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Publication numberUS2664292 A
Publication typeGrant
Publication dateDec 29, 1953
Filing dateNov 24, 1950
Priority dateNov 24, 1950
Publication numberUS 2664292 A, US 2664292A, US-A-2664292, US2664292 A, US2664292A
InventorsWilliam D Lee
Original AssigneeWilliam D Lee
Export CitationBiBTeX, EndNote, RefMan
External Links: USPTO, USPTO Assignment, Espacenet
Chance controlled game board
US 2664292 A
Abstract  available in
Images(1)
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Claims  available in
Description  (OCR text may contain errors)

Dec. 29, 1953 w. D. LEE

CHANCE CONTROLLED GAME BOARD Filed Nov. 24. 1950 FIG. 1.

SMALL N BREAK EVEN LARGE N SMALL N- BREAK EVEN LARGE N 2 To 1 LARGE N 5 mm.|.. n9 BREAK EVEN INVENTOR MIL/19M .0. L55- aswafl ii mm I ATTORNEY 28, in this instance a number.

Patented Dec. 29, 1953 UNITED STATES rATENT OFFICE CHAN CE CONTROLLED GAME BOARD William D. Lee, Chevy Chase, Md.

Application November 24, 1950, Serial N 0. 197,280

2 Claims.

This invention relates generally to a novel game of the character in which a game board is included. More specifically, the invention relates to a game of chance wherein is provided the combination of a game board or combination sheet divided into a plurality of spaces, the spaces carrying a designating character or combination of two such characters, as the case may be, the said board providing for a variety of selections to be placed thereon by the various players; and counting elements manipulated by a designated player or banker to correspond in number to a designating character on the board.

It is a primary object and purpose of the invention to provide a game of the foregoing character which is unique in its simplicity, yet providing the element of excitement or anticipation in the playing thereof.

Another object is to provide a game in which a complete playing thereof is only of short duration and yet a variety of chances and odds are available in one playing thereof. An advantage is presented also by the fact that the game may be played over and over in a short period of time, thus giving all players more even chances of winning.

A further object is to provide a game of chance which demands of the players a minimum of concentration or mental effort thus being eminently suitable for playing by children as well as adults. Still another object is to provide a game of the type indicated which is devoid of complicated movements of playing pieces, moving mechanical parts or other intricate devices.

Various other objects and advantages will become apparent from the following detaileddescription of the invention in conjunction with the accompanying drawing, which illustrates a preferred embodiment thereof but which is not to be construed as a limitation of the said invention, in which Figure 1 shows the game board; and Figure 2 is a perspective view of a counting element.

In the drawings, l designates generally a game board of cardboard or any other suitable material divided into a plurality of playing spaces H) by vertical and horizontal lines printed or otherwise marked thereon. Ihe board is shown as made up of a plurality of playing spaces [9 arranged in adjacent parallel horizontal rows of not more than four playing spaces each, the

rows being designated as I! to H, inclusive in the drawing. In each of the playing spaces of row II is an individual designating character The total number of different characters or numbers is four, that is, the four spaces are marked 1, 2, 3, and 4. Row 17 is a repetition of row I I at the bottom of the board in the preferred embodiment being provided primarily to produce a more symmetrical aspect to the game board. However, the game may be played equally well Without a row of spaces such as row I! repeating the characters or numbers in row H.

In horizontal rows [2 and IS, the playing spaces It are provided with a pair of characters 26 of equal size representing the six possible combinations of the numbers one to four, inclusive without pairing the same number. Accordingly, of the eight spaces IS in rows I2 and I3 only six are playing spaces, two being blank.

In rows M, I 5 and I6 each playing space 19 carries a pair of characters 20 of different size, shown in the drawings as representing the total of twelve combinations of the numbers one to four, inclusive when reversal in the size of the respective numbers in a given pair gives rise to a second combination of the two numbers. For example, 1-2 is one combination and 2-1 is another.

As shown in the drawings, the game board is further provided with a vertical column I8 of spaces 2| adjacent the right hand end of the horizontal rows of playing spaces. In each vertical space of the column is marked by printing or otherwise, the paying ratio or odds for the designating characters or numbers in the horizontal row contiguous therewith as explained below. In the case of those rows I 4, l5 and I6 having pairs of characters of difierent size, two paying ratios or odds are indicated in the opposing vertical space, one for each number, that is, whether large or small.

The exact disposition of any particular designating characters, either individual or pairs, in a given row may obviously be varied and interchanged without in any way modifying the game. So also, the pairs or combinations of numbers for like rows may be interchanged again without effecting the playing of the game. In fact, as a modification not departing in any manner from the invention, but fully embraced thereby, the individual characters, pairs of equal sized characters and pairs of unequal sized characters may all beindiscriminately positioned in the playing spaces of any of the rows on the game board. In such case, the vertical odds or paying ratio column may be dispensed with as a part of the board and the paying ratios written on a set of rulesaccompanying the board.

It is also contemplated that the numbers as designating characters may be replaced by any suitable type of designating characters, such as, geographical names, for example, countries, States or cities; names of public persons, for example, statesmen, movie stars, baseball and football players, or other celebrities; historical names; biblical names; animals; birds; or even different types of airplanes, weapons or naval vessels. In such case, it is only necessary to number the playing spaces carrying individual characters from one to four in order to correspond both individual characters and pairs thereof to the counting elements manipulated by the player designated as the banker.

The players are provided with indicating .devices, such as, chips or other suitable markers or game pieces for indicating their selections and the values thereof by placing the desired number or values upon one or more playing spaces of the game board. Referring to Figure 2, the banker is provided with a plurality of counting pieces 22 of rounded disc-like configuration. However, the counting pieces may be of any configuration, the preferred embodiment being intended to prevent the pieces from having any edges upon which they could be turned. It is preferable that the counting piece be without edges and yet not sufficiently rounded that they would roll, since it is recommended that they be manipulated by the banker with a segregating or counting stick or wand.

