. hundred. poker chips N and these. are divided into one hundred and twenty white poker. chips, forty red poker chips, and forty blue poker chips. The cards, poker chips, nuggets and poke K are called the instruments of play and are used by the players in connection with the playing of the game on the board A.
In the playing of the game the first part of the game called Rider Round-Up is played first. Each player is provided with thirty white chips worth $500 each; ten red chips worth $10.00 each and ten blue chips worth $15.00 each. Each player then shakes the poke K to eject one nugget M from the opening 59. The player receiving the. highestv nugget number regardless of color becomes the. dealer for the game as well as its paymaster. Each player occupies one side of the playingboard and the white area B directly. to each players right becomes his own area. The cards are shufiled and dealt to the. players and to the" Stock Corral 38 shown in Figure 3 until each receives sixteen'cards- The playing of. the first part of the game;
Rider Round-Up, begins with the player to the leftof thedealer and he, removes thetop card irom the sixteen cards: placed onthe: Blue: Can- Four of the. circles are white in color and areshownv at 48,-
' Figures 2 and. 3. 1
tina or Stock corrallfliwfirlon toztaking that... card, each player has arrangedrhis.siirteenfcards; 1 in accordance with the .five'. coloredrsuitsf these suits being: designated by theidifierent colorsaof thecards and also by the fact that at; each end;
of each card the insigniav corresponding: tether. card color is shown. For examplehthesixteen...
black cards each show theblackarrow atibolth; ends. of the. cards, the sixteen yellow. cards; will: show the yellow squares,thesixteengreerr cards.
will show the green star, the sixteen. redcardsxwill showthe. red' diamond, and. the: sixteenrbluez.
cards will'show v the blue. circle,
. The first player upon. removing-the;uppermost; cardof the sixteen cards'which.havezbeenplaced: face down on the Blue Cantina of 'Stock: Corral;-
38" checks this card with those; contained in; his
hand. The purpose of this part of. the game; is,
toypermit the player. to buildup: the-highest suit,
, he holds. in his hand which. is termed Selected The. green cards cannot. be; regarded as: a... selected suit. If the card removed; bygthefirst Suit.
player from the Stock Corral 38: is one that he would like to retain, he must discard, oneof: his; own'qcards to Remount-Station 29.
Remount Station 29in the green panel E, 'se,e-
Each player takes his turn'in a clockwise dh rection until all four playershaverhad anoppor-w tunity to remove a card from. the Stock. Corral and either retain the, cardwhile discardingone of his ownor discard, the card withdrawn and lay itface, down directly on the area: termed- Remount Station. It will be-seen that. inasmuch as there are sixteen cards in the Stock Corral. the; first phase of thegame will consist of; four plays of. the players; each. one removing a. card,
y from his hand into Remount Station 29,, must.
# pay. Bonus 41 one whitev chip from players Cache M. The Bonus is a depository consisting; of. the circles .48, 49and 50,;for the players chips when such becomes mandatory duringthe play-- ing. of the game.
After flnishinground one, the cards are then,- removed from Remount Station bythe dealer and may be. shuflled again and placed on the-Red Cantina area 38. designatedStock, Corral. The players thenrepeat the performance of eachremovingone cardandv either. retainingthis card. and discarding one from thev hand or discarding,
the drawn card and placing it on Remount Sta-e;
tion in the same manner aswas previously done when the sixteen cards were playedfrom the Blue Cantina. of the-Stock: Corral. This maybe termed: round two. The. play continues in" this manner,
for two more rounds. The cards areplaced inthe Yellow Cantina of the" Stock Corral. for round three and are placed on theBlack Cantina of the.
Stock Corral 38 forround four. After round four; each player has the best set of cardsso. far-as; hey is concerned. that it is possible. for; him .toobtaih. from the original sixteen cardsideal't himand the.
"; substitutions which he. has been able; to: make: in;
If he. holds, any green cards, these arethe first ones he; should discard, although this is not compulsory;- Should' the player upon removing. a card'from the Stock Corral, not desire-to retainithemay? discard it and. such, card is; placed upon the;
7 his hand during the four rounds from the Stock Corral 38. The portion of the game called Rider Round-Up is now finished.
