Gunjack


Eve Online developer CCP has pulled out of virtual reality development, a move that affects some 100 or so staff.

The Icelandic company had invested heavily in VR games, with Eve Online spin-off Valkyrie, Gunjack and PSVR exclusive Sparc betting big on the tech. But CCP has now decided to halt VR production to concentrate on Eve Online.

Icelandic business publication mbl.is reports 100 of CCP's 370 staff are affected by the move. The Atlanta office, which worked on Sparc, is closed. The Newcastle office, which worked on Eve Valkyrie, is up for sale.

Read more…

EVE: Valkyrie – Warzone - EVE: Valkyrie Official


We've teamed up with OverclockersUK + LogitechG for an EVE: Valkyrie – Warzone and Logitech G Saitek X52 Pro giveaway!

For full terms and conditions and to enter, visit https://www.overclockers.co.uk/competition
EVE: Valkyrie – Warzone - EVE: Valkyrie Official


We've teamed up with OverclockersUK + LogitechG for an EVE: Valkyrie – Warzone and Logitech G Saitek X52 Pro giveaway!

For full terms and conditions and to enter, visit https://www.overclockers.co.uk/competition
EVE: Valkyrie – Warzone - EVE: Valkyrie Official


We’re releasing a small hotfix today to address a number of joystick issues that were introduced in our previous patch, which the community has highlighted to us.

These fixes are as follows:
  • Joystick users can set an input to be “not bound”
  • Joystick users (both supported and unsupported) can now customise inputs required for using the Clone Vat and Tactical Menu
  • Joystick users can now bind the Selection Wheel input
If you use a joystick that is on our supported list, you will find all the above functions will have been bound automatically, while unsupported joysticks will need to have key bindings set manually.

PLEASE NOTE: Unfortunately, as a result of this patch joystick users will lose any user customised input bindings. We highly recommend that you make a note of your inputs prior to downloading this patch so that you can swiftly and easily reapply your desired inputs.
EVE: Valkyrie – Warzone - EVE: Valkyrie Official


We’re releasing a small hotfix today to address a number of joystick issues that were introduced in our previous patch, which the community has highlighted to us.

These fixes are as follows:
  • Joystick users can set an input to be “not bound”
  • Joystick users (both supported and unsupported) can now customise inputs required for using the Clone Vat and Tactical Menu
  • Joystick users can now bind the Selection Wheel input
If you use a joystick that is on our supported list, you will find all the above functions will have been bound automatically, while unsupported joysticks will need to have key bindings set manually.

PLEASE NOTE: Unfortunately, as a result of this patch joystick users will lose any user customised input bindings. We highly recommend that you make a note of your inputs prior to downloading this patch so that you can swiftly and easily reapply your desired inputs.
EVE: Valkyrie – Warzone - EVE: Valkyrie Official


Hello pilots, CCP Redcape here,

In-line with community feedback, today's patch adds support for some highly requested features, including 21:9 Widescreen support as well as NVIDIA Surround and AMD EyeFinity support.

Enhanced Mouse Control

We’ve added a new method of mouse control, which allows continuous turning with mouse movement without the need for a mouse lock key.

This control scheme means that you can continuously and smoothly turn your ship in a direction by moving the mouse pointer away from the center of the screen. To stop moving (or adjust the direction), simply move the pointer back to the center of the screen. We’ve also added some new visual feedback to keep you informed on when you are turning at the maximum speed (full lock).

Fully Supported Joysticks

This patch also brings extended HOTAS flightstick support on PC; providing Valkyrie combat default keybindings for a wide range of popular joysticks.

For more information please check out our patch notes here: HOTAS Support, NVIDIA Surround and AMD EyeFinity Support in Patch R4.4
EVE: Valkyrie – Warzone - EVE: Valkyrie Official


Hello pilots, CCP Redcape here,

In-line with community feedback, today's patch adds support for some highly requested features, including 21:9 Widescreen support as well as NVIDIA Surround and AMD EyeFinity support.

Enhanced Mouse Control

We’ve added a new method of mouse control, which allows continuous turning with mouse movement without the need for a mouse lock key.

This control scheme means that you can continuously and smoothly turn your ship in a direction by moving the mouse pointer away from the center of the screen. To stop moving (or adjust the direction), simply move the pointer back to the center of the screen. We’ve also added some new visual feedback to keep you informed on when you are turning at the maximum speed (full lock).

Fully Supported Joysticks

This patch also brings extended HOTAS flightstick support on PC; providing Valkyrie combat default keybindings for a wide range of popular joysticks.

For more information please check out our patch notes here: HOTAS Support, NVIDIA Surround and AMD EyeFinity Support in Patch R4.4
EVE: Valkyrie – Warzone - EVE: Valkyrie Official


Hello pilots, CCP Redcape here,

In-line with community feedback, this patch adds support for some highly requested features, including 21:9 Widescreen support as well as NVIDIA Surround and AMD EyeFinity support.

Enhanced Mouse Control

We’ve added a new method of mouse control, which allows continuous turning with mouse movement without the need for a mouse lock key.

This control scheme means that you can continuously and smoothly turn your ship in a direction by moving the mouse pointer away from the center of the screen. To stop moving (or adjust the direction), simply move the pointer back to the center of the screen. We’ve also added some new visual feedback to keep you informed on when you are turning at the maximum speed (full lock).

