WO2000016842A1 - Digital sound relaxation and sleep-inducing system and method - Google Patents

Digital sound relaxation and sleep-inducing system and method Download PDF

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Publication number
WO2000016842A1
WO2000016842A1 PCT/IB1999/001787 IB9901787W WO0016842A1 WO 2000016842 A1 WO2000016842 A1 WO 2000016842A1 IB 9901787 W IB9901787 W IB 9901787W WO 0016842 A1 WO0016842 A1 WO 0016842A1
Authority
WO
WIPO (PCT)
Prior art keywords
sound
replay
sounds
mode
sample
Prior art date
Application number
PCT/IB1999/001787
Other languages
French (fr)
Inventor
Troy Gene Anderson
Kevin Bailey
Jeffrey D. Thompson
Rudy A. Vandenbelt
Original Assignee
Headwaters Research & Development, Inc.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Headwaters Research & Development, Inc. filed Critical Headwaters Research & Development, Inc.
Publication of WO2000016842A1 publication Critical patent/WO2000016842A1/en

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Classifications

    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61MDEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
    • A61M21/00Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis
    • A61M21/02Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis for inducing sleep or relaxation, e.g. by direct nerve stimulation, hypnosis, analgesia
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61MDEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
    • A61M21/00Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/18Selecting circuits
    • G10H1/26Selecting circuits for automatically producing a series of tones
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61MDEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
    • A61M21/00Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis
    • A61M2021/0005Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis by the use of a particular sense, or stimulus
    • A61M2021/0027Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis by the use of a particular sense, or stimulus by the hearing sense
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/315Sound category-dependent sound synthesis processes [Gensound] for musical use; Sound category-specific synthesis-controlling parameters or control means therefor
    • G10H2250/321Gensound animals, i.e. generating animal voices or sounds
    • G10H2250/325Birds
    • G10H2250/335Sea birds, e.g. seagulls
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/315Sound category-dependent sound synthesis processes [Gensound] for musical use; Sound category-specific synthesis-controlling parameters or control means therefor
    • G10H2250/321Gensound animals, i.e. generating animal voices or sounds
    • G10H2250/361Insects, e.g. cricket
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/315Sound category-dependent sound synthesis processes [Gensound] for musical use; Sound category-specific synthesis-controlling parameters or control means therefor
    • G10H2250/371Gensound equipment, i.e. synthesizing sounds produced by man-made devices, e.g. machines
    • G10H2250/375Harbour, i.e. sounds which are part of a harbour soundscape, e.g. ships, fog horn, buoy, bells, cranes
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/315Sound category-dependent sound synthesis processes [Gensound] for musical use; Sound category-specific synthesis-controlling parameters or control means therefor
    • G10H2250/395Gensound nature
    • G10H2250/405Fire, e.g. cracks and pops of burning wood
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/315Sound category-dependent sound synthesis processes [Gensound] for musical use; Sound category-specific synthesis-controlling parameters or control means therefor
    • G10H2250/395Gensound nature
    • G10H2250/411Water, e.g. seashore, waves, brook, waterfall, dripping faucet
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/315Sound category-dependent sound synthesis processes [Gensound] for musical use; Sound category-specific synthesis-controlling parameters or control means therefor
    • G10H2250/395Gensound nature
    • G10H2250/415Weather
    • G10H2250/421Rain
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/315Sound category-dependent sound synthesis processes [Gensound] for musical use; Sound category-specific synthesis-controlling parameters or control means therefor
    • G10H2250/395Gensound nature
    • G10H2250/415Weather
    • G10H2250/425Thunder
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/315Sound category-dependent sound synthesis processes [Gensound] for musical use; Sound category-specific synthesis-controlling parameters or control means therefor
    • G10H2250/395Gensound nature
    • G10H2250/415Weather
    • G10H2250/431Natural aerodynamic noises, e.g. wind gust sounds, rustling leaves, beating sails

Definitions

  • This invention is drawn to the field of audio components, and more particularly, to a
  • LP's, CD's or audio cassettes belong to one class of devices that have been employed
  • CD player or tape deck.
  • any background noise is unmasked during the repeat cycle, which likewise may
  • ROM digital memory
  • auxiliary Dove, Owl, Wolf and Loons sounds may be randomly overlayed by the
  • Night and Soother sounds may be selected for replay by depressing a corresponding sound
  • the Marsona R 1250 Sound Conditioner device also only allows one, and only
  • the present invention discloses a digital sound relaxation and sleep-
  • inducing system that includes a housing; speakers mounted to the housing; at least one selector
  • switch ; a display; at least one digital memory storing samples of prerecorded sounds; and a
  • processor-implemented sound controller that is mounted to the housing, connected to the
  • the processor-implemented sound controller is operative
  • the processor-implemented sound controller is operative
  • the first preselected sound pattern repetitively replays the
  • the progressively slower play-back in successive time intervals of the second preselected sound pattern is implemented by replaying the sample of
  • the prerecorded sound selected the whole number of times the sample duration is contained in
  • the processor-implemented sound controller is operative in alarm
  • the listener in this manner may customize
  • the processor-implemented sound controller is operative in one-
  • touch alarm check mode to display alarm status and to replay any prerecorded sound selected
  • Figure 1 illustrates in the Figures 1A, IB thereof front and rear perspective views of
  • Figure 2 is a front elevational view of a collectable sound card for a digital sound
  • Figure 3 illustrates in the Figure 3A, 3B thereof diagrams respectively representing
  • Figure 4 is a circuit block diagram of an exemplary embodiment ofthe improved sound
  • Figure 5 is a flow chart illustrating an exemplary processor-implemented main routine
  • Figure 6 is a flow chart illustrating an exemplary processor-implemented loop format
  • Figure 7 is a flow chart illustrating an exemplary processor-implemented sound bite
  • Figure 8 is a front elevational view of another embodiment of an improved sound
  • Figure 9 is a circuit block diagram of an exemplary embodiment of the improved
  • Figure 10 is a flow chart illustrating an exemplary processor-implemented main routine
  • Figure 11 illustrates in the Figures 11A and 1 IB thereof top plan and front elevational
  • Figure 12 is a flow chart illustrating an exemplary processor-implemented main routine
  • Figure 13 is a flow chart illustrating an exemplary processor-implemented handle
  • buttons subroutine in accord with the present invention are buttons subroutine in accord with the present invention.
  • Figure 14 is a table useful in explaining the presently preferred implementation of the
  • Figure 15 is a flow chart illustrating an exemplary processor-implemented sleep-induce
  • digital sound relaxation system as used herein denotes any device having (1)
  • one or more operator input devices for allowing selection of individual ones of a plurality of
  • the term collectable sound card means any device having (1) a digital
  • FIG. 10 generally designated at 10 are front and rear
  • the improved system 10 includes a housing generally designated 12 and a plurality of
  • the switches 14 are arranged in laterally
  • selector switches 14 are presently preferred, any input device or devices for allowing selection
  • a collectable sound card receiving port generally designated 16 is provided through
  • the electrical connector 20 is adapted to mate with the electrical
  • FIG. 30 is a front elevational view
  • the collectable sound card 30 includes a digital memory illustrated in dashed outline
  • memory 34 includes four (4) megabytes of
  • RAM memory in which six (6) prerecorded sounds are digitally stored, although a different
  • the collectable sound card 30 bears first indicia schematically illustrated by "wavy
  • number indicia 38 correspond to whole number indicia generally designated 22 ( Figure 1)
  • Travel-limiting shoulders 42 are preferably provided on the side walls 40 of the
  • the collectable sound card 30 is preferably provided on its back face with a
  • the device 10 includes an internal digital memory
  • dashed line 24 in which a plurality of prerecorded namral or other
  • a two-position selector switch 26 is slidably mounted to the top wall 18 of the housing
  • switch 26 indicia schematically illustrated by "wavy lines" generally designated 28 appear
  • any one of the switches 14 selects another one of the prerecorded natural sounds stored in the
  • the device 10 includes an on/off rotary switch, a four (4)- position interval selector
  • the prerecorded namral sounds may be digitally stored in internal and/or external
  • the digital memory in one of a loop format and a sound bite format.
  • the loop format is preferred for continuous-type natural and/or other sounds, such as an ongoing Rain sound or an always-surging Brook sound, while the sound bite format is preferred for sporadic-type
  • the loop format data structure 70 includes a header 72.
  • the header 72 is a diagram illustrating a loop format data structure.
  • the loop format defines (1) a plurality of
  • a processor-implemented loop format subroutine to be described is called whenever
  • a header identifies itself as loop format for replaying each at least one prerecorded natural (or
  • prerecorded natural sound stored in loop format is allocated approximately two-thirds (.66) MB of memory, which has been found to provide minimalized perception of sound repetition during playback.
  • FIG. 80 generally designated at 80 is a diagram illustrating a
  • the sound bite type format data structure in accord with the present invention.
  • format data structure 80 is particularly well suited for sporadic-type natural sounds, providing
  • the sound bite format data structure 80 includes a header portion 82.
  • the header 82 identifies itself as a sound bite type format data structure and identifies the locations and lengths of three (3) data records. As shown by a bracket 84, the sound bite
  • format defines three (3) pluralities ofaddressable memory locations designated "A", "B", and
  • At “A” may be digitally encoded data of a prerecorded Crack sound, at “B” a Low Rumble sound and at “C” the High Rumble sound ofthe same Thunder sound.
  • the device 10 of the invention is operable in one of
  • Processor 92 is connected via address and data lines 94,
  • card selector switch generally designated 102 is electrically connected between ground and the
  • sound selector switches 104 are connected to the input port of the microcontroller 92.
  • Program read only memory not shown, having a main routine and loop format and
  • a digital to analog converter 106 is coupled to the output port of the microcontroller
  • the processor is operative to read the values ofthe depressed
  • the processor is then operative to calculate the address in
  • the processor is then operative to determine whether the
  • header portion of the data strucmre of the selected sound identifies itself as loop format
  • a loop format play subroutine is called as shown by a block 120, but if it does not
  • a sound bite format play subroutine is called as shown by a block 122.
  • loop format play subroutine in accord with the present invention. As shown by blocks
  • the processor is operative to read the switch values, and, as shown by a block 136,
  • the processor is then operative to wait a time selected to
  • the processor is then operative to calculate the next memory location and to determine if all ofthe data stored at the different data locations ofthe particular
  • the processor is operative to read the switch values, and, as shown by a block 156, to determine whether they have changed. If the switch values read have changed, processing
  • the processor is then operative to wait a time selected to
  • the processor is then operative to calculate the next memory location and to determine if all of the data stored at the different data locations of that
  • the time delay is selected at random between four (4) and twenty (20) seconds, although another range of values and other delays could be selected in accord in accord with the present invention.
  • FIG 8 generally designated at 180 is a front elevational view of
  • the device 180 not only provides individuals the capability to customize their library of namral sounds, by inserting any one of one or more collectable sound cards
  • the improved system 180 includes a housing generally designated 182 and a plurality
  • bracket 186 when toggled to the right, as schematically illustrated by bracket 186.
  • any number or kind of input device or devices may be employed in accord with the present invention.
  • a collectable sound card receiving port generally designated 188 is provided through
  • any other collectable sound card receiving interface that is user-friendly, and easy-to-access, may be employed in accord with the present invention.
  • An electrical connector schematically illustrated in dashed outline 192 is provided in the port 188 of the housing 182.
