WO1998021682A1 - Computerised gaming system - Google Patents
Computerised gaming system Download PDFInfo
- Publication number
- WO1998021682A1 WO1998021682A1 PCT/NL1997/000599 NL9700599W WO9821682A1 WO 1998021682 A1 WO1998021682 A1 WO 1998021682A1 NL 9700599 W NL9700599 W NL 9700599W WO 9821682 A1 WO9821682 A1 WO 9821682A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game
- computer
- player
- game system
- computer game
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
- A63F13/655—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/577—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for watching a game played by other players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Health & Medical Sciences (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biophysics (AREA)
- Cardiology (AREA)
- General Health & Medical Sciences (AREA)
- Heart & Thoracic Surgery (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
Description
Claims
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP52241498A JP2001504014A (en) | 1996-11-11 | 1997-11-03 | Computer controlled game system |
AU58834/98A AU5883498A (en) | 1996-11-11 | 1997-11-03 | Computerised gaming system |
EP97954497A EP1016020A1 (en) | 1996-11-11 | 1997-11-03 | Computerised gaming system |
US09/307,406 US6056640A (en) | 1996-11-11 | 1999-05-07 | Computerized gaming apparatus |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
NL1004491 | 1996-11-11 | ||
NL1004491A NL1004491C1 (en) | 1996-11-11 | 1996-11-11 | Computer system for number of human players for computer game manipulating object |
NL1004648 | 1996-11-29 | ||
NL1004648A NL1004648C2 (en) | 1996-11-11 | 1996-11-29 | Computer game system. |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US09/307,406 Continuation US6056640A (en) | 1996-11-11 | 1999-05-07 | Computerized gaming apparatus |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1998021682A1 true WO1998021682A1 (en) | 1998-05-22 |
Family
ID=26642478
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/NL1997/000599 WO1998021682A1 (en) | 1996-11-11 | 1997-11-03 | Computerised gaming system |
Country Status (6)
Country | Link |
---|---|
US (1) | US6056640A (en) |
EP (1) | EP1016020A1 (en) |
JP (1) | JP2001504014A (en) |
AU (1) | AU5883498A (en) |
NL (1) | NL1004648C2 (en) |
WO (1) | WO1998021682A1 (en) |
Cited By (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2000072930A1 (en) * | 1999-06-01 | 2000-12-07 | Mark Rider | Large screen gaming system and facility therefor |
GB2378371A (en) * | 2001-07-31 | 2003-02-05 | Hewlett Packard Co | Virtual "Big Brother" broadcasting |
EP1757342A3 (en) * | 2005-08-23 | 2008-05-21 | Aruze Corp. | Gaming machine |
EP1754523A3 (en) * | 2005-08-18 | 2008-05-21 | Aruze Corporation | Gaming machine |
GB2434109B (en) * | 2004-09-21 | 2009-10-07 | Timeplay Entertainment Corp | System, Method and handheld controller for multi-player gaming |
US7780168B2 (en) | 2005-11-16 | 2010-08-24 | Aruze Gaming America, Inc. | Gaming machine |
EP2365470A1 (en) * | 2010-03-09 | 2011-09-14 | Crytek GmbH | A multi-user computer-controlled advertisement presentation system and a method of providing user and advertisement related data |
US11285384B2 (en) | 2011-02-01 | 2022-03-29 | Timeplay Inc. | Systems and methods for interactive experiences and controllers therefor |
Families Citing this family (85)
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US6428411B1 (en) * | 1997-05-02 | 2002-08-06 | Konami Co., Ltd. | Volleyball video game system |
US6306036B1 (en) * | 1998-05-18 | 2001-10-23 | Vis Interactive | Computer game with replaceable character heads |
JP2000134591A (en) * | 1998-10-28 | 2000-05-12 | Sony Computer Entertainment Inc | Data generation device/method, data reception device/ method and data communication system/method |
US6500070B1 (en) | 1999-05-28 | 2002-12-31 | Nintendo Co., Ltd. | Combined game system of portable and video game machines |
US6729959B1 (en) * | 1999-06-02 | 2004-05-04 | Winnovations, Llc | Computer game display system and processes, in electronically-controlled multi-participant game contests, for aggregating and composing a common display and for incorporating virtual participants in the context of games/contests involving active participants |
US6409599B1 (en) * | 1999-07-19 | 2002-06-25 | Ham On Rye Technologies, Inc. | Interactive virtual reality performance theater entertainment system |
