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CUSTOMIZABLE DRAG AND DROP FOR
INDUSTRIAL SOFTWARE APPLICATIONS
BACKGROUND  1. Field of the Invention
 The present invention relates to a Drag & Drop, and, more particularly, to enabling and extending a Functionality of a Drag & Drop Procedure, the application of which being particularly applicable to a Framework.
 2. Related Information
 In Commercial Software Applications, it is often the case that Functions need to be incorporated into new applications. In the past, this was accomplished by creating the code from scratch and connecting it to the Commercial Application. As Systems expanded, so did the need for programming code. In a short time, the amount of programming required to support a System was obviously too burdensome. Programmers often found themselves writing the same, or similar, code for different applications, literally recreating the wheel each time.
 Object Code Programming was supposed to resolve the problem of rewriting code by providing reusable Objects. However, reusing objects still requires a certain amount of programming. For one thing, the Object needs to be imported and associated to the new application. For another, the Object invariably requires modifications to be compatible with new applications. In some respects, the programming required to incorporate new Objects poses as many challenges as writing the code from scratch. Interface and protocol issues have caused the creation of a whole new generation of programmers, called Network Analysts. As a result, the overall number of System Personnel for Systems has exploded in recent years.
 Moreover, User's today of Commercial Software are accustomed to interfacing to Systems using a Graphical User Interface (GUI). Indeed, Systems today are almost entirely based around the GUI. It is a step backwards to require User's to leave the GUI environment and reprogram the Function manually.
 This is particularly true in Industrial Applications, where a failure could result in the shut off of an entire Factory, such networks require almost constant supervision. With literally myriads of Systems connected to an Industrial Network, in order to meet the challenge of such a daunting task, User's are equipped with specialized Industrial Network GUIs, such as the Human Machine Interface (HMI). Even with all that technology support, User's are still required to make manual programming adjustments to their applications to incorporate new Functions.
 What is needed, therefore, is a Method, System and Apparatus for enabling a User to simply and efficiently incorporate Functionality from one application to another, particularly in an Industrial Network.
OBJECTS & SUMMARY OF THE INVENTION
 It is an object of the present invention to provide extended Functionality to a Drag & Drop Operation.
 It is another object of the present invention to apply extended Functionality of a Drag & Drop Operation on Objects.
 It is another object of the present invention to apply extended Functionality of a Drag & Drop Operation on Objects in a Framework.
 It is another object of the present invention to apply extended Functionality of a Drag & Drop Operation on Objects in an Industrial Framework.
 In accordance with the objects of the present invention, there is provided a mechanism for making user defined or project specific functions to extend semantics for a drag and drop operation. A user interface graphically displays objects of a particular module. An extending function extends the drag and drop operation to allow the user to define a new set of semantics that is applied when a drag and drop operation is executed.
 In another aspect of the invention, there is provided a method of establishing communication using an extended graphical user interface function. The first step is to extend the functionality of a graphical user interface operation to include objects that establish a communication between external servers of a Framework. The next step is to execute the extended functionality in response to a graphical user interface operation.
BRIEF DESCRIPTION OF THE DRAWINGS
 FIG. 1 is a schematic diagram of a Drag & Drop Operation;
 FIG. 2 is a schematic diagram of a Drag & Drop Operation within tree-representations of objects;
 FIG. 3 is a screen shot illustrating the selection of specific functionality immediately before drag and/or before drop of an object during the Drag & Drop Operation;
 FIG. 4a is a schematic diagram illustrating an architecture applicable to the present invention;
 FIG. 4b is a screen shot illustrating the result of a Drag & Drop Operation.
 The several drawings shall be described in more detail, wherein like reference numerals refer to same or similar elements.
DETAILED DESCRIPTION OF THE
 The basic Drag & Drop Operation 10 is illustrated in FIG. 1. Briefly, a Drag & Drop, in terms of Graphical User Interfaces (GUIs), refers to moving an icon or other image on a display screen. Usually, the object is selected using a cursor, or pointer, controlled by a mouse button by "clicking" on the object. The object is moved, or "dragged" across the display screen by moving the mouse while keeping the mouse button pressed down. When the mouse button is released the data is "dropped" at that location.
 In more technical terms, a Drag and Drop is a data transfer Application Program Interface (API) that allows the user to manipulate the graphical environment 12, and therefore, the underlying Applications associated with the graphical objects. With such a GUI operation, it is very practical to move objects within the environment. In many applications, for example, blocks of text may be selected by positioning the pointer at an end-point of the block and then
dragging the pointer over the block. The highlighted material can then be copied or cut and moved.
 The present invention of FIG. 1 provides a graphical based editor within an environment 12. An application, 14 includes one or more objects 14a . . . «. In operation, the user selects a source object 14a from, for example, the application, using the Drag & Drop 16 procedure already described. The source object 14a is dragged across the GUI to a target object 18.
