|Publication number||US7830569 B2|
|Application number||US 11/394,770|
|Publication date||Nov 9, 2010|
|Priority date||Mar 31, 2006|
|Also published as||CN101416481A, CN101416481B, EP2002645A1, US20070236741, US20110012919, WO2007123617A1|
|Publication number||11394770, 394770, US 7830569 B2, US 7830569B2, US-B2-7830569, US7830569 B2, US7830569B2|
|Inventors||Hwai-Tzuu Tai, Chung-Hui Kuo, Dmitri A. Gusev|
|Original Assignee||Eastman Kodak Company|
|Export Citation||BiBTeX, EndNote, RefMan|
|Patent Citations (19), Non-Patent Citations (1), Referenced by (2), Classifications (11), Legal Events (5)|
|External Links: USPTO, USPTO Assignment, Espacenet|
This application is related to U.S. Non-Provisional Patent application Ser. No. 11/394,490, titled, “METHOD OF MAKING A MULTILEVEL HALFTONE SCREEN” filed concurrently herewith, the entire disclosure of which is hereby incorporated herein by reference.
This invention relates to a multilevel halftone screen and sets thereof. In particular, this invention relates to a multilevel halftone screen and sets thereof suitable for, among other things, lower-resolution multilevel printing devices, such as electrophotographic printing devices, computer-to-plate (“CTP”) printing devices, direct imaging (“DI”) printing devices, dye sublimation printing devices, and lower-resolution ink-jet printing devices.
The digital file 114 includes a plurality of “pixels” arranged in a two-dimensional array. Each pixel includes intensity data associated with red, green, and blue color separations. However, the printing devices 116, 118, and 120 print images according to four different color separations cyan, magenta, yellow, and black, commonly denoted by CMYK, respectively. Accordingly, if a user desires to print the digital file 114 with any one of the printers 116, 118, 120, software, hardware, or both may be used as a Raster Image Processor “RIP” 122 to rasterize the digital file 114 into “digital contone” CMYK data 124. Specifically, the RIP 122 converts the digital red, green, and blue data in the digital file 114 into CMYK data 124.
In addition, the printers 116, 118, 120 typically have a much greater printing resolution than the image acquisition resolution of the devices 108, 110, 112. Accordingly, the RIP 122 typically increases the resolution of the image data it processes such that the digital contone CMYK data 124 has a greater resolution than the digital file 114. In other words, a “pixel” in the digital file 114 may correspond to several “RIPped pixels” in the digital contone CMYK data 124. A single RIPped pixel is illustrated with reference numeral 126.
In order to be printed, the digital contone CMYK data 124 is subjected to a halftone process 130 and converted to “ready-to-print” (“RTP”) data 128 that is compatible with the printing device that will print the RTP data. The RTP data 128 typically has the same or a greater resolution than the digital contone CMYK data 124. Accordingly, a RIPped pixel, such as RIPped pixel 126, typically corresponds to one or more elements of the RTP data 128, such elements being referred to herein as “exposure dots.” A single exposure dot is illustrated, for example, with reference numeral 138.
Depending upon the printer 116, 118, 120 being used and the type of image being printed, one of several halftone processes may be used, such as halftone processes 130. For example, if an operator wants to use the printer 116, the user may select the threshold halftone process 132 to convert the digital contone CMYK data 124 into the RTP data 134. In conventional threshold halftone processes, if an intensity of an input RIPped pixel 126 is greater than or equal to a threshold, then an exposure dot in the RTP data 134 corresponding to the RIPped pixel 126 is set to an ON value, indicating that an exposure dot is to be printed at that location. If the intensity value of the RIPped pixel 126 is lower than the threshold, then a corresponding exposure dot in the RTP data 134 is set to OFF, indicating that no exposure dot will be printed at that location.
