Search Images Maps Play YouTube News Gmail Drive More »
Sign in
Screen reader users: click this link for accessible mode. Accessible mode has the same essential features but works better with your reader.


  1. Advanced Patent Search
Publication numberUSD517124 S1
Publication typeGrant
Application numberUS 29/217,553
Publication dateMar 14, 2006
Filing dateNov 19, 2004
Priority dateDec 4, 2002
Also published asUSD514627
Publication number217553, 29217553, US D517124 S1, US D517124S1, US-S1-D517124, USD517124 S1, USD517124S1
InventorsGreg Merril, Philip Feldman, Jeff Schott, Jason Grimm, Peter Tsai
Original AssigneePowergrid Fitness, Inc.
Export CitationBiBTeX, EndNote, RefMan
External Links: USPTO, USPTO Assignment, Espacenet
Game controller
US D517124 S1
Abstract  available in
Previous page
Next page
  1. The ornamental design for a game controller, as shown and described.

FIG. 1 is a perspective view showing the new design;

FIG. 2 is a left side view in elevation thereof;

FIG. 3 is a right side view in elevation thereof;

FIG. 4 is a top view in plan thereof;

FIG. 5 is a bottom view in plan thereof;

FIG. 6 is a front view in elevation thereof; and,

FIG. 7 is a rear view in elevation thereof.

Non-Patent Citations
1"AGH's Atari Project Puffer Page";; retrieved from the Internet on Sep. 19, 2002; 4 pages.
2"Innovation in Action"; Biofeedback Motor Control GmbH; 2 pages.
3"Military: Arcade Aces"; Popular Mechanics, Mar. 1982; 1 page.
4"Suncorn Aerobics Joystick";; retrieved from Internet Sep. 19, 2002; 1 page.
5"The History of Nintendo (1889-1997)"; Retrieved from Internet Aug. 24, 1998; pp. 1 and 9-10.
6"The Legible City";; retrieved from the Internet on Sep. 19, 2002; 3 pages.
7"The New Exertainment System"; Life Fitness; 1995; 1 page.
8"The Race Begins with $85"; Randal Sports; 1990; 1 page.
9Antonoff, M.; "Virtual Violence: Boxing without Bruises"; Popular Science, Apr. 1993; 1 page.
10Antonoff; M.; "Living in a Virtual World"; Popular Science, Jun. 1993; 2 pages.
11Aukstakalnis, et al.; "The Art and Science of Virtual Reality: Silicon Mirage"; pp. 197-205.
12Brown, S.; "Video Cycle Race"; Popular Science, May 1989; 1 page.
13Glas, V; "Chair Puts Player on the Joystick"; Machine Design; Penton, Inc., vol. 63, No. 21, Oct. 24, 1991; p. 73.
14Hamit, F.; "Virtual Reality and the Exploration of Cyberspace"; Jun. 1, 1993, 4 pages.
15Manning; R.; "Videogame Players Get a Workout with the Exertainment"; The Courier-Journal Sep. 25, 1994; 1 page.
16Skorupa, J.; "Virtual Fitness"; Sports Science, Popular Mechanics; Oct. 1994; 3 pages.
17Tom Dang et al.; "Interactive Video Exercise System for Pediatric Brain Injury Rehabilitation"; Proceedings of the RESNA 20<SUP>th </SUP>Annual Conference, Jun. 1998; 3 pages.
Referenced by
Citing PatentFiling datePublication dateApplicantTitle
US7121982Dec 4, 2002Oct 17, 2006Powergrid Fitness, Inc.Computer interactive isometric exercise system and method for operatively interconnecting the exercise system to a computer system for use as a peripheral
US7331226May 20, 2005Feb 19, 2008Powergrid Fitness, Inc.Force measurement system for an isometric exercise device
U.S. ClassificationD21/324, D21/325, D21/686