  • the electrical connector 192 is adapted to mate with the
  • the device 180 includes two (2) internal digital memories schematically illustrated in
  • prerecorded natural or other sounds are digitally stored in loop format in one of the internal
  • digital memories 194, 196 and a plurality of prerecorded natural or other sounds are digitally
  • a sound card selector switch 200 is mounted to the top wall 190 of the housing 182.
  • one ofthe switches 184 to the left selects another one ofthe prerecorded namral sounds stored
  • selector switch 200 are able to select among twelve (12) prerecorded sounds, and the
  • a combine switch 202 is mounted to the front of the housing 182 of the device 180.
  • the combine switch enables individuals to select for concurrent replay one of the sounds
  • the sound card selector switch 200 and the combine switch 202 enable individuals to
  • switches 184 that may be reassigned, as described above, from internal to external memory by the sound card selector switch 200, with any one of the sounds prerecorded in the internal memory 196, as determined by the right toggle positions of the plurality of switches 18, and
  • the left toggle positions of the six (6) switches 184 in the presently preferred embodiment, as reassignable by the sound card selector switch 200, are able to select among twelve (12) prerecorded sounds, which twelve (12) sounds are each combinable, by depressing the combine switch 202, with another one of the six (6) sounds selected by toggling the six (6) sound selector switches 184 to the right, thereby making
  • the device 180 of the invention is operable in one of four (4) basic modes. In one mode, any prerecorded sound stored in the first internal digital memory is replayed by toggling
  • any prerecorded sound stored in external digital memory of a collectable sound card inserted therewithin is replayed by depressing the sound card selector switch and by toggling
  • prerecorded sound stored in the second internal digital memory is replayed by toggling the corresponding one of the sound selector switches assigned thereto to the right, and in a fourth
  • the sounds stored in the memory 194 are Ocean Surf, Steam,
  • the sounds stored on the collectable sound card are grouped themewise, such as the
  • the device 180 includes a lighted clock
  • a dual alarm/snooze button an AM/FM radio, headphone jacks, an off/resume button, a four
  • a first processor 212 is connected via address
  • Sound card selector switch 222 is electrically connected between ground and
  • ROM Program read only memory
  • a second processor 224 is connected via address and data lines 226, 228 to internal
  • RAM digital memory
  • ROM Program read only memory
  • second processor 224 is dedicated to replay the sounds stored in the memory 230.
  • a digital to analog converter 232 is coupled to an output port ofthe processor 212, and
  • a digital to analog converter 234 is coupled to an output port of the processor 224.
  • a switching network 236 is coupled to each of the digital to analog converters 232,
  • the switching network 236 is preferably implemented by IC 4066 Quad switches and the stereo amplifier by the Sony
  • the switching network 236 enables sound playback through both channels
  • processor 212 processor 224 or both processors 212 and 224 are enabled in a manner to be described.
  • a master control processor 244 is coupled to the first dedicated processor 212 via
  • a sound card selector switch 256 and a combine switch 258 are connected to an input port of the processor 244.
  • the master control processor 244 decodes the switch values selected, latches the same
  • processor 212, 224 have been selected, or in combined playback mode, when sounds of both
  • FIG. 260 is a flowchart of the main routine of the master control processor in accord with the exemplary embodiment of the present invention. As shown by a block 262, the master control processor is operative to wait
  • the processor is operative to determine if the activated button
  • master control processor sets the switching network to switch the sound played by one of the master control processor
  • processors to the other channel of the stereo amplifier and turns the combine mode "off" as
  • the master control processor is operative to set the switching network to switch the
  • the master control processor is then operative to turn the
  • processor is operative to determine if it corresponds to the group of sounds preassigned to the
  • the master control processor is operative to determine whether the combine
  • master control processor sets the switching network to switch the sound played by one of the master control processor
  • processors to the other channel of the stereo amplifier, and turns the combine mode "off" as shown by a block 286.
  • control processor is operative to set the switching network to switch the selected sound played by the second dedicated processor to both of the channels of the stereo amplifier, and to turn the first dedicated processor "off" as shown by the block 290.
  • the master control processor is then operative to turn the second dedicated sound playback processor "on" and to set the input control lines thereto to identify the sound selected as shown by the block 294.
  • master control processor is operative to determine if the combine switch has been depressed. If it has, as shown by the block 298, the master control processor is operative to flag the
  • the master control processor is operative to determine if any of the switches that
  • processors reads its input control lines to determine whether it has been enabled and if so, to
  • each of the dedicated sound playback processors reads its input control lines.
  • the main routine, and the loop format and sound bite format subroutines, are not again described herein for the sake of brevity of explication.
  • FIGS. 11A and 11B generally designated at 310 are top plan and front elevational views of an exemplary embodiment of a digital sound relaxation and sleep- inducing system in accord with the present invention.
  • the embodiment 310 shares the same hardware architecture as the embodiment 180 described above in connection with the
  • the sounds may be continuous or intermittent
  • the embodiment 310 differs from the embodiment 180 in three principal respects. First, it includes a user interface having combination mode setting and sequential sound
  • the embodiment 310 is operable to
  • the embodiment 310 is operable in alarm-set and alarm-check modes to be described respectively to replay any previously selected prerecorded sound of its library of sounds as the alarm wake-up sound and
  • the embodiment 310 includes a sound card 312 and a sound card receiving port generally designated 314 preferably mounted to the top face of the housing 316 that enables listeners to customize the library of available prerecorded sounds to individual taste. As in
  • the sound card 312 includes a digital memory, not shown, in which a plurality of samples of prerecorded sounds are digitally stored in loop-format
  • sleep-induce sound pattern is stored. Other digital information to provide sleep-induce sounds
  • the user interface for both sound relaxation mode operation and sleep-induce mode is the user interface for both sound relaxation mode operation and sleep-induce mode
  • sound card sound selector switch 318 is mounted to the top face of the housing 316.
  • a combination main sound mode select and sequential main sound selector switch 320 is mounted
  • auxiliary sound selector switch 322 is mounted to the top face ofthe housing 316.
  • mode selector switch 324 is mounted to the top face of the housing 316.
  • a rotary volume switch is mounted to the side of the housing
  • a listener volume select switch 328 is mounted to the top face of the housing 316.
  • the rotary volume switch allows the listener to control the listening and wake- up volumes, while the listener volume select switch 328 allows the listener to select a listening
  • the listener volume select switch 328 provides three levels of preset attenuation of the volume set by the rotary volume switch. In a typical case, the
  • listening volume may be lowered at bed-time via the listening volume select switch 328
  • a bank of LED's generally designated 330 arranged as a vertical array is mounted to the left front of the housing 316, and a bank of LED's generally designated 332 arranged as a vertical array is mounted to the right front of the
  • Printed indicia preferably Ocean Surf, Stream, shower, Waterfall, Woodlands,
  • Wind representative of the prerecorded sounds stored in main memory
  • auxiliary memory in auxiliary memory, is provided adjacent each of the LED's of the bank 332.
  • sequential sound card selector switch 318 is depressed.
  • the system 310 then replays at initialization a default sound card sound; if not at initialization, the previously played sound
  • the sound card sound is replayed.
  • the sound card sounds are arraigned as a stack, and with every
  • the combination main sound mode select and sequential main sound selector switch 320 is depressed.
  • the system 310 then replays at
  • initialization a default main sound; if not at initialization, the previously played main sound is replayed.
  • the main sounds are arraigned as a stack, and with every depression of the switch 320 the next sound of the main sound stack is replayed. If the switch 320 is depressed
  • the sound at the bottom of the main sound stack is being replayed
  • LED's 330 is lit and the corresponding sound is replayed.
  • auxiliary sounds are arraigned as a stack, and with every depression
  • the combine mode switch 324 is depressed.
  • the system 310 then replays at initialization a default combine sound; if not at initialization, the previously played combine sound is replayed.
  • To change the mix of sounds if main sounds
  • depression of either the main sound sequential selector switch 320 or the auxiliary sound sequential selector switch 322 replaces the next sound in the stack with the one currently being replayed, and changes the associated LED's, and if sound card sounds and auxiliary sounds are combined, depression of either the sound card sequential
  • main/auxiliary or sound card/auxiliary main/auxiliary or sound card/auxiliary, and the corresponding combine sound is replayed.
  • the sleep-induce sounds are the same sounds as the sounds in the main sound stack and the system 310 imparts a sleep-induce pattern to any main sound selected via depression of the sequential sleep-induce sound selector switch 326. In sleep-induce mode as appears
  • the system 310 replays the selected main sound for a predetermined first
  • the system 310 imparts a sleep-induce pattern to the main sound selected, replaying it for a second time interval at progressively slower replay rates in successive third time
  • the user interface for alarm mode operation will now be described.
  • buttons 318 through 324 in the manner described above to replay any selectable sound of the
  • An alarm-check button 342,344 is provided in the top face of the housing 316 for each alarm. As appears
  • system 310 is operative in response to depression of the alarm-check
  • the wake-up time, and mode selected whether buzzer, radio or sound wake-up, as well as to provide audible playback of the sound selected (buzzer, radio or sound wake-up) at wake-up volume level.
  • radio pre-sets and tuning including radio pre-sets and tuning, a 30-60-90- continuous interval timer, 12/24 time display, time and alarm sets, snooze/resume, auxiliary
  • volume control, and input/output ports are not further described herein as forming no part of the present invention.
  • the processor is operative to initialize its registers and to
  • the registers include registers that
  • a main index a sound card index; an auxiliary index; a sleep-induce index; and a combine
  • main/auxiliary and a combine sound card/auxiliary index are set to default
  • the processor is then operative to determine whether a button
  • the processor is operative to execute a handle buttons subroutine to be described as shown by a block 356.
  • the processor otherwise is operative to handle timers.
  • timers include snooze, 30/60/90 interval, and alarm wake-up timers.
  • the timers are implemented as interrupts that interrupt processing to handle the interrupts as they arise.
  • the processor otherwise is operative to play sounds.
  • the processor is operative to determine if the button depressed
  • the processor is operative to advance the combine main index as shown by block 376 and to
  • the processor is operative to set the mode to main as
  • the processor is next operative to determine if the button
  • the processor is operative to advance the combine sound card index as shown by
  • the processor is operative to advance the sound card index as shown by block 398.
  • the processor is operative to set the mode to
  • the processor is operative to advance the combine auxiliary index as shown by block 412, and to set the LED of the right bank of LED's to the combine auxiliary index as shown by the
  • the processor is operative to advance the auxiliary index as shown by block 418 and to
  • the processor is operative to set the mode to auxiliary as shown by block 422, and
  • the processor is next operative to determine if the button depressed is the combine button. If the mode is combine when the combine button is
  • the processor is operative to set the mode to off mode as shown by block 430 and to turn off the LED's of the left and right banks of LED's as shown by block 432. If the mode is not combine when the combine button is depressed, the processor is operative to set the mode to combine as shown by block 434, to set the LED of the left bank of LED's to the last played combine main or sound card index as shown by block
  • the processor is next operative to determine whether the
  • the processor is operative to make five (5) audible beep sounds indicating
  • the processor is operative to set the left bank of LED's to the sleep-induce index as shown by block 450. If the mode is not sleep-induce when the sleep-induce button is depressed, the processor is operative to set the
  • the processor is next operative to determine whether the alarm
  • the processor is operative to pause current activity as shown by block 458, and the processor is then operative to determine
  • the processor is then operative to determine if the key is being held as shown by block 468. If it is, processing branches to the block 462.