If the user desires to print with printer 118, the user may select patterned dot halftoning 140 in order to generate the RTP data 142. According to patterned dot halftoning, depending upon the intensity value of the input RIPped pixel 126 and the relative resolutions of the printer 118 and the digital contone CMYK data 124, one of a plurality of patterns 144 will be used to generate a pattern of exposure dots in a halftone cell 146. In the example of
If a user desires to print the data 124 with a multilevel printer 120, the user may select the multilevel halftone process 148. A multilevel printer, as opposed to a binary printer, is able to print a single exposure dot having one of multiple intensities. For example, an 8-bit multilevel printer 120 can print any one exposure dot with one of 256 different exposure levels. In contrast, a binary printer can either print a single exposure dot with one of two intensity values: “on” or “off.” Accordingly, the multilevel halftone process 148 generates RTP data 150 with exposure dots 152 having one of a plurality of different exposure intensity levels, depending upon the capabilities of its associated multilevel printer.
The halftone processes 130 are performed for each of the C, M, Y, and K color separations in the digital contone CMYK data 124. Accordingly, separate RTP data 128 is generated for and corresponds to each of the color separations C, M, Y, and K of the data 124. Further, the halftone processes use “screens,” which are essentially tables that are used to determine what RTP data should be output for the corresponding digital contone CMYK data 124. Typically, one screen is used for each color separation.
Conventionally, there have been two different types of halftone screens: AM screens and FM screens. An AM screen, shown, for example, at 510 in
In order to produce pleasing images using AM screens, a set of AM screens are produced where each screen is configured for one of the CMYK color separations, and the screens are superposed on their corresponding digital contone data at particular angles. Typically, when the screens are superposed, the cyan screen is oriented at 15 degrees over its corresponding digital contone data, the magenta screen is oriented at 75 degrees, the black screen is oriented at 45 degrees, and the yellow screen is oriented at zero degrees. When each of these screens are overlayed at these specific angles, their screen dots produce a pleasing microstructure called a rosette structure that the human eye does not readily notice. However, interference patterns of screen dots called moiré patterns appear and occasionally degrade image quality when conventional AM screens are applied.
FM screens do not have the problems associated with the distracting moiré interference pattern. However, worm-like artifacts can be generated when using FM screens due to connections between screen dots in higher parts of the tone scale, i.e. parts of the tone scale where exposure intensity is high and screen dots are large and begin to join.
Further, although FM screens work well for high-resolution printing (approximately 5,000 or more dots per inch), such as that performed by high-resolution ink jet printers, they have been less effective for lower-resolution printing (approximately 2,000 or fewer dots per inch), such as electrophotographic, flexographic, direct imaging (“DI”), dye sublimation, and lower-resolution ink-jet printing devices. For example, electrophotographic (“EP”) printing and flexographic printing are not presently capable of printing at the resolutions offered by ink jet printing, because these methods of printing have a larger minimum exposure dot size than that of high-resolution ink jet printing. To elaborate, EP printing transfers toner to a printing substrate by adding spots of electric charge to an image cylinder, which attracts toner. The toner is then transferred to a substrate, such as paper. If the exposure dot size is too small, too small of a charge is added to the image cylinder to attract toner properly. Consequently, too little or no toner will be transferred to the substrate. In the case of flexographic printing, raised exposure dots are formed on a flexible printing plate. Ink is then applied to the flexible printing plate, and the raised exposure dots transfer the ink by contact to a substrate. If the raised exposure dots are too small on the printing plate, ink will not be properly transferred to the printing plate. Similar problems exist for other lower-resolution printing techniques. Because FM screens, however, offer advantages over AM screens, such as elimination of the moiré interference pattern, an FM screen that produces high quality images without artifacts for lower-resolution printing processes is desired.
