WO1999026215A1 - Roller coaster simulator - Google Patents
Roller coaster simulator Download PDFInfo
- Publication number
- WO1999026215A1 WO1999026215A1 PCT/US1998/024393 US9824393W WO9926215A1 WO 1999026215 A1 WO1999026215 A1 WO 1999026215A1 US 9824393 W US9824393 W US 9824393W WO 9926215 A1 WO9926215 A1 WO 9926215A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- roller coaster
- simulator
- passenger
- design
- guest
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B9/00—Simulators for teaching or training purposes
- G09B9/02—Simulators for teaching or training purposes for teaching control of vehicles or other craft
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
- A63G31/16—Amusement arrangements creating illusions of travel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
- A63G31/007—Amusement arrangements involving water
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G7/00—Up-and-down hill tracks; Switchbacks
Definitions
- the present invention relates to the field of amusement rides; more particularly, the present invention relates to ride simulators.
- a segment was removed from the pool of potential selections (e.g., the guest could only have one corkscrew or one loop in the completed track) .
- the track was completed automatically and the attraction would play a video of a ride on that track Every possible sequence beginning with the initial segment was prerecorded on the videodisc.
- the present invention provides a realistic roller coaster simulator having one or more passenger seats equipped with a safety harness and mounted for rotational movement along at least two axes for simulating the motion of a roller coaster.
- a motion controller is provided for" controlling and coordinating the motion of the passenger seat with a simulation controller which coordinates the simulation of real time virtual reality type audio and visual effects which would be experienced by a passenger on a roller coaster of a predetermined design.
- a selection controller communicates with a computer storage means which stores data relating to a plurality of predetermined roller coaster designs
- acceptable user information such as information for billing purposes and/or individual identification information
- the passenger selects a specific design, which is transferred to the simulation controller.
- the passenger is secured in the passenger seat.
- the passenger experiences in real time the visual, motive, audible, and other effects (e.g. , heat, wind, etc ) of a real roller coaster ride.
- the present invention includes a design station operably linked to the roller coaster simulator which enables a user to design his or her own roller coaster, and then ride it.
- the user employs a design station having an input means and a display means to design a roller coaster
- the design station will first offer the user a choice of terrain from predetermined landscape images.
- the design station contains data representing the three dimensional size and shape of each landscape image and roller coaster segment, and predetermined rules for determining if any selected roller coaster segment can be placed at a selected position on said landscape image and/or joined to a free end of an already placed roller coaster segment.
- a saved design can be associated with the designer's unique identifying user information, to enable its retrieval for simulation in a roller coaster simulator of the present invention.
- Figure 1 is a logic diagram illustrating the primary components of a preferred embodiment of the present invention
- Figure 2 is a preferred touchscreen layout of the present invention
- Figure 3 is a diagram illustrating the preferred design components of the present invention
- Figure 4A is a side view of a simulator of the present invention
- Figure 4B is a back view of a simulator of the present invention
- Figure 5 is a cross-sectional side view of a simulator passenger compartmentof the present invention
- Figure 6 is a cross-sectional top view of an alternate simulator passenger compartment of the present invention
- Figure 7 is a functional block diagram showing a preferred electronic systemfor a design workstation of the present invention
- Figure 8 is a functional block diagram showing a preferred electronic systemfor an operator's console for controlling a simulator station of the present invention
- Figure 9 is a functional block diagram showing a preferred electronic systemfor creating the real-time virtual reality type audio and visual effects in a simulator of the present invention
- Figure 1 0 is a functional block diagram showing a preferred electronic system for a simulator vehicle of the present invention
- Figure 1 1 is a functional block diagram showing a preferred electronic system for a user input device for selecting a roller coaster design to be simulated.
- the present invention includes two primary components one or more design stations 1 2 for designing a roller coaster, and a simulator station 1 00 for simulating a ride on a stored roller coaster design
- a Design Area 1 0 can be provided which includes one or more design stations 1 2, and a storage device 1 4
- the design stations 1 2 are preferably desktop computers provided with touchscreens which are capable of generating 3D graphics, image processing, and real time video processing.