  • the processor is then operative to determine whether the mode is radio as shown by block 470. If it is, the processor is operative to display the wake-up time and mode as shown by blocks 472, 474 and to play the radio station (or default station) selected at wake-up level as shown by block 476. The processor is then operative to determine if the key is being held
  • the processor is then operative to determine whether the mode is buzzer as shown by block 480. If it is, the processor is operative to display the wake-up time (or default) and
  • the processor is then operative to determine if the key is being held as
  • the mode is off if the mode is not sound, or radio or buzzer
  • the processor is operative to display the alarm time last set (or a default alarm setting) as shown by block 492, and to display alarm
  • the processor is next operative to determine whether the
  • the processor is operative to save the current sound as the alarm wake-up sound as show by block 506, and to play a two (2) beep tone and to flash the display once as shown by block 507. As shown by block 508, if a sound is not being played when the key is held for more than two (2) seconds, the processor plays a five (5) beat error
  • buttons form no part of the present invention and are not further described herein.
  • sleep-induce mode is implemented by
  • the sample of the prerecorded sound selected is replayed for a second time interval, preferably consisting of eleven (11) successive third intervals, each preferably
  • the prerecorded sound selected is replayed at a final play-back rate for the duration of replay.
  • the sample of the prerecorded sound selected is
  • the record rate is contained within the first time interval, and is replayed, during each
  • Figure 14 is a data table
  • main and/or sound card preferably stored in memory (main and/or sound card) that contains the whole number of times each sample is to be replayed during the first and third time intervals for the presently preferred Ocean Surf sound of duration 43.7 seconds; the Stream sound of 16.9 seconds duration; the Rain sound of 10.8 seconds duration; the White Noise sound of 11.0 seconds
  • FIG. 15 generally designated at 520 is a flow chart of the sleep-
  • the processor is operative in accord with the present invention. As shown by block 522, the processor is operative in
  • the processor is operative to play the sample of the
  • the wait time is software controlled to achieve each preselected, progressively slower play-back frequency, although hardware-implemented, interrupt-driven or other techniques may be employed to implement the progressively slower play -back rates in successive time intervals.
  • the processor is then operative to determine whether the
  • the processor is operative to advance a step and change the wait time to decrement the playback frequency as shown by block 528; otherwise, the
  • processor is operative to replay the sample of the prerecorded sound selected at the final replay

Abstract

In one embodiment, an improved-customizability digital sound relaxation system having a sound card receiving port and a collectable sound card are cooperative to play prerecorded natural or other sounds by depressing one of a plurality of sound selector switches and a sound card selector switch. The new sounds of each collectable sound card customize the library of available sounds to individual taste. In another sound relaxation and sleep-inducing embodiment, first and second preselected sound patterns selected respectively to mask sound and soothe the listener and to induce a state of deep relaxation that helps the listener to fall asleep may be selected by depressing combination mode select and sequential sound selector switches. In alarm mode, sound select and alarm check buttons respectively allow any sound of the library of prerecorded sounds (sound card or internal, single or mixed) to be selected as the alarm wake-up sound and one-touch alarm status display and audible alarm replay of any sound selected at wake-up volume in sound wake-up mode.

Description

DIGITAL SOUND RELAXATION AND SLEEP-INDUCING SYSTEM AND METHOD
CROSS-REFERENCE TO RELATED APPLICATIONS
This is a continuation-in-part of co-pending United States utility patent applications
entitled Improved-Customizability Digital Sound Relaxation System, serial number
08/706,136, and Improved-Flexibility Digital Sound Relaxation System, serial number
08/706, 134, each filed on August 30, 1996, and each incorporated herein by reference.
FIELD OF THE INVENTION
This invention is drawn to the field of audio components, and more particularly, to a
digital sound relaxation and sleep-inducing system and method.
BACKGROUND OF THE INVENTION
It is known that naturally recurring sounds of nature, like rainfall or the rolling of the
ocean surf, possess the power to calm and sooth. Various techniques that have simulated these
natural sounds in the home or office, both to reproduce their calming and soothing effect and
to mask unwanted noise, have often resulted in improved mental concentration and enhanced
relaxation.
LP's, CD's or audio cassettes belong to one class of devices that have been employed
to reproduce such natural or other sounds in the home or office. For this class of devices, preselected natural sounds are recorded on the LP's, CD's
or audio cassettes and replayed on the corresponding sound reproduction equipment, such as
a record player. CD player or tape deck.
Although these media offer the advantage of comparatively-long intervals of
continuous, non-repetitive replay, they are subject to a potentially annoying and disruptive
repeat/rewind cycle, can be cumbersome to use and are subject to wear and tear over their
useful life.
When the record needs to be turned over, or when the audio cassette continuous replay
mechanism resets itself, or when the CD player, following its replay program, stops to
reposition its read laser, such devices exhibit a quite pronounced disruption of the natural
sound being reproduced thereby, which may impair its intended calming and soothing effects.
In addition, any background noise is unmasked during the repeat cycle, which likewise may
adversely impact the intended calming and soothing effects of the natural sound being
replayed. The collectability of the CD ' s, LP' S and audio cassettes of this class of devices offers
individuals the advantage to customize their library of prerecorded natural sounds according
to individual taste. However, the separate purchase of another LP, CD or audio cassette is
typically required for each and every different sound to be collected.
Another class of devices for playing prerecorded natural or other sounds in the home
or office is represented by the so-called digital sound soother, or sound conditioner, devices.
For this class of devices, any one of a plurality of natural sounds prerecorded in internal
digital memory (ROM) is selected for replay by the touch of a control button. In the Tranquil
Moments™ TM-500 Sound Relaxation System commercially available from the Brookstone, Inc. Company, six (6) natural and other sounds are digitally recorded (Ocean, Stream, Rain,
Waterfall. Summer Night and Soother sounds), and in the MarsonaR 1250 Sound Conditioner,
ten (10) natural sounds (Surf; Surf with random overlay of Sea Gulls & Bell Buoy at random
times; Surf "2"; Rain Downpour; Rain Shower; Rain Shower with random overlay of Evening
Bird Songs at random times; Waterfall; Crickets and Spring Peepers randomly overlaid on
Rain, and Babbling Brook sounds) are prerecorded therein. The MarsonaR 1250 Sound
Conditioner is commercially available from the Marpac Corporation.
In the Digital Sound Soother XS, commercially available from Sharper Image, Inc.,
three (3) types of continuous sounds are available for selection, a Harbor sound with Waves
and Gulls, a Countryside sound with Crickets and Frogs, and a White Noise sound. To the
continuous Harbor sound, auxiliary Fog Horn, Seal and Ships Bell sounds may be randomly
overlayed by an auxiliary sounds volume control slide, and to the continuous Countryside
sound, auxiliary Dove, Owl, Wolf and Loons sounds may be randomly overlayed by the
volume slide.
The utility of the heretofore known sound soother, or sound conditioner, devices,
however, has been limited by their lack of customizability and by their inflexibility.
The heretofore known devices have been inflexible, in that the only choice of sounds
presented to individuals has been limited to the selection of the particular prerecorded natural
sounds digitally stored therein. For the Tranquil Moments™ TM-500 Sound Relaxation
System, for example, one, and only one, of the Ocean, Stream, Rain, Waterfall, Summer
Night and Soother sounds may be selected for replay by depressing a corresponding sound
selector button. The MarsonaR 1250 Sound Conditioner device, also only allows one, and only
one, ofthe sounds prerecorded therein to be selected for replay by depressing a corresponding sound selector button. For the Digital Sound Soother XS device, the volume slide only
controls the volume (from "off" to full volume) of the auxiliary sounds that are overlaid on
the continuous sounds thereof.
The heretofore known sound soother, or sound conditioner, devices have suffered from
a lack of customizability, in that individuals who for any reason desire a natural sound not
prerecorded in the internal digital memory ofthe heretofore known devices have had no choice
but to acquire another such device that does have the desired natural sound prerecorded
therein. Not only has this resulted in frustration if no such device were available, but has required another cash outlay for the other sound soother device that contained the desired
sound.
SUMMARY OF THE INVENTION
It is a principal object ofthe present invention to provide a digital sound relaxation and
sleep-inducing system and method.
It is a related object to provide a digital sound relaxation and sleep-inducing system and
method that not only masks noise and soothes the listener helping the listener to relax, but also
induces a state of deep relaxation to help the listener fall asleep.
It is another object to provide a digital sound relaxation and sleep-inducing system that
effectively integrates alarm and alarm check functions with sound select functions to provide
selectable wake-up sounds customized to individual taste and to provide "one-touch" alarm
parameter audible and visual display. It is a further object of the present invention to provide a digital sound relaxation and
sleep-inducing system and method that may be implemented at reasonable cost making both
the relaxation and the sleep-inducing benefits derived therefrom available to individuals ofthe mass market.
In accord therewith, the present invention discloses a digital sound relaxation and sleep-
inducing system that includes a housing; speakers mounted to the housing; at least one selector
switch; a display; at least one digital memory storing samples of prerecorded sounds; and a
processor-implemented sound controller, that is mounted to the housing, connected to the
speakers, the at least one selector switch, the display and to the at least one digital memory,
and is selectably operable in a sound relaxation mode, a sound relaxation and sleep-inducing
mode, and in an alarm mode.
In said sound relaxation mode, the processor-implemented sound controller is operative
to replay the sample ofthe prerecorded sound selected in accord with a first preselected sound
pattern selected to mask noise, soothe the listener, and help her to relax, and in the sound
relaxation and sleep-inducing mode, the processor-implemented sound controller is operative
to replay the sample of the sound selected in accord with a second preselected sound pattern,
different from said first sound pattern, selected to synergistically co-act with the listener's
biorhythms to induce a state of deep relaxation that helps the listener to fall asleep. In the
presently preferred embodiment, the first preselected sound pattern repetitively replays the
sample of the prerecorded sound selected at its record (sampling) rate continuously and without
disrupting pauses, and the second preselected sound pattern repetitively replays the sample of
the prerecorded sound selected at progressively slower replay rates in successive time
intervals. In the preferred embodiment, the progressively slower play-back in successive time intervals of the second preselected sound pattern is implemented by replaying the sample of
the prerecorded sound selected the whole number of times the sample duration is contained in
each successive time interval at each progressively slower play-back rate. Other first and
second sound patterns, and other ways of implementing the second preselected sound pattern
ofthe presently preferred embodiment, may be employed without departing from the inventive
concepts.
In one alarm mode, the processor-implemented sound controller is operative in alarm
set mode to identify any prerecorded sound in said memory as an alarm wake-up sound and
to replay that sound as the alarm wake -up sound. The listener in this manner may customize
the alarm wake-up sound to individual preference.
In another alarm mode, the processor-implemented sound controller is operative in one-
touch alarm check mode to display alarm status and to replay any prerecorded sound selected
as an alarm wake-up sound. In this way, the listener is provided with a visible indication of
alarm status and mode parameters and an audible replay of a selected wake-up sound at wake-
up volume in sound wake-up mode.