The above-described problems are addressed and a technical solution is achieved in the art by a multilevel halftone screen set according to the present invention. In an embodiment of the present invention, a three-dimensional (“3D”) halftone screen suitable for, among other things, lower-resolution multilevel printing, is provided and stored in a computer-accessible memory system. Examples of lower-resolution multilevel printing include electrophotographic, computer-to-plate (“CTP”), direct imaging (“DI”), dye sublimation, and lower-resolution ink-jet printing. The 3D halftone screen, according to various embodiments of the present invention, includes a first plurality of planes of first data structures. Each of the first plurality of planes corresponds to one or more intensity levels of an input RIPped pixel. Each data structure in the planes is associated with an exposure intensity level of a multilevel printing device. An output exposure intensity level corresponding to an input RIPped pixel is determined by selecting one of the plurality of planes based at least upon the intensity of the input RIPped pixel and by selecting a data structure in the selected plane based at least upon coordinates of the input RIPped pixel.
Within the planes of the 3D halftone screen are screen dots that correspond to the data structures associated with nonzero exposure intensities. Depending upon a screen dot's size, one or a plurality of contiguous data structures may be used to describe a screen dot. In other words, one or a plurality of contiguous data structures may be used to represent a screen dot in data. The term “contiguous” is intended to refer a logical grouping of data, such as adjacent elements in an array, even though the actual data elements may be located in remote, non-contiguous locations in a computer-accessible memory system.
According to an embodiment of the present invention, the screen dots each have a nucleus that remains in the same or substantially the same location throughout the planes of the 3D halftone screen. Each of the screen dots also include a peripheral region that grows in size from each plane to the next one, in a direction corresponding to increasing intensity of the input RIPped pixel.
According to another embodiment of the present invention, the exposure dot intensity or intensities represented by each of the screen dots increases between planes in a direction of increasing intensity of the input RIPped pixel.
According to yet another embodiment of the present invention, the sizes of the screen dots on any particular plane are substantially equal, but generally are not equal. A benefit of having substantially equal screen dots on any particular plane, especially planes associated with higher intensity levels, is that it provides control of how screen dots connect in order to suppress worm-like artifacts. A benefit, however, of not having exactly equal screen dot sizes on any particular plane, especially planes associated with lower intensity levels, is that it allows for more stable toner/ink transfer. Stated differently, it has been determined that slightly irregular or varying screen dot sizes, especially in the toe region (i.e., the lower-intensity regions) of the tone scale where screen dots are small, assists with stable toner/ink transfer, especially for lower-resolution printing devices that do not respond well to small screen dot sizes. In this regard, according to still yet another embodiment of the present invention, the screen dot sizes in the planes corresponding to the toe region of the tone scale are increased to increase stability of toner/ink transfer, especially for lower-resolution printing devices.
According to a further embodiment of the present invention, the screen dot nuclei are stochastically arranged in a plane of the 3D halftone screen. According to another embodiment, the screen dot nuclei in one or more planes are stochastically arranged, and in one or more other planes, the screen dot nuclei are regularly arranged. In one embodiment, the screen dot nuclei are regularly arranged in the midtone planes, and are stochastically arranged in the other planes.
According to an embodiment of the present invention, the 3D halftone screen exhibits a green noise power spectrum, i.e., a medium frequency peak between approximately 150 and approximately 250 lines per inch. A green noise power spectrum, although not required, is useful for lower-resolution printing devices. According to another embodiment, the 3D halftone screen exhibits a variable screen dot frequency between different planes.
According to a further embodiment of the present invention, one 3D halftone screen is generated for each color separation. Each of the 3D halftone screens may have a different average screen dot frequency to assist in the suppression of image artifacts. Further, one or more of the 3D halftone screens may be FM screens, and one or more of the 3D halftone screens may be AM screens.
According to still yet another embodiment of the present invention, an input intensity value of a RIPped pixel, as well as the coordinates of the RIPped pixel, are received by a multilevel processing system. Based at least upon the intensity value of the RIPped pixel, a plane in a 3D halftone screen is selected by the processing system. Based at least upon the coordinates of the RIPped pixel, a location in the selected plane that corresponds to the coordinates of the RIPped pixel is determined by the processing system. An exposure value associated with the location in the plane that corresponds to the coordinates of the RIPped pixel is determined and output by the processing system.