- the 02TM line of workstations from Silicon Graphics, Inc . which are based on MIPS R5000 CPUs and offer unified memory architecture, are most preferred .
- Each design station 1 2 is electronically coupled preferably via a network as shown in Figure 7 to a computer memory or storage device 1 4 which can be used to store completed roller coaster designs.
- the memory device 1 4 can also be used for storing a program for creating a virtual reality type moving image of a virtual ride on a stored roller coaster design, or data relating to a virtual reality type moving image which was previously created.
- the roller coaster data could be recorded on a data card carried by the guest
- an input device such as a reader 1 8
- a reader 1 8 can be used to obtain identifying information from a guest Reader 1 8 could be a magnetic card reader (used, for example, in conjunction with an encoded magnetic data card) or an optical scanner (used, for example, in conjunction with a card encoded with a bar code) .
- reader 1 8 could also include a radio frequency identification receiver, or biomet ⁇ c reader. Reader 1 8 could be provided at each design station 1 2, or alternatively could be provided to control entry to the design area 1 0 and linked directly to a central park controller.
- a guest could obtain a data card with unique identifying data for entry to a theme park by paying a requisite entry fee.
- the guest could pay a sum of money and receive a credit on a debit card.
- the guest could then swipe his card through a card reader to identify herself or himself to the design station, or a central park computer accessed via a network, which could then determine if the guest is authorized to use the design station (i.e. , meets entry requirements, has paid the appropriate entry fee etc ) .
- the central park computer not shown
- the design station 1 2 could reduce the amount remaining on the card by the fee charged for this activity. Assuming all requirements are met, the guest is then able to use a single design station 1 2 to create and, if desired, save, a new roller coaster design, or edit a stored roller coaster design.
- design station 1 2 preferably includes a speaker 21 and a touchscreen 20.
- a conventional computer monitor could be used in lieu of a touchscreen in combination with a keyboard, mouse, light pen, and/or a voice activated input system.
- FIG. 2 A preferred touchscreen layout is shown in Figure 2.
- the central portion of the screen displays a landscape 22 with terrain features on which the roller coaster is to be built.
- a variety of different landscapes and terrains can be produced and stored for selection by guests, and themed for use in a theme park setting.
- the guest may then choose the level of thrill, for example, by selecting when prompted the desired speed (e.g. , "fast”, “faster, “ “fastest”, or some other scale from a minimum to a maximum relative speed), or some other increments of speed or performance.
- desired speed e.g. , "fast”, “faster, “ “fastest”, or some other scale from a minimum to a maximum relative speed
- the measure of the thrill experienced has two components: vehicular speed and the severity of track convolutions. Adjustments can be made according to a conventional scaling system, for example: 1 being the slowest/mildest (least thrilling) and 5 being the fastest/most convoluted (most thrilling) .
- the guest preferably can independently control speed and convolutions by touching the screen to indicate an increase or decrease the level.
- the design station is most preferably provided with predetermined rules so that the cumulative thrill desired by the guest does not exceed a predetermined level in order to keep guest sickness, due to motion diso ⁇ entation, to an acceptable level.
- factors such as the weight of the guest can be taken into account in controlling the forces imparted by a simulator on the guest.
- weight could be determined in advance, by weighing a guest upon entry and encoding this information on a datacard, or on the fly, by providing a means for weighing a seated guest
- the design station can alter segments as necessary.
- the design station can increase the diameter of the loop segment, since a tight loop at high speed might injure a guest if accurately simulated.
- the guest may select a starting point on the landscape 22, or preferably the design station can require the use of a pre-defined starting point 23.
- the guest can then choose a track segment by touching one of the track segment buttons 24 or icons 24' displayed on the screen
- This choice will be analyzed by the workstation using predetermined rules accessible by the design station 1 2 to determine if the selected track segment violates any of the rules (e.g., tracks cannot penetrate the ground surface, tracks don't penetrate each other, track can be looping or open, overall progress is made through the landscape )
- these rules can be easily and quickly applied.