Through the playing of the first part of the game called Rider Round-Up, each player keeps his chips on the circles ll, I2 and I3 termed Cache, placing the colored chips on similarly colored circles. The white area B, see Figure 4, with the large orange colored circle labelled Rider Round-Up is also used in playing the first part of the game and contains each players four differently colored Cantinas 3, 5, 1 and 9. The Blue Cantina 9 is the depository for the player's selected suit immediately following the first deal and during the first drawing from the Remount Station 29, already mentioned.
The player moves his selected suit to the Red Cantina I, immediately following the first round and the reshuflling of the sixteen cards taken from the Remount Station by the dealer and placed on the Red Cantina 43 in the Stock Corral 38. In like manner the player moves his selected suit to the Yellow Cantina and then to the Black Cantina 3, during the third and fourth rounds or drawings, the dealer transferring the sixteen cards from the Remount Station 29 to the Yellow and Black Cantinas 4i and 3!), respectively, of the Stock Corral 38 at the start of each of the third and fourth drawings. The Stock Corral 38 is designed for receiving the fifth hand cantina of sixteen cards and it is from these cards that the four players select their Rider cards during the first, second, third and fourth rounds or drawings just mentioned.
If a player during the first part of the game called Rider Round-Up, is fortunate enough to have or collect sixteen cards of the same suit, his selected suit will represent sixteen Riders, one for each card, and the cards will have identical symbols and will all be of the same color and numbered in sequence from 1 through 16. It will be apparent that a player will usually receive far less than a full suit of sixteen cards during the dealing of the cards. Therefore, his selected suit will be the one having the most cards of the same color. The players before playing the second part of the game termed Carrying the Mail, may reseat themselves in order to be nearer the particular large panel C, D, F or G that corresponds with their Selected suit.
The Green Star Relay suit of sixteen consecutively numbered cards or Riders does not form one of the selected suits. If the player is dealt any of these cards, he may discard them to the Remount Station 29 during the playing of the Rider Round-Up or first part of the game. He can only discard these green cards one at a time and only when a card is picked from the Stock Corral 38 and is retained by the player. Should a green card be picked from the Stock Corral by a player during his turn, he can immediately discard this card by transferring it to Remount Station.
The Green Star Relay panel E is not used as a playing area for any individual player for the second portion of the game called Carrying the Mail, until a player has activated all sixteen Riders (cards) in his hand and placed them either in the Home Corral located in the panel of his choosing or sold them to his opponents as hereinafter set forth. The selected suit of each player determines the rectangular panel of C, D, F, or G, he will choose because this panel corresponds in color and name to the player's selected suit. When a player has played all sixteen of his cards, he can $5.00 in chips (one white chip).
play in the Green Star Relay trail I! or participate in a play as directed by a Rider (card) drawn from the Remount Station 29 and placed on Mo-Chee-La 28, hereinafter explained.
At the end of the four rounds of Rider Round- Up, the players turn their selected suits face up and place them on their white areas B. Should two players select the same suit, the one having the greater number of cards of the suit in question, may purchase the same suit from the other player and pay from his Cache l4, five dollars in chips for each card thus purchased, the payment being made to Bonus 41. The chips thus transferred are stacked on the colored circles 48, 49 and 50. The player purchasing the cards or Riders, gives an equal number of his cards or Riders to the other player so that each player continues to have sixteen cards.
The dealer in the first part of the game becomes the paymaster during the playing of the second portion of the game entitled, Carrying the Mail and is the first one to play. He shakes a nugget M from the poke K and checks the color and number on the nugget and then looks at his own sixteen cards to determine whether he has a card (Rider) corresponding in color and number to that of the nugget. If the color of the nugget corresponds to his selected suit and if the number on the nugget is the same as one of his numbered cards in the selected suit, he plays this Lead Rider card into the Home Corral area in the rectangular panel corresponding to his selected suit. For example, if the paymasters selected suit is Red Diamond and he throws a red nugget numbered 1, and he happens to have the number 1 card of this suit, he places this card on the Home Corral 32 in the red rectangular panel F in Figure 1 where it remains. This card remains out of play from then on to the end of the game.