BRIEF DESCRIPTION OF THE DRAWINGS
Other objects, advantageous features and inventive aspects ofthe present invention will
become apparent as the invention becomes better understood by referring to the following
detailed description of the presently preferred embodiments, and to the drawings, wherein: Figure 1 illustrates in the Figures 1A, IB thereof front and rear perspective views of
one embodiment of an improved sound relaxation system in accord with the present invention
providing individuals the capability to customize their library of natural sounds;
Figure 2 is a front elevational view of a collectable sound card for a digital sound
relaxation system in accord with the present invention;
Figure 3 illustrates in the Figure 3A, 3B thereof diagrams respectively representing
loop format and sound bite format data structures in accord with the present invention;
Figure 4 is a circuit block diagram of an exemplary embodiment ofthe improved sound
relaxation system of the Figure 1 in accord with the present invention;
Figure 5 is a flow chart illustrating an exemplary processor-implemented main routine
of the exemplary Figure 4 embodiment in accord with the present invention;
Figure 6 is a flow chart illustrating an exemplary processor-implemented loop format
play subroutine in accord with the present invention;
Figure 7 is a flow chart illustrating an exemplary processor-implemented sound bite
format play subroutine in accord with the present invention;
Figure 8 is a front elevational view of another embodiment of an improved sound
relaxation system in accord with the present invention that not only provides individuals the
capability to customize their library of natural sounds, as in the embodiment of the Figure 1,
but also provides individuals the capability to select at least two (2) natural sounds of their
library of natural sounds for concurrent replay in accord with the present invention;
Figure 9 is a circuit block diagram of an exemplary embodiment of the improved
digital sound relaxation system of the Figure 8 in accord with the present invention; Figure 10 is a flow chart illustrating an exemplary processor-implemented main routine
of the exemplary Figure 8 embodiment in accord with the present invention;
Figure 11 illustrates in the Figures 11A and 1 IB thereof top plan and front elevational
views of one exemplary embodiment of a digital sound relaxation and sleep-inducing system
in accord with the present invention;
Figure 12 is a flow chart illustrating an exemplary processor-implemented main routine
of the exemplary Figure 11 embodiment in accord with the present invention;
Figure 13 is a flow chart illustrating an exemplary processor-implemented handle
buttons subroutine in accord with the present invention;
Figure 14 is a table useful in explaining the presently preferred implementation of the
second preselected sound pattern ofthe digital sound relaxation and sleep-inducing system and
method in accord with the present invention; and
Figure 15 is a flow chart illustrating an exemplary processor-implemented sleep-induce
subroutine in accord with the present invention.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
The term digital sound relaxation system as used herein denotes any device having (1)
one or more operator input devices for allowing selection of individual ones of a plurality of
prerecorded namral (and/or other) sounds, (2) a digital memory in which are stored the
plurality of prerecorded natural or other sounds to be selected by the one or more operator
input devices and (3) a digital controller responsive to one or more operator input selections
to replay the selected one of the plurality of prerecorded sounds. As used herein, the term collectable sound card means any device having (1) a digital
memory in which a plurality of natural or other sounds are stored in a predetermined format
and (2) a connector member for connection with a digital sound relaxation system.
Referring now to Figures 1A, 1B, generally designated at 10 are front and rear
perspective views of one presently preferred embodiment of an improved digital sound
relaxation system in accord with the present invention. The device 10 of the invention
provides individuals the capability to customize their library of natural sounds, by adding
sounds contained in a collectable sound card to be described.
The improved system 10 includes a housing generally designated 12 and a plurality of
sound selector switches generally designated 14. The switches 14 are arranged in laterally
spaced apart relation proximate the bottom edge ofthe housing 12. Although six (6) individual
selector switches 14 are presently preferred, any input device or devices for allowing selection
of individual ones of a plurality of prerecorded natural sounds to be described may be
employed in accord with the present invention.
A collectable sound card receiving port generally designated 16 is provided through
the top wall 18 of the housing 12. Although it is preferred to locate the port 16 through the
top wall 18 of the housing 12, any other collectable sound card receiving interface that is user-
friendly, and easy-to-access, may be employed in accord with the present invention.
An electrical connector schematically illustrated in dashed outline 20 is provided in the
port 16 of the housing 12. The electrical connector 20 is adapted to mate with the electrical
connector to be described of a collectable sound card.
Referring now briefly to Figure 2, generally designated at 30 is a front elevational view
of a collectable sound card in accord with the present invention. An electrical connector generally designated 32 is provided at the bottom end thereof. The collectable sound card 30
is slidably received within the port 16 (Figure 1) of the housing 12 (Figure 1), in such a way
that the connector 32 of the collectable sound card 30 mates with the electrical connector 20
(Figure 1) provided therefor in the sound card receiving port 16 (Figure 1).
The collectable sound card 30 includes a digital memory illustrated in dashed outline
34 in which are stored, in a manner to be described, a plurality of preselected natural or other
sounds. In the presently preferred embodiments, memory 34 includes four (4) megabytes of
RAM memory in which six (6) prerecorded sounds are digitally stored, although a different
memory size, and a different number of prerecorded sounds, may be employed in accord with
the present invention.
The collectable sound card 30 bears first indicia schematically illustrated by "wavy
lines" generally designated 36, that names or otherwise identifies each ofthe particular natural
sounds prerecorded in its digital memory 34, and bears second whole number indicia generally
designated 38, that enumerates the prerecorded namral sounds of its memory 34. The whole
number indicia 38 correspond to whole number indicia generally designated 22 (Figure 1)
provided proximate to each ofthe sound selector switches 14 (Figure 1) along the bottom edge
of the housing 12 (Figure 1). Although the corresponding indicia 22, 38 on the collectable
sound card 30 and proximate the switches 14 (Figure 1) of the device 10 (Figure 1) are in the
form ofthe whole numbers from one (1) to six (6), other indicia may be employed to correlate
or associate each prerecorded namral sound identified by the indicia 36 with another switch
14 (Figure 1) in accord with the present invention. Indicia, not shown, may be provided on
the rear of the collectable sound card 30 that names, as a whole, the particular collection of
natural (and/or other) sounds contained on each collectable sound card 30. Travel-limiting shoulders 42 are preferably provided on the side walls 40 of the
collectable sound card 30. The travel-limiting shoulders 42 abut walls 24 (Figure 1) of the port
16 (Figure 1), when it is slidably received therewithin. thereby seating the same in the device
10 (Figure 1). The collectable sound card 30 is preferably provided on its back face with a
contour, not shown, that conforms to the thumb of a user, and arcuate ribs, not shown, are
provided in spaced-apart relation in the contour to fractionally grip the thumb when received
therewithin.
Returning now to Figure 1, the device 10 includes an internal digital memory
schematically illustrated in dashed line 24 in which a plurality of prerecorded namral or other
sounds are digitally stored in a manner to be described.
A two-position selector switch 26 is slidably mounted to the top wall 18 of the housing
12. In the "off" position, not shown, of the two-position selector switch 26, the switch is
recessed lower within the housing 12, while in its illustrated "on" position, the head of the
switch 26 appears above the top wall 18 of the device 12. In the "on" position of the selector
switch 26, indicia schematically illustrated by "wavy lines" generally designated 28 appear
above the top wall 18 ofthe device 10 to indicate that the collectable sound card receiving port
16 has been activated.
As appears more fully below, in the "off" position ofthe selector switch 26, depressing
any one of the switches 14 selects another one of the prerecorded natural sounds stored in the
memory 24 for replay, while in the "on" position ofthe selector switch 26, depressing any one
of the switches 14 selects another one of the prerecorded namral sounds stored in the external
memory 34 (Figure 2) of the collectable sound card for replay The correlative indicia 22, 38
(Figures 1 and 2, respectively) indicate which sounds, as indicated by indicia 36 (Figure 2), of the collectable sound card correspond to which sound selector switches of 14 of the device
10. In this manner, the same sound selector switches 14 are enabled to select among the
plurality of prerecorded natural sounds contained either in the internal memory 24 of the
device 10 or in the external memory 34 (Figure 2) of each collectable sound card.
The device 10 includes an on/off rotary switch, a four (4)- position interval selector
switch and a pause/resume button. These switches form no part of the present invention and
are not further described herein.
The prerecorded namral sounds may be digitally stored in internal and/or external
digital memory in one of a loop format and a sound bite format. In general, the loop format is preferred for continuous-type natural and/or other sounds, such as an ongoing Rain sound or an always-surging Brook sound, while the sound bite format is preferred for sporadic-type
natural and/or other sounds, such as Sea Gulls or Thunder sounds.
Referring now to Figure 3 A, generally designated at 70 is a diagram illustrating a loop format data structure. The loop format data structure 70 includes a header 72. The header
72 identifies itself as "loop format" and identifies the length of the data record stored in loop format. As schematically shown by a bracket 74, the loop format defines (1) a plurality of
addressable memory locations and (2) start and end locations, such that a different part ofthe
same natural (or other) sound is digitally stored at another address location and in such a way
that the parts digitally stored at the start and end locations are as acoustically-seamless as possible. A processor-implemented loop format subroutine to be described is called whenever
a header identifies itself as loop format for replaying each at least one prerecorded natural (or
other) sound digitally stored in loop format. In the presently preferred embodiments, each
prerecorded natural sound stored in loop format is allocated approximately two-thirds (.66) MB of memory, which has been found to provide minimalized perception of sound repetition during playback.
Referring now to Figure 3B, generally designated at 80 is a diagram illustrating a
sound bite type format data structure in accord with the present invention. The sound bite type
format data structure 80 is particularly well suited for sporadic-type natural sounds, providing
namral sounding (free of perceived repetition) sound reproduction with a minimum usage of digital memory space. The sound bite format data structure 80 includes a header portion 82.
The header 82 identifies itself as a sound bite type format data structure and identifies the locations and lengths of three (3) data records. As shown by a bracket 84, the sound bite
format defines three (3) pluralities ofaddressable memory locations designated "A", "B", and
"C," such that another self-contained and complete-in-itself version of the same namral (or other) sound is digitally stored in each of said three (3) pluralities of addressable memory locations. A processor-implemented sound bite format subroutine to be described is called
whenever a header identifies itself as sound bite format for replaying each at least one
prerecorded namral and/or other sound digitally stored in sound bite format.
At each of the addressable groups of memory locations "A, " "B," and "C" another
self-contained and complete-in-itself version ofthe same prerecorded natural sound is digitally
stored. For example, at "A" may be digitally encoded data of a prerecorded Crack sound, at "B" a Low Rumble sound and at "C" the High Rumble sound ofthe same Thunder sound. To
take another example, three (3) different self-contained and complete-in-themselves versions
of the same Loon Call sound may be stored in sound bite format at respective ones of the
groups of the addressable memory locations marked "A," "B," and "C. " Returning now briefly to Figure 1 , the device 10 of the invention is operable in one of
two (2) basic modes. In one mode, any prerecorded sound stored in internal digital memory
in either sound bite or loop formats is replayed by depressing the corresponding one of the
sound selector switches, and in another mode, any prerecorded sound stored in external digital
memory in either sound bite or loop formats of a collectable sound card inserted therewithin
is replayed by depressing the sound card selector switch and by depressing the corresponding
one of the sound selector switches. Any digital processor programmed to provide operation
in these two (2) modes may be employed in accord with the present invention.