According to still yet another embodiment of the present invention, the 3D halftone screen is generated by a processing system at least by receiving an identification of a tile shape, a tile size, a tile angle, and a screen dot frequency. A tile meeting the definition of the identified tile shape, size, angle, and frequency is generated with random screen dot nuclei placement. An algorithm such as the Voronoi algorithm, known in the art, is used to redistribute the screen dot nuclei randomly placed in a generated tile, such that the redistribution of the screen dot nuclei produces a spectrum with a frequency distribution centered around the identified frequency. Growth of the screen dots between planes is performed by an algorithm that grows the screen dots towards adjacent screen dots at a rate that provides for contact with all adjacent screen dots simultaneously or nearly simultaneously. An averaging filter may then be applied to the generated tile and associated planes. Such tiles may then be converted to an equivalent zero-degree tile and repeated in a brick-like or other tiling structure known in the art, such as the Holladay tiling structure. After tiling, the 3D halftone screen may be applied to an input image, which may be digital contone data.
In addition to the embodiments described above, further embodiments will become apparent by reference to the drawings and by study of the following detailed description.
The present invention will be more readily understood from the detailed description of exemplary embodiments presented below considered in conjunction with the attached drawings, of which:
It is to be understood that the attached drawings are for purposes of illustrating the concepts of the invention and may not be to scale.
The various embodiments of the present invention described herein disclose three-dimensional (“3D”) halftone screens suitable for multilevel printing. Not only do the 3D halftone screens described herein exhibit characteristics that make them suitable screens for lower-resolution printers, such as EP, CTP, DI, dye sublimation, and lower-resolution ink-jet printers, but their characteristics make them useful screens generally. For example, the sizes of the screen dots on any particular plane of the 3D halftone screens described herein are substantially equal in order to control how screen dots connect. This technique suppresses worm like artifacts common in conventional FM screens, regardless of the printer being used. In addition, the screen dot sizes on any particular plane of the 3D halftone screens described herein generally are not exactly equal, in order to allow for stable toner/ink transfer. While stable toner/ink transfer is useful for lower resolution printing techniques, it also is useful for nearly any other printing technique. To further improve print quality, the screen dot sizes in the 3D halftone screen are increased in the toe region of the tone scale to increase stability of toner/ink transfer. In this regard, the screen dots may be spread out to reduce the effects of increasing the screen dot sizes on these planes. Again, while stable toner/ink transfer is useful for lower resolution printing techniques, it also is useful for other printing techniques. Accordingly, a person having ordinary skill in the art will appreciate that the 3D halftone screens described herein may be used for any multilevel printing process.
Turning now to
The multilevel halftone processing system 602 includes one or more processors capable of generating an exposure intensity value in a ready-to-print (“RTP”) format corresponding to an input RIPped pixel. An exposure intensity value describes an exposure intensity of a dot formed by a multilevel printer. Exposure intensity, as used herein refers to a level of darkness and/or a size of a dot formed by a multilevel printing device. In order to generate the exposure dot intensity value 608 corresponding to an input RIPped pixel, the multilevel halftone processor refers to a 3D halftone screen 610 stored in a data storage system 604. The 3D halftone screen 610 is any one of the 3D halftone screens described herein according to the various embodiments of the present invention. The data storage system 604 is communicatively connected to the multilevel halftone processing system 602.
The data storage system 604 may include one or more computer-accessible memories. The data storage system 604 may be a distributed data-storage system including multiple computer-accessible memories communicatively connected via a plurality of computers and/or devices. On the other hand, the data storage system 604 need not be a distributed data storage system and, consequently, may include one or more computer-accessible memories located within a single computer or device. In this regard, although the data storage system 604 is shown separately from the multilevel halftone processing system 602, one skilled in the art will appreciate that the data storage system 604 may be stored completely or partially within the multilevel halftone processing system 602.