- a track remaining indicator 26 shows the amount of track remaining.
- the guest selects another track segment to be linked to a free end of the first placed track segment by, again, touching the track segment buttons 24 or icons 24' corresponding to the desired segment. Again, the system compares the choice to the environment (the terrain and previous track segment) to determine if the new track segment violates the rules. If not, the next track segment 25' appears, connected at the desired end of the first track segment 25 If the rules are violated, a message appears informing the guest that a different choice is required.
- Track segment buttons 24 and icons 24' will vary in severity from low (e.g., straight away, simple s-curves, and simple hills) to high (e.g. , corkscrews, inverted loops) .
- the more thrilling icons can be deactivated (to prevent their selection) where the guest chooses a low thrill level.
- selecting a high thrill level could produce additional icons 24' on the screen or light additional buttons 24 on the panel for selection by the guest.
- guests could be permitted a great deal more detailed control over the shape, size and severity of the track (e.g. , the height and diameter of a loop) .
- the track segment selection technique described above is preferred because it allows a much faster design time.
- Specific guest communication icons 28 can also be provided on the touchscreen
- the present invention preferably provides a " Help" icon (with which the guest can receive instructions and helpful information on designing a roller coaster using the design station); an "Undo” icon for removing a track segment if the guest changes his or her mind; and a "Done” icon for informing the design station that the design of the roller coaster is complete.
- Both the track segment icons and/or the guest communication icons could, alternatively, be provided as mechanical switches such as, for example, pushbutton switches mounted on or adjacent the touchscreen. Alternatively, but less preferably, a guest could create a track using commercially available 3-D equipment.
- the guest would be provided a pair of 3-D glasses capable of producing a 3-D image in conjunction with the screen Using a mouse that can read 3-D position in space, the guest could draw the desired track on the 3-D image of the terrain.
- the track appears to be extruded out of the mouse like a trail of toothpaste from a tube, in this way, the guest can directly draw loops and corkscrews, curves and humps in whatever way is desired.
- this embodiment requires time for the untrained guest to adjust to the effective use of the equipment, and for that reason is not preferred in a commercial environment. Once a specific roller coaster design is complete, it is preferably saved with the guest's unique identifying data for recall later.
- the guest is prompted to name his or her coaster to differentiate among potentially multiple designs.
- the name is preferably comprised of a selection from two groups of words (for example, one group of adjectives and one group of nouns)
- the first group of words could include terms like "Screamin',
- the guest is able to preview a ride on the saved roller coaster design, either at the workstation 1 2 (via the touchscreen) or on a separate previewing monitor or screen (not shown) . Preferably, this can occur incrementally with the addition of each track segment.
- a computer program run on a simulation computer (described in more detail below under the Simulation Station) could also be used to convert the design to a three-dimensional, virtual reality type moving image in real time.
- the guest may modify the design using the undo icon. Once the design is what the guest intended, the guest can then, if desired, proceed to the simulation station
- the simulation station includes at least one simulator ride vehicle 1 20 which is preferably controlled by a simulation computer/controller
- Selection controller 1 1 2 can be any computer capable of retrieving the data stored in storage device 1 4.
- the guest preferably uses selection controller 1 1 2 to choose from among several designs the guest has created. The choices may also include several "canned" designs, which the guest may choose if they appear more attractive, or if the guest has not designed a track.
- a guest identifies himself using input device 1 8' (for example, by passing a magnetic data card through a magnetic card reader) .
- simulation controller 1 1 0 is in a receptive mode (as opposed to being fully involved in an on-going simulation)
- the track design data is transferred to the simulation controller 1 10.
- the video controller 1 1 5 and simulation controller 1 1 0 are provided by the same machine.
- the SihconGraphics, Inc. Onyx2 Infinite RealityTM deskside system is preferred.
