Search Images Maps Play YouTube News Gmail Drive More »
Advanced Patent Search | Web History | Sign in

Patents

The character numbers of the characters of line sprites and the color palette numbers are specified in the regions C.sub.1,0, C.sub.1,1 C.sub.1,2, . . . C.sub.1,31. The data for specifying display position of the lines and shrinkage are stored in the regions L.sub.1, L.sub.2 . . . to L.sub.380. also, the number of active characters to be displayed on the display screen is specified in the region L.sub.1, L.sub.2, . . . to L.sub.380. Since only one display position is specified to each of the line sprites, capacity of the memory can be decreased, and control of the display can be done easily. Also, since the number of active characters can be specified in line sprite units, operation for changing the display and other operations can be executed easily with sufficient flexibility.

InventorsYoshihiko Hasegawa, Takashi Yamatani
Original AssigneeSNK Corporation
Primary Examiner: Ricardo Osorio
Current U.S. Classification345/551; 345/950
International Classification: G09G 500

View patent at USPTO
Search USPTO Assignment Database

Citations

Cited PatentFiling dateIssue dateOriginal AssigneeTitle
US3351929May 26, 1964Nov 7, 1967FROM UNIT
US4445114Oct 3, 1980Apr 24, 1984Atari, Inc.Apparatus for scrolling a video display
US5315692Aug 18, 1992May 24, 1994Hughes Training, Inc.Multiple object pipeline display system
US5411272Nov 18, 1993May 2, 1995Sega of America, Inc.Video game with spiral loop graphics
US5519825Nov 16, 1993May 21, 1996Sun Microsystems, Inc.Method and apparatus for NTSC display of full range animation
US5544295May 27, 1992Aug 6, 1996Apple Computer, Inc.Method and apparatus for indicating a change in status of an object and its disposition using animation
US5546518Jan 6, 1995Aug 13, 1996Microsoft CorporationSystem and method for composing a display frame of multiple layered graphic sprites
US5552804Aug 6, 1993Sep 3, 1996Texas Instruments IncorporatedSprite coincidence detector indicating sprite group
US5634850Jan 20, 1995Jun 3, 1997Sega Enterprises, Ltd.Image processing device and method

Referenced by

Citing PatentFiling dateIssue dateOriginal AssigneeTitle
US7408546Dec 1, 2003Aug 5, 2008Volume Interactions Pte Ltd.System and method for displaying and comparing 3D models (“3D matching”)
US7445551Nov 28, 2000Nov 4, 2008Nintendo Co., Ltd.Memory for video game system and emulator using the memory

Claims

1. A display control apparatus for displaying characters in sprite line units on a display screen by use of the sprite line consisting of a series of the characters, the apparatus comprising:

a character storing part for storing a plurality of different characters, each of the characters having a plurality of pixels provided in both vertical and horizontal directions;
a video RAM with a display specifying part having a plurality of line display specifying parts, each of the line display specifying parts including a first means for individually specifying each of the characters of the series of characters consisting the sprite line, a second means for specifying display positions of the sprite line, and a third means for specifying the number of the characters capable of being displayed form the series of characters consisting the sprite line; and
a control means for controlling display of the desired characters on the display screen, the desired characters being selected from the characters stored in the character storing part in accordance with the specifications made by the display specifying part.

2. The display control apparatus in accordance with claim 1, wherein display of a background image is specified with predetermined numbers of the line display specifying parts while display of a sprite image is specified with the line display specifying parts not used for the specification of the background images.

3. The display control apparatus in accordance with claim 1, wherein the sprite line is not displayed on the display screen by setting the number of the characters to be displayed as zero in the third means.

4. The display control apparatus in accordance with claim 1, further comprising a size specification means for specifying in sprite line units an image shrink ratio and an image enlargement ratio in both vertical or horizontal directions.

5. The display control apparatus in accordance with claim 1, wherein the line display specifying parts further include a sequence specification means for specifying whether or not one sprite line specified by one line display specifying part is displayed on the display screen sequentially to another sprite line specified by another line display specifying part.

6. A display control method for displaying characters in sprite line units on a display screen by use of sprite lines consisting of a series of the characters as specified in a video RAM, said characters being stored in a character storing part, the method comprising the steps of:

storing a plurality of different characters in said character storing part, each of the characters for display using a plurality of pixels provided in both vertical and horizontal directions;
in said video RAM, specifying each sprite line by individually specifying the characters of the series of characters consisting each sprite line, specifying display positions of each sprite line, and specifying the number of the characters capable of being displayed from the series of characters consisting each sprite line; and
controlling display of desired characters on the display screen, the desired characters being selected from the characters being stored in the character storing part as specified in the video RAM.

7. The display control method in accordance with claim 6, wherein display of a background image is controlled by specifying the sprite lines which at least required for displaying entire background image while display of a sprite image is controlled by specifying the sprite line which required for displaying the sprite image.