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Publication numberUS3794326 A
Publication typeGrant
Publication dateFeb 26, 1974
Filing dateJan 2, 1973
Priority dateJan 2, 1973
Publication numberUS 3794326 A, US 3794326A, US-A-3794326, US3794326 A, US3794326A
InventorsN Bialek
Original AssigneeN Bialek
Export CitationBiBTeX, EndNote, RefMan
External Links: USPTO, USPTO Assignment, Espacenet
Chess game apparatus including dice
US 3794326 A
Abstract
A modified chess game comprising a game board, 32 chess pieces, and a pair of dice adapted to be used during play, in order to impart an element of chance to the game. The dice have six symmetrical and square faces, the faces being marked with identifying designations resembling the profiles of different playing pieces of a conventional chess set. In one embodiment, a die has its six faces marked with symbols resembling the profiles of a Pawn, Rook, Knight, Bishop, Queen and King, respectively. Each player alternately throws the dice and is permitted to move one of his own pieces corresponding to the symbol appearing on the upward face of either die, or if this is not possible, he can then move any one of his other pieces. In an alternate embodiment, the dice each have one blank face, indicating a free move, whereby a player is permitted to move any one of his pieces when such a blank face has appeared on either of the thrown dice. The permissible moves of each playing piece follow conventional chess rules.
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United States Patent [1 1 Bialek Feb. 26, 1974 I 1 CHESS GAME APPARATUS INCLUDING DICE [76] Inventor: Norman Bialek, 14 Broadview Rd,

Westport, Conn. 06880 [22] Filed: Jan. 2, 1973 [21] Appl. No.: 320,439

[52 us. c|-....; 273/131 Keen/146 [51] Int. Cl. A63f3/02 [58] Field of Search 273/131, 134, 146

[56] References Cited UNITED STATES PATENTS 3,642,286 '2/1972 Moore 273/134 AD 3,709,498 1/1973 Liston 273/131 AB FOREIGN PATENTS OR APPLICATIONS 1,187,095 4/1970 Great Britain 273/146 Primary Examin erDelbert B. Lowe Attorney, Agent, or FirmI-I. Gibner Lehmann [57] ABSTRACT A modified chess game comprising a game board, 32 chess pieces, and a pair of dice adapted to be used during play, in order to impart an element of chance to the game. The dice have six symmetrical and square faces, the faces being marked with identifying designations resembling the profiles of different playing pieces of a conventional chess set. In one embodiment, a die has its six faces marked with symbols rcsembling the profiles ofa Pawn, Rook, Knight, Bishop, Queen and King, respectively. Each player alternately throws the dice and is permitted to move one of his own pieces corresponding to the symbol appearing on the upward face of either die, or if this is not possible, he can then move any oneof his other pieces. In an alternate embodiment, the dice each have one blank face, indicating a free move, whereby a player is permitted to move any one of his pieces when such a blank face has appeared on eitherof the throwndice. The permissible moves of each playing piece follow conventional chess rules.

1 Claim, 19 Drawing Figures CHESS GAME APPARATUS INCLUDING DICE FIG. 8 is a top plan view of a modified die, wherein BACKGROUND a designation representing the King has been included This invention relates generally to chess games, and more particularly to modifications of the game wherein an element of chance is introduced into play. The rules of conventional chess have remained fairly constant for hundreds of years. After prolonged periods of play, the game may tend to become monotonous and boring.

Also, heretofore the outcome of a contest between two players has almost entirely depended on the relative skill and playing experience of each. As a result, contests between players of widely varying chess backgrounds has tended to be rather one-sided and uninteresting. Also, due to the complex nature of chess, frequently play has tended to progress at a very slow rate, since after each move there are so many moving possibilities that confront a player.

SUMMARY The above disadvantages and drawbacks of conventional chess are obviated by the present invention, which has for its object the provision of a modified and improved chess game which results in greatly increased enjoyment by the players, while substantially reducing the playing time required. A related object is to provide a game as above characterized, which tends to equalize a contest between players of widely varying abilities and background, thus making the game more interesting and challenging to both. i

The above objects are accomplished by a novel, modofied chess game comprising a game board having 64 squares, a set of 32 chess pieces, and a set of dice, each die being in the form of a cube and having six symmetrical, square faces. The faces are marked with identifying designations representing some or all of the playing pieces of a conventional chess set. Five of the faces are marked with symbols representing respectively a Pawn, Rook, Bishop, Knight and Queen. The sixth face can alternatelyhave a-symbol representing the King, or another Pawn, or else can be blank. During play, each player alternately throws the dice, and is permitted to move one of his pieces corresponding to the designation on either of the two upturned faces of the rolled dice. The permissible moves of designated pieces are dictated by the conventional rules of chess.

Other features and advantages will hereinafter appear.

In the drawings, illustrating several embodiments of the invention:

FIG. 1 is a perspective view of the improved chess game of the present invention, illustrating a game board, a set of chess playing pieces, and a pair of dice marked with designations representing the chess pieces.