- This system includes preferably two (to limit expenses) but may include four 4MB cache MIPS R1 0000 processors, 64MB to 2GB of memory (preferably 1 28 MB) , a single graphics pipeline with at least one, but preferably two InfiniteRea tyTM Raster Managers.
- This system is capable of producing several million textured Z buttered polygons/sec, and can generate over
- a video display manager be capable of displaying on at least 8 monitors simultaneously be employed. This allows for the single expensive image generator to drrve 4 simulators at high resolution, as well as 4 associated monitors for non ⁇ ding guests to view the ongoing action. Video output of at least about 30 Hz is required; however, about 60 Hz S.V.G.A. at 800 x 600 resolution is preferred.
- Typical electrical power requirements disclosed in the Onyx-2 technical specifications for this system are: 1 1 0 to 220 VAC; 50 to 60 Hz; 2,500 watts; 8, 500 BTU/hr heat dissipation; NEMA5-20, 1 1 0 VAC @20A; NEMA6-20, 208 VAC @20A.
- the simulation computer receives the information in the storage device 14 from selection controller 1 1 2.
- System RAM of controllers 1 1 0 and 1 1 5 are preferably optimized by making use of database and texture paging.
- the application can pre-load all show components. Then it can "unstuff" portions of the database that are not in use Unstuffing consists of compressing large data components and then removing the memory- consuming original details while leaving the object data structure skeleton in place.
- An operator's console 1 1 4 can be provided for the use of theme park operators for operation and safety purposes and to enable the operator to, for example, start and stop the simulator 1 20, and authorize access to the simulator 1 20 for loading and unloading passengers.
- an operator's console can be provided with a touch screen monitor for ease of control, a network link which can be used for a variety of purposes, including retrieving data from multiple controllers, such as, for example, 1 1 0, 1 1 5, 1 1 8, under its management, and a PC which can be used control and monitor systems on-board (e.g. , video projectors) and in the queue (or "preshow") area where guests wait before boarding the simulator.
- selection controller 1 1 2 which preferably includes a data reader 1 8', can be provided for obtaining the guest's unique identification data and status. Most preferably, the guest is then given a choice, and may make a selection from a menu of roller coaster designs which preferably includes any designs created by the guest and saved on storage device 1 4, and may also include one or more other roller coaster designs available for selection by the guest (for example, the theme park may choose to provide designs of famous roller coasters) .
- a touchscreen device is preferred for displaying choices and obtaining the guest's selection; however, other conventional devices such as, for example, a conventional monitor in combination with a keyboard, mouse, light pen, and/or voice activated system may also be used.
- a data reader could be used to input the guest data, a screen or monitor used to display the roller coaster design choices on operator console 1 1 4. The operator could then input the guest's choice via the operator input device 1 1 4. If the roller coaster data is recorded on a data card carried by the guest, reader 1 8' could also provide the roller coaster data to the selection controller 1 1 2.
- Simulator 1 20 can be any conventional simulator capable of imparting realistic roller coaster motions to at least one passenger. Examples of such conventional simulators are disclosed in U.S. Patents 4,71 0, 1 28; 5,353,242; 5,021 ,982; 5,507,647; and 5,388,991 , which are incorporated herein by reference for all purposes.
- FIG. 4A and 4B A simple form of simulator is shown in Figures 4A and 4B.
- a passenger sits in a passenger seat 1 22 which includes a seat harness 1 24 for restraining the passenger in passenger seat 1 22.
- the passenger could don virtual reality goggles and earphones.
- realistic motion can be imparted to the passenger seat 1 22 by rotation about one or more of three axes a pitch axis 1 28, a roll axis 1 30, and a yaw axis 1 32.
- a motor drive 1 34 for rotating the passenger seat 1 22 about the pitch axis, a motor drive 1 36 for rotating the passenger seat about the roll axis, and a motor drive 1 37 for rotating the passenger seat about the yaw axis can all be provided, and could be linked to the ride controller 1 1 8 for control and coordination with the simulation controller 1 1 0.
