|Publication number||USD613341 S1|
|Application number||US 29/340,933|
|Publication date||Apr 6, 2010|
|Filing date||Jul 28, 2009|
|Priority date||Jul 28, 2009|
|Publication number||29340933, 340933, US D613341 S1, US D613341S1, US-S1-D613341, USD613341 S1, USD613341S1|
|Inventors||Kenny Mar, Steven Mar|
|Original Assignee||Hyperkin Inc.|
|Export Citation||BiBTeX, EndNote, RefMan|
|Non-Patent Citations (4), Referenced by (3), Classifications (3) |
|External Links: USPTO, USPTO Assignment, Espacenet|
Video game console
US D613341 S1
The ornamental design for a video game console, as shown and described.
FIG. 1 is a perspective view of a video game console.
FIG. 2 is a front elevation view thereof.
FIG. 3 is a bottom view thereof.
FIG. 4 is a left side elevation view thereof.
FIG. 5 is a right side elevation view thereof.
FIG. 6 is a top view thereof.
FIG. 7 is a rear elevation view thereof; and,
FIG. 8 is a rear perspective view thereof.
The broken lines shown in FIGS. 1–8 are included for the purpose of illustrating environmental elements only and form no part of the claimed design.
|1||Webpage from joystiq.com, Mar. 14, 2009.|
|2||Webpage from videogamecentral.com, Mar. 14, 2009.|
|3||Webpages from benheck.com forums, Mar. 14, 2009.|
|4||Webpages from hackedgadgets.com, Mar. 14, 2009.|
|Citing Patent||Filing date||Publication date||Applicant||Title|
|US8838268||Jan 28, 2009||Sep 16, 2014||Seegrid Corporation||Service robot and method of operating same|
|US8892256||Jan 28, 2009||Nov 18, 2014||Seegrid Corporation||Methods for real-time and near real-time interactions with robots that service a facility|
|USD735721||Jul 3, 2014||Aug 4, 2015||Hyperkin Inc.||Video game handheld console|