 While various aspects of a Drag & Drop procedure are defined, herein, it will be appreciated that the invention is not so limited by the specific terms, but encompasses equivalents of the various components. An icon refers to a small picture, or graphic, that represents an object or program. Any item can be individually selected and manipulated. This can include shapes and pictures that appear on a display screen as well as less tangible software entities. In object-oriented programming, for example, an object is a self-contained entity that consists of both data and procedures to manipulate the data.
 In the present invention, reference is made to a mouse. A mouse is a device that controls the movement of the cursor or pointer on a display screen. As the mouse is moved, the pointer on the display screen moves in the same direction. The invention encompasses various types of mice, as well as their equivalents. There are mechanical mice with a rubber or metal ball on its underside whose sense is detected as it rolls with respect to sensors. Optomechanical mice are similar to mechanical mice, but use optical sensors to detect the motion and sense of the ball. Of course, the present invention is not limited to the use of a mouse but encompasses any means by which objects can be Dragged and Dropped.
 There is also made reference to a GUI. In more detail, a GUI is a program interface that takes advantage of the computer's graphics capabilities to make the program easier to use. In general, GUIs feature the following basic components: A pointer, basically a graphic symbol, that appears on the display screen and that is moved to select objects and commands; A pointing device, such as a mouse or trackball, that enables you to select objects on the display screen; icons, small pictures that represent commands, files, or windows; a desktop, an area on the display screen, where icons are grouped which represent real objects on a real desktop; one or more windows, which are divisions of a screen which can run different programs or display different files; and a menu that allow the user to execute commands by selecting a choice from a menu.
 A GUI does not merely display visual components, it allows the User to manipulate the objects in the underlying environment. With a GUI, for example, it is easier to move data from one application to another. A true GUI includes standard formats for representing text and graphics. Because the formats are well-defined, different programs that run under a common GUI can share data. This makes it possible, for example, to copy a graph created by a spreadsheet program into a document created by a word processor. Of course, this is merely an example and the present invention is not limited specifically to GUIs.
 The present invention capitalizes on the flexibility of the GUI by extending the functionality of a Drag & Drop
Operation. In this manner, the present invention is capable of performing configured, user-defined, and even possibly complex associative/relational operations. As shown in FIG. 2, for example, there is provided an hierarchy-based editor for dragging and dropping functionality between objects in an hierarchical tree. In a first window 20, there is a hierarchical tree 22 of objects 24a . . . «. A drag source object(s) 24a in selected to be dragged by a Drag & Drop Operation 26 to another window 28 having an hierarchical tree 30 of objects 32 dragged onto a target object(s) 32a. In other words, the drag and drop of the present invention performs a customized structural synchronization of hierarchical objects in different applications. The structural synchronization is a user defined function which can be added at runtime and selected after drop immediately before paste.
 FIG. 3 is a screen shot 34 of the present invention in action. The figure exemplifies how the functionality of the Drag & Drop is extended. According to the present invention, a Drag and Drop Functionality has been activated via which Componentl has been dragged and dropped on Component2. Upon drop a popup menu 36 has appeared that offers the extended user-defined Function(s) 36a. As shown, the Drag & Drop extended functions include Copy Content, Connect, Advise, Link, and other, such as Set Link Target and Add To Deployment. Also standard functions for drag and drop such as copy and move had been added to this popup menu. Of course, the present invention is not limited to any specific function(s) listed and may include, in addition or otherwise, other user-defined functions.
 In one aspect, the present invention provides communication between Objects, or applications. In the Figure shown, there is provided an extend functionality to set the link target. When this extended function is selected before drop on target object, the link for the target is set, thereby establishing communication between the source and the target.
 A working example of a Drag and Drop operation in a WindowsTM environment is given in the attached Appendix. Here, now, will be described each of the events. There are two terms associated with the drag-and-drop operation, source and target. So, if dragging a folder into the Recycle Bin, the folder would be the source and the Recycle Bin would be the target. All the events associated with drag-and-drop operations occur in a sequential manner, all the event handlers are listed below.
 First, the drag operation will be described. The ondragstart (source event) fires on the source object when the user starts to drag a text selection or selected object. This is the FIRST event to fire when initiating a drag operation. The ondrag (source event) Fires on the source object continuously while it is being dragged. It fires directly after the ondragstart event and will continue to fire until the ondragend event handler is triggered. The ondragenter (target event) fires when the source is dragged over a valid drop target object. The drop target may be in another browser window. The ondragover (target event) fires on the target element continuously while the user drags the object over a valid drop target. The ondrop (target event) fires on the target element when the user releases the mouse button over a valid drop target. The ondragleave (target event) fires if the user drags an object over a valid drop target and then out of the valid drop target. The ondragend (source event), the final
event to fire, occurs when the user releases the mouse in a drag operation, regardless of whether the source element is over a valid drop target.