- the passenger seat is rotated at least about the pitch and roll axes.
- yaw may be added to provide a more realistic simulation.
- rotation about the pitch and roll axes of rotation is a full 360 degrees and capable of continuous motion, and rotation about the yaw axis is preferably 90 degrees + /- for full simulation.
- the centerline locations for passengers are preferably at or above the heartline, to provide the most realistic feeling simulation.
- Ride controller 1 1 8 can accept from simulation controller 1 1 0 realtime data indicative of the acceleration on the virtual coaster car travelling the track at the point where the current video is being generated and displayed on screen 142. This process causes the simulator to take on an aspect which best simulates the accelerations that would be experienced on an actual coaster. The exact algorithm would depend upon the degrees of freedom and particulars of the motion base.
- motion controller 1 1 8 contains prerecorded motion base control sequences constructed by hand by motion experts for each potential track segment and traversal speed combination.
- the simulation controller 1 1 0 begins the simulation with a start signal.
- the motion controller 1 1 8 starts playing the prearranged sequence of motion while, in synchrony, the video and audio controllers ( 1 1 5 & 1 1 6) generate their respective performances under control of the simulation controller 1 1 0.
- video and audio might be generated by this same prearrangement scheme (e.g., with a videodisc player being told which segments and in what order to play) .
- the simulator 1 20 includes a passenger compartment 1 38 mounted for 360 degree rotation along at least the pitch axis 1 28 and the roil axis 1 30.
- the preferred ordering of the axes in this preferred two axis system is: roll axis innermost and pitch axis outermost.
- a passenger seat 1 22 provided with a seat harness 1 24 and/or other conventional restraining devices can be mounted securely to the floor 1 40 of passenger compartment 1 38 Most preferably, two passenger seats, as shown in Figure 6, are provided.
- a viewing screen 142 can be provided for displaying the real time, three dimensional virtual reality type image of the simulated roller coaster ride generated by video controller 1 1 5.
- the viewing screen 1 42 can be a front or rear projection type television set.
- the image is front projected preferably by an LCD video projector 1 44 mounted behind the passenger
- the projector 1 44 may project directly to the viewing screen 142 if desirable; however, if necessary to increase the image size in a restricted passenger compartment by increasing the effective distance between the projector and the screen (referred to as the "throw" distance) , the projector may project the image first to a mirror 1 46 which reflects the image to the screen 142.
- Speakers 1 48 can be mounted in appropriate locations in the passenger compartment for broadcasting realistic sound to accompany the projected image Most preferably, stereo speakers (not shown) are located in the seat headrest.
- a low frequency transducer or subwoofer 1 50 can be mounted in or closely adjacent to the passenger seat 1 22 to produce realistic vibrations to be sensed by the passenger in association with the projected image.
- a door or hatchway 1 52 can be provided to enable a passenger to enter and leave the simulator vehicle passenger compartment 1 38.
- a locking device 1 54 is preferably provided to securely lock the hatchway in a closed position
- a ventilation system (not shown) is most preferably included for providing fresh air changes in the passenger compartment 1 38. Such fresh air changes are important for reducing the possibility of motion sickness.
- the simulator vehicle is preferably contained in a safety enclosure (not shown) which is also provided with a locking doors. This safety enclosure prevents operator personnel or passengers waiting in the queueing area, from coming in contact with the moving simulator vehicle.
- sensors are provided so that entry into this enclosure during operation will cause an emergency stop of the simulator 1 20.
- motion of the simulator vehicle can be controlled by the motion controller 1 1 8 — preferably an off-board PC which, for safety purposes, is preferably directly linked to the motors responsible for generating the specific movements, panic STOP buttons, harness switches, and door latches
- the function of the motion controller 1 1 8 can be performed by a processor that is multitasking other functions such as those performed by video controller 1 1 5, audio controller 1 1 6, and 5 simulator controller 1 1 0.
