Citations
ClaimsWhat is claimed is: 1. A board game, comprising:
2. The board game of claim 1 wherein the beam emitting devices are each laser diodes. 3. The board game of claim 1 wherein one of the game pieces is a key game piece that enables a game to be ended when a beam strikes the key piece of one of the players. 4. The board game of claim 3 wherein the key game piece is non-mirrored. 5. The board game of claim 1 wherein there are two key game pieces, enabling a key game piece to be associated with each of two opposing game players. 6. The board game of claim 5 wherein the key game pieces are non-mirrored. 7. The board game of claim 1 wherein each of the spaces is recessed. 8. The board game of claim 7 wherein each game piece has a base that is sized and shaped to fit a recessed space. 9. The board game of claim 1 wherein each of the spaces is surrounded by a raised border. 10. The board game of claim 9 wherein each game piece has a base that is sized and shaped to fit inside the raised border of a space. 11. The board game of claim 1 wherein some of the mirrored pieces have a mirror that forms an angle of about 45 degrees with the beam emitted by a beam emitting device. 12. The board game of claim 1 wherein at least one mirror has a surface that reflects a beam emitted by the beam emitting device an angle of about 90 degrees when the game piece occupies a space traversed by a beam emitted by a beam emitting device. 13. The board game of claim 1 wherein the beam control buttons are positioned on opposite sides of the game board. 14. The board game of claim 1 wherein the game board has a raised periphery that disallows transmission of a beam beyond the periphery of the game board. 15. A game comprising:
16. The game of claim 15 wherein the beam emitting devices are each laser diodes. 17. The game of claim 16 wherein the spaces are arranged in a matrix of rows and columns. 18. The game of claim 15 wherein there are two key game pieces, enabling a key game piece to be associated with each of two opposing game players. 19. The game of claim 15 each of the spaces is surrounded by a raised border. 20. The game of claim 15 wherein some of the mirrored pieces have a mirror that forms an angle of about 45 degrees with the beam emitted by a beam emitting device. 21. The game of claim 15 wherein at least one mirror has a surface that reflects a beam emitted by the beam emitting device an angle of about 90 degrees when the game piece occupies a space traversed by a beam emitted by a beam emitting device. 22. The game of claim 15 wherein each space is recessed and each game piece has a base that is sized and shaped to fit inside the recessed space. 23. The game of claim 15 wherein the game has a raised periphery that disallows transmission of a beam beyond the periphery of the game board. 24. The game of claim 15 wherein the spaces are arranged in a matrix. 25. A laser game comprising:
26. The laser game apparatus of claim 25 wherein each space provides a recess that is receptive of a game piece. 27. The laser game of claim 26 wherein some of the game pieces have multiple surfaces that are mirrored. 28. The laser game of claim 25 wherein there are two sets of game pieces. 29. The laser game of claim 25 wherein some of the game pieces have multiple surfaces that are mirrored. 30. The laser game of claim 25 further comprising a raised peripheral border and wherein each beam emitting device is positioned to emit a beam along a line that extends between the beam emitting device and the border. 31. A board game for two opposing players or teams of players comprising:
32. The board game of claim 31, wherein pieces can be positioned to prevent the opponent from illuminating the key playing piece. 33. The board game of claim 31, wherein the pieces can be positioned in recesses on the board to ensure reflection of the laser beam. 34. The board game of claim 31, comprising:
35. The board game of claim 31, comprising:
36. The board game of claim 35, wherein the game includes eight rows. 37. The board game of claim 35, wherein the game includes ten columns. 38. The board game of claim 35, wherein the game includes eighty squares. 39. A method of playing a game by opposed players; said game comprising two sets of distinguishable playing pieces, each set having movable pieces with no mirrored surfaces, of which one is a key piece, and pieces with at least one mirrored surface, a game board consisting of a first end, a second end, and a plurality of rows and columns, intersecting to form a plurality of spaces, the method comprising the steps of:
40. A method of playing a game by opposed players, said game comprising two sets of distinguishable playing pieces, each set having movable pieces with no mirrored surfaces, of which one is a key piece, and pieces with at least one mirrored surface; and a game board consisting of a first end, a second end, and a plurality of rows and columns intersecting to form a plurality of spaces, the method comprising the steps of:
41. A board game for multiple opposing players or teams of players, comprising:
42. The board game of claim 41, wherein multiple, horizontal playing surfaces are parallel and arranged in a vertically-stacked arrangement. 43. The board game of claim 41, wherein pieces reflect the light at a 90 degree angle while keeping the laser beam parallel to the playing surface. 44. The board game of claim 41, wherein pieces reflect the laser beam at an arbitrary and/or adjustable angle while keeping the laser beam parallel to the playing surface. 45. The board game of claim 43, wherein pieces reflect the laser beam at an angle to reflect the laser beam from one game board level to another. 46. The board game of claim 41, wherein pieces can split an incident laser beam into multiple laser beams. 47. The board game of claim 41, wherein pieces allow an incident laser beam to pass through from one direction while reflecting a laser beam from another. 48. The board game of claim 41, wherein pieces illuminate when in the path of a laser beam. 49. The board game of claim 41, wherein pieces are moveable and emit laser beams. 50. The board game of claim 41, wherein pieces have multiple component parts. 51. The board game of claim 41 further comprising means for visually revealing the path of the laser beams. 52. The board game of claim 41, wherein the and pieces magnetically attract. 53. The board game of claim 41, wherein switches control the illumination of the laser beam sources. 54. The board game of claim 41, wherein a sound is generated when the key playing piece is illuminated. |