The method captures a 3D model of a face, which includes a 3D mesh and a series of deformations of the mesh that define changes in position of the mesh over time (e.g., for each frame). The method also builds a texture map associated with each frame in an animation sequence. The method achieves significant...http://www.google.com/patents/US6072496?utm_source=gb-gplus-sharePatent US6072496 - Method and system for capturing and representing 3D geometry, color and shading of facial expressions and other animated objects
Method and system for capturing and representing 3D geometry, color and ...