The term “computer” and the term “processor” are intended to refer to any data processing device capable of processing data, and/or managing data, and/or handling data, whether implemented with electrical and/or magnetic and/or optical and/or biological components, and/or otherwise.
The phrase “computer-accessible memory” is intended to include any computer-accessible data storage device, whether volatile or nonvolatile, electronic, magnetic, optical, or otherwise, including but not limited to, floppy disks, hard disks, Compact Discs, DVDs, flash memories, ROMs, and RAMs.
The phrase “communicatively connected” is intended to include any type of connection, whether wired, wireless, or both, between devices (such as computers and/or processors), and/or programs in which data may be communicated. Further, the phrase “communicatively connected” is intended to include a connection between devices and/or programs within a single computer or processor, a connection between devices and/or programs located in different computers or processors, and a connection between devices not located in computers or processors at all.
The multilevel halftone processing system 602 generates the RTP data 608 based at least upon the RIPped pixel data 606. In particular, the multilevel halftone processing system 602 selects a plane of a plurality of planes in the 3D halftone screen 610 based at least upon the intensity value of a RIPped pixel. Having identified a plane associated with the intensity value of the RIPped pixel, the multilevel halftone processor selects a location in the selected plane based at least upon the coordinates of the RIPped pixel. The selected location within the selected plane of the 3D halftone screen 610 identifies the exposure dot intensity value to be output as the RTP data 608 corresponding to the input RIPped pixel.
Each of the planes represents a map of exposure dots, best shown with
As the halftone screen 610 progresses along the Z axis 706, the screen dots in the planes become larger. Such growth is illustrated, for example, with reference numeral 714. Growth 714 illustrates that the cross-section of screen dot 716 in plane level 35 shown in
The screen dots 708 each include a nucleus 720, which stays in the same or substantially the same location from plane to plane. The nucleus 720 represents the theoretical center (in a real-number space) of a screen dot, or the exposure dot (in the integer number/digital space represented by the halftone screen 610) in which the theoretical center resides. For example, the theoretical center of the screen dot 718 in
As the screen dots grow in size along the Z-axis 706, they include growing peripheral regions 722. The peripheral regions 722 border or surround the screen dot nucleus 720, as shown in
Although not required, the screen dot nuclei 720 are arranged, according to an embodiment of the present invention, such that the halftone screen 610 exhibits a green noise power spectrum, between approximately 150 and 250 lines per inch. A green noise power spectrum is useful for lower-resolution printing devices.
A halftone screen 1402, according to one of these embodiments, is illustrated in
As the halftone screen 1402 progresses along the Z-axis 1410 towards the toe region of the tone scale, the holes in the planes become larger. Such growth is illustrated, for example, with reference numeral 1412. Growth 1412 illustrates that the cross-section of the hole 1414 in plane level 224 grows from encompassing two exposure dot intensity values to encompassing four exposure dot intensity values in plane level 128. In addition, the holes, as well as growing in size along the Z-axis 1410 in a direction towards the toe region of the tone scale, also decrease in intensity along the Z-axis 1410 in the same direction, as shown by reference numeral 1416. According to an embodiment of the present invention, the holes are balanced in size with the screen dots in the mid-tone regions.
The holes in the halftone screen 1402 each include a nucleus (dark shaded table-cells in
As the holes grow in size along the Z-axis 1410 in the direction of the toe region of the tone scale, they include growing peripheral regions (lightly shaded table-cells in
One embodiment of the present invention smoothly blends screen dots and holes along the tone scale such that screen dots appear in the mid-tone region of the tone scale and holes appear in the shadow to mid-tone region of the tone scale. The screen dots and holes are grown so that they balance each other out at the mid-tone region (in the range of approximately 45% to 55% of the tone scale) as illustrated with
It should be noted that because the growth of holes in a halftone screen is essentially the same as growing screen dots, except for an inverting of intensity levels, the remainder of this description, as well as the claims, will refer to the phrase “screen dot” to generically refer to the growth of screen dots (as previously described) or, alternatively, the growth of holes. To elaborate, the phrase “screen dot” will hereinafter be used to refer to the growth of objects representing exposure dots having non-zero exposure intensities or, alternatively, the growth of objects representing exposure dots having non-maximum exposure intensities.
