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Publication numberUSD514627 S1
Publication typeGrant
Application numberUS 29/217,554
Publication dateFeb 7, 2006
Filing dateNov 19, 2004
Priority dateDec 4, 2002
Also published asUSD517124
Publication number217554, 29217554, US D514627 S1, US D514627S1, US-S1-D514627, USD514627 S1, USD514627S1
InventorsGreg Merril, Philip Feldman, Jeff Schott, Jason Grimm, Peter Tsai
Original AssigneePowergrid Fitness, Inc.
Export CitationBiBTeX, EndNote, RefMan
External Links: USPTO, USPTO Assignment, Espacenet
Exercise system for controlling a video game
US D514627 S1
Images(5)
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Claims(1)
  1. The ornamental design for an exercise system for controlling a video game, as shown and described.
Description

FIG. 1 is a perspective view showing the new design;

FIG. 2 is a left side view in elevation thereof;

FIG. 3 is a right side view in elevation thereof;

FIG. 4 is a top view in plan thereof;

FIG. 5 is a bottom view in plan thereof;

FIG. 6 is a rear view in elevation thereof; and,

FIG. 7 is a front view in elevation thereof.

Non-Patent Citations
Reference
1"AGH's Atari Project Puffer Page"; http://www.atarihq.com/othersec/puffer/index.html; retrieved from the Internet on Sep. 19, 2002; 4 pages.
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3"Military: Arcade Aces"; Popular Mechanics, Mar. 1982; 1 page.
4"Suncom Aerobics Joystick"; www.atarihq.com; retrieved from Internet Sep. 19, 2002; 1 page.
5"The History of Nintendo (1889-1997)"; Retrieved from Internet Aug. 24, 1998; pp. 1 and 9-10.
6"The Legible City"; www.jeffrey-shaw.net; retrieved from the Internet on Sep. 19, 2002; 3 pages.
7"The New Exertainment System"; Life Fitness; 1995; 1 page.
8"The Race Begins with $85"; Randal Sports; 1990; 1 page.
9Antonoff, M.; "Living in a Virtual World"; Popular Science, Jun. 1993; 2 pages.
10Antonoff, M.; "Virtual Violence: Boxing without Bruises"; Popular Science, Apr. 1993; 1 page.
11Aukstakalnis, et al.; "The Art and Science of Virtual Reality: Silicon Mirage"; pp. 197-205.
12Brown, S.; "Video Cycle Race"; Popular Science, May 1989; 1 page.
13Glas, V; "Chair Puts Player on the Joystick"; Machine Design; Penton, Inc., vol. 63, No. 21, Oct. 24, 1991; p. 73.
14Hamit, F.; "Virtual Reality and the Exploration of Cyberspace"; Jun. 1, 1993, 4 pages.
15Manning, R.; "Videogame Players Get a Workout with the Exertainment"; The Courier-Journal Sep. 25, 1994; 1 page.
16Skorupa, J.; "Virtual Fitness"; Sports Science, Popular Mechanics; Oct. 1994; 3 pages.
17Tom Dang et al.; "Interactive Video Exercise System for Pediatric Brain Injury Rehabilitation"; Proceedings of the RESNA 20<SUP>th </SUP>Annual Conference, Jun. 1998; 3 pages.
Referenced by
Citing PatentFiling datePublication dateApplicantTitle
US7121982Dec 4, 2002Oct 17, 2006Powergrid Fitness, Inc.Computer interactive isometric exercise system and method for operatively interconnecting the exercise system to a computer system for use as a peripheral
US7331226May 20, 2005Feb 19, 2008Powergrid Fitness, Inc.Force measurement system for an isometric exercise device
US7828157 *Sep 13, 2005Nov 9, 2010Michael L ThorsenSteering wheel stand for electronic game control
Classifications
U.S. ClassificationD21/324, D21/325, D21/686