FIG. 2 is a top plan view of one of the dice as employed in the game of the present invention.

FIG. 3 is a bottom plan view of the die of FIG. 2.

FIG. 4 is a front elevational view of the die of FIGS. 2 and 3.

FIG. 5 is a rear elevational view of the die of FIGS.

FIG. 6 is a left'end elevational view of the die of FIGS. 2-5.

FIG. 7 is a right end elevational view of the die of FIGS. 2-6.

on one side thereof, constitutinganother embodiment of the invention.

FIG. 9 is a bottom plan view of the die of FIG. 8.

FIG. 10 is a front elevational view of the die of FIGS. 8 and 9.

FIG. 11 is a rear elevational view of the die of FIGS. 8-10.

FIG. 12 is a left end elevational view of the die of FIGS. 8-11.

FIG. 13 is a right end elevational view of the die of FIGS. 8-12.

FIG. 14 is a top plan view of a still further modified die, wherein designations representing Pawns are disposed on two sides of the die, constituting yet another embodiment of the invention.

FIG. 15 is a bottom plan view of the die of FIG. 14.

FIG. 16 is a front elevational view of the die of FIGS. 14 and 15.

FIG. 17 is a rear elevational view of the die of FIGS.

FIG. 18 is a left end elevational view of the die of FIGS. 14-17.

FIG. 19 is a right end elevational view of the die of FIGS. 14-18.

Referring to FIG. 1, in accordance with the present invention, there is provided a novel chess game comprising the combination of a chess board 10 having a plurality of squares 14 of alternating color and juxtaposed to one another, a set of chess pieces 16, and a pair of novel chess dice 68'and 20. Referring to FIGS. 2-7, according to one embodiment of the invention, the die 18 illustrated therein comprises a cube having six, symmetrical square faces 22, 24, 26, 28, 30 and 32, the faces 22, 24, and 28-32having identifying pictorial designations 34, 36, 38, 40 and 42 respectively corresponding to the playing pieces of a conventional chess set. As shown, the face 22 is marked with a profile outline of a Rook, to thereby represent the same; similarly, the faces 24, 28, 30, and 32 are marked to represent a Queen, a Pawn, a Bishop and a Knight, respectively. The face 26 is left blank, or alternately may have a symbol representing something other than achess piece, the purpose of which will be explained later.

Another embodiment of the invention is illustrated in FIGS. 8-13, showing a die 20 having faces 44, 46, 48, 50, 52 and 54, the faces having identifying designations 56, 58, 60, 62, 64, and 66v representing the chess pieces Rook, Queen, King, Pawn, Bishop and Knight, respectively. This embodiment differs from the embodiment of FIGS. 2-7 in that the blank face 26 of FIG. 4 in the first embodiment has been marked with a designation 60 representing a King, such that each of the six faces has a designation corresponding to a different one of the six different kinds of playing pieces which occur in a conventional chess set.

Still another embodiment of the invention is illus trated in FIGS. 14-19, showing a modified die 68 having faces 70, 72, 74, 76, 78 and 80.The face has a designation 82 representing the chess piece Rook, and similarly the remaining faces are marked with symbols 84, 86, 88, and 92 representing a Queen, at Pawn, another Pawn, a Bishop, and a Knight, respectively. The embodiment of FIGS. 14-19 differs from that of FIGS. 8-13 in that a Pawn (FIG. 16) has been substituted for the King (FIG. on one of the die faces.

Referring again to FIG. 1, the game is played on the chess board 10 having 64 squares 14 of contrasting color, each player having I6 pieces comprising eight Pawns, two Rooks, two Bishops, two Knights, one Queen and one King. To commence play, the pieces are arranged on the board in the conventional manner, and are permitted to move in accordance with conventional chess rules. Normally, two dice are employed, and for purposes of explanation it will be assumed that the die of FIGS. 8-13 and the die 68 of FIGS. 14-19 are employed. The first player to move rolls the dice before making his move. He is then permitted to move either of his own pieces corresponding to the symbols appearing face up on the rolled dice. The player must move one of these pieces, unless the standard rules of chess prevent such a move (such as would be the case if, for example, a Rook was cornered by two adjacent pieces). If neither of the pieces designated can be moved, the player then must move another one of his pieces. His opponent then rolls the dice and moves according to the same procedure. This process is continued throughout the game, with each player rolling the dice at his turn to determine which of his pieces he has the option of moving.

Castling is permitted whenever either a Rook or a King is rolled, provided that both pieces involved are posted in their original squ ares lf a players King is in check, he then foregoes rolling the dice at his turn and may move any of his pieces, one at a time, to overcome the check. Also, if either player has only his King left on the board, then rolling of the dice is dispensed with, and both players are free to move any of their pieces, alternately, one at a time.

