WO2001015789A3 - Entertainment system, entertainment apparatus, recording medium, and program - Google Patents
Entertainment system, entertainment apparatus, recording medium, and program Download PDFInfo
- Publication number
- WO2001015789A3 WO2001015789A3 PCT/JP2000/005834 JP0005834W WO0115789A3 WO 2001015789 A3 WO2001015789 A3 WO 2001015789A3 JP 0005834 W JP0005834 W JP 0005834W WO 0115789 A3 WO0115789 A3 WO 0115789A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- entertainment
- entertainment apparatus
- setting
- bar
- length
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/814—Musical performances, e.g. by evaluating the player's ability to follow a notation
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/424—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
- A63F2300/6072—Methods for processing data by generating or executing the game program for sound processing of an input signal, e.g. pitch and rhythm extraction, voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8047—Music games
Abstract
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP00955101A EP1144060B1 (en) | 1999-08-31 | 2000-08-29 | Entertainment system, recording medium, and program |
DE60041573T DE60041573D1 (en) | 1999-08-31 | 2000-08-29 | ENTERTAINMENT SYSTEM, RECORDING CENTER AND PROGRAM |
AU67343/00A AU6734300A (en) | 1999-08-31 | 2000-08-29 | Entertainment system, entertainment apparatus, recording medium, and program |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP24590799 | 1999-08-31 | ||
JP11/245907 | 1999-08-31 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2001015789A2 WO2001015789A2 (en) | 2001-03-08 |
WO2001015789A3 true WO2001015789A3 (en) | 2001-10-25 |
Family
ID=17140612
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2000/005834 WO2001015789A2 (en) | 1999-08-31 | 2000-08-29 | Entertainment system, entertainment apparatus, recording medium, and program |
Country Status (6)
Country | Link |
---|---|
US (1) | US6390919B1 (en) |
EP (1) | EP1144060B1 (en) |
AU (1) | AU6734300A (en) |
DE (1) | DE60041573D1 (en) |
TW (1) | TW550500B (en) |
WO (1) | WO2001015789A2 (en) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001190835A (en) * | 2000-01-06 | 2001-07-17 | Konami Co Ltd | Game system and computer readable recording medium for storing game program |
JP3370313B2 (en) * | 2000-07-17 | 2003-01-27 | コナミ株式会社 | GAME DEVICE, GAME MACHINE CONTROL METHOD, AND INFORMATION STORAGE MEDIUM |
JP2002258842A (en) * | 2000-12-27 | 2002-09-11 | Sony Computer Entertainment Inc | Device, method, and program for sound control, computer- readable storage medium with stored sound control program, and program for executing device executing the sound control program |
US7222310B2 (en) * | 2003-04-30 | 2007-05-22 | Apple Computer, Inc. | Graphical user interface(GUI), a synthesiser and a computer system including a GUI |
CA2618942A1 (en) * | 2007-01-24 | 2008-07-24 | Splitfish Gameware Inc. | Game controller with tactile feedback |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0867212A1 (en) * | 1996-10-11 | 1998-09-30 | Sony Computer Entertainment Inc. | Operating device for game machines |
JPH10295937A (en) * | 1997-04-24 | 1998-11-10 | Sony Computer Entertainment:Kk | Operation device for game machine |
US5876286A (en) * | 1994-07-30 | 1999-03-02 | Lg Electronics Inc. | Game apparatus for television and control method thereof |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5212733A (en) * | 1990-02-28 | 1993-05-18 | Voyager Sound, Inc. | Sound mixing device |
US5592609A (en) * | 1994-10-31 | 1997-01-07 | Nintendo Co., Ltd. | Video game/videographics program fabricating system and method with unit based program processing |
US5608807A (en) * | 1995-03-23 | 1997-03-04 | Brunelle; Thoedore M. | Audio mixer sound instrument I.D. panel |
GB2300503A (en) * | 1995-05-05 | 1996-11-06 | United Microelectronics Corp | Video game with display of key programming process |
MX9704155A (en) * | 1995-10-09 | 1997-09-30 | Nintendo Co Ltd | Three-dimensional image processing system. |
US6147674A (en) * | 1995-12-01 | 2000-11-14 | Immersion Corporation | Method and apparatus for designing force sensations in force feedback computer applications |
US6169540B1 (en) * | 1995-12-01 | 2001-01-02 | Immersion Corporation | Method and apparatus for designing force sensations in force feedback applications |
US5804420A (en) | 1997-04-18 | 1998-09-08 | Bayer Corporation | Preparation of recombinant Factor VIII in a protein free medium |
US6071194A (en) * | 1997-06-19 | 2000-06-06 | Act Labs Ltd | Reconfigurable video game controller |
-
2000
- 2000-08-29 WO PCT/JP2000/005834 patent/WO2001015789A2/en active Application Filing
- 2000-08-29 AU AU67343/00A patent/AU6734300A/en not_active Abandoned
- 2000-08-29 EP EP00955101A patent/EP1144060B1/en not_active Expired - Lifetime
- 2000-08-29 DE DE60041573T patent/DE60041573D1/en not_active Expired - Fee Related
- 2000-08-30 TW TW089117656A patent/TW550500B/en not_active IP Right Cessation
- 2000-08-31 US US09/653,204 patent/US6390919B1/en not_active Expired - Lifetime
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5876286A (en) * | 1994-07-30 | 1999-03-02 | Lg Electronics Inc. | Game apparatus for television and control method thereof |
EP0867212A1 (en) * | 1996-10-11 | 1998-09-30 | Sony Computer Entertainment Inc. | Operating device for game machines |
JPH10295937A (en) * | 1997-04-24 | 1998-11-10 | Sony Computer Entertainment:Kk | Operation device for game machine |
Also Published As
Publication number | Publication date |
---|---|
EP1144060A2 (en) | 2001-10-17 |
EP1144060A3 (en) | 2002-09-11 |
WO2001015789A2 (en) | 2001-03-08 |
EP1144060B1 (en) | 2009-02-18 |
US6390919B1 (en) | 2002-05-21 |
DE60041573D1 (en) | 2009-04-02 |
TW550500B (en) | 2003-09-01 |
AU6734300A (en) | 2001-03-26 |
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