US6371854B1 (en) | 1999-08-20 | 2002-04-16 | Ninetendo Co., Ltd. | Combined game system |
US6951516B1 (en) * | 2001-08-21 | 2005-10-04 | Nintendo Co., Ltd. | Method and apparatus for multi-user communications using discrete video game platforms |
US7285051B2 (en) * | 2000-05-25 | 2007-10-23 | Nintendo Co., Ltd. | Game information storage medium and game system using the same |
JP2001357161A (en) * | 2000-06-13 | 2001-12-26 | Sony Corp | System and method for gathering visitor information |
US8932136B2 (en) * | 2000-08-25 | 2015-01-13 | Opentv, Inc. | Method and system for initiating an interactive game |
US6447396B1 (en) * | 2000-10-17 | 2002-09-10 | Nearlife, Inc. | Method and apparatus for coordinating an interactive computer game with a broadcast television program |
CN2447027Y (en) * | 2000-10-27 | 2001-09-12 | 郭鹏飞 | Simulation fighting device for electronic games |
US7244181B2 (en) * | 2000-11-14 | 2007-07-17 | Netamin Communication Corp. | Multi-player game employing dynamic re-sequencing |
JP4691268B2 (en) | 2001-05-02 | 2011-06-01 | 任天堂株式会社 | Game system and game program |
CN1232322C (en) * | 2001-05-11 | 2005-12-21 | 皇家菲利浦电子有限公司 | Operation of a set of devices |
US20030073471A1 (en) * | 2001-10-17 | 2003-04-17 | Advantage Partners Llc | Method and system for providing an environment for the delivery of interactive gaming services |
US6816159B2 (en) | 2001-12-10 | 2004-11-09 | Christine M. Solazzi | Incorporating a personalized wireframe image in a computer software application |
US8016675B2 (en) * | 2002-02-07 | 2011-09-13 | Hewlett-Packard Development Company, L.P. | Network-based game system and method |
US7112134B1 (en) * | 2002-03-26 | 2006-09-26 | Pixel Puzzles, Inc. | Method and system for photographic gaming |
GB2405599A (en) * | 2002-07-05 | 2005-03-09 | Dominic Clancy | System and method for playing an interactive game using a mobile device |
US7161579B2 (en) * | 2002-07-18 | 2007-01-09 | Sony Computer Entertainment Inc. | Hand-held computer interactive device |
US8797260B2 (en) | 2002-07-27 | 2014-08-05 | Sony Computer Entertainment Inc. | Inertially trackable hand-held controller |
US7623115B2 (en) | 2002-07-27 | 2009-11-24 | Sony Computer Entertainment Inc. | Method and apparatus for light input device |
US7883415B2 (en) | 2003-09-15 | 2011-02-08 | Sony Computer Entertainment Inc. | Method and apparatus for adjusting a view of a scene being displayed according to tracked head motion |
US7646372B2 (en) * | 2003-09-15 | 2010-01-12 | Sony Computer Entertainment Inc. | Methods and systems for enabling direction detection when interfacing with a computer program |
US8570378B2 (en) | 2002-07-27 | 2013-10-29 | Sony Computer Entertainment Inc. | Method and apparatus for tracking three-dimensional movements of an object using a depth sensing camera |
US8313380B2 (en) | 2002-07-27 | 2012-11-20 | Sony Computer Entertainment America Llc | Scheme for translating movements of a hand-held controller into inputs for a system |
US9393487B2 (en) | 2002-07-27 | 2016-07-19 | Sony Interactive Entertainment Inc. | Method for mapping movements of a hand-held controller to game commands |
US9474968B2 (en) | 2002-07-27 | 2016-10-25 | Sony Interactive Entertainment America Llc | Method and system for applying gearing effects to visual tracking |
US7760248B2 (en) | 2002-07-27 | 2010-07-20 | Sony Computer Entertainment Inc. | Selective sound source listening in conjunction with computer interactive processing |
US7627139B2 (en) * | 2002-07-27 | 2009-12-01 | Sony Computer Entertainment Inc. | Computer image and audio processing of intensity and input devices for interfacing with a computer program |
US8686939B2 (en) | 2002-07-27 | 2014-04-01 | Sony Computer Entertainment Inc. | System, method, and apparatus for three-dimensional input control |
US9682319B2 (en) | 2002-07-31 | 2017-06-20 | Sony Interactive Entertainment Inc. | Combiner method for altering game gearing |
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DE10256140B3 (en) * | 2002-11-29 | 2004-03-11 | Deutsches Zentrum für Luft- und Raumfahrt e.V. | Interactive system for mass event participation, e.g. in stadium, has computer controlling large-screen display device, partially influenced by inputs provided by mobile telephones or personal digital assistants of participants |
US20040130571A1 (en) * | 2003-01-06 | 2004-07-08 | White Don W. | Method and apparatus for interactive entertainment |
