Search Images Maps Play YouTube News Gmail Drive More »
Sign in
Screen reader users: click this link for accessible mode. Accessible mode has the same essential features but works better with your reader.

Patents

  1. Advanced Patent Search
Publication numberUS2806701 A
Publication typeGrant
Publication dateSep 17, 1957
Filing dateMay 12, 1954
Priority dateMay 12, 1954
Publication numberUS 2806701 A, US 2806701A, US-A-2806701, US2806701 A, US2806701A
InventorsDurant Lyndon A
Original AssigneeGen Patent Corp
Export CitationBiBTeX, EndNote, RefMan
External Links: USPTO, USPTO Assignment, Espacenet
Bowling game apparatus
US 2806701 A
Abstract  available in
Images(5)
Previous page
Next page
Claims  available in
Description  (OCR text may contain errors)

v5611i 7, 1 57 L. A. DURANT 2,806,701 BOWLING GAME APPARATUS Filed May 12, 1954 5 Sheets-Sheet 2 v INVENTORQ \0 ,J/A pm/A Imam r Sept 17, 1957 x N-r 2,806,701 I BOWLING GAME APPARATUS Filed May 12, 1954 5 Sheets-Sheet 3 INVENTOR. [H /v00 fl. Due/m7- Sept 17, 1957 A. DURANT BOWLING GAME APPARATUS 5 Sheets-Sheet 4 Filed ma 12, 1954 INVENTOR. Jy/vpm/ fifiwexi/w- .BY

//. 14 77' WINE),

Sept 17, 1957 L. A. DURANT 2,806,701

BOWLING GAME APPARATUS Filed May 12, 1954 5 Sheets-Sheet 5 Hanger Ball WITCHES tent lice

Patented Sept. 17, 1957 BOWLING GALE APPARATUS Lyndon A. Durant, Chicago, 111., assigns-r to General Patent Corporation, Chicago, EL, 2. corporaiien of Illinois Application May 12, 1954, Seriai No. 429,292

2 Claims. (Cl. 273)) This invention relates to certain new and useful improvements in a bowling game apparatus and has for one of its objects the provision of an improved construction of this character which will be economical in manufacture.

One of the objects of the invention is the provision of an arrangement for presenting to a player at the start of the game a minimum score value of the targets and then progressively increasing such score value as the game is played, starting from a minimum score and ultimately reaching a high score, depending upon the skill of the player, starting score values being made apparent to the player at the start of the playing of the game, by illumination or otherwise.

Another and equally important object of the invention is to provide an amusement game of the character hereinafter described which calls for the exercise of the skill of the player in the playing of the game.

Yet another and equally important object of the invention is to provide an amusement game which will afiord the maximum amusement.

Other objects will appear hereinafter.

The invention consists in the novel combination and arrangement of parts to be hereinafter described and claimed.

The invention will be best understood by reference to the accompanying drawings showing the preferred form of construction, and in which:

Fig. 1 is a perspective view of a game apparatus embodying the invention;

Fig. 2 is a fragmentary perspective view of the same;

Fig. 3 is a fragmentary sectional detail view taken substantially on line 33 of Fig. 2;

Fig. 4 is a fragmentary perspective view of the game apparatus illustrated in Fig. 1 with the playing field and target cover removed;

Fig. 5 is a fragmentary sectional detail view of the target embodied in the invention;

Fig. 6 is a fragmentary sectional detail view taken substantially on line 6-6 of Fig. 1;

Fig. 7 is a schematic view of a circuit arrangement employed in the invention; and

Fig. 8 is a plan view of score panels embodied in the invention.

The several objects of my invention are accomplished by the preferred form of construction shown in the accompanying drawings. In such drawings the amusement game apparatus is shown as embodying a main cabinet 10, supported by suitable legs 11. The top wall of this cabinet 10 provides a substantially horizontal playing field 12.

