Campaign

Target Stuff Scholarships

the rundown

Students headed to college need stuff. Target provides a lot of the essentials in student life. Our task: get college students to consider Target for their back to college shopping. Our approach: present students with an engaging and creative digital experience that employs with a new and entertaining interview format, as a Facebook App. Each user that completes one of 16 scholarships is given an opportunity to submit their video to a gallery where visitors can vote on their video. Whoever has the most votes for each scholarship wins a years worth of Target’s college 'stuff'.

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The Building Blocks

“Target Stuff Scholarships” lives as a Facebook app. To create the feel of a live interview, 300 live action clips were shot and then fed into an extensive database, where a system of logic determines how interviews will respond dynamically to each user. Though controlled by a computer, the interviews are conducted smoothly, logically, and comically – so much so that applicants react to the interviewers as though they are actual people speaking to them in real time. An advanced server side solution took care of recording, storing and playing back interviews across desktop and mobile devices.
  •   Social
    Facebook
    Facebook Apps
  •   Video
    Video

The Votes

The Details

Agency
Brand
Target
Targeted Regions
  • North America
Marketing Objective
Launch Date
July 15, 2012

The Team

  • Wieden+Kennedy www.wk.com
  • Rob Thompson, Creative Director
  • Don Shelford, Creative Director
  • Matt ORourke, Creative Director
  • Dan Kroeger, Copywriter
  • J Smith, Copywriter
  • Johan Arlig, Art Director
  • Kat Kim Ryan Bolls, Executive Interactive Producer
  • Ben Oh, Senior Interactive Producer
  • Andres Murrillo, Broadcast Producer
  • Billy McDermott, Creative Technologist
  • Jake Doran, UX Lead
  • Brent Marcus, Digital Strategy
  • Jan Libby, Community Manager
  • Trish Adams, Account Team
  • Brett Corrick, Account Team
  • Jaime Komitor, Account Team
  • Ellen Kong, Account Team
  • Henry Lambert, Planner
  • Kumar Kanagasabapathy, Communications Strategist
  • Eugene Krasnopolsky, Measurement Strategy
  • Chris Kwon, Project Manager
  • Mark Fitzloff, Executive Creative Director
  • Susan Hoffman, Executive Creative Director
  • Pierre Wendling, Director of Interactive Production
  • Ben Grylewicz, Agency Executive Producer
  • Unit9 www.unit9.com/
  • Michael Sugarman, Live Action and Interactive Director
  • Jon Stopp, Executive Producer and Live Action Producer
  • Josh Smith, Senior Designer
  • Agata Jakubowska, Junior Designer
  • Sam Morris, Junior Designer
  • Gilles Boisselet, Technical Director
  • Maciej Zasada, Technical Lead
  • Michael Ho, UX Lead
  • Francesco Bernabei, unit9 Editor
  • Carmela Di Prinzio, Production Director
  • Alessandro Pula, Production Director
  • Roxanne Nazrudeen, Interactive Producer
  • Tomasz Sapinski, Developer
  • Tomasz Brunarski, Developer
  • Saul Hardman, Developer
  • Swann Knani, Developer
  • Anthony Boutet, Developer
  • Grzegorz Kedzierski, Developer
  • Patrick Arminio, Developer
  • Luisa Tatoli, Developer
  • Sam Brown, Developer
  • Piero Frescobaldi, Executive Creative Director
  • Bryan Farrar, Unit Post Production London
  • Rob Jury, Unit Post Production London
  • Roz Wilson, Editor
  • Simon Astbury, Audio Design
  • Thomas Pedoussaut, Senior System Administrator
  • Alex Finch, Colourist
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The Stats

  • 300 live action clips

The Results

The project shows how to create an interview situation online that feels live and based in the real-world. The result is an engaging, entertaining, often absurd and totally immersive online experience that offers users real-world rewards. In the process students generated some very compelling and original content. The digital component of the Back to College campaign showcases the retailer’s diverse range of products in an engaging manner on the target audience’s platform of choice, with hundred thousands of views, ten thousands of participants and fascinated reviews in unpaid media.

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