Fully Supported Joysticks

We’ve also been working on improving our joystick support for this patch; you’ll now find the following list of joysticks fully supported in Valkyrie combat, each with a default key binding:
  • Thrustmaster T-Flight HOTAS X
  • Logitech Saitek HOTAS X52
  • Logitech Saitek HOTAS X52 Pro
  • Saitek X-55 Rhino HOTAS
  • Logitech X-56 HOTAS
  • Thrustmaster Warthog Joystick & Throttle
  • Logitech Extreme 3D Pro Joystick
As ever, you will be able to customise the default binding however you choose. You can still use joysticks that aren’t on this list, we merely haven’t provided a default key binding for it (yet).

Please note – outside of combat, menus are still only navigable with a Gamepad or Mouse & Keyboard.

We’ve also included a long list of bug fixes in this patch, full details below:

Singleplayer
  • Bug fix for crash occurring during Trojan Fleet mission
  • Bug fix for progression being blocked during Trojan Fleet
Maps
  • Stability improvements when playing Extraction on Cathedral
  • Bug fix for LOD issue on stationary ships on Shipyard
U.I.
  • Bug fix for Rán Hunt minigame
  • Bug fix for pilot dashboards not updating correctly
  • Bug fix for re-mapping Reset HMD button resulting in being unable to navigate menus
  • Bug fix for mouse input not being reset between binding attempts
  • Bug fix for default widescreen occurring when toggling between flatscreen and VR
  • Bug fix for unusual behaviour when inverting com alerts mouse axes
  • Removed mouse lock key from bindings that do not use its functionality by default
  • Bug fix for custom helmets and suits not appearing in the post-match results screen
  • Added descriptions to illustrate which controls schemes utilise free look
Audio
  • Bug fix for mismatching voice-over and subtitles in Shadow ship bio
  • Bug fix for incorrect audio playing while in the Wormhole clone vat
Gameplay
  • Bug fix for red enemy indicator remaining static on screen
  • Bug fix for mismatched client and desktop resolution
  • Bug fix for AI flying away from the Carrier while the Attack phase is still in progress
  • Bug fix for incorrect title and outdated image being displayed in Squad invites
  • Bug fix for disparity between Clone Vat controller settings and in-game controller settings
FX
  • Bug fix on VFX when using Yurei Pulse Cannons
  • Bug fix for overpowering bloom on all maps
  • Bug fix for divergent blue lights in Solitude
VR
  • Bug fix for static loading screen being displayed on Vive HMD

Happy HOTAS day!
CCP Redcape
EVE: Valkyrie – Warzone - EVE: Valkyrie Official


Hello pilots, CCP Redcape here,

In-line with community feedback, this patch adds support for some highly requested features, including 21:9 Widescreen support as well as NVIDIA Surround and AMD EyeFinity support.

Enhanced Mouse Control

We’ve added a new method of mouse control, which allows continuous turning with mouse movement without the need for a mouse lock key.

This control scheme means that you can continuously and smoothly turn your ship in a direction by moving the mouse pointer away from the center of the screen. To stop moving (or adjust the direction), simply move the pointer back to the center of the screen. We’ve also added some new visual feedback to keep you informed on when you are turning at the maximum speed (full lock).

Fully Supported Joysticks

We’ve also been working on improving our joystick support for this patch; you’ll now find the following list of joysticks fully supported in Valkyrie combat, each with a default key binding:
  • Thrustmaster T-Flight HOTAS X
  • Logitech Saitek HOTAS X52
  • Logitech Saitek HOTAS X52 Pro
  • Saitek X-55 Rhino HOTAS
  • Logitech X-56 HOTAS
  • Thrustmaster Warthog Joystick & Throttle
  • Logitech Extreme 3D Pro Joystick
As ever, you will be able to customise the default binding however you choose. You can still use joysticks that aren’t on this list, we merely haven’t provided a default key binding for it (yet).

Please note – outside of combat, menus are still only navigable with a Gamepad or Mouse & Keyboard.

We’ve also included a long list of bug fixes in this patch, full details below:

Singleplayer
  • Bug fix for crash occurring during Trojan Fleet mission
  • Bug fix for progression being blocked during Trojan Fleet
Maps
  • Stability improvements when playing Extraction on Cathedral
  • Bug fix for LOD issue on stationary ships on Shipyard
U.I.
  • Bug fix for Rán Hunt minigame
  • Bug fix for pilot dashboards not updating correctly
  • Bug fix for re-mapping Reset HMD button resulting in being unable to navigate menus
  • Bug fix for mouse input not being reset between binding attempts
  • Bug fix for default widescreen occurring when toggling between flatscreen and VR
  • Bug fix for unusual behaviour when inverting com alerts mouse axes
  • Removed mouse lock key from bindings that do not use its functionality by default
  • Bug fix for custom helmets and suits not appearing in the post-match results screen
  • Added descriptions to illustrate which controls schemes utilise free look
Audio
  • Bug fix for mismatching voice-over and subtitles in Shadow ship bio
  • Bug fix for incorrect audio playing while in the Wormhole clone vat
Gameplay
  • Bug fix for red enemy indicator remaining static on screen
  • Bug fix for mismatched client and desktop resolution
  • Bug fix for AI flying away from the Carrier while the Attack phase is still in progress
  • Bug fix for incorrect title and outdated image being displayed in Squad invites
  • Bug fix for disparity between Clone Vat controller settings and in-game controller settings
FX
  • Bug fix on VFX when using Yurei Pulse Cannons
  • Bug fix for overpowering bloom on all maps
  • Bug fix for divergent blue lights in Solitude
VR
  • Bug fix for static loading screen being displayed on Vive HMD

Happy HOTAS day!
CCP Redcape
EVE: Valkyrie – Warzone - EVE: Valkyrie Official


Prepare for a terrifying fight for survival.

Enter the Wormhole:



And try to stay alive.

http://steamcommunity.com/games/evevalkyriewarzone/announcements/detail/2973925069477322793
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