Referring now to Figure 4, generally designated at 90 is a circuit block diagram of an
exemplary embodiment of the improved digital sound relaxation system of Figures 1 and 2 in
accord with the present invention. Processor 92 is connected via address and data lines 94,
96 to internal digital memory (RAM) 98 and to external digital memory (RAM) 100. Sound
card selector switch generally designated 102 is electrically connected between ground and the
chip enable terminals of the internal and external digital memories 98, 100, and a plurality of
sound selector switches 104 are connected to the input port of the microcontroller 92.
Program read only memory (ROM), not shown, having a main routine and loop format and
sound bite format play subroutines to be described is connected in well-known manner to the
address and data lines 94, 96.
A digital to analog converter 106 is coupled to the output port of the microcontroller
92. An analog amplifier and an output transducer, both not shown, are connected downstream
of the digital to analog converter 106 to amplify and condition the prerecorded natural sounds
selected for audible replay in well-known manner. Referring now to Figure 5. generally designated at 110 is a flowchart of the main
routine implemented on the processor 92 of the Figure 4 for playing prerecorded natural
and/or other sounds digitally stored in either loop format or sound bite type format in accord
with the present invention.
As shown by a block 112, the processor is operative to read the values ofthe depressed
switches to determine which prerecorded sound digitally stored on either the external digital
memory of the collectable sound card or on the internal digital memory has been selected for
replay.
As shown by a block 114, the processor is then operative to calculate the address in
memory of the data strucmre of the selected sound, and to retrieve the corresponding header
portion thereof as shown by a block 116.
As shown by a block 118, the processor is then operative to determine whether the
header portion of the data strucmre of the selected sound identifies itself as loop format, and
if it does, a loop format play subroutine is called as shown by a block 120, but if it does not
so identify itself, a sound bite format play subroutine is called as shown by a block 122.
Processing then returns to the block 112.
Referring now to Figure 6, generally designated at 130 is a flow chart illustrating the
loop format play subroutine in accord with the present invention. As shown by blocks
132,134, the processor is operative to read the switch values, and, as shown by a block 136,
to determine whether they have changed. If the switch values read have changed, processing
returns to the main routine 110 of Figure 5. As shown by a block 138, if the read switch values have not changed, the processor
is operative to calculate the initial memory address where the data record of the selected sound
is stored in loop format, and to get the data stored there as shown by a block 140.
As shown by a block 142, the processor is then operative to wait a time selected to
synchronize the play-back rate to the sampling rate at which the prerecorded sound was digitally stored, and thereafter to send the data to the digital to analog converter as shown by
a block 144. Although a software loop is employed in the exemplary embodiment for
synchronization, it will be appreciated that hardware synchronization may be employed in
accord with the present invention. As shown by a block 146, the processor is then operative to calculate the next memory location and to determine if all ofthe data stored at the different data locations ofthe particular
natural or other sound stored in loop format has been sent to the digital to analog converter, and if not, processing loops through the blocks 140, 142, 144 until that has been accomplished; otherwise, processing returns to the block 134. Retarning now to Figure 7, generally designated at 150 is a flow chart illustrating the
sound bite play subroutine in accord with the present invention. As shown by blocks 152, 154,
the processor is operative to read the switch values, and, as shown by a block 156, to determine whether they have changed. If the switch values read have changed, processing
returns to the main routine 110 of Figure 5.
As shown by a block 158, if the read switch values have not changed, the processor
is operative to randomly select one of the three (3) different versions of the sound selected in
sound bite format for replay and to get the data stored at the first address location of the
selected plurality of the three (3) pluralities of address locations as shown by a block 160. As shown by a block 162, the processor is then operative to wait a time selected to
synchronize the play-back rate to the sampling rate at which the prerecorded sound was
digitally stored and thereafter to send the data to the digital to analog converter as shown by
a block 164. Although a software loop is employed in the exemplary embodiment for
synchronization, it will be appreciated that hardware synchronization may be employed in accord with the present invention.
As shown by a block 166, the processor is then operative to calculate the next memory location and to determine if all of the data stored at the different data locations of that
particular complete-in-itself and self-contained version of the same natural (or other) sound
stored in sound bite format have been sent to the digital to analog converter, and if not, processing loops through the blocks 160, 162, 164 until that has been accomplished; otherwise, the processor calculates a random time as shown by a block 168. In the presently
preferred embodiments, the time delay is selected at random between four (4) and twenty (20) seconds, although another range of values and other delays could be selected in accord in accord with the present invention.
Referring now to Figure 8, generally designated at 180 is a front elevational view of
another embodiment of an improved digital sound relaxation system in accord with the present
invention. The device 180 not only provides individuals the capability to customize their library of namral sounds, by inserting any one of one or more collectable sound cards
thereinto as in the device 10 of the Figures 1 and 2, but also provides individuals the capability
to select two (2) (or more) namral or other sounds of their library (whether provided in
internal, or internal and external memory) of natural and/or other sounds for concurrent
replay. The improved system 180 includes a housing generally designated 182 and a plurality
of single-pole double-throw sound selector switches generally designated 184 arranged in
laterally spaced apart relation proximate the left edge ofthe housing 182. Each ofthe switches
184 provides selection of one sound, when toggled to the left, and selection of another sound,
when toggled to the right, as schematically illustrated by bracket 186. Although six (6)
individual dual-position sound selector switches 184 providing selection of twelve (12) natural
and/or other sounds are presently preferred, any number or kind of input device or devices may be employed in accord with the present invention.
A collectable sound card receiving port generally designated 188 is provided through
the top wall 190 of the housing 182. Although it is preferred to locate the port 188 through
the top wall 190 of the housing 182, any other collectable sound card receiving interface that is user-friendly, and easy-to-access, may be employed in accord with the present invention.
An electrical connector schematically illustrated in dashed outline 192 is provided in the port 188 of the housing 182. The electrical connector 192 is adapted to mate with the
electrical connector 32 (Figure 2) of the collectable sound card 30 (Figure 2), which is not described again for the sake of brevity of disclosure.
The device 180 includes two (2) internal digital memories schematically illustrated in
dashed lines 194, 196. In the exemplary embodiment described hereinbelow, a plurality of
prerecorded natural or other sounds are digitally stored in loop format in one of the internal
digital memories 194, 196 and a plurality of prerecorded natural or other sounds are digitally
stored in sound bite format in the other one of the internal digital memories 194, 196.
Although two (2) internal digital memories are disclosed in the exemplary embodiment, a
different number of internal digital memory devices could be employed in accord with the present invention. The loop format and sound bite format are described above in connection
with the description of the Figure 3 and are not again described for the sake of brevity of
disclosure.
A sound card selector switch 200 is mounted to the top wall 190 of the housing 182.
In the "off" condition of the sound card selector switch 200, toggling any one of the switches
184 to the left selects another one ofthe prerecorded natural sounds stored in the memory 194
for replay, and toggling any one of the switches 184 to the right selects another one of the
prerecorded namral sounds stored in the memory 196 for replay. In the "on" condition of the
sound card selector switch 200, which reassigns the switches 184 from the internal memory
194 to the external memory of a collectable sound card inserted in the port 188, toggling any
one ofthe switches 184 to the left selects another one ofthe prerecorded namral sounds stored
in the external memory 34 (Figure 2) ofthe collectable sound card for replay. In this manner,
the same sound selector switches 184 are enabled to select among the plurality of prerecorded
natural sounds contained either in the internal memory 184 ofthe device 180 or in the external
memory 34 (Figure 2) of each collectable sound card that may be inserted therewithin. The
left positions ofthe six (6) switches 184 in the presently preferred embodiment, as reassignable
by the selector switch 200, are able to select among twelve (12) prerecorded sounds, and the
right positions of the six (6) switches 184 are able to select among another six (6) prerecorded
sounds, thereby making available a total of eighteen (18) prerecorded sounds for selectable
replay.
A combine switch 202 is mounted to the front of the housing 182 of the device 180.
The combine switch enables individuals to select for concurrent replay one of the sounds
selected by toggling one of the switches of the plurality of switches 184 to the left, with one of the sounds selected by toggling one of the switches of the plurality of switches 184 to the
right, thereby making available a total of thirty-six (36) composite sounds for selectable replay.
The sound card selector switch 200 and the combine switch 202 enable individuals to
select for concurrent replay any one ofthe sounds prerecorded in either the internal or external
memories 194, 34 (Figure 3), as determined by the left toggle positions of the plurality of
switches 184 that may be reassigned, as described above, from internal to external memory by the sound card selector switch 200, with any one of the sounds prerecorded in the internal memory 196, as determined by the right toggle positions of the plurality of switches 18, and
by the combine switch 202. The left toggle positions of the six (6) switches 184 in the presently preferred embodiment, as reassignable by the sound card selector switch 200, are able to select among twelve (12) prerecorded sounds, which twelve (12) sounds are each combinable, by depressing the combine switch 202, with another one of the six (6) sounds selected by toggling the six (6) sound selector switches 184 to the right, thereby making
available a total of seventy-two (72) composite sounds for selectable replay.
Taking the eighteen (18) sounds available by toggling any one of the six (6) switches 184 to the left, as reassignable by the selector switch 200, and by toggling any one of the six
(6) switches 184 to the right, together with the seventy-two (72) composite sounds available
by toggling any one the six (6) switches 184 to the left, as reassignable by the selector switch
200, and combining the same, by depressing the combine switch 202, with another one ofthe
six (6) sounds selected by toggling another one of the six (6) sound selector switches 184 to
the right, makes for a grand total of ninety (90) different sounds in the presently preferred
embodiment. The device 180 of the invention is operable in one of four (4) basic modes. In one mode, any prerecorded sound stored in the first internal digital memory is replayed by toggling
the corresponding one of the sound selector switches assigned thereto to the left, in another
mode, any prerecorded sound stored in external digital memory of a collectable sound card inserted therewithin is replayed by depressing the sound card selector switch and by toggling
the corresponding one of the sound selector switches to the left, in a third mode, any
prerecorded sound stored in the second internal digital memory is replayed by toggling the corresponding one of the sound selector switches assigned thereto to the right, and in a fourth
mode, two (2) or more sounds stored in either internal or external memory may be combined
for concurrent replay by toggling the sound selector switches to the left, by depressing the combine switch, and by toggling the sound selector switches to the right; and by depressing the sound card selector switch, by toggling the sound selector switches to the left, by depressing the combine switch, and by toggling the sound selector switches to the right. Any processor programmed to provide operation in these four (4) modes may be employed in
accord with the present invention.
In any ofthe foregoing modes of operation, the sound selected for replay is reproduced
through dual, phase-shifted stereo speakers, not shown, to provide realistic playback. In the
presently preferred embodiment, the sounds stored in the memory 194 are Ocean Surf, Steam,
Rain on Water, Waterfall, Summer Night and Wind sounds, the sounds stored in the memory
196 are Sea Gulls, Song Birds, Thunder, Fog Horn, Loons and Rain on Forest Floor sounds,
and the sounds stored on the collectable sound card are grouped themewise, such as the
Thunderstorm in the Wilderness, Forest Rain, Waterfall, Loons on Wilderness Lake,
Mountain Valley Windstorm, and Roaring Bonfire sounds ofthe so-called Wilderness Retreat collectable sound card. In the illustrated embodiment, the device 180 includes a lighted clock,
a dual alarm/snooze button, an AM/FM radio, headphone jacks, an off/resume button, a four
position timer, and bass/treble controls, all not further described as forming no part of the
present invention.