The processing performed at step 902 by the multilevel halftone processing system 602 generates a tile A meeting the specified shape, size, angle, and frequency. The tile A may have a random distribution of screen dot nuclei of frequency F and a frequency distribution B. As will be discussed in more detail below, the screen dot nuclei distribution need not be stochastic and, instead of being generated, may be specified by the user or some other source. The tile A with frequency distribution B is used at step 904 to perform dot center optimization and border effect elimination. The processing performed at step 904 by the multilevel halftone processing system 602 utilizes the Voronoi algorithm or other algorithm known in the art to redistribute the screen dot nuclei to have a spectrum with a frequency distribution D centered around or substantially around frequency F. In other words, the frequency distribution D may have a peak value at or substantially near the frequency F, which tails off within a predetermined spread, which may be approximately 10 lines per inch.
If the Voronoi algorithm is used at step 904, such algorithm essentially draws triangles between the screen dot nuclei specified in tile A, and recenters the screen dot nuclei into the centers of such generated triangles, as shown at 904A in
The processing performed at steps 902 and 904 occur in a real number space. Consequently, the screen dot nuclei in tile C are theoretical centers having locations defined as real numbers. In order to prevent clipping of the exposure intensity values associated with the screen dots due to subsequent digitization processes performed at step 908, such nuclei locations may be shifted to their nearest integer location, especially in the toe region of the tone scale.
The tile C with frequency distribution D is used at step 906 to generate screen-dot-growth vectors for each of the screen dots using a theoretical dot-growing algorithm at step 906. According to an embodiment of the present invention, triangulation is used to generate such growth vectors such that the screen dots grow at a speed toward adjacent screen dot nuclei that allows the screen dots to contact all adjacent screen dots “simultaneously” (i.e., in the same plane) or nearly “simultaneously.” In other words, a screen dot grows slowly towards adjacent screen dots that are nearby and grows quickly towards adjacent screen dots that are distant, such that the screen dot contacts the nearby screen dot and the distant screen dot simultaneously or nearly simultaneously. Stated differently, the screen dot, as it is growing from plane level zero to plane level 255, for example, contacts the nearby screen dot and the distant screen dot at plane level 204, for instance, or within the plane level range of 201-207, for instance.
An example of this growing scheme is illustrated at 906A where a screen dot has a vector 2V that instructs the screen dot to grow twice as fast towards a screen dot that is twice as far as a screen dot in a direction V. Although this dot-growing algorithm has advantages in reducing worm-like artifacts because all dots connect simultaneously or nearly simultaneously, one skilled in the art will appreciate that other dot-growing algorithms may be used. Output from step 906 is the tile C unchanged as well as a set of growth vectors for each of the screen dots. Each of the growth vectors indicates a direction and a speed at which a screen dot grows in size. Although the invention is not so limited, the growth vectors may specify that the dots grow at a uniform speed between planes.
After growing the screen dots through all of the planes in a real-number space, the planes are digitized at step 908 at high resolution, where each dot, 1002 for example, is represented in 8-bits (or some other multi-bit representation, such as 16-bits). The number of bits per dot at this step need not match the bit level of the multilevel printer. According to an embodiment of the present invention, the planes are digitized at step 908 at a resolution greater than approximately 5,000 dots per inch. However, any resolution greater than the printer resolution is recommended, but not required.
Digitization at high resolution minimizes data loss at this point in the screen generation process. After digitizing the planes at high resolution, the screen dots within the planes appear as seas of maximum intensity, or “255s” in the case of 8-bit dots (as shown, for example, at 1004 in
At step 910, the three-dimensional screen G may be subjected to a large Gaussian, or averaging, filter. A large averaging filter is preferable to eliminate worm like artifacts present in conventional FM screens. However, one skilled in the art will appreciate that a large filter is not necessary, and that other filter sizes may be used. In one embodiment of the present invention, the large averaging filter is an 11×11 filter.