The counting pieces may be of any suitable material, such as, pressed cardboard, laminated paper; plastic, wood or even dried beans or seeds.

The dealer is also preferably provided with a receptacle for the counting pieces, although any boX or bag would suffice. Also, the banker is provided with any type of cover for the counting elements when placed on the playing surface after withdrawal from the receptacle. A special dome-shaped or hemispherical plastic piece is recommended, but any article which will hide the counting pieces from the view of the players before making selections or plays may be employed.

Operation or rules of game The following rules of play and other explanation fully teaches the operation or method of playing the game:

1. Any reasonable number of persons may play at one time.

2. A banker is chosen from among the players and it is recommended that the banker be rotated from player to player after any arbitrary number of games. The banker takes a position at the head of the game board or table upon which it is resting and the players face the board and the banker.

3. The banker takes an ind scriminate and unknown number of counting pieces from the bag or other receptacle, place them in a pile on the playing surface or table and immediately covers them.

.4. The banker then calls for the players to make their selections, and each player may make one or more selections by placing an indicating device or devices, such as chips, of the same or different values in any one or more of the playing spaces on the game board.

5. Th banker after all selections are made uncovers the counting pieces and no selections can be made thereafter.

6. The banker then counts off the counting pieces, preferably by segregating them from the pile with a counting stick or wand. The pieces are counted off four at a time so that there must be a balance thereof remaining at the end of either 1, 2, 3 or 4 in number. The number of pieces so remaining is the winning number.

'7. The paying ratios as indicated in column 18 are as follows for the three types of selections:

(1) One number pays 3 to 1 I (2) A pair of numbers of equal size including the winning one pays 1 to 1 (3) A pair of numbers of different size. If the winning number is the small number the player breaks even with the banker. If the winning number is the large number it pays 2 to 1.

8. Players whose selections do not include the winning number lose to the banker.

The paying ratios, as indicated above, will cause the banker to break exactly even, where every playing space is selected in any one game and the selections are all of equal value.

The game is fascinating to play as the banker counts off the pieces to determine th winning number and combinations thereof on the board. The games are rapidly played and each player has ample opportunity to act as banker.

Various other modifications and changes in the arrangement and design of the board and its playing spaces are contemplated without departing from the spirit of th invention. For example, the horizontal rows of characters or numbers may contain a total of five playing spaces and a total of five different individual characters may be employed with the paying ratios changed accordingly. Of course, in such case the counting elements are counted off five at a time. Therefore, the invention is limited only by the scope of the following claims which recite the essential elements thereof.

What I claim is:

1. In a game device comprising the combination of a game board and chance control means in the form of a plurality of counting elements of a random number, an improved game board containing a plurality of rows of playing spaces, said playing spaces carrying numbers, the total of different numbers on said board being four and at least four of said playing spaces carrying one each of the four different numbers, each of the remaining playing spaces carrying one each of all combinations of any two of th four different numbers wherein the numbers are of equal dimension and one each of all combinations of any two of the four different numbers wherein the numbers are of unequal dimensions, and the said plurality of counting elements when counted off in groups of four leaving a, remainder of counting elements corresponding to one of the four different numbers on said board.

2. In a game device comprising the combination of a game board and chance control means in the form of a plurality of counting elements of a random number, an improved board containing a plurality of playing spaces carrying one each of a plurality of different numbers, the number of playing spaces carrying only one number being at least equal to the number of dif ferent numbers, each of the remaining playing spaces carrying one each of the combinations of any two of the different numbers wherein the numbers are of equal dimension and one each of the combinations of any two of the different numbers wherein the numbers are of unequal dimensions, and the said plurality of counting ele- 5 ments when counted ofi in groups equal to the total of different numbers leaving a remainder of counting elements corresponding to one of the different numbers on said board.

WILLIAM D. LEE.

References Cited in the file of this patent UNITED STATES PATENTS 6 FOREIGN PATENTS Number Country Date 372,312 Germany Apr. 3, 1923 307,653 Great Britain Nov. 30, 1923 OTHER REFERENCES Quinn: Gambling and Gambling Devices, pages 122, 128, copyright 1912.

Patent Citations
Cited PatentFiling datePublication dateApplicantTitle
US452708 *Nov 22, 1890May 19, 1891 Frederic huff
US830424 *Jun 15, 1905Sep 4, 1906Alonzo K FerrisGame apparatus.
US2409584 *Jun 7, 1945Oct 15, 1946Wilson Peterman WilliamCard game
DE372312C *Apr 3, 1923Richard KohlSpiel mit sich drehender Scheibe
GB307653A * Title not available
Referenced by
Citing PatentFiling datePublication dateApplicantTitle
US2891373 *Sep 2, 1955Jun 23, 1959Helen W BauerMachine for gathering down ears of corn
US3693977 *Aug 28, 1970Sep 26, 1972Keller David Guy DeBoard game apparatus
US5944316 *Jun 19, 1998Aug 31, 1999Hernandez; Conrad B.1-2-3 card game
US7080838Oct 20, 2003Jul 25, 2006Cohen Joycelyn BMethod and apparatus for a dice game
US7163458Oct 21, 2003Jan 16, 2007David SchugarCasino game for betting on bidirectional linear progression
Classifications
U.S. Classification273/274
International ClassificationA63F9/00, A63F11/00, A63F3/02
Cooperative ClassificationA63F11/0002, A63F3/00697
European ClassificationA63F3/00P