Referring now to Figure 9, generally designated at 210 is a circuit block diagram of
an exemplary embodiment of the improved-flexibility digital sound relaxation system of the
Figure 8 in accord with the present invention. A first processor 212 is connected via address
and data lines 214, 216 to internal digital memory (RAM) 218 and to external digital memory (RAM) 220. Sound card selector switch 222 is electrically connected between ground and
the chip enable terminals of the internal and external digital memories 218, 220. Program read only memory (ROM), not shown, is connected in well-known manner to the address and data lines 214, 216. As appears more fully below, the first processor 212 is dedicated to
replay the sounds stored in either the memory 218 or the external memory 220 of a collectable sound card, in either or both of the loop and sound bite formats.
A second processor 224 is connected via address and data lines 226, 228 to internal
digital memory (RAM) 230. Program read only memory (ROM), not shown, is connected to
the address and data lines 226, 228 in well-known manner. As appears more fully below, the
second processor 224 is dedicated to replay the sounds stored in the memory 230.
A digital to analog converter 232 is coupled to an output port ofthe processor 212, and
a digital to analog converter 234 is coupled to an output port of the processor 224.
A switching network 236 is coupled to each of the digital to analog converters 232,
234, and a stereo amplifier 238, to which dual speakers 240, 242 are connected, is connected
to the switching network 236. In the exemplary embodiment, the switching network 236 is preferably implemented by IC 4066 Quad switches and the stereo amplifier by the Sony
CXA167M/P IC. The switching network 236 enables sound playback through both channels
of the stereo amplifier if either processor 212, processor 224 or both processors 212 and 224 are enabled in a manner to be described.
A master control processor 244 is coupled to the first dedicated processor 212 via
control lines 246, to the second dedicated processor 224 via control lines 248 and to the switching network via control lines 250. A first plurality of sound selector switches 252
preassigned to another one of the natural or other sounds stored in the memory 218 of the processor 212, a second plurality of sound selector switches 254 preassigned to another one
of the namral or other sounds stored in the memory 230 of the processor 224, a sound card selector switch 256 and a combine switch 258 are connected to an input port of the processor 244.
The master control processor 244 decodes the switch values selected, latches the same
and provides control input, via the control lines 246, 250, to the first and second dedicated processors 212, 224, that instructs the dedicated processors 212, 224 to play or to not play the
particular sounds selected either in stand-alone mode, when sounds of either dedicated
processor 212, 224 have been selected, or in combined playback mode, when sounds of both
dedicated processors 212, 224 have been selected, and provides control input, via the control lines 248, to the switching network 236 that configures the same to provide dual-channel
playback for either the stand-alone playback modes of each of the dedicated processors 212,
224 or the combined playback mode of both of the dedicated processors 212, 224.
Referring now to Figure 10, generally designated at 260 is a flowchart of the main routine of the master control processor in accord with the exemplary embodiment of the present invention. As shown by a block 262, the master control processor is operative to wait
for a button to be activated.
As shown by a block 264, the processor is operative to determine if the activated button
corresponds to the group of sounds preassigned to the first dedicated sound playback processor
and if it is, determines whether the combine switch has been previously depressed as shown
by a block 266.
As shown by a block 268, if the combine switch has been previously depressed, the
master control processor sets the switching network to switch the sound played by one of the
dedicated processors to one channel and the sound played by the other of the dedicated
processors to the other channel of the stereo amplifier and turns the combine mode "off" as
shown by a block 270. As shown by a block 272, if the combine switch has not been
depressed, the master control processor is operative to set the switching network to switch the
selected sound played by the first dedicated processor to both the channels of the stereo
amplifier, and to turn the second dedicated processor "off" as shown by the block 274.
As shown by the block 276, the master control processor is then operative to turn the
first dedicated sound playback processor "on" and to set the input control lines thereto to
identify the sound selected as shown by the block 278.
As shown by a block 280, if the activated button does not correspond to the group of
sounds preassigned to the first dedicated sound playback processor, the master control
processor is operative to determine if it corresponds to the group of sounds preassigned to the
second dedicated sound playback processor.
If it does, the master control processor is operative to determine whether the combine
switch has been previously depressed as shown by a block 282. As shown by a block 284, if the combine switch has been previously depressed, the
master control processor sets the switching network to switch the sound played by one of the
dedicated processors to one channel and the sound played by the other of the dedicated
processors to the other channel of the stereo amplifier, and turns the combine mode "off" as shown by a block 286.
As shown by a block 288, if the combine switch has not been depressed, the master
control processor is operative to set the switching network to switch the selected sound played by the second dedicated processor to both of the channels of the stereo amplifier, and to turn the first dedicated processor "off" as shown by the block 290.
As shown by the block 292, the master control processor is then operative to turn the second dedicated sound playback processor "on" and to set the input control lines thereto to identify the sound selected as shown by the block 294.
As shown by a block 296, if the activated button does not correspond to the group of
sounds preassigned to either the first or the second dedicated sound playback processors, the
master control processor is operative to determine if the combine switch has been depressed. If it has, as shown by the block 298, the master control processor is operative to flag the
combine mode, and processing returns to the block 262; otherwise, and as shown by the block 300, the master control processor is operative to determine if any of the switches that
correspond to the alarm clock, radio and other features of the improved-flexibility sound
relaxation have been activated, and takes the corresponding control action as shown by the
block 300, which block 300, forming no part ofthe present invention, is not further described
herein, and processing returns to the block 262. The main routine for each of the dedicated first and sound playback processors is the same as the main routine described above in connection with the description of Figure 5,
except that instead of reading the switch values each of the dedicated sound playback
processors reads its input control lines to determine whether it has been enabled and if so, to
determine which of its group of sounds has been selected. The loop format and sound bite
format subroutines called thereby are the same as the loop format and sound bite format
subroutines described above in connection with the description of the Figures 6 and 7, with
the exception that instead of reading the switch values each of the dedicated sound playback processors reads its input control lines. The main routine, and the loop format and sound bite format subroutines, are not again described herein for the sake of brevity of explication.
Referring now to Figures 11A and 11B, generally designated at 310 are top plan and front elevational views of an exemplary embodiment of a digital sound relaxation and sleep- inducing system in accord with the present invention. The embodiment 310 shares the same hardware architecture as the embodiment 180 described above in connection with the
description of Figure 9, not separately described again for the sake of brevity of explication,
and is operable in each of the four modes described above in connection with the description of Figure 8, which modes, briefly stated, are to replay sound card sounds, to replay main
sounds stored in main memory, to replay auxiliary sounds stored in auxiliary memory, and to
replay any combination of main and auxiliary sounds and any combination of sound card and
auxiliary sounds. As in the embodiment 180, the sounds may be continuous or intermittent
sounds respectively stored in the loop and sound bite formats described above in connection
with the description of Figure 3, which loop and sound bite formats are not described again
for the sake of brevity of explication. The embodiment 310 differs from the embodiment 180 in three principal respects. First, it includes a user interface having combination mode setting and sequential sound
selector switches to be described instead of separately provided mode selector and sound
selector switches as in the embodiment 180. Second, the embodiment 310 is operable to
generate a sleep-induce sound pattern to be described, in addition to a noise-masking and sound-soothing sound pattern as in the embodiment 180, which sleep-induce sound pattern in
a manner to be described synergistically co-acts with the listener's biorhythms to induce a state
of deep relaxation that helps the listener to fall asleep. And third, the embodiment 310 is operable in alarm-set and alarm-check modes to be described respectively to replay any previously selected prerecorded sound of its library of sounds as the alarm wake-up sound and
to provide one-touch visual and/or audible display of alarm wake-up parameters.
The embodiment 310 includes a sound card 312 and a sound card receiving port generally designated 314 preferably mounted to the top face of the housing 316 that enables listeners to customize the library of available prerecorded sounds to individual taste. As in
the embodiments described above, the sound card 312 includes a digital memory, not shown, in which a plurality of samples of prerecorded sounds are digitally stored in loop-format
and/or sound bite format, and, in which, in a sleep-induce sound card embodiment, a data
table to be described that is used to implement the presently preferred embodiment of the
sleep-induce sound pattern is stored. Other digital information to provide sleep-induce sounds
may be stored therein without departing from the inventive concepts.
The user interface for both sound relaxation mode operation and sleep-induce mode
operation will now be described. A combination sound card sound mode select and sequential
sound card sound selector switch 318 is mounted to the top face of the housing 316. A combination main sound mode select and sequential main sound selector switch 320 is mounted
to the top face of the housing 316. A combination auxiliary sound mode select and sequential
auxiliary sound selector switch 322 is mounted to the top face ofthe housing 316. A combine
mode selector switch 324 is mounted to the top face of the housing 316. A combination sleep-
induce sound mode and sequential sleep-induce sound selector switch 326 is mounted to the
top face of the housing 316. A rotary volume switch is mounted to the side of the housing
316, not shown, and a listener volume select switch 328 is mounted to the top face of the housing 316. The rotary volume switch allows the listener to control the listening and wake- up volumes, while the listener volume select switch 328 allows the listener to select a listening
volume different from the listening and wake-up volume set by the rotary volume switch. In the presently preferred embodiment, the listener volume select switch 328 provides three levels of preset attenuation of the volume set by the rotary volume switch. In a typical case, the
listening volume may be lowered at bed-time via the listening volume select switch 328
without affecting the wake-up volume. A bank of LED's generally designated 330 arranged as a vertical array is mounted to the left front of the housing 316, and a bank of LED's generally designated 332 arranged as a vertical array is mounted to the right front of the
housing 316. Printed indicia, preferably Ocean Surf, Stream, Shower, Waterfall, Woodlands,
and Wind, representative of the prerecorded sounds stored in main memory, is provided
adjacent each of the LED's of the bank 330, and printed indicia, preferably Sea Gulls, Song
Birds, Thunder, Fog Horn, Loon, and Rain, representative of the prerecorded sounds stored
in auxiliary memory, is provided adjacent each of the LED's of the bank 332.
To enter sound card sound replay mode, the combination sound card mode select and
sequential sound card selector switch 318 is depressed. The system 310 then replays at initialization a default sound card sound; if not at initialization, the previously played sound
card sound is replayed. The sound card sounds are arraigned as a stack, and with every
depression of the switch 318 the next sound of the sound card sound stack is replayed. If the
switch 318 is depressed at a time that the sound at the bottom of the sound card sound stack
is being replayed, the sound at the top of the sound card stack is replayed. With every
depression ofthe combination sound card mode select and sequential sound card sound selector
switch 318, another LED of the left bank of LED's 330 is lit and the corresponding sound is replayed.
To enter main sound replay mode, the combination main sound mode select and sequential main sound selector switch 320 is depressed. The system 310 then replays at
initialization a default main sound; if not at initialization, the previously played main sound is replayed. The main sounds are arraigned as a stack, and with every depression of the switch 320 the next sound of the main sound stack is replayed. If the switch 320 is depressed
at a time that the sound at the bottom of the main sound stack is being replayed, the sound at
the top of the main stack is replayed. With every depression of the combination main sound mode select and sequential main sound selector switch 320, another LED of the left bank of
LED's 330 is lit and the corresponding sound is replayed.