The red nugget is then taken by the paymaster and moved along the trail I? in the panel F, a distance corresponding to the data appearing in the first line on the card that is transferred to Home Corral. Figure 5 shows the red card L, num- .bered l and the first line states, Advance 5 Stations.
The paymaster therefore moves the red nugget five red steps along the relay trail I! and in the direction indicated by the horse and rider l9 associated with this red Relay Trail. When it has been determined that the nugget called, corresponds to the number and color of the selected suit in the paymasters hand, as just explained, each of the other three players pays to the paymaster's Cache 14, the equivalent of The same would hold true for any player whose turn it happened to be.
The card just played is considered a Lead Rider. Any one of the eighty cards held in the four play- .ers hands or forming a part of the fifth hand in Remount Station 29 may be termed a Lead Rider. Such cards are activated only when a nugget of the same color and number is shaken from the poke K and called by the paymaster. Cnce the card has been played into the Home Corral, it is considered to be out-of-play and its numerical identity relates only to the nugget placed in position on the Relay Trail.
When the nugget shaken from the poke by the paymaster, corresponds to the color of an opponents selected suit, but the numbered nugget corresponds to the color and number of a card in paymasters hand, the opponent must pay the players Cache l'4, fifteen dollars in chips. Before play is resumed, the opponent may ask to purv in red.
9 chase the card (Rider) from the paymaster at aprice of $15.00 in chips. If the requestis accepted by the paymaster and the amount paid, theopponent may possess the card (Rider) and related nugget and play them as though theRider was originally held in opponents hand. I i the request is denied by the paymaster, he must pay $15.00 in chips from his Cache M to the Bonus 41. The reverse is true if the paymaster throws a nugget whose color and number-are similar to a card of an opponent who has selected the same suit. If the nugget called by the paymaster corresponds in'no respect to any of the players Selected suit riders in players hand or that of the opponent, it is to be presumed that the missing Rider (card) is in the Remount Station 29 containing the fifth hand. The paymaster then places the players nugget in the oval panel 53 marked Unredeemed Nuggets and the player pays $15.00 from his Cache Hi to Bonus 41. The oval panel has the two rows, each containing sixteen squares consecutively numbered from 1 through 16; The number appearing on the nugget determines its place on a similarly numbered square.
Since there are two oval panels 53 and four'rows of squares 55, there will be sufiicient spaces provided for the unredeemed nuggets. Thus farthe explanation of the game has set forth the different situations that might arise when the paymaster is the first to play. The same situation could arise for different players as each takes his turn.
The players take turns in playing and the play proceeds in a clockwise manner around the table. The dealer who is now the paymaster, shakes out one nugget at a time for each player. Each player when playing a card (Rider) from his hand, moves the nugget, shaken from the Poke K by'the paymaster, the number of spaces along his relay trail I! as indicated on the card and then places the card in the Home Corral of the panel C, D, F or G, chosen by him and agreeing in color with his selected suit.
As each new nugget is played by the players in taking their turns, the new nugget takes the place of the former one on the players relay trail I1, and the former nugget is then placed in a Home Station division Ia of the player having anumber corresponding to the number on the nugget. The new nugget is advanced along the relay trail from the position of the old nugget, a distance corresponding to the information contained on the first line of the card corresponding in color and number to the new nugget. The new nugget occupies the advanced position thus attained. It will be seen that the Bonus 4'! will be gradually built up in the number of differently colored chips received as the players pay into it according to the rules of the game. Any player completing the traversing of the thirty-eight stations on his relay trail with nuggets, starts at the beginning of his same relay trail again and is entitledto receive all of the chips accumulated by the Bonus. In this way there is a continual incentive in the game for each player to traverse relay trail as rapidly and as often as possible.
Each of the eighty riders (cards) is represented by the name of an actual pony express rider. The name of the rider and all text appearing on the card is in a color corresponding to that of the symbol of the particular suit to which the rider belongs. For example, the card L shown in Figure 5 has the red diamond symbol G0 and therefore all printing or text on this .card will be The cards (Riders) are divided into five groups of sixteen cards each, called suits. The individual cards (Riders) of each suit areconsecutively numbered from 1 through l6and tare identified bycolor, and symbol and refer to the relay panels C to G, inclusive.