At one end of the cabinet is mounted a target cabinet 13 including a removable closure 14 normally closing the open face 15 of the latter. Such closure 14 may be of any approved construction and preferably provides a front incline 16 and side walls 17 of transparent shatterproof material.

The end 18 of the playing field provides an upwardly curved ramp designed to direct game pieces into a target area 19 of the target cabinet 13. Such target area includes a plate 20 inclined upwardly from the horizontal plane of the playing field 12 and with the lower portion thereof preferably below the horizontal plane of the playing field 12. The plate 29 defines a well 21 having an exit opening 22. Within the well 21 is arranged a circular partition 22' defining a target area 23 having a plurality of target openings 24 formed therein with the center one of such openings 24 defined by a wide ring 25 to make it more difiicult for the placement of a game playing piece in the target opening defined thereby.

Printed or otherwise placed near the openings are numbers 26 designating the value of the target openings.

Beneath the plate 20 the target cabinet 13 is provided With a return trough 27 which is substantially triangular in plan view and provided with an exit opening 28 centrally located with respect to the long axis of the cabinet 10 and adjacent the lowermost point of the well 21 (Fig. 3).

Within the cabinet 10 and extending beneath the openings 22 and 28 is an arrangement for returning the spent game playing pieces to the players end 29 of the cabinet. Such arrangement preferably comprises a motor-driven belt 30 operating within a trough 31 and driven by a suitable motor 32.

While I have shown this mechanism in the form of a conveyor belt, it is to be understood that other forms of mechanisms may be employed for returning the spent playing pieces to the players end of the game. This belt 39 is arranged to discharge the spent playing pieces into a cup 33 supported by the front wall 29 of the cabinet 10. From this cup 33 the player obtains the game piece for the playing of the game.

Interposed between the target area 15 and the ramp 18 is a funnel-shaped structure 34 having at its apex an outlet 35. This outlet 35 is directly over the belt conveyor 30 so that playing pieces that fall short of the target area fall into this funnel 34 and are subsequently returned to the players by the belt 30.

The target area may be illuminated by suitable lighting fixtures 36 (Figs. 3 and 5).

The front wall 29 of the cabinet 10 carries a suitable door 38 of any improved or standard construction. This door 38 carries a suitable coin chute 37 which controls the electric circuit of the game. This coin chute 37 is of a well-known construction now commercially in use.

On the target cabinet 13 is arranged a score cabinet 39 within which suitable score mechanism is arranged. This cabinet has a front wall on which appear separate score panels 39' each having printed or screened thereon a rep resentation of the target Well 21 and its representative openings with score numbers or values for such openings. It will be particularly noted that the value of the openings progressively increases in the manner shown in Fig. 8. Such arrangement adds player attraction to the game.

Beneath the openings 22 and 24 are arranged suitable switches 40, which are connected in series in an electric circuit 41. In this electric circuit i a step-up coil 42 of a step-up switch 43 including wiper contact arms 44 and 44 and stationary contacts 45 and 45'. The circuit as shown in Fig. 7 also includes a reset coil 46 for returning the wiper arms 44 and 44' to zero position.

This step-up switch 43 is constructed preferably like that shown in United States Patent No. 2,618,719. The contacts 45 control an electric circuit to incandescent lamps 47. These incandescent lamps 47 are arranged within pockets 48 to the rear of the panels 39'.

The reset coil 46 may be controlled by a switch 51 operated by the coin mechanism 37.

'value.