 Next, the Dragged Data is transferred. By using the window.event.dataTransfer object pre-defined clipboard functionalities can be accessed to assist us in our drag-anddrop operations. This makes it possible to customize dragging and dropping. The clearData( ) removes one or more data formats from the clipboard by means of the dataTransfer object. The effectAllowed specifies the effects allowed on the source element by the drag-and-drop operation.
 The Drag and Drop Function(s) may include a variety of functions. These may include a copy command that copies the object selected. This is not merely copying as one thinks of copying, but actually, in the case of objects, creates a new object of the selected object, that is, instantiates the selected object. Another function may be to link the selected object to the drop target by the data transfer operation. There may be a move function that moves the selection to the target location when dropped. A copyLink function may be provided that copies or links the selection depending on target defaults. There may also be a copyMove function that copies or moves the selection, depending on the target defaults. Similarly, a linkMove function may be provided that links or moves the selection depending on target defaults. There may also be a function to turn all drop effects on and a function that disables the drop effects provided by the invention. In the latter case a no-drop cursor may be displayed to indicate that the drag and drop feature is disabled. There may be provided unitialized slots, where no function has been set, wherein the default effect will work but properties from this property cannot be queried. Of course, other functions are within the scope of the invention.
 The present invention extends semantics for a drag and drop operation, which automatically, or by operation of a user, defines a new set of semantics that is applied when a drag and drop operation is executed. Now, the details of the drag and drop operation will be described in terms of programming code shown in the Appendix.
 The dropEffect sets or retrieves the type of dragand-drop operation and the cursor to display for the object. The syntax to call this operation is window.event.dataTransfer.dropEffect [=cursorStyle] where cursorStyle is a string that specifies the type of cursor displayed.
 Possible cursor types could include a copy cursor displayed. A link cursor may also be displayed. A move cursor may be displayed. Further, a none cursor may be displayed which is the default value if no cursor is specified. In addition, a default cursor may be displayed which is the no-drop cursor. This last cursor may be, for example, formed of a circle with a slash through it.
 Then, setData( ) assigns data in a specified format to the data Transfer object. The syntax for this method is window.event.dataTransfer.setData(sDataFormat, sData), where sDataFormat is a required string that specifies the format of the data to be transferred. It may either contain the value "Text" or "URL". The sData argument is another required string that specifies the data supplied by the source element. It may either be descriptive text or a URL of some sort.
 The getData( ) event retrieves the data in the specified format from the clipboard through the dataTransfer
object. The syntax for this method is: window.event.dataTransfer.getData(sDataFormat), where sDataFormat is required and is a string specifying either the data format value "Text" or "URL".
 The present invention may be employed in the context of a Framework. A Framework is a software system, or sub-system that is intended to be instantiated. The instantiation of a framework involves composing and sub-classing the existing classes. A Framework for applications in a specific domain is called an application framework. It defines the architecture for a family of systems or subsystems and provides the basic building blocks to create them and the places where adaptations for specific functionality should be made. In an object-oriented environment a framework consists of abstract and concrete classes. The Framework in the context of the present invention is not limited to an Industrial Framework, but may include other Frameworks, such as Telecommunications, ERP, Billing, etc.
 FIG. 4a exemplifies a type of Framework, the Industrial Framework 37, in which the invention operates. The Industrial Framework is a collection of highly-integrated components designed to integrate the systems within a factory. It is the fundamental technology providing the integration and coordination of the components which make up a manufacturing execution system (MES). The Industrial Framework implements and manages data communications between different functional components and allows the user to model the way in which these components work together to achieve manufacturing goals.
 The Industrial Framework shown includes a Server layer 38 that forms the backbone of the network as it provides the common connection and integration of all systems coupled thereto and controls the flow of communication. The application layer 40 includes the various systems that control factory equipment coupled to the Industrial Framework. The presentation layer 42 provides the connection to the User(s) via remote systems, including HMIs, Cell Phones, Handhelds and PCs, for example.
 As will be appreciated from FIG. 4a, the Industrial Framework of the present invention provides a flexible architecture which is scalable, distributed and open, providing a true n-level architecture. It will also be seen from the Figures that the Framework has multiple data transports including HTTP and MS Message Queuing, which could support remote access and control, such as through the Internet or through GSM, UMTS, for example. From the Figure, it is shown that the Framework supports both synchronous and asynchronous communication, thereby equipped to integrate any system.
 From the architecture it will be observed that the Industrial Framework is designed to be expandable, dynamically configurable and reusable. As already noted, monitoring and controlling such a network is important. In order to facilitate this task, given the complexity of such Industrial Networks, the present invention provides support of HMI or GUI devices within Industrial Networks, such as the Industrial Framework. This lends declarative and graphical methods of modeling and makes possible the execution of network-wide information flows.
 Within the context of the Industrial Framework, there is provided (as shown in FIG. 4b) a special GUI, called