There are two kinds of Riders: Lead and Relief. All eighty cards are considered Lead" Riders. Each Lead Ridericard) has information which appears in smaller type opposite the symbol on the card. Thenugget of the player is played on the relay trail I! in accordance with the information given on the card. The Lead Ridercard L in Figure-5 has the notation opposite the symbol 6t,-reading Advance 5 Stations. The player advances the nugget five spaces along his relay trail I! when he is playing this card. The color and number of the nugget-determines the card to be played. v v
A Relief Rider is any one of the-same eighty cards not held in a 'p-layers hand, the fifth hand and Remount Station being excepted, provided that thenumber and color of the nugget called is not the same-as a card of similar color andnumber in any players hand and provided that the color and number of the nuggetcorresponds to that of a counter-part number appearing on one or all three possible Lead-Riders of the same selected suit; 1. e., same color as the nugget and held by one or more players. For example, a red nugget numbered 1 may be called by the paymaster'and it is found that an identical nugget in color and number has been previously called and its related Lead ,Rider (card) has been activated. It should be remembered there are one hundrednsixty nuggets so there will be two identical nuggets of color and number for each of the eighty cards. Since the Lead Rider (card) ,L in Figure 1, has been played into the proper Home Corral, the second-identical nugget shaken from the 'Poke K and called, must represent a Relief Rider card.
As in the case of a Lead Rider (card), the Relief Rider card may be activated onlywhen a related nugget is called by the'paymaster. The .counter part numbers on the Lead Rider card L in Figure 5 which has been played are 5, 9 and 13, and the player as well as his opponents consult their hands to determine whether they have Lead Rider cards of the same suit and'nurnbered 5, 9 orl3. In actual play,the possession of the related nugget is determined by the player or opponent who holds the lowest denomination Lead Rider card of the three listed. Assume thatLead Rider card 5 has been previously played rand-anopponent holds Lead Rider card 9 which represents the next lowest counter-part number. I
The opponent takes possession of the nugget and plays itv according to the text on his card numbered 9. Figure 5 illustrates graphically the actuation of .a Relief Rider card in place of the activated Lead Rider. The play is made in accordance with the counter-part numbered 1 appearing on Relief Rider card numbered 9. Card numbered 9 is not actually played by opponent into his Home Corral, but it remains in his hand until activated as a Lead Rider. If the relief rider of players selected suit isin his own hand, each opponent must pay players Cache 14, the equivalent of $5.00 in chips (one white chip). The Relief Rider card held by the player must be the lowest number on the Lead Rider card, otherwise the play may revert to an opponent who does have the lowest numbered -.Relief,Rider card. The nugget zis .playedafter V consulting the text opposite the counter-part number on the card corresponding to the Lead Rider card number. The new nugget is substituted for the former one and if a move along the relay trail I! is indicated, this is done, otherwise only a substitution of nuggets is made. The former nugget is placed in the players Home Station in the division |a corresponding to the numbers on the nugget.
If the relief rider card of opponents selected suit is in the players hand as determined by the color and number of the called nugget, opponent must pay players Cache M the equivalent of $15.00 in chips. Before the play is resumed, the opponent may request the purchase of the nugget from the player at the price of $15.00. If the request is accepted, the opponent may possess the nugget, but may not play it until the full status of the Relief Rider card has been determined. If the request is denied, the player may retain the nugget, but must pay $15.00 from his Cache It to Bonus 41, and cannot play the nugget until the full status of the Relief Rider card is determined. Should a player other than the original player or opponent qualify as having the desired Relief Rider card, then the player or opponent must pay the player involved, $15.00.
When it is has been determined that the nugget called, corresponds to the number and color of a players nugget previously placed in unredeemed nugget area 53, the player pays Bonus 41, fifteen dollars in chips and the paymaster places it in the unredeemed nugget area. This means that the Relief Rider card of the players selected suit is in Remount Station 29.