Assuming that the player has projected the playing piece through the score opening having the value of (Figs. 4 and'8), the following takes place. As the playing piece passes through this opening, it will close the switch 49 of that opening. The closing of this switch will set up a circuit through the step-up coil 42 (Fig. 7)

'and advance the arms 49 and 41' one step into contact with the preceding contact buttons 45 and 45, respectively. When 'the arm 44 is in contact with such preceding contact button 45, the second score panel from the left, as viewed in Fig. 1, will be illuminated and, as will be noted in Fig. 8, the values of the score openings hearing the values 10 to 50 inclusive have been doubled to 20 to 100 inclusive. At the same time, when the arm 44' is in contact with the second of the contact buttons 45 from the bottom as viewed in Fig. 7, theshot light illuminating Shot No. 1 will be illuminated to indicate that the player has played one shot;

As the game is played, the score'values will be progressively increaSed preferabIy to the values shown in Fig. 8. After the last shot has been played, the contact arm 44 will be in contact with the button 51', thereby to set up a circuit to the reset coil 46 to return the arms 44 and 44 back to starting position.

To record the shots, it is preferably intended that there be included in the circuit shown in Fig. 1 incandescent lamps 50. Such lamps are arranged within the individual pockets 50' to the rear of the lower portion of the closure 39. It is desirable that such portion of the closure adjacent the pockets bear indicia indicative of the shots or plays. The number of shots or plays may vary; however, in the circuit shown in'Fig. 7, I have shown forpurposes of illustration ten shots.

The game may be played by a ball or by a puck. In the present instance the game is set up for playing by a puck. The player manually throws the puck over the playing surface 12. The speed of the puck determines the score opening through which the puck will falL' The curved end of the playing surface will deflect the puck and if such puck be in line with a score opening, it will fall into and through such opening. As the puck falls through such score opening, it closes the switch'40 of that opening and effects operation of the score value changer and shot counter hereinbefore described.

After the last play or shot, the arm 44 will contact a button 51 to energize the reset coil 46 to return the score value changer or shot counter to starting position.

From the foregoing description, it will be manifest that the skill of the player is required in the playing of the game. The game will afford maximum enjoyment. While I have illustrated and described the preferred form of construction for carrying my invention into ef- 'fect, this is capable of variation and modification without departing from the spirit of the invention. I, therefore, do not wish to be limited to the precise details of construction set forth, but desire to avail myself of such variations and modifications as come within the scope of the appended claims Having thus described my invention, what I claim as new and 'desire to protect by Letters Patent is:

' 1. An amusement game apparatus of a game piece throwing type comprising a cabinet having a substantially'horizontally extending playing field over which a game playing piece is adapted to be manually projected, a target cabinet at one end of said field into which playing pieces are adapted to fall from said playing field, said end of said playing field being curved upwardly toward said target cabinet to deflect the game pieces into said target cabinet, amember mounted in said cabinet and inclined upwardly with respect to the playing field 4 with its lower end portion below the horizontal plane thereof, said member providing a well having an outlet below the horizontal plane of said field and adjacent said lower end portion of said member, a circular partition arranged in the well and providing within the well a target area having a central exit opening and a plurality of exit openings concentrically arranged with respect to the central opening with one of said openings below the horizontal plane of said field but above said outlet of said well, the central opening being surrounded by a circular ring, a funnel-shaped return trough between said member and the said end of said playing field and having a centrally located exit opening below the horizontal plane of said field and extending at right angles to said outlet of said well and communicating with the interior of said game cabinet, a return trough in spaced parallel relation and beneath said member and formed substantially triangular in plan view and having open communication with the openings of said target area and provided at its apex with an exit opening having open communication with said one of said openings below the horizontal plane of said field, an elongated channel within said game cabinet and having one end portion disposed beneath the exit openings of said troughs, and a traveling belt in said elongated channel onto which game pieces passing through the exit openings of said return troughs are adapted to fall. I