To enter auxiliary sound replay mode, the combination auxiliary sound mode select and
sequential auxiliary sound selector switch 322 is depressed. The system 310 then replays at
initialization a default auxiliary sound; if not at initialization, the previously played auxiliary
sound is replayed. The auxiliary sounds are arraigned as a stack, and with every depression
of the switch 322 the next sound of the auxiliary sound stack is replayed. If the switch 322
is depressed at a time that the sound at the bottom of the auxiliary sound stack is being replayed, the sound at the top of the auxiliary stack is replayed. With every depression of the
combination auxiliary sound mode select and sequential auxiliary sound selector switch 322,
another LED of the right bank of LED's 332 is lit and the corresponding sound is replayed.
For each of the single-sound replay modes (sound card, main sound and auxiliary sound modes), only one light per bank of LED's is lit indicating the sound selected. In
combine mode described below, one LED of each of the left and right banks of LEDs is lit
indicating the combined sound selected for replay.
To enter combine sound replay mode, the combine mode switch 324 is depressed. The system 310 then replays at initialization a default combine sound; if not at initialization, the previously played combine sound is replayed. To change the mix of sounds, if main sounds
and auxiliary sounds are combined, depression of either the main sound sequential selector switch 320 or the auxiliary sound sequential selector switch 322 replaces the next sound in the stack with the one currently being replayed, and changes the associated LED's, and if sound card sounds and auxiliary sounds are combined, depression of either the sound card sequential
sound selector switch 318 or the auxiliary sound sequential sound selector switch 322 replaces
the next sound in the stack with the one currently being replayed, and changes the associated
LED's. In combine mode, as will be appreciated, one LED of each of the banks of LED's 330,332 is lit corresponding to the mix of sounds being replayed in combine mode, whether
main/auxiliary or sound card/auxiliary, and the corresponding combine sound is replayed.
To enter sleep-induce mode, the combination sleep-induce mode select and sequential
sleep-induce sound selector switch 326 is depressed. In the presently preferred embodiment,
although other sleep-induce techniques may be employed without departing from the inventive
concepts, the sleep-induce sounds are the same sounds as the sounds in the main sound stack and the system 310 imparts a sleep-induce pattern to any main sound selected via depression of the sequential sleep-induce sound selector switch 326. In sleep-induce mode as appears
more fully below, the system 310 replays the selected main sound for a predetermined first
time interval at record rate and lights the corresponding LED of the bank 330 of LED's.
Thereafter, the system 310 imparts a sleep-induce pattern to the main sound selected, replaying it for a second time interval at progressively slower replay rates in successive third time
intervals. The sleep-induce pattern imparted to the selected sound synergistically co-acts with
the listener's biorhythms to induce a state of deep relaxation which helps the listener to fall asleep. The replay of the selected sound at progressively slower replay rates in successive time intervals brings the brainwaves of the listener to the same place that the brain usually
goes when it is in a sleep state. Reference in this connection may be had to an article entitled "A Pilot Study Of EEG Entrainment As a Sleep Aid," by Clinton et al., appearing at
Abstracts, Associated Professional Sleep Societies, 11th Annual Meeting (San Francisco: June 10-15, 1997), to product advertisements for stress relief CD's entitled "Natural Stress Relief," and "Delta Sync Sleep System, " and to United States patents 5,036,858, 5,163,426,
5,167,228, 5,176,133, 5,213,562, and 5,356,368, each incorporated herein by reference, for a description of the phenomenon of brainwave entrainment that is believed to be responsible
for inducing sleep in the present invention.
The user interface for alarm mode operation will now be described. The system 310
includes two separate alarms, alarm "one" and alarm "two. " For each, the alarm wake-up
sound may be a buzzer sound, selected by depression of a respective buzzer select button
331,333; a radio wake-up sound, selected by depression of a respective radio select button
334,336; and any sound of the library of prerecorded sounds (main, auxiliary, sound card, or combination of main and auxiliary or sound card and auxiliary sounds) available for replay by
depression of alarm sound select buttons 338, 340, each of which is provided in the top of the
housing 316. As will be appreciated, the listener operates the mode select and sound selector
buttons 318 through 324 in the manner described above to replay any selectable sound of the
library of prerecorded sounds, and then, by depression of the alarm sound select buttons 338,
340, saves that sound as the wake -up-sound for respective ones ofthe alarms. An alarm-check button 342,344 is provided in the top face of the housing 316 for each alarm. As appears
more fully below, the system 310 is operative in response to depression of the alarm-check
buttons 342,344 to provide a visual indication of alarm "one" or "two" stams parameters on display generally designated 346 mounted to the front face of the housing 316 that includes
whether the alarm is active or inactive, the wake-up time, and mode selected, whether buzzer, radio or sound wake-up, as well as to provide audible playback of the sound selected (buzzer, radio or sound wake-up) at wake-up volume level.
Other features of the user-interface, including radio pre-sets and tuning, a 30-60-90- continuous interval timer, 12/24 time display, time and alarm sets, snooze/resume, auxiliary
volume control, and input/output ports, are not further described herein as forming no part of the present invention.
Referring now to Figure 12, generally designated at 350 is a flow chart of an
exemplary main routine of the digital sound relaxation and sleep-inducing system in accord
with the present invention.
As shown by block 352, the processor is operative to initialize its registers and to
display time and alarm status information in idle mode. The registers include registers that
represent mode, whether main; sound card; auxiliary; idle; combine, main or sound card and auxiliary; or sleep-induce modes; and registers that include indices that represent which one
or more sound of the library of prerecorded sounds in which mode is to be replayed, including
a main index; a sound card index; an auxiliary index; a sleep-induce index; and a combine
main/auxiliary and a combine sound card/auxiliary index. The indices are set to default
sounds upon initial start-up.
As shown by block 354, the processor is then operative to determine whether a button
has been depressed. If so, the processor is operative to execute a handle buttons subroutine to be described as shown by a block 356.
As shown by block 358, the processor otherwise is operative to handle timers. The
timers include snooze, 30/60/90 interval, and alarm wake-up timers. Preferably, the timers are implemented as interrupts that interrupt processing to handle the interrupts as they arise.
As shown by block 360, the processor otherwise is operative to play sounds. For alarm wake-up sounds and for sounds other than sleep-induce sounds, the processor-
implemented loop and sound bite format play subroutines described above in connection with the description of Figures 1-7, not separately described again for the sake of brevity of
explication, are employed. For sleep-induce sound replay, the processor implements a sleep- induce sound replay subroutine to be described. Processing then returns to block 354.
Referring now to Figure 13, generally designated at 370 is a flow chart of an
exemplary handle buttons subroutine ofthe digital sound relaxation and sleep-inducing system
in accord with the present invention.
As shown by block 372, the processor is operative to determine if the button depressed
is the main button. As shown by block 374, if the mode is combine when the main button is depressed,
the processor is operative to advance the combine main index as shown by block 376 and to
set the LED of the left bank of LED ' s to the combine main index as shown by block 378. But
if the mode is not combine and the mode is already main as shown by block 380, the processor
is operative to advance the main index as shown by block 382 and to set the left LED to the
main index as shown by block 384.
If the mode is not already main, the processor is operative to set the mode to main as
shown by block 386, and to turn off any lighted LED of the right bank of LED ' s as shown by
block 388.
As shown by block 390, the processor is next operative to determine if the button
depressed is the sound card button.
As shown by block 392, if the mode is combine when the sound card button is
depressed, the processor is operative to advance the combine sound card index as shown by
block 394 and to set the LED of the left bank of LED's to the combine sound card index as
shown by block 396. But if the mode is not combine and the mode is already sound card as
shown by block 398, the processor is operative to advance the sound card index as shown by
block 400 and to set the left LED to the sound card index as shown by block 402.
If the mode is not already sound card, the processor is operative to set the mode to
sound card as shown by block 404, and to turn off any lighted LED ofthe right bank of LED ' s
as shown by block 406.
As shown by block 408, if the button depressed is the auxiliary button, the processor
is next operative to determine whether the mode is combine as shown by block 410. If it is,
the processor is operative to advance the combine auxiliary index as shown by block 412, and to set the LED of the right bank of LED's to the combine auxiliary index as shown by the
block 414.
As shown by block 416, if the mode is not combine and the mode is already auxiliary
mode, the processor is operative to advance the auxiliary index as shown by block 418 and to
set the right LED to the auxiliary index as shown by block 420. But if the mode is not already
auxiliary, the processor is operative to set the mode to auxiliary as shown by block 422, and
to turn off the LED of the left bank of LED's as shown by block 424.
As shown by block 426. the processor is next operative to determine if the button depressed is the combine button. If the mode is combine when the combine button is
depressed as shown by block 428, the processor is operative to set the mode to off mode as shown by block 430 and to turn off the LED's of the left and right banks of LED's as shown by block 432. If the mode is not combine when the combine button is depressed, the processor is operative to set the mode to combine as shown by block 434, to set the LED of the left bank of LED's to the last played combine main or sound card index as shown by block
436 , and to set the LED of the right bank of LED ' s to the last played combine auxiliary index
as shown by block 438.
As shown by block 440, the processor is next operative to determine whether the
button depressed is the sleep-induce button. If the mode is combine when the sleep-induce
button is depressed, the processor is operative to make five (5) audible beep sounds indicating
an error as shown by blocks 442 and 444. But if the mode is not combine and the mode is
sleep-induce when the sleep-induce button is depressed as shown by block 446, the processor
is operative to advance the sleep-induce index as shown by block 448 and to set the LED of
the left bank of LED's to the sleep-induce index as shown by block 450. If the mode is not sleep-induce when the sleep-induce button is depressed, the processor is operative to set the
mode to sleep-induce as shown by block 452. and to turn off any LED, if lighted, of the right bank of LED's as shown by block 454.
As shown by block 456, the processor is next operative to determine whether the alarm
"one" or alarm "two" check buttons have been depressed. If so, the processor is operative to pause current activity as shown by block 458, and the processor is then operative to determine
whether the mode is sound as shown by block 460. If it is, the processor is operative to
display the wake-up time (or default) and mode as shown by blocks 462, 464, and to play the
alarm wake-up sound selected (or default) at wake-up level as shown by block 466. The processor is then operative to determine if the key is being held as shown by block 468. If it is, processing branches to the block 462.
The processor is then operative to determine whether the mode is radio as shown by block 470. If it is, the processor is operative to display the wake-up time and mode as shown by blocks 472, 474 and to play the radio station (or default station) selected at wake-up level as shown by block 476. The processor is then operative to determine if the key is being held
as shown by block 478. If it is, processing branches to the block 472.
The processor is then operative to determine whether the mode is buzzer as shown by block 480. If it is, the processor is operative to display the wake-up time (or default) and
mode as shown by blocks 482,484, and to play the buzzer sound selected at wake-up level as
shown by block 486. The processor is then operative to determine if the key is being held as
shown by block 488. If it is, processing branches to the block 482.
As shown by block 490, the mode is off if the mode is not sound, or radio or buzzer
when an alarm check button is depressed. In that event, the processor is operative to display the alarm time last set (or a default alarm setting) as shown by block 492, and to display alarm
mode off stams as shown by block 494. The processor is then operative to determine if the key is being held as shown by block 495. If it is, processing branches to the block 492.