Should a green nugget be shaken from the poke K, and the number corresponds to the number of a green card held by a player Whose turn it is to play, the player plays the nugget and card like any one of his selected suit and each player pays five dollars in chips to Bonus 41. The player then places the nugget on his own relay trail I! and substitutes it for the former nugget on his trail. The former nugget is placed on Home Station 15. If an opponent has the green card with the same number as appears on the green nugget, the play is the same as if the nugget called corresponded in color and number to the selected suit of the opponent and the opponent had a card of the same number as the nugget in the selected suit. Should a green nugget be thrown and no player has a corresponding card, such nugget is placed in the oval 53 of unredeemed nuggets. When a called green nugget corresponds to a number of a green nugget previously placed in unredeemed nuggets, each player pays Bonus 4'! the equivalent of $5.00 in chips and the green nugget is placed in the unredeemed nugget area.
Each time a player has succeeded in accumulating four nuggets in one of his Home Stations having identical numbers, the player may call out Bonus and is entitled to receive into his players Cache It, all of the chips that have accumulated in Bonus 41 during previous plays. When a nugget is called whose Rider card is not held by any player, it must be presumed that the particular card is in Remount Station 29. The nugget is therefore placed in unredeemed nuggets area 53 and each player must pay to the Bonus 41, the equivalent of five dollars in chips.
When a green nugget is called that corresponds to the number of the green nugget previously placed in position on players relay trail I! or within players Home Station IS, the same procedure takes place as that described for Relief 12 Rider of players selected suit in players hand or Relief Rider of opponents selected suit in players hand.
After a player has finished activating all sixteen of his cards, he can play in the green panel E. When a nugget is called which represents a player or players eligible to participate in the play of the green star relay trail I! in panel E, he draws the top Rider card from Remount Station 29. The Rider card thus drawn may relate to one or two nuggets formerly placed in the unredeemed nugget areas 53. The nugget or nuggets thus redeemed are placed in their respective positions and the player may withdraw the equivalent of $15.00 in chips for each nugget from Bonus 41 and place them in his Cache M. The card drawn from Remount Station 29 is placed on the area 21, designated Mo-Chee-La.
In the event that no previous green star nugget has been placed on the green star relay trail, then the player participating in the green star relay may advance his own nugget the number of squares as directed by the text opposite the counter-part number of the Remount Station Rider card drawn, and the card is placed in M0- Chee-La. If there is a nuggeton the green relay trail 11, this nugget is advanced the number of squares as directed by the text opposite the counter-part number of the Remount Station Rider card drawn. The card thus played is placed on Mo-Chee-La.
If a Rider card drawn from Remount Station 29 is the same as the players selected suit, each opponent must pay to the players Cache H, the equivalent of $5.00 in chips. The layer then takes the nugget called and places it on his own relay trail I! in substitution of nugget already on the trail and removes the substituted nugget to the Home Station division corresponding to the number on the nugget thus removed. The player also consults the Rider card thus drawn from Remount Station and removes any nuggets of the same color and number as the card that might be in the unredeemed nugget areas 53. The player receives $15.00 from Bonus for each nugget thus redeemed. The redeemed nuggets are placed on players relay trail and advanced the number of squares indicated by the text opposite the counter-part number on the card. If two related nuggets are redeemed, the second one is advanced on players relay trail [7 an equal number of squares from the first nugget, and the first one is transferred to Home Station. The drawn card is transferred to Mo-Chee-La. If a green nugget is called which relates to a green star Rider card already played as a Lead Rider, the player may participate in the normal manner by drawing the top-most Rider card from the Remount Station 29 and proceed as usual.
If the Rider card drawn from Remount Station is that of opponent's selected suit, opponent must pay to the players Cache 14, the equivalent of $15.00 in chips. The opponent then plays the nugget on the green relay trail I1 and participates as though he were playing a Lead Rider card on his own relay trail. The opponent consults the drawn Rider card and removes related nugget or nuggets from the unredeemed nugget areas 53, receiving $15.00 in chips from the Bonus 41 for each nugget thus redeemed. The redeemed nugget is placed on opponents relay trail and advanced the number of squares as directed by the text shown on the card opposite the counter-part number of the Remount Station Rider card drawn. If two nuggets are thus redeemed, the second one is advanced a like number of steps as the first along the relay trail, and the first is transferred to the Home Station. The drawn Remount Station card is then transferred to Mo-Che'e-La.