- Sensors can be provided as desired to verify that the passenger is in the passenger seat, the restraining harnesses are engaged and locked, and each hatchway or door is closed and locked.
- Surveillance equipment such as the closed circuit television camera 1 45 shown in Figures 5, 6, and 9, can be mounted inside the passenger compartment and linked to the operator's console 0 or to a separate surveillance console for observation purposes, and to enable the operator to intervene in the event a passenger becomes ill during the simulation.
- emergency stop buttons can be provided both inside the simulator passenger compartment (for use by a passenger) or in the operator area for emergency use by the operation personnel.
- the guest enters a queueing area which leads to a loading zone.
- the queueing area may be provided with special lighting effects, theme art, and/or monitors or other video displays projecting actual or simulated visual and audio effects.
- the guest When the guest arrives in the loading area, the guest provides his or her identifying information to 0 the system using input device 1 8' (for example, by swiping a magnetic card through the card reader) and chooses a roller coaster design from the choices obtained from storage device 1 4 and displayed on a screen by selection controller 1 1 2.
- the operator optionally confirms the guest's choice, opens the safety enclosure door, and opens the hatchway 1 52 into the simulator vehicle 1 20 5 passenger compartment 1 38.
- the guest enters the simulator safety enclosure and may be asked to empty his or her pockets into a tray or other suitable receptacle, until the ride is over.
- the seat 1 22 and restraint 1 24 provide a sufficiently snug embrace that pockets are not disposed to disgorge their contents even when the passenger compartment is inverted . 0
- the guest enters the simulator passenger compartment 1 38 and sits in a passenger seat 1 22.
- the passenger harness 1 24 is secured about the guest, and the secured condition of the harness is preferably verified by the operator or an operator's assistant.
- the operator having preferably performed a final safety inspection for loose articles and the like in the passenger compartment, closes and locks the simulator hatchway 1 52, and exits the simulator safety enclosure, closing and locking the safety enclosure door.
- the operator begins the program either from the operator console 1 1 4, or, preferably, from a conveniently located but secure switch At this time it is possible, and preferred in order to minimize the time in queue, for the next guest to use the selection controller in preparation for their ride
- an air stream may be directed at the guest's face to simulate wind, the air stream may be heated if the simulated environment is hot, the air stream may be chilled if the simulated environment is cold, or water droplets may be sprayed on the guest if the simulated environment is wet.
- an emergency STOP button is provided which can be used to stop the ride.
Abstract
Description
Claims
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU14607/99A AU1460799A (en) | 1997-11-17 | 1998-11-16 | Roller coaster simulator |
DE19882812T DE19882812B4 (en) | 1997-11-17 | 1998-11-16 | Roller coaster simulator |
GB0013486A GB2347008B (en) | 1997-11-17 | 1998-11-16 | Roller coaster simulator |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US08/971,308 US6007338A (en) | 1997-11-17 | 1997-11-17 | Roller coaster simulator |
US08/971,308 | 1997-11-17 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1999026215A1 true WO1999026215A1 (en) | 1999-05-27 |
Family
ID=25518199
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US1998/024393 WO1999026215A1 (en) | 1997-11-17 | 1998-11-16 | Roller coaster simulator |
Country Status (6)
Country | Link |
---|---|
US (1) | US6007338A (en) |
AU (1) | AU1460799A (en) |
CH (1) | CH694500A5 (en) |
DE (1) | DE19882812B4 (en) |
GB (1) | GB2347008B (en) |
WO (1) | WO1999026215A1 (en) |
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Also Published As
Publication number | Publication date |
---|---|
US6007338A (en) | 1999-12-28 |
GB0013486D0 (en) | 2000-07-26 |
AU1460799A (en) | 1999-06-07 |
DE19882812B4 (en) | 2011-03-03 |
CH694500A5 (en) | 2005-02-28 |
GB2347008B (en) | 2001-10-31 |
GB2347008A (en) | 2000-08-23 |
DE19882812T1 (en) | 2000-11-16 |
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