2. An amusement game apparatus of a game piece throwing type comprising a cabinet having a substantially horizontally extending playing field over which a game playing piece is adapted to be manually projected, a target cabinet at one end of said field into which playing pieces are adapted to fall from said playing field, said end of said playing field being curved upwardly toward said target cabinet to deflect the game pieces into said target cabinet, a member mounted in said cabinet and inclined upwardly with respect to the playing field with its lower end portion below the horizontal plane thereof, said member providing a well having an outlet below the horizontal plane of said field and adjacent said lower end portion of said member, a circular partition arranged in the well and providing within the well a target area having a central exit opening and a plurality of exit openings concentrically arranged with respect to the central opening with one of said openings below the horizontal plane of said field but above said outlet of said well, the central opening being surrounded by a circular ring, a funnel-shaped return trough between said member and the said end of said playing field and having a centrally located exit opening below the horizontal plane of said field and extending at right angles to said outlet of said well and communicating with the interior of said game cabinet, a return trough in spaced parallel relation and beneath said member and formed substantially triangular in plan view and having open communication with the openings of said target area and provided at its apex with an exit opening having open communication with said one of said openings below the horizontal plane of said field, and a conveyor means beneath the said exit openings of said troughs to receive playing pieces passing therethrough to convey the same to a playing position with respect to the game cabinet.

References Cited in the tile of this patent V UNITED STATES PATENTS 2,067,732 Rimmer June 12, 1937 2,127,396 Faber Aug. .16, 1938 2,145,846 Cannon Feb. 7, 1939 2,470,325 Stillman May 17, 1949 2,541,266 Metz Feb. .13., 1951 2,630,322 Endriss Mar. 3, 1953 2,643,884 Koci June 30, 1953

Patent Citations
Cited PatentFiling datePublication dateApplicantTitle
US2067732 *Feb 7, 1934Jan 12, 1937Alexander WailaceAppliance for playing a game
US2127396 *May 11, 1938Aug 16, 1938Gertrude FaberGame
US2145846 *Oct 14, 1935Feb 7, 1939Cannon James HGame device
US2470325 *Jan 16, 1946May 17, 1949Stillman Theodore BPocketed ball game
US2541266 *Aug 22, 1946Feb 13, 1951Christopher MetzBowling came apparatus
US2630322 *Jan 17, 1951Mar 3, 1953Endriss Charles RGame apparatus
US2643884 *Jun 3, 1950Jun 30, 1953Chicago Coin Machine CoMiniature bowling alley
Referenced by
Citing PatentFiling datePublication dateApplicantTitle
US2977429 *Aug 29, 1957Mar 28, 1961Zimmerman VictorAmusement device
US3575559 *Sep 23, 1968Apr 20, 1971Tierney Francis XMessage selector with plural sensors triggering random selection
US3891213 *Jul 9, 1973Jun 24, 1975Ideal Toy CorpSkee-ball apparatus including ball ejection targets
US4093232 *May 13, 1975Jun 6, 1978Bally Manufacturing CorporationPlayer operated game apparatus
US4198051 *Nov 19, 1975Apr 15, 1980Bally Manufacturing CorporationComputerized pin ball machine
US4540181 *Nov 5, 1984Sep 10, 1985Nelson Donald AGame ball return balancer
US4948133 *Jun 8, 1989Aug 14, 1990Elton Fabrications LimitedMachines for gaming, amusement, education and the like
US5031919 *Nov 23, 1990Jul 16, 1991Donald DixonPortable skee-ball game
US5066008 *Apr 5, 1990Nov 19, 1991Rivera Roberto SElectronic voice and control system for billiards
US5257780 *Feb 10, 1992Nov 2, 1993National Sports Games, Inc.Football game apparatus
US7111846 *Nov 25, 2003Sep 26, 2006Big Monster ToysTarget game
US7229072Sep 30, 2005Jun 12, 2007Difrancesco Jr AnthonyPlaying surface for a game and method of using a game playing surface
US7566060Sep 25, 2006Jul 28, 2009Big Monster Toys, LlcTarget game
USRE31441 *Aug 25, 1978Nov 15, 1983Bally Manufacturing CorporationPlayer operated game apparatus
Classifications
U.S. Classification273/352, 273/395, 273/125.00A
International ClassificationA63F7/30, A63F7/34, A63F7/00, G07F17/38, G07F17/32, A63F7/07
Cooperative ClassificationG07F17/38
European ClassificationG07F17/38