When a nugget is called which relates to a player participating in the green star relay E. and the player draws the last Rider card from Remount Station 29, the usual procedure of clearing the player or opponent, activating any unredeemed nuggets, paying into bonus the necessary chips is carried out and then the card is placed in Mo-Chee-La. This signals the end of the game and the player receives the remaining chips from Bonus 41. The winner of the game is the one having the most chips.
1. In a game board; a plurality of differently colored rectangular panels arranged edge to edge in a row; each panel having a trail extending from one corner of the panel to the diagonally opposite corner; these trails being composed of a plurality of adjacent rectangles touching each other only at their corners; the trails of adjacent panels being inclined in opposite directions and touching each other to form a combined trail which is zig-zag in shape; and playing pieces adapted to be moved along the trails. I
2. In a game board; a plurality of differently colored rectangular panels arranged edge to edge in a row; eachpanel having a trail extending from one corner of the panel to the diagonally opposite corner; these trails being composed of a plurality of adjacent rectangles touching each other only at their corners; the trails of adjacent panels being inclined in opposite directions and touching each other to form a combined trail which is zig-zag in shape; playing pieces adapted to be moved along the trails; and each panel also having a plurality of numbered spaces arranged in a line that parallels the trail; the
numbered spaces being designed to receive the playing pieces.
3. In a game board; a plurality of differently colored rectangular panels arranged edge to edge in a row; each panel having a trail extending from one corner of the panel to the diagonally opposite corner; these trails being composed of a plurality of adjacent rectangles touching each other only at their corners; the trails of adjacent panels being inclined in opposite directions and touching each other to form a combined trail which is zig-zag in shape; playing pieces adapted to be moved along the trails; each panel also having a plurality of numbered spaces arranged in a line that parallels the trail; the numbered spaces being designed to receive the playing pieces; and each panel with the exception of one panel further having playing cardshaped areas thereon designated Home Corral;
the panel not having such an area being pro vided with two playing card-shaped areas, one
being designated Remount Station and the other being designated Mo-Chee-La.
,4. In a rectangular game board; a plurality of identical corner areas, one being arranged at each'corner of the board; each area having a plurality of playing card-shaped portions of different colors arranged in overlapping relation; a plurality of cards having the same colors as the colored portions, each color representing a different suit; the colored portions being designed to receive the players selected suit; five difierently colored rectangular panels arranged one above the other in a vertical column that extends between the corner areas; the colors of the panels with the exception of one corresponding to the colors of the playing card-shaped portions in the said identical areas disposed at the corners of the board; each panel having a trail extending from one corner of the panel to the diagonally opposite corner; these trails being composed of a plurality of adjacent rectangles touching each other only at their corners; the trails of adjacent panels being inclined in opposite directions and touching each other to form a combined trail which is zig-zag in shape; playing pieces adapted to be moved along the trails; a pair of additional panels placed on opposite sides of the central panel in the vertical column and positioned :between the corner areas; each one of the pair of the additional panels having an oval-shaped area with two rows of numbered spaces; said playing pieces having numbers and adapted to be placed in the spaces having corresponding numbers.
ROBERT L. ROBBINS, JR.
REFERENCES CITED The following references areof record in the file of this patent:
UNITED STATES PATENTS Number Name Date 524,265 Nellis Aug. 7, 1894 543,463 Brown July. 30, 1895 974,970 Iorio Nov. 3, 1910 1,054,694 Langworthy Mar. 4, 1913 1,055,151 Emerson Mar. 4, 1913 1,161,984 Scott Nov. 30, 1915 1,373,286 Wrisberg Mar. 26, 1921 1,490,153 Wischhusen Apr. 15, 1924 1,499,055 Fraim June 24, 1924 1,532,722 Wall Apr. 7, 1925 1,534,591 Hodges Apr. 21, 1925 1,628,412 Lesavoy May 10, 1927 1,685,183 Wilhelm Sept. 25, 1928 1,723,377 Salomon 1 Aug..6, 1929 2,177,078 Raizen Oct. 24, 1939 2,355,785 Dorfman Aug. 15, 1944