After averaging, if performed, the resolution of the screen G is reduced to match that of the printer resolution. For example, the group of high-resolution pixels 1010 are reduced to the single exposure dot 1012 having an exposure intensity value of 152 by averaging the nine intensity values in the group of high-resolution pixels 1010. The single exposure dot 1012 represents the smallest unit of exposure that the printer is capable of printing.
At step 912, the optimized screen from step 910 is converted to an equivalent zero-degree tile and tiled in a manner compatible with the tile's shape and is ready to be applied to an input digital contone CMYK image. The output halftone screen 1014 of step 912 is akin to the halftone screen shown in
At step 914, an image may be printed using the halftone screen 1014. Upon printing, a densitometer may be used to calibrate the exposure intensity values generated at step 910 when reducing the high-resolution screen G to screen H having a resolution that matches the printer. For example, a densitometer may be used to determine that the exposure intensity value of 152 (shown by reference numeral 1012) did not actually print an exposure dot with (152/255)=59.6% coverage. Accordingly, the exposure intensity value(s) may need to be calibrated so that they actually produce exposure dots having their expected coverage or some other desired coverage.
It should be noted that, although the above descriptions describe high-resolution dots 1002, for example, in an integer-number space, such dots may have intensity values, instead, in a real-number space to avoid data loss. For example, a dot in the screen G could have an intensity value of 0.5529411 . . . instead of having an 8-bit intensity value of 141 to prevent data loss when converting a real number to an integer. Final conversion to an integer-number space may wait until reduction to the printer resolution at step 910, after applying any filters, such as the averaging filter.
According to some embodiments of the present invention, the entire 3D halftone screen, such as the one illustrated in
At step 1104, only those contiguous planes in the halftone screen where dot nuclei locations and dot frequency do not change or do not change substantially throughout the contiguous planes are generated similar to that described above with respect to step 908 in
It should be noted that at step 1104, when a subset of planes of a halftone screen are generated according to screen dot growth vectors, such planes are generated to have screen dot sizes commensurate with the RIPped pixel intensity level associated with them. For example, if a set of planes at step 1104, are generated, for example, between an intensity level of 128 to 255, the first plane generated in such set at step 1104 (i.e., plane level 128) will have screen dot sizes appropriate for an intensity level of a input RIPped pixel of 128. In other words, the initial plane generated for this set of planes at step 1104 will represent screen dots that have progressed in size according to their dot growth vectors a distance of 50% of their maximum traveled distance. This processing technique allows the second set of planes to be seamlessly merged with a set of planes that includes RIPped pixel intensity levels of 127 and less.
The description until this point has pertained to the structure and formation of a 3D halftone screen of a single color separation according to various embodiments of the present invention.
It is to be understood that the exemplary embodiments are merely illustrative of the present invention and that many variations of the above-described embodiments can be devised by one skilled in the art without departing from the scope of the invention. For example, the present specification commonly describes the structure of a 3D halftone screen. However, it is not material to the invention how such structures are represented as data or as computer-accessible memories. One skilled in the art will appreciate that any manner of representing the structures herein as data readable by a processor may be used. Further, although the invention is commonly described in the context of 8-bit printers, one skilled in the art will appreciate that the invention applies to multi-level printers printing any number of bits. It is therefore intended that all such variations be included within the scope of the following claims and their equivalents.
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|U.S. Classification||358/536, 358/534, 358/3.06, 358/3.12|
|International Classification||H04N1/46, G06K15/00, H04N1/405|
|Cooperative Classification||H04N1/40087, H04N1/4055|
|European Classification||H04N1/40Q, H04N1/405C|
|Mar 31, 2006||AS||Assignment|
Owner name: EASTMAN KODAK COMPANY, NEW YORK
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