As shown by block 496, the processor is next operative to determine whether the
button depressed is either the alarm "one" or "two" sound selector buttons. As shown by
block 498, if the key is held for less than two (2) seconds, the processor is operative to set
alarm mode to sound as shown by block 500 and to display sound mode as the alarm setting as shown by block 502. If the key is held for more than two (2) seconds and a sound is
playing as shown by block 504, the processor is operative to save the current sound as the alarm wake-up sound as show by block 506, and to play a two (2) beep tone and to flash the display once as shown by block 507. As shown by block 508, if a sound is not being played when the key is held for more than two (2) seconds, the processor plays a five (5) beat error
tone.
As shown by block 510, the processor is next operative to handle other buttons. The other buttons form no part of the present invention and are not further described herein.
With reference to Figures 14 and 15, the sleep-induce sound replay ofthe digital sound
relaxation and sleep-inducing system and method in accord with present invention will now
be described. In the presently preferred embodiment, sleep-induce mode is implemented by
playing the sample of any main sound selected by depression ofthe combination sleep-induce
mode select and sleep-induce sequential sound selector switch. The sample ofthe prerecorded
sound selected is replayed for a first predetermined time interval, preferably five (5) minutes,
at the record (sampling) rate of the sample of the selected prerecorded sound stored in main
memory. Thereafter, the sample of the prerecorded sound selected is replayed for a second time interval, preferably consisting of eleven (11) successive third intervals, each preferably
of one (1) minute duration, at progressively slower play-back rates, whereafter, the sample of
the prerecorded sound selected is replayed at a final play-back rate for the duration of replay.
In the presently preferred embodiment, the sample of the prerecorded sound selected is
replayed during the first time interval the whole number of times that the sample duration at
the record rate is contained within the first time interval, and is replayed, during each
successive third time interval, the whole number of times that the duration of the selected sample, factored by the ratio of the record and each another progressively slower play-back rate, is contained within each successive third time interval. Figure 14 is a data table
preferably stored in memory (main and/or sound card) that contains the whole number of times each sample is to be replayed during the first and third time intervals for the presently preferred Ocean Surf sound of duration 43.7 seconds; the Stream sound of 16.9 seconds duration; the Rain sound of 10.8 seconds duration; the White Noise sound of 11.0 seconds
duration; the Woodlands sound of 45.4 seconds duration and Wind sound of 20.4 seconds duration; and for the presently preferred progressively slower play-back rates of 9260 Hz (the
record or sampling rate of each sound) for the first time interval, and of 8929, 8620, 8333,
8065, 7692, 7463, 7143, 6849, 6579, 6250, and 5952 Hz for the eleven (11) successive third
time intervals, and of the 5618 Hz final playback rate. As will be appreciated, the numbers
to the right of the whole numbers, that give the actual number of times the sample duration
is contained at the progressively slower play-back rates in the successive time intervals , as well
as the sample names and durations, are not contained in the look-up table stored in memory,
and any suitable rounding technique, other than that illustrated, may be employed. Referring now to Figure 15, generally designated at 520 is a flow chart of the sleep-
induce play subroutine of the digital sound relaxation and sleep-inducing system and method
in accord with the present invention. As shown by block 522, the processor is operative in
sleep-induce replay mode to get loop count from the table stored in memory (main or sound
card).
As shown by block 524, the processor is operative to play the sample of the
prerecorded sound selected for the loop count number of times. The wait time is software controlled to achieve each preselected, progressively slower play-back frequency, although hardware-implemented, interrupt-driven or other techniques may be employed to implement the progressively slower play -back rates in successive time intervals.
As shown by block 526, the processor is then operative to determine whether the
successive thirteen (13) steps of playback frequency of the presently preferred embodiment have been gone through. If not, the processor is operative to advance a step and change the wait time to decrement the playback frequency as shown by block 528; otherwise, the
processor is operative to replay the sample of the prerecorded sound selected at the final replay
rate as shown by block 530.
Many modifications ofthe presently disclosed invention will become apparent to those
of skill in the art without departing from the inventive concepts. For example, other sleep-
induce patterns and techniques, such as binaural holonomic integration and primordial
subconscious processing, may be employed in accord with the present invention.
WHAT IS CLAIMED IS:

Claims

1. A digital sound relaxation and sleep-inducing machine, comprising:
a housing;
at least one speaker for reproducing sounds;
a digital memory storing samples to be replayed of sounds previously recorded at a
record rate that each contain start and end sounds that are acoustically seamless and that last
a certain duration at said record rate;
at least one selector switch; and
a processor-implemented sound controller mounted to said housing and connected to
said digital memory, to said at least one selector switch and to said speaker and operative in
sleep-induce mode, in response to user-input control selection entered via said at least one
selector switch, (1) to replay the sound sample selected repetitively for a first time interval
greater than the sample duration at the record rate the whole number of times that the sample
duration is contained within the first time interval, and (2) to replay the sound sample for a
second time interval that consists of a certain number of third time intervals during which, for
every third time interval less than said second time interval, the sound sample is replayed at
another, slower rate the whole number of times that the selected sample duration, factored by
the ratio of said record and each another slower rate, is contained within each said third time
interval.
2. A method of playing a prerecorded sound to induce a deep relaxation state that helps a
listener to fall asleep, comprising the steps of: storing a sample to be replayed of a sound previously recorded at a record rate in
digital memory of a sound conditioning machine in such a way that said sample contains start
and end sounds that are acoustically seamless and lasts for certain duration at the record rate;
replaying the sound sample repetitively for a first time interval greater than the sample
duration at the record rate the whole number of times that the sample duration is contained
within the first time interval; and
replaying the sound sample for a second time interval that consists of a certain number of third time intervals during which, for every third time interval less than said second time
interval, the sound sample is replayed at another, slower rate the whole number of times that the sample duration, factored by the ratio of said record and each another slower rate, is contained within each said third time interval.
3. A digital sound relaxation and sleep-inducing machine, comprising:
a housing; at least one speaker for reproducing sounds;
at least one selector switch;
at least one memory having digitally stored sounds selectable for replay; and a processor-implemented sound controller mounted to said housing and electrically
connected to said at least one memory, said at least one speaker, and said at least one selector
switch operative in one of a sound relaxation and noise masking mode and a sleep-induce mode
in response to user-input control selections entered via said at least one selector switch;
said processor-implemented sound controller is operative in said sound relaxation and
noise masking mode (1) to retrieve from said memory a sound selected for replay and (2) to 12 replay it continually and without disrupting pauses so as to induce relaxation and to mask
13 noise;
14 said processor-implemented sound controller is operative in said sleep-induce mode ( 1 )
15 to retrieve from said memory a sound selected for replay, (2) to replay it continually and
16 without disrupting pauses so as to induce relaxation and to mask noise for a first time interval,
17 and (3) for a second time interval, (i) to select a slower replay rate, (ii) to replay said selected
18 sound continuously and without disrupting pauses at said slower replay rate for a third time
19 interval and (iii) to repeat steps (i) and (ii) for the duration of said second time interval so that
20 the progressively slower sound replay and the listener's biorhythms synergistically co-act to
21 induce a state of deep relaxation that aids the listener to fall asleep.
1 4. The digital sound relaxation and sleep-inducing machine of claim 3, wherein each sound
2 stored in said digital memory is a sample to be replayed of a sound previously recorded at a
3 record rate; wherein each said sample contains start and end sounds that are acoustically
4 seamless and lasts for a certain duration at said record rate; wherein said second time interval
5 consists of a certain number of said third time intervals; wherein said processor-implemented
6 sound controller in said sleep-induce mode (1) is operative to replay the selected sound sample
7 repetitively for said first time interval greater than the sample duration at the record rate the
8 whole number of times that the selected sample duration is contained within the first time
9 interval, and (2) is operative to replay the sound sample for said second time interval that
I o consists of said certain number of third time intervals during which, for every third time
II interval less than said second time interval, the sound sample is replayed at another, slower rate the whole number of times that the sample duration, factored by the ratio of said record
and each another slower rate, is contained within each said third time interval.
5. A digital sound relaxation and sleep-inducing machine, comprising:
a housing;
at least one speaker for reproducing sounds;
at least one selector switch; at least one memory having digitally stored samples of prerecorded sounds selectable for replay; and
a processor-implemented sound controller mounted to said housing and electrically connected to said at least one memory, said at least one speaker, and said at least one selector switch operative in one of a sound relaxation and noise.masking mode and a sleep-induce mode
in response to user-input control selections entered via said at least one selector switch; said processor-implemented sound controller is operative in said sound relaxation and noise masking mode (1) to retrieve from said memory a sample of at least one prerecorded
sound selected for replay and (2) to replay said at least one sample in accord with a preselected
first sound pattern selected to continually replay said sample without disrupting pauses so as to soothe the listener and to mask noise;
said processor-implemented sound controller is operative in said sleep-induce mode ( 1 )
to retrieve from said memory at least one sample of a prerecorded sound selected for replay,
and (2) to replay said at least one sample in accord with a preselected second sound pattern
different from said first sound pattern selected to induce a state of deep relaxation that aids the
listener to fall asleep.
6. A digital sound relaxation and sleep-inducing machine, comprising:
a housing; at least one speaker for reproducing sounds;
at least one selector switch;
at least one memory having digitally stored sounds providing a library of sounds
selectable for replay; a display; and a processor-implemented sound controller mounted to said housing and electrically connected to said at least one memory, said at least one speaker, said display and said at least
one selector switch operative in one of a sound relaxation and noise masking mode, an alarm set mode, an alarm check mode and in an alarm mode in response to user-input control
selections entered via said at least one selector switch; said processor-implemented sound controller is operative in said sound relaxation and noise masking mode (1) to retrieve from said memory a sound selected for replay and (2) to
replay it continually and without disrupting pauses so as to soothe the listener and to mask noise;
said processor-implemented sound controller is operative in said alarm set mode (1) to identify in said memory any sound of said library of sounds selected as an alarm wake-up
sound in response to at least one user-input control selections entered via said at least one
selector switch and (2) to replay that sound in alarm mode;
said processor-implemented sound controller is operative in said alarm check mode (1)
to display an indication of sound wake-up if a sound has been selected for wake-up in alarm
set mode and (2) to replay the identified sound at wake-up volume provided the alarm has been activated in alarm set mode and otherwise (3) to display an indication that the alarm has not been activated.
7. The digital sound relaxation and sleep-inducing machine of claim of 6, further including
a listening volume selector switch; and wherein said processor-implemented sound controller
is operative in said sound relaxation and noise masking mode to replay sounds selected at
volumes set by said listening volume selector switch and is operative in said alarm mode to
replay said identified sound at an alarm volume.
8. A digital sound relaxation and sleep-inducing machine, comprising: a housing;
at least one speaker for reproducing sounds; at least one selector switch; at least one memory having digitally stored samples capable of perpetual replay of prerecorded sounds selectable for replay; and
a processor-implemented sound controller mounted to said housing and electrically
connected to said at least one memory, said at least one speaker, and said at least one selector switch operative in a sleep-induce mode in response to user-input control selections entered
via said at least one selector switch;
said processor-implemented sound controller is operative in said sleep-induce mode (1)
to retrieve from said memory at least one sample of a prerecorded sound selected for replay,
and (2) to replay said at least one sample in accord with a preselected sound pattern selected to so modify perpetual replay of the sample selected as to induce a state of deep relaxation that
aids the listener to fall asleep.
PCT/IB1999/001787 1998-09-23 1999-09-16 Digital sound relaxation and sleep-inducing system and method WO2000016842A1 (en)

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