Variations in the game are possible. If two identical dice 68 of the type illustrated in FIGS. 14-19 are employed, wherein the dice each have two Pawn designations and no King designation, the rules can be moditied to permit the King to move at any time, regardless of the results of the throw of the dice. Due to the large number of Pawns occuring in the game at the commencement thereof, it has been found desirable to employ at least one die with Pawn designations on two faces. In the case that the die of FIGS. 2-7 is employed, the blank face 26 can indicate that a free move is available to the player, wherein he can move any one of his pieces during his turn corresponding to that particular roll.

From the above it can be seen that I have provided a novel, modified chess game which greatly adds to the enjoyment and diversity of conventional chess. Unusual situations are created which require decisions by the players that are frequently different from those encountered in conventional chess. Since the range of allowable moves is narrowed during each players turn, play tends to be faster, and the effects of large differences in playing experience between the players tend to be minimized because the dice introduce an element of chance into the game. As a result, the level of strain for the average player is reduced, and his enjoyment of the game is enhanced. The game thu's represents a distinct advance and improvement in the field of chess and chess-like games.

Variations and modifications are possible without departing from the spirit of the invention.

I claim: 1. A modified chess game having an element of chance, comprising in combination:

a. a chess board, b. a set of chess pieces, and c. a die in the form of a cube having six symmetrical square faces, d. one of said faces having a pictorial designation resembling the profile of a chess piece of said set, e. others of said faces having pictorial designations, respectively, resembling the profiles of other chess pieces of said set.

Patent Citations
Cited PatentFiling datePublication dateApplicantTitle
US3642286 *Dec 22, 1969Feb 15, 1972Robert L MooreGames with changeable playing pieces
US3709498 *Sep 13, 1971Jan 9, 1973P ListonBoard game apparatus comprising play programming means
GB1187095A * Title not available
Referenced by
Citing PatentFiling datePublication dateApplicantTitle
US3908999 *Nov 14, 1974Sep 30, 1975Donald E BrownModified chess game apparatus
US4234185 *Jun 8, 1978Nov 18, 1980Alsip Bruce FStrategy and perception game
US4261574 *Dec 26, 1979Apr 14, 1981Rogers Jr Thurmond JBoard game
US4273542 *May 31, 1979Jun 16, 1981Shea ZellwegerDevices for displaying or performing operations in a two-valued system
US4335879 *Feb 19, 1980Jun 22, 1982Wiskur Darrell DGame apparatus and means for playing the same
US4367066 *Jun 11, 1981Jan 4, 1983Shea ZellwegerDevices for displaying or performing operations in a two-valued system
US4486021 *Dec 27, 1982Dec 4, 1984Karas Jr Jim SMethod of playing a naval maneuvering game
US4504060 *Aug 19, 1982Mar 12, 1985Clayton RiihiluomaChess-like game with two vertically spaced boards
US4504236 *Dec 27, 1982Mar 12, 1985Shea ZellwegerDevices for displaying or performing operations in a two-valued system
US4902021 *Apr 11, 1989Feb 20, 1990Burroughs Robert CChecker and dice game
US4927157 *Sep 19, 1989May 22, 1990Clayton RiihiluomaChess-like board game apparatus and method of playing the same
US5011159 *Jan 16, 1990Apr 30, 1991Michael FortunatoMethod of playing a chess game
US5169148 *Nov 21, 1991Dec 8, 1992Wheeler Tad LGaming apparatus
US5257787 *Jan 28, 1993Nov 2, 1993Miccio Joseph AChess-like game
US5496037 *Feb 6, 1995Mar 5, 1996Rumph; Frank J.Battlefield board game
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US5662326 *Aug 26, 1996Sep 2, 1997Educational Chess EnterprisesChess set construction
US5662329 *Jul 22, 1996Sep 2, 1997Nason; Richard L.Chess-type game
US5791650 *Apr 9, 1996Aug 11, 1998Pardee; Scott D.Board game
US6120029 *Jun 23, 1997Sep 19, 2000Craig G. CarmichaelEducational game for teaching chess through example
US6402146May 9, 2000Jun 11, 2002Marcus GollerExpedited play, chess-like game
US6446966 *Mar 16, 2000Sep 10, 2002Henri CrozierChess game and method
US7156394Dec 28, 2004Jan 2, 2007David BoyleMethod and device for playing modified games of chess
US7296798Jan 31, 2006Nov 20, 2007Matt OverfieldGameboard, games played on board and methods of play requiring strategy and luck
US7448629Aug 19, 2005Nov 11, 2008Anthony Rollando RobinsonTRI board game
US8657289 *Jul 25, 2012Feb 25, 2014Edward G. BondGame combining checkers, chess and dice
US8668562 *Jul 6, 2006Mar 11, 2014Kouichi OyamaGame piece and method of playing game using same
WO1984000697A1 *Aug 16, 1983Mar 1, 1984Clayton RiihiluomaChess-like board game apparatus and method of playing the same
WO1998058714A1 *Jun 22, 1998Dec 30, 1998Brian Lee BoydEducational game for teaching chess through example
Classifications
U.S. Classification273/260, 273/255, 273/243, 273/146
International ClassificationA63F3/02
Cooperative ClassificationA63F3/00895
European ClassificationA63F3/00Q