US7867085B2 (en) * | 2003-01-16 | 2011-01-11 | Wms Gaming Inc. | Gaming machine environment having controlled audio and visual media presentation |
US7367886B2 (en) * | 2003-01-16 | 2008-05-06 | Wms Gaming Inc. | Gaming system with surround sound |
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US8527657B2 (en) * | 2009-03-20 | 2013-09-03 | Sony Computer Entertainment America Llc | Methods and systems for dynamically adjusting update rates in multi-player network gaming |
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US8393964B2 (en) | 2009-05-08 | 2013-03-12 | Sony Computer Entertainment America Llc | Base station for position location |
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US20100306685A1 (en) * | 2009-05-29 | 2010-12-02 | Microsoft Corporation | User movement feedback via on-screen avatars |
EP2371435A1 (en) * | 2010-03-09 | 2011-10-05 | Crytek GmbH | A multi-user computer-controlled input system and a method of compressing and processing multiple input data |
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GB2531078A (en) * | 2014-10-10 | 2016-04-13 | Olesansky Stefan | Multi-user control of objects on a shared display |
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JP6714625B2 (en) * | 2018-02-16 | 2020-06-24 | 株式会社カプコン | Computer system |
US11260295B2 (en) | 2018-07-24 | 2022-03-01 | Super League Gaming, Inc. | Cloud-based game streaming |
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US4771344A (en) * | 1986-11-13 | 1988-09-13 | James Fallacaro | System for enhancing audio and/or visual presentation |
US5462275A (en) * | 1991-12-20 | 1995-10-31 | Gordon Wilson | Player interactive live action football game |
EP0691146A1 (en) * | 1994-07-08 | 1996-01-10 | Sega Enterprises, Ltd. | A game apparatus using a video display device |
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-
1996
- 1996-11-29 NL NL1004648A patent/NL1004648C2/en not_active IP Right Cessation
-
1997
- 1997-11-03 AU AU58834/98A patent/AU5883498A/en not_active Abandoned
- 1997-11-03 JP JP52241498A patent/JP2001504014A/en active Pending
- 1997-11-03 WO PCT/NL1997/000599 patent/WO1998021682A1/en not_active Application Discontinuation
- 1997-11-03 EP EP97954497A patent/EP1016020A1/en not_active Ceased
-
1999
- 1999-05-07 US US09/307,406 patent/US6056640A/en not_active Expired - Fee Related
Patent Citations (3)
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US4771344A (en) * | 1986-11-13 | 1988-09-13 | James Fallacaro | System for enhancing audio and/or visual presentation |
US5462275A (en) * | 1991-12-20 | 1995-10-31 | Gordon Wilson | Player interactive live action football game |
EP0691146A1 (en) * | 1994-07-08 | 1996-01-10 | Sega Enterprises, Ltd. | A game apparatus using a video display device |
Non-Patent Citations (2)
Title |
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PAUSCH R ET AL: "DISNEY'S ALADDIN: FIRST STEPS TOWARS STORYLEIING IN VIRTUAL REALITY", COMPUTER GRAPHICS PROCEEDINGS 1996 (SIGGRAPH), NEW ORLEANS, AUG. 4 - 9, 1996, 4 August 1996 (1996-08-04), ASSOCIATION FOR COMPUTING MACHINERY, pages 193 - 203, XP000682736 * |
STOAKLEY R ET AL: "VIRTUAL REALITY ON A WIM: INTERACTIVE WORLDS IN MINIATURE", HUMAN FACTORS IN COMPUTING SYSTEMS, CHI '95 CONFERENCE PROCEEDINGS. DENVER, MAY 7 - 11, 1995, 7 May 1995 (1995-05-07), KATZ I R ET AL (ED ), pages 265 - 272, XP000538455 * |
Cited By (26)
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US6257982B1 (en) | 1999-06-01 | 2001-07-10 | Mark Rider | Motion picture theater interactive gaming system |
US6346045B2 (en) | 1999-06-01 | 2002-02-12 | Mark Rider | Large screen gaming system and facility therefor |
EP1745831A2 (en) * | 1999-06-01 | 2007-01-24 | Mark Rider | Large screen gaming system and facility therefor |
WO2000072930A1 (en) * | 1999-06-01 | 2000-12-07 | Mark Rider | Large screen gaming system and facility therefor |
EP1745831A3 (en) * | 1999-06-01 | 2011-12-28 | TimePlay IP Inc. | Large screen gaming system and facility therefor |
US8042050B2 (en) | 2001-07-31 | 2011-10-18 | Hewlett-Packard Development Company, L.P. | Method and apparatus for interactive broadcasting |
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Also Published As
Publication number | Publication date |
---|---|
AU5883498A (en) | 1998-06-03 |
NL1004648C2 (en) | 1998-05-14 |
US6056640A (en) | 2000-05-02 |
JP2001504014A (en) | 2001-03-27 |
EP1016020A1 